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Showing content with the highest reputation on 06/13/2019 in all areas

  1. 4 points
    Suzema

    Bloody Europe II

    First version of the Bloody Europe II mod 0.1B(beta) is released! Bloody Europe II - it's a mod with a huge map of Europe, this mod is still a WIP, now there is no 10% from that all, what I want to make. In these mod, at this moment, is: -Ready map of Europe with 2637 provinces, 2479 is land provinces; -Some scenarios: 1200, 1440, 1914, 1939, Modern World and Ethnic Wars; -184 new civilizations -37 formable civilizations In the future versions is planned to add more countryes, formable civilizations, leaders and scenarios, make new icons, sounds and music... Don't forget, this is only beta version of the mod, it's not full ready yet and it can have some mistakes. That's all, enjoy! Group in VK: https://vk.com/firstovinc Download links: Android: https://yadi.sk/d/H9okvOKUu0mbZg https://cloud.mail.ru/public/qHjb/5hhfKzJsu https://drive.google.com/file/d/1VKDkjMfnx2wBPlFUA4TaR-zPTLXmfYPI PC: https://yadi.sk/d/Tfn3aqiAcM47cQ https://cloud.mail.ru/public/517m/2THLzVUpL https://drive.google.com/file/d/1ILsmQ7GxmSe0etRtOoYLoi5uqRwBRzCW
  2. 2 points
  3. 1 point
    Development Continues! Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc... This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is going to be an overhaul for both these things. Unfortunately, a mod with the same goals named Addon+ is being created right now. My mod is still in a Debug alpha phase, and i can't release it in a state like this. This mod will include the following list of things: Translated Loading Screens Scenarios: The Great War (World War I) With historical events, leaders and custom civilizations, starting in 1st of January, 1914. (I've started doing it, The events are halfway done!) Overhauling the World War II Scenario in the following ways: Adding historical events with descisions. Setting an other start time for the Scenario for better readiness. Giving More corresponding bonuses to leaders given by their personality. Scenario "Die Folge" (The aftermath) happening right after the first world war, (Yes, believe it or not, lots of stuff happened after the first world war) containing a variety of events. Scenario "A Modern Mona Lisa" Containing the events of mostly Hitler taking control over germany (1920-1930). If you want to play as a country, that is falling apart at the moment, this is for you. A Cold War Scenario is also being made, but i'm not promising anything for this one. Backgrounds: Including a large variety of backgrounds, from a realistic one with every little mountain on earth, to a low resolution one for computers that can't handle the mod that good. Government, ideologies: From the leftist Communism the the Extreme right Fascism there are an estimate of ~15 ideologies being made right now including governments that are only avalible on 1 country in real life, or none anymore such as Patriotism (Hungary) Democratic Republic, Deposit Monarchy, so on and so forth. Planning on creating an election system for democratic countries just like in Hearts of Iron IV. Languages: Yes, every Scenario, Custom Leader, Loading screen and such will be translated into other*1 languages. Custom Maps: Custom Maps will be added to the mod, with custom scenarios, so people can create something new on a new map. Current map plans include Hungary, Austria, Germany, Washington, Nagykanizsa, Hungary, Budapest, Hungary, The map of Graz and Pangea. Leaders: Of course, if we make scenarios, we need to make sure, that we have good leaders for each scenario. From a Revolutionary Gavrillo Princip to an alternative timeline Franz Ferdinand, there will be as much leaders as possible. Thank you for reading! Current Status: Started with V0.0.2.8 on 3rd of October 2019 Systems: -There will be lots of new stuff in the game, as we just decompiled it. These new system include: -More types of Vassals (Dominion, Colony, Crown Colony, State, Soviet Socialist State, etc, etc...) -Democratic elections all four years, if the country is: Democratic, Republic, City State, Patriotism -Ideological support system (See: hearts of iron 4) as you do your actions -Changing the values of terrains, planning before war nescessary -Adding seasons, each one having it's own effects on attacks, income and happiness -Adding religions -David *1: Other: This mod will not be translated to all languages, as that would be pretty hard to make. If you want to help me create the mod, Just connect the discord server here: https://discord.gg/Pe6Pkmn
  4. 1 point
    Suzema

    Bloody Europe II

    Bloody Europe II - it's a mod with a huge map of Europe. In these mod is: -Big map of Europe (2637 provinces) -Large count of scenarios from antic times to modern -New fonts and music -Plenty of new civilizations, form civs and unions Mod has been released! Actual version - 0.3B Download link in to the page 6 of this topic Mine group in VK- firstovinc My first mod project - Age of Elder Scrolls
  5. 1 point
    POPULATION Nation First fix nation population. How can Russia has more population than China. Nation population suppose to be realistic. Building Hospital - increase disease resistance School - for non adult Barracks - recruit army Research facilities - for researcher Change library to research facilities Population that are not just a number Add adult (18-60), non-adult (0-17) and retired (60^) pop. Add Life expectancy - old pop that reach certain age die. Life expectancy increase base on technology. [ New technology - healthcare ] from 60-100. Disease decrease life expectancy by few years depend on disease. Each turn baby born base on growth rate. When they reach age 7 they automatically put in school (if a province have one) until they reach age 17. When they become adult they go to industry or research facility. Population type Adult - can be recruited as army, can work (workshop (economy) and research facility ( research) Retired - cannot be recruited as army. Not all can work, if they can it only give small economy output. Non-adult (Children and teenager) - cannot work and be recruited as army. They need to go to school. Each province need to build school so when they become adult it will increase economy and research. Province that that doesn't have school produce no research when they become adult and if you build Army Only adult can be recruited. Province that doesn't have barracks can recruit army but it has -20% attack and defense because you not recruiting a soldier but a normal civilian. It also have -20% cost and upkeep. Army cannot be recruited if there are no adult in a province. Devastation Reduce growth rate, Immigration and increase emigration. When army battle in a province it increase devastation by 2%. Plunder increase devastation by 20% Horde can massacre population - kill 50% of a province pop and increase devastation by 50%. 10 years cooldown. 100% devastation have no growth rate and have 100% emigration, damaged buildings (can be repaired). Immigration Each capital have immigration attraction except tribe and horde. Immigration add pop base on emigration% of each province in a nation to capital every year. New diplomacy - Immigration treaty Immigration come from outside of your nation base on opinion of that nation. Emigration Devastation increase emigration. Disease increases emigration. Growth rate Immigration increase growth rate. If a province has no adult it decrease growth rate by 100%. Growth rate will increase slowly when the children become adult or when people immigrate. Devastation decrease growth rate. Work Only adult can work. Workshop increase economy. Research facility increase research. Happiness Happiness affect work and immigration. -1% happiness = -1% economy and research = +1% emigration = +1% revolts risk (if you have other nation core on a province) If this is too much or too complicated at least change happiness. Happiness barely do anything. The reasons why I suggest this is because recruiting army reduce population significantly and for this reason I don't recruit army in capital so I can focus on economy and research in capital.
  6. 1 point
    What i want: WW3 Scenario What should i do for my first video (SCENARIO) = https://www.youtube.com/channel/UCrDBcBkUpCOLx-eze3lY93Q?view_as=subscriber Alternate WW1 Scenario Alteranate WW2 Scenario WW3 Scenario Alternate Communism Every Month= 1939-2020
  7. 1 point
    Well, I guess I am back. I have finished drawing all of Iberia and will now move onto the British Isles and Iceland.
  8. 1 point
    PApaSpitler

    Bloody Europe II

    juhuu
  9. 1 point
    Alternate Communism Every Month= 1939-2020
  10. 1 point
    1.Alternate WW1 Scenario
  11. 1 point
    Ridzo

    Bloody Europe II

    Yeah is it coming out today? I want to download it as fast as possible
  12. 1 point
    PApaSpitler

    Bloody Europe II

    is it coming out today?
  13. 1 point
    I said "pls add a tech tree similar to this picture in 15 february.His situation is " not read yet"
  14. 1 point
    Beter Griffin

    Bloody Europe II

    When I wake up tomorrow, I will be able to download this
  15. 1 point
    Lucas L

    Pregunta :v

    ¡Por supuesto que los hay! Tan solo has de buscar un poco en el foro para encontrar montones de ellos ^_^ Te dejo una recopilación de los mapas y mods de la comunidad hispanohablante por si te interesa:
  16. 1 point
    Mr.Hitler

    From the Ashes

    I made a club with all of them
  17. 1 point
    Suzema

    Bloody Europe II

    Samara or Moscow
  18. 1 point
    Beter Griffin

    Bloody Europe II

    I can't wait! Did you do your own research or did you just rip the map off of the one in the earth map?
  19. 1 point
    Suzema

    Bloody Europe II

    1200 year scenario, all towns is done, 0.1B will be released in 13 June 2019
  20. 1 point
    Suzema

    Bloody Europe II

    1440 scenario, 2049 towns is ready
  21. 1 point
    Suzema

    Bloody Europe II

    I have a break
  22. 1 point
    WolodyaRed21

    Stone age

    ENG:2 new civilisations:presistoric humans,mammoths :RUSдобавлены 2 новые цивилизации доисторические люди,мамонты Stone age 1.0.rar
  23. 1 point
    WolodyaRed21

    Stone age

    Eng:This mod added stone age Ru:Этот мод добавляет каменный век Stone age.rar
  24. 1 point
    Suzema

    Bloody Europe II

    2022 provinces...
  25. 1 point
    Valik

    Вопросы по игре.

    Как создать новую Сформированою страну?
  26. 1 point
    Glebco

    Вопросы по игре.

    Как сделать так чтобы страна меняла свою идеологию только при захвате определенных провинций (по типу Россия -> СССР)?
  27. 1 point
    Thracium

    New Goverments

    I made something for Turkey -Democratic Left İdeology
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