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  1. ๐Ÿ‡จ๐Ÿ‡ต๐Ÿ‡ฆ๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡จ๐Ÿ‡ญ๐Ÿ‡ฑ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฆ๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡จ๐Ÿ‡ญ๐Ÿ‡ฑ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฆ๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡จ๐Ÿ‡ญ๐Ÿ‡ฑ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฆ๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡จ๐Ÿ‡ญ๐Ÿ‡ฑ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฆ๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡จ๐Ÿ‡ญ๐Ÿ‡ฑ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡จ๐Ÿ‡ต One of the periods highly Ignored by AoH2 modders is the Napoleonic Era. There is currently no mod with This 12-15 year old period as the focus, and after the success of Age of Imperialism (which was focused on 1815-1870), it's time to change this and to start to look at the time right behind it. ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฆ๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡จ๐Ÿ‡ญ๐Ÿ‡ฑ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฆ๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡จ๐Ÿ‡ญ๐Ÿ‡ฑ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฆ๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡จ๐Ÿ‡ญ๐Ÿ‡ฑ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฆ๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡จ๐Ÿ‡ญ๐Ÿ‡ฑ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฆ๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡จ๐Ÿ‡ญ๐Ÿ‡ฑ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡ฉ๐Ÿ‡ฐ The mod includes new features and events, just look down to get a taste of them:
    11 points
  2. I'am currently working on this Lord of the Rings themed Mod for Age of Civilisations II. It Will feature: 1. A large Map with several Thousand provinces. 2. An abundance of different scenarios 3. Many Formable Civilisations such as Arnor and Nรบmenor 4. Events for the most important Nations 5. A Fellowship of the Ring Eventchain 6. Leaders for all Major Realms 7. A large assortment of Cities and Fortresses 8. Every Member of the Fellowship with his own Realm 9. Custom Terrain types with special ones for important places 10. Custom G
    8 points
  3. Like really, why can't people just make FINISHED mods?! Like really, "Oh, we're going to get you exited that we've made a good mod, but then we slap a "release" date onto this mod (treating mods like triple A games), or we're going to make getting the link or download difficult so you have to join some stupid discord server or something," Now it may seem I'm against community input, I am not, in fact, a mod would be barren without the communities help, all I'm saying is that you at least get your mod to a stage where it's not ". . .we only have about half of the promised provinces (someth
    7 points
  4. Patch: Version 1.0.6 Android: https://drive.google.com/file/d/1gZhQoBrnm282zo83wzcd9DG-_UQgtdD-/view?usp=drivesdk PC: https://drive.google.com/file/d/1gfy1nJBqNn8Wb4n2Z6KEootRW3Vpln8y/view?usp=drivesdk Discord: https://discord.gg/89BpAWjDGM โœขBug fixes โ€ขElections of several nations fixed โ€ขBormann becoming liberal democrat after getting cancer fixed โ€ขRK Kaukasia becoming LibDem fixed โ€ขFall of China event for the GAW fixed โ€ขKazakh unification events fixed โ€ขSalazar's corpse no longer leads Portugal during the Iberian Wars โ€ขIberian Wars
    7 points
  5. Hello everyone This is basically a remake and submod of Fate of World R.E created by Kerems and his development team. This submod is focused in the XX and XXI century in which there will be many events and alternative history with the title Redux to make it look better, the mod features are... - 10 events per scenario in the 20th and 21st century and more than 60 events for important scenarios such as WW2 - fixed scenarios - new music - 471 new provinces (4740 provinces in total) - new leaders - new scenarios with events - some cities
    6 points
  6. Historical Ultimate Project (HUP) - Work in progress. //<----------------------------------------------------------------------------------------------------------------------------------------->\\ //<----------------------------------------------------------------------------------------------------------------------------------------->\\ Introduction Hi, I'm Polska, but I prefer to be called Mic, I'm currently using some of my free time to develop a mod with things missing from the game, like a map with historical provinces of various dates, events for interesting scenarios
    6 points
  7. This is not my mod This mod is made by Russian Modders and I found this mod on vk site. but i found this mod isn't shared in this forum so I decided to share such a great mod on this forum. credit are going to Here. โ€•โ€•โ€•โ€•โ€•โ€•โ€•โ€•โ€•โ€•โ€•โ€• Molotov-Ribbentrop Pactlong-awaited release of the beta version of the Molotov-Ribbentrop Pact modification has come. On July 5, 2020, the story of a fashion great for me began, with enormous potential, as well as an energetic team of enthusiasts. We often faced huge difficulties, after which, to be honest, we did not want to do this at all. But we still
    6 points
  8. Ok, i am back from the army, i will start working in the mod as soon as i can, expect some att in the next few days
    6 points
  9. hey dude, i think the 1.0.6 version needs some major fixes. the algerian wars always end up with iberia annexing occitanian france and brittany beating the oas in algeria, the algerian wars needs some major fixes because french algeria (oas) doesnt peace out with brittany and drags france into war with iberia. the iberian forces in algeria are also guaranteed to win because iberia always gets called into the war. for west africa, zarmaland doesnt spawn in for some reason, mossiland also kicks free france's ass and yorubaland is op. huttig doesnt annex the old iberian guinea provinces that zent
    6 points
  10. well, this month was dedicated to tribes, I will show screenshots soon. Sorry for the delay in release, we try to work out the scenarios as efficiently as possible to every little detail
    6 points
  11. Now you can call more collaborators from the occupied province
    5 points
  12. Okay, I'm going to keep "raping" the bytecode of the game :)
    4 points
  13. I think the answer is clear here. This value is very huge for the game and not recommended to put, it is better to put in the region of 400-500 technology points and development of the province, as little as possible, 0.20 will do (the game also breaks at a huge value of development of provinces)
    4 points
  14. PROJECT BLOODY EUROPE II 1.1.7 MECHANICS This is project that combine mods with bloody europe II 1.1.7 mechanics in order to make the gameplay more enjoyer and memer, this mod doesnt have music to make the size more smaller, i dont claim ownership for this mods so use it as you want and like. Dont forget to join our discord server: https://discord.gg/SZJXxxYuTn if you have some complaint. And a lot of thanks to Trans-Amur who makes the bloody europe II mechanics. List of Mods: -11:59 -Addin+ -Addon+ -Age of Chinese Civilizations -Age of Imperialism -AoCII MEGAM
    4 points
  15. Update 1.1.8 and the old version 1.1.7 will be available in this forum at the end of this year, tentatively between December 22 and December 25
    4 points
  16. Work was also done on the icons of sites where there is our modification.
    4 points
  17. sorry that I haven't been here for so many days, now I'll try to resume work on this forum.
    4 points
  18. I saw that the translated version was missing some things like events, city names, civ names and the keyboard. This file has the fixed files for the translations so you can add them. It was done via Google Translate so its probably weird at some parts though I changed a few civilization names that I noticed were weird. translated.zip
    4 points
  19. LATEST NEWS No taxes with taxes
    4 points
  20. without a doubt a mod that is really worth it, I say it for its quick solution to your problems, there are few moderators who listen to the community in fixing problems, excellent work of you aryan
    4 points
  21. 4 points
  22. New provinces in Turkey (4637/4700)
    4 points
  23. This is not my mod. It's brought from Russian Community "What if German had won ww1?" As 1936 dawns, the Weltkrieg's legacy lies heavy upon the shoulders of a new generation. Germany stands astride the center of the world, a power without peer, but about its feet lie enemies both old and new; from France's rising syndicalist Internationale, to the old Entente, to an unbroken Russia and an unrepentant rising sun. All the while Germany's vast reach has left it dangerously overstretched, its allies in Constantinople and Vienna have grown estranged, and across the Atlantic the Ameri
    3 points
  24. ENG:Today I finally updated at least something in the game, and I think this update is great for myself, okay, let's start with the updated - updated UI - changed provinces - new music (to make it work, you need to go to the music settings and scroll through it, and in minutes it should work) soon this mod can be released to the android to get the android version when it is released, you need to join the discord server to which I will give a link right now:https://discord.gg/cvTSz5r3ZP Download mod:https://drive.google.com/file/d/11rsk2ET4TayE2Je3l-fLIahArFTbv1zG/view?usp=shari
    3 points
  25. HELLO EVERYBODY AND WELCOME TO THE FIRST UPDATE OF THE AGE OF MODERN EVENTS MOD! I HAVE BEEN WORKING ON THE MOD A BIT AND THESE ARE THE THINGS I HAVE ACCOMPLISHED!: - NEW MAP!(same provinces) - NEW IDEOLOGIES!(deleted horde, city-state, tribal added oligarchy, aristocrachy, capitalism and socialism) - ADDED ICONS FOR ALL CURRENT IDEOLOGIES! - STARTED MAKING THE GERMANY FOCUS TREE! Some Photos:
    3 points
  26. imperatoris_turcorum

    Handsome ๐Ÿ”ฅ

    Handsome ๐Ÿ”ฅ
    3 points
  27. Hello everybody, my name is MrConqueror and I have started developing a mod for Aoc2! This mod should hopefully be very interesting and enjoyable and I hope that you will help me with suggestions and feedback throughout this journey! This mod is basically going to be just endless events hopefully! These are the things I am aiming to do at the time being!: - NEW MAP, BUT NOT TOO DIFFERENT FROM THE MAIN GAME'S JUST 3D MAYBE! - A LOT OF EVENTS WHICH EVERY COUNTRY WILL HAVE(FOCUS TREES)! - NEW IDEOLOGIES AND LEADERS! - NEW SCENARIOS - NEW NATIONS? - AND HOPEFULLY MORE
    3 points
  28. Reich

    Map Editor 2.0

    Greetings to you, dear creators! I am happy to report that russian community present you an improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves. DOWNLOAD Installation: Download the archive attached to the post, unpack it to any folder and... start working! To launch the editor simply activate the file Age_of_Civilizations_Map_Editor.jar. You can find out how to
    3 points
  29. <Last update Plus points: change backgrounds, plus 2 governments, Changing the era of changing the government system, add flags editor overlays (etc. premonition my updates...: I'm make this mod to use mobile So if l have a computer. I learn java language. l add a army response supply systems and fix supply systems. But l think. When is This work come true? It's long future. My mod links https://drive.google.com/file/d/1TFouA9dgc1iCitwCL-c59qYLKDfrFiIj/view?usp=drivesdk Ah ah ah l want to play AoC3...so l have 2000
    2 points
  30. What you need Zarchiver Game file : https://igg-games.com/europa-universalis-ii-free-download.html exagear 3.0.2 : get the eltechs one for the obb Install the exagear --- make a new folder in android->Obb name it (com.eltechs.ed) extract the zip file in zarchiver and move it to the new folder Open exagear make a container press the 3 dots in the right screen phone make the display like what I did in the picture exit the exagear app for now ,next select the game file in zarchiver select view and copy the whole folder in there to the download folder no
    2 points
  31. The Gathering Storm V2.0
    2 points
  32. The second great war mod
    2 points
  33. Also in a next update can you add the Evros province? (the dark blue area)
    2 points
  34. Is the mod ready? We're excited!!
    2 points
  35. HOI4 DLCs HD Music Pack For Age of History And Mods (300MB!) HOI4 DLC'lerin HD Mรผzik Paketi Age of History ve Modlari ฤฐรงin (300MB!) 36 Musics From : dlc034_no_step_back dlc011_german_march_order_music_pack dlc017_original_soundtrack (some) dlc022_waking_the_tiger dlc023_man_the_guns dlc028_la_resistance dlc031_battle_for_the_bosporus Download Link
    2 points
  36. Reichskommissariats were added with their flags
    2 points
  37. -enlightened despotism -comstitutional monarchy -Eletctive monarchy -Theocracy -Republic -Revolutionary Republic -Oligarchy -Revolutionary Empire - absolute monarchy
    2 points
  38. I wanna share with you guys how to play Victoria 1 in android What you need: - The game file you can get it from numerous site here's one of them: https://www.google.com/url?sa=t&source=web&rct=j&url=https://igg-games.com/victoria-complete-free-download.html&ved=2ahUKEwjm3OfEgvPzAhVe83MBHaFdAjkQFnoECC8QAQ&usg=AOvVaw0ai1q3zSW75jSIxDwhDIHP - Zarchiver -exagear 3.0.2 Continue in the comments section๐Ÿ‘‡
    2 points
  39. 2 points
  40. no im talking why are two Kythira
    2 points
  41. New provinces in caucasus (4657/4700)
    2 points
  42. I posted this recently on Reddit so I thought I'd post it here as well. The previous way of switching countries I had posted was rather complicated.
    2 points
  43. I edited classes.dex (open it with MT Manager, use the dex editor plus option) Go to Game_Action Type invoke-virtual {v0}, Lage/of/civilizations2/jakowski/lukasz/Game;->build_Leaders()V Right above .line 193
    2 points

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