<?xml version="1.0"?>
<rss version="2.0"><channel><title>Modding Help Latest Questions</title><link>http://www.ageofcivilizationsgame.com/forum/321-modding-help/</link><description>Modding Help Latest Questions</description><language>en</language><item><title>How to give a nation exclusive technologies</title><link>http://www.ageofcivilizationsgame.com/topic/252617-how-to-give-a-nation-exclusive-technologies/</link><description><![CDATA[<p>
	I have seen it in the upcoming mod in Pillars of power but i wish to know how to recreate it
</p>
]]></description><guid isPermaLink="false">252617</guid><pubDate>Wed, 04 Mar 2026 21:02:29 +0000</pubDate></item><item><title>how to update a custom mod</title><link>http://www.ageofcivilizationsgame.com/topic/252598-how-to-update-a-custom-mod/</link><description><![CDATA[<p>
	how to update a custom mod
</p>
]]></description><guid isPermaLink="false">252598</guid><pubDate>Sun, 11 Jan 2026 00:56:47 +0000</pubDate></item><item><title>Sent back to main menu error</title><link>http://www.ageofcivilizationsgame.com/topic/252597-sent-back-to-main-menu-error/</link><description><![CDATA[<p>
	I have a mod that adds new culture groups among other things. When I try to open certain scenarios with my mod enabled, it sends me back to the main menu before I can select a country. Does anyone know what can cause this? It only happens when I select some scenarios and not others.
</p>
]]></description><guid isPermaLink="false">252597</guid><pubDate>Mon, 05 Jan 2026 01:59:04 +0000</pubDate></item><item><title>update error file not found when trying to upload mod to steam</title><link>http://www.ageofcivilizationsgame.com/topic/252593-update-error-file-not-found-when-trying-to-upload-mod-to-steam/</link><description><![CDATA[<p>
	when i tried to upload my mod to steam again after i had to delete the workshop item it comes up with an error pls help
</p>
]]></description><guid isPermaLink="false">252593</guid><pubDate>Mon, 22 Dec 2025 21:31:23 +0000</pubDate></item><item><title>How do i add provinces?! heeeelp!</title><link>http://www.ageofcivilizationsgame.com/topic/252017-how-do-i-add-provinces-heeeelp/</link><description><![CDATA[<p>
	<a contenteditable="false" data-ipshover="" data-ipshover-target="http://www.ageofcivilizationsgame.com/profile/1-%C5%82ukasz-jakowski/?do=hovercard" data-mentionid="1" href="http://www.ageofcivilizationsgame.com/profile/1-%C5%82ukasz-jakowski/" rel="">@Łukasz Jakowski</a> please help! i am trying to add a province and for some reason, something weird is happening.
</p>

<p>
	When i press "enter", the province just doesnt save in the map file, meaning i cant ever add provinces, please help!
</p>
]]></description><guid isPermaLink="false">252017</guid><pubDate>Fri, 21 Feb 2025 11:16:04 +0000</pubDate></item><item><title>Need help about spliting province</title><link>http://www.ageofcivilizationsgame.com/topic/252586-need-help-about-spliting-province/</link><description><![CDATA[<p>
	We split and created a new province Tolyatti and the old province Samara has a strange border issue noted in black. How can I solve this???
</p>

<p><a href="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_12/Capturecran(2272).png.93218535b9fb591c39a8d74375a2659e.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71367" src="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_12/Capturecran(2272).thumb.png.bd282aea6cacae401eb3d00598770f57.png" data-ratio="56.2" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Captură ecran (2272).png"></a></p>
<p><a href="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_12/Capturecran(2273).png.bfacf9ff1fe56dd8b48f48a565fca72a.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71368" src="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_12/Capturecran(2273).thumb.png.81ea1fcb3dbed08ea30f5794cece2dc8.png" data-ratio="56.2" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Captură ecran (2273).png"></a></p>]]></description><guid isPermaLink="false">252586</guid><pubDate>Sat, 06 Dec 2025 16:52:01 +0000</pubDate></item><item><title>How to add leaders for custom civs</title><link>http://www.ageofcivilizationsgame.com/topic/252583-how-to-add-leaders-for-custom-civs/</link><description><![CDATA[<p>
	i confused <span>:-c</span>
</p>
]]></description><guid isPermaLink="false">252583</guid><pubDate>Thu, 20 Nov 2025 01:44:04 +0000</pubDate></item><item><title>when I changed the borders and saved the map, I opened the game and the borders look wonky with gaps and offput from where they actually are, why is this?</title><link>http://www.ageofcivilizationsgame.com/topic/252573-when-i-changed-the-borders-and-saved-the-map-i-opened-the-game-and-the-borders-look-wonky-with-gaps-and-offput-from-where-they-actually-are-why-is-this/</link><description><![CDATA[<p>
	I changed by pressing j and redoing the provinces and all the provinces I changed look weird <span><span class="ipsEmoji">😕</span></span>
</p>
]]></description><guid isPermaLink="false">252573</guid><pubDate>Wed, 24 Sep 2025 22:21:35 +0000</pubDate></item><item><title>AoH2 how to get custom scenario to mod</title><link>http://www.ageofcivilizationsgame.com/topic/252568-aoh2-how-to-get-custom-scenario-to-mod/</link><description><![CDATA[<p>
	Hello, I'm a bit new about modding AOH2, but how do you keep or transfer your custom scenarios or civs to a mod? (I'm on Android, use MT manager and using TNO to mod fyi)
</p>
]]></description><guid isPermaLink="false">252568</guid><pubDate>Sat, 06 Sep 2025 18:48:47 +0000</pubDate></item><item><title>Problem ze zmian&#x105; zachowania AI</title><link>http://www.ageofcivilizationsgame.com/topic/252561-problem-ze-zmian%C4%85-zachowania-ai/</link><description><![CDATA[<p>
	Czy ktoś mógłby powiedzieć na jaką wartość ustawić GAME_UPDATE_AI_CHANGE_GOVERNMENT: , tak aby AI rzeczywiście zmieniało rząd?
</p>

<p>
	Próbowałem naprawdę wielu wartości od bardzo małych do większych,  przeprowadzałem wiele gier które trwały setki lat, ale AI nie zmieniło  rządu ani razu. Czy ktoś może wie jak rozwiązać ten problem?
</p>
]]></description><guid isPermaLink="false">252561</guid><pubDate>Sat, 30 Aug 2025 14:40:47 +0000</pubDate></item><item><title>Wonders do not load on my custom map</title><link>http://www.ageofcivilizationsgame.com/topic/252558-wonders-do-not-load-on-my-custom-map/</link><description><![CDATA[<p>
	I tried to add new wonders to my own map, however they do not seem to work.
</p>

<p>
	I looked around in both map folders, but I haven't found any other file, which needs to be changed in order to wonders to work. I have no idea, what did I do wrong or what should I do and I haven't found any tutorial about this issue. Any help would be apperciated.
</p>

<p>
	 
	</p><p>
		 
		</p><p>
			 
			</p><p>
				 
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<p><a href="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_08/Kpernyfelvtel(4198).png.2622d8d8b6a8d27b11db624110a2b236.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71310" src="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_08/Kpernyfelvtel(4198).thumb.png.e3f2540669bc9ae4db5b669f61102e77.png" data-ratio="58.6" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Képernyőfelvétel (4198).png"></a></p>
<p><a href="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_08/Kpernyfelvtel(4200).png.eb83c7fa92f0969b07eae344756a555f.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71311" src="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_08/Kpernyfelvtel(4200).thumb.png.c2034babe0f95e894198827b92eb6c9d.png" data-ratio="56.2" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Képernyőfelvétel (4200).png"></a></p>
<p><a href="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_08/Kpernyfelvtel(4201).png.2357661b09b327ea428f6c7d11a57cd2.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71312" src="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_08/Kpernyfelvtel(4201).thumb.png.adff1af08fc31cf004fbca183f27d18f.png" data-ratio="57.5" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Képernyőfelvétel (4201).png"></a></p>
<p><a href="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_08/Kpernyfelvtel(4203).png.c6f7476ec643915ac1dc5059f5bb37c3.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71313" src="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_08/Kpernyfelvtel(4203).thumb.png.73d24cc8fdc273261cd9bcb7c273473b.png" data-ratio="56.2" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Képernyőfelvétel (4203).png"></a></p>]]></description><guid isPermaLink="false">252558</guid><pubDate>Thu, 21 Aug 2025 16:33:39 +0000</pubDate></item><item><title>How do I have two countries be at war in the scenario editor.</title><link>http://www.ageofcivilizationsgame.com/topic/252492-how-do-i-have-two-countries-be-at-war-in-the-scenario-editor/</link><description><![CDATA[<p>
	I can change their relation to -99 but I can't make them go to war for my scenario, is there any way to do that?
</p>
]]></description><guid isPermaLink="false">252492</guid><pubDate>Mon, 28 Jul 2025 21:04:51 +0000</pubDate></item><item><title>Changing distance from the capital</title><link>http://www.ageofcivilizationsgame.com/topic/252509-changing-distance-from-the-capital/</link><description><![CDATA[<p>
	I want to change the display of distance from kilometers to light years. <br />
	Moreover, if the distance between two neighboring provinces in a normal game is 20, then in my mod it is 6, since these are light years
</p>

<p><a href="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_08/image.png.02622977d8f767d01590a6311649ef1e.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71261" src="http://www.ageofcivilizationsgame.com/uploads/monthly_2025_08/image.thumb.png.3158eaebce10c78ef7c167cb9a30b6be.png" data-ratio="56.2" width="1000" class="ipsImage ipsImage_thumbnailed" alt="image.png"></a></p>]]></description><guid isPermaLink="false">252509</guid><pubDate>Sat, 02 Aug 2025 18:50:43 +0000</pubDate></item><item><title>How to Create a Special Alliance</title><link>http://www.ageofcivilizationsgame.com/topic/252478-how-to-create-a-special-alliance/</link><description><![CDATA[<p>
	I have noticed that there are two types of special alliances.
</p>

<p>
	1. Holy Roman Empire
</p>

<p>
	2. <span style="background-color:#ffffff;color:#353c41;font-size:14px;">Defensive</span>
</p>

<p>
	"Holy Roman Empire" type is used by Holy Roman Empire. (This makes sense<span>) The Emperor joins the other member's wars and it can get buffs by reforming. If you make the last reform, the whole empire get united under your flag.</span>
</p>

<p>
	"Defensive" type is used by Shogunate, so Japan. It's not as useful as Holy Roman Empire. There is no option to reform. But if someone attacks any member of the alliance, all members join to the war. In Holy Roman Empire, just the Emperor joins.
</p>

<p>
	But, I am curious that how I can add my own special alliance. I don’t mean editing the existing alliances.
</p>

<p>
	For example:
</p>

<p>
	I want to add a special alliance for Ottoman Empire, which The Emperor, -in this case, the Ottomans- is able to make reforms that are special for this alliance. "Supporting the pirates.", "Additional Taxes", "Kanunname-i Ali Osman of Mehmed II" etc.
</p>
]]></description><guid isPermaLink="false">252478</guid><pubDate>Fri, 25 Jul 2025 20:06:22 +0000</pubDate></item><item><title>Long loading of mod in Steam Workshop</title><link>http://www.ageofcivilizationsgame.com/topic/252419-long-loading-of-mod-in-steam-workshop/</link><description><![CDATA[<p>
	Hello, there was a problem with updating an existing mod in the steam workshop. The mod is about 1.8 GB in size and it takes an incredibly long time to load, despite having a fairly high internet connection. Maybe someone of you knows how to fix this problem? Previously there was a problem with a loading error, but I fixed it by changing the Changelog in the mod file. Is it worth waiting any longer? The mod number in the ID file is correct, I double-checked it in advance.
</p>

<p>
	 
</p>

<blockquote class="ipsQuote" data-ipsquote="">
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		</p>
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<p style="background-color:#ffffff;color:#353c41;font-size:14px;text-align:right;">
	 
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;text-align:right;">
	<em>By the way, if you really want to play AOH3 with music from HOI4, I recommend my mod :3</em>
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;text-align:right;">
	<em>Link:  <strong><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3354002600" rel="external nofollow" style="background-color:transparent;color:#1a202c;">https://steamcommunity.com/sharedfiles/filedetails/?id=3354002600</a></strong></em>
</p>
]]></description><guid isPermaLink="false">252419</guid><pubDate>Mon, 07 Jul 2025 13:36:21 +0000</pubDate></item><item><title>Update Error</title><link>http://www.ageofcivilizationsgame.com/topic/252424-update-error/</link><description><![CDATA[<p style="text-align:center;">
	 
</p>

<p>
	I'm trying to upload a mod to the Steam Workshop and I get this error. The logo is less than 1 MB in size. What could be the problem? An empty workshop item is created in the Steam Workshop.
</p>

<p>
	 
</p>

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		</p>
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</blockquote>

<p style="text-align:center;">
	-
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		</p>
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</blockquote>
]]></description><guid isPermaLink="false">252424</guid><pubDate>Wed, 09 Jul 2025 16:18:42 +0000</pubDate></item><item><title>Can't add my Mods to Steam Workshop in Mobile</title><link>http://www.ageofcivilizationsgame.com/topic/250997-cant-add-my-mods-to-steam-workshop-in-mobile/</link><description><![CDATA[<p>
	I cannot add my campaigns to the steam workshop on mobile even though the authors name is not Lukasz
</p>
]]></description><guid isPermaLink="false">250997</guid><pubDate>Sat, 02 Nov 2024 11:12:32 +0000</pubDate></item><item><title>is it possible to make the game run slower</title><link>http://www.ageofcivilizationsgame.com/topic/252396-is-it-possible-to-make-the-game-run-slower/</link><description><![CDATA[<p>
	basically I made a map of 280bc with like too many tribes, I like realism, now the problem is that it's not realistically viable to make the Roman empire or Hellas in 300 years if you don't go insane so it takes away from rp, now is it possible to make the years go by slower? I already edited the time in ages, I was more wondering if I can go from 24 hours to 36 hours or so
</p>
]]></description><guid isPermaLink="false">252396</guid><pubDate>Wed, 02 Jul 2025 18:05:49 +0000</pubDate></item><item><title>Is it possible to remove portraits</title><link>http://www.ageofcivilizationsgame.com/topic/252379-is-it-possible-to-remove-portraits/</link><description><![CDATA[<p>
	I feel like portraits hinder my ability to make a good ancient history mod, I can't find good portraits for all the cultures I have, nor do I have imperator so I can't ss leaders there, so I rather just get rid of the portraits in general, the focus is on the ancient world and statehood, I can add symbols for the general and advisor slots, but the leader portraits annoy me(as in finding suitable portraits) I tried an CK2 mod for the ancient world, the portraits look ok, but still not great, I rather just get rid of them
</p>
]]></description><guid isPermaLink="false">252379</guid><pubDate>Fri, 27 Jun 2025 21:39:54 +0000</pubDate></item><item><title>Is it possible for different countries to have different technology trees?</title><link>http://www.ageofcivilizationsgame.com/topic/252374-is-it-possible-for-different-countries-to-have-different-technology-trees/</link><description><![CDATA[<p>
	So I am making new units and I want to have specific units for specific civilisations, is that possible? If not, can I somehow disable/block a part of the tech tree for certain countries? 
</p>
]]></description><guid isPermaLink="false">252374</guid><pubDate>Wed, 25 Jun 2025 18:35:26 +0000</pubDate></item><item><title>Help with map</title><link>http://www.ageofcivilizationsgame.com/topic/252368-help-with-map/</link><description><![CDATA[<p>
	Hey! What size of ma ?x? It's the best to make world map?<br />
	The biggest and the most optimal? Pleases help me. I want to start making a mod today!
</p>
]]></description><guid isPermaLink="false">252368</guid><pubDate>Mon, 23 Jun 2025 13:23:38 +0000</pubDate></item><item><title>How to make colored puppets in age of history 2?</title><link>http://www.ageofcivilizationsgame.com/topic/252338-how-to-make-colored-puppets-in-age-of-history-2/</link><description><![CDATA[<p>
	What's the code to make colored puppets in age of history 2? i tried but i cant seem to do it
</p>
]]></description><guid isPermaLink="false">252338</guid><pubDate>Sat, 14 Jun 2025 14:53:02 +0000</pubDate></item><item><title>How to add custom governments</title><link>http://www.ageofcivilizationsgame.com/topic/252324-how-to-add-custom-governments/</link><description><![CDATA[<p>
	Hello just need to know how to add counts empires and caliphs n stuff, also how the government template works. 
</p>
]]></description><guid isPermaLink="false">252324</guid><pubDate>Tue, 10 Jun 2025 19:08:48 +0000</pubDate></item><item><title>Change the count of manpower needed to create a unit</title><link>http://www.ageofcivilizationsgame.com/topic/252327-change-the-count-of-manpower-needed-to-create-a-unit/</link><description><![CDATA[<p>
	By default, units require 1000 manpower and cost 1000 manpower. Can I change the manpower required to create a unit? I'm creating a mod where I need to reduce it to 10 manpower per unit. However, in the gamevalues folder I didn't find anything about manpower count per unit.<br />
	<a contenteditable="false" data-ipshover="" data-ipshover-target="http://www.ageofcivilizationsgame.com/profile/1-%C5%82ukasz-jakowski/?do=hovercard" data-mentionid="1" href="http://www.ageofcivilizationsgame.com/profile/1-%C5%82ukasz-jakowski/" rel="">@Łukasz Jakowski</a> Can you help me pls?
</p>
]]></description><guid isPermaLink="false">252327</guid><pubDate>Wed, 11 Jun 2025 21:11:28 +0000</pubDate></item><item><title>How can I add custom flags</title><link>http://www.ageofcivilizationsgame.com/topic/252315-how-can-i-add-custom-flags/</link><description><![CDATA[<p>
	Please help I am trying to add a custom flag to a civilization I made in the civilization creator
</p>
]]></description><guid isPermaLink="false">252315</guid><pubDate>Sat, 07 Jun 2025 00:18:04 +0000</pubDate></item></channel></rss>
