Jump to content
Age of Civilizations


Popular Content

Showing content with the highest reputation since 09/27/2020 in Posts

  1. 37 points
    Great news! Thanks to my friend-coder Mikhail Russkih we solved the problem of leaders in Norrvägen. Now it is possible to change the leaders of countries. This is feature we asked the developer about. This became possible thanks to just one new line added to the game code. It turns out that the developer was too lazy to add just one small line to the code in response to our requests. And at the same time, the developer tells tales about the new AoC 3! Now you understand how much he does not respect his audience. Recently, he seems to deliberately make players and modders feel a bitter sense of disappointment. And the fools keep liking tweets like "I'm glad I have so many great fans!" and they still lick the developer from head to toe. So, below you can watch a video where we show the test of our update. Enjoy your viewing. @Łukasz Jakowski aren't you ashamed?
  2. 15 points
    PROVINCES :- 11316 out of 14000+ Provinces -> CURRENT REGION BEING TRACED: The Americas CONNECTIONS :- (after map is done) SCENARIOS :- (after connections are done) Bonus: Join my discord server at https://discord.gg/Gd2w7xP if you want to, not much is there.
  3. 7 points

    DOWNLOAD NOW | Conqueror's II v1.1

    Age of Civilizations II - Conqueror's II Mod by AoC2ModdingTR Conqueror's II is a Europa Universalis IV patch for Age of Civilizations II. We added a lot of new features to the game with this mod. We'll do updates every week or every two weeks to the mod. So what is the features of the mod? FEATURES: SCENARIOS: - New EU4 - Extended Timeline Map (3706 Provinces) - Modern World - 1386 City Names for the EU4 Map - Fall of Soviet Union: 1991 - 114 Formable Civilizations - Cold War: 1947 - EU4 Civilizations Colors for all scenarios - Blitzkrieg: 1939 (WW2) - EU4 Extended Timeline Scenarios - Spain Civil War: 1937 (DLC Version) - Improved Graphics - The Gathering Storm: 1936 (WW2) - Quicker Turn Pass Speeds (with v1.1 Fixing the Bugs Update) - Spain Civil War: 1936 (Default Version) - About 50 New Civilizations - World War I (with correct leaders) - EU4 Interface - 1870 - EU4 Icons - A House Divided: 1861 - EU4 Musics - Victorian Era: 1836 - EU4 Declare War Sound - 1792 - WW1 Scenario (with correct leaders) - New World: 1492 - New Flag Effect - Fall of Byzantium: 1453 - New Font - Rise of the Ottoman: 1444 - New Game Logo - The Grand Campaign: 1399 - Compatible Versions for Windows & Android - Byzantine - Sasanian War - 395 - 224 - 58 - 2 - Ancient Greece NEW FORMABLE CIVILIZATIONS SYSTEMS FOR SOME CIVILIZATIONS Ottoman Empire (Turkey): Ottoman Beylik -> First Ottoman Empire -> Great Ottoman Empire <- Ottoman Empire (Development period) <- Ottoman Empire (Downfall Period) <- Turkey Greece (Byzantine Empire): Greece -> Megali Idea -> Byzantine Empire -> Eastern Roman Empire -> Roman Empire Italy (Roman Empire): Italy -> Italy Kingdom -> Western Roman Empire -> Roman Empire England (United Kingdom): Anglo-Saxons -> Sussex,Wessex,Essex -> England -> Great Britain -> United Kingdom -> British Empire And more with 4th update... WHAT FEATURES WILL COME WITH UPDATES? UPDATE 1: FIXING THE BUGS UPDATE (RELEASED) UPDATE 2: THE DARK AGE UPDATE (SOON) - Fixed over 134 capital problems in all scenarios - We'll add more scenarios to the between 395-1399 years - Fixed and added new leaders to the WW1 - We'll fix some bugs and mistakes - Fixed over 57 connection problems - We'll fix some borders in the scenarios - Fixed Eastern Germany Leader in the Cold War Scenario - Improved Background UPDATE 3: CONQUERORS OF THE NEW AGE (SOON) - All of the islands added to 1991, 1947 and Modern World Scenarios - We'll add more scenarios to the between 1399-2020 years - Fixed some ideology problems (like Ottoman - Democracy) - We'll fix some bugs and mistakes - Solved the slow turn pass problem in all of the scenarios - We'll fix some borders in the scenarios - Remade WW1 Scenario - Remade WW2 Scenario UPDATE 4: NEW FORMABLE SYSTEMS (SOON) - Added 1939 Scenario - We'll add more formable civilizations systems (like Ottoman, Italy, Greece systems) - Added Spanish Civil War (DLC Version) - We'll fix some bugs and mistakes - Fixed default Spanish Civil War Scenario - We'll fix some borders in the scenarios After all of the updates, we'll release "Conqueror's II - Complete Edition" PICTURES: WWI LEADERS: YOU CAN DOWNLOAD THE MOD FROM THE DESCRIPTION OF THE VIDEO! AoC2ModdingTR YouTube Channel: https://www.youtube.com/channel/UCIVov6An3mEzP17tLGcZl6g AoC2ModdingTR Discord Server: https://discord.gg/mNGn8CD AoC2ModdingTR Twitter Account: https://twitter.com/AoModding CREDITS: AoC2ModdingTR Kerem Yılmaz (Turkey) - Ege Ceylan (Turkey) - Seyit (Turkey) - Gurren Lagann (Brazil) - Adil (Kazakhstan) - Vaux (Turkey) - Ebubekir Eren (Turkey) - TuranOglu (Turkey) - Chairman Baad (USA)
  4. 6 points
    Age of Civilizations 2: Ultimate Overhaul It's been a while! Welcome, dear people, who are still interested in the Development of UO! I do not know why the discord invite is invalid, i set it to forever, lmao. So, I'm back. (Again), and we are still working on the mod. But due to the current situation of the Virus in europe, this all can just crumble down. I am happy, that I didn' t stop development, because these last time were incredibly harsh. But I'm back. (Fixed the Discord server link.) We need Scenario & event creators! Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc... This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is going to be an overhaul for both these things. Unfortunately, a mod with the same goals named Addon+ is being created right now. My mod is still in a Debug alpha phase, and i can't release it in a state like this. This mod will include the following list of things: Translated Loading Screens Scenarios: The Great War (World War I) With historical events, leaders and custom civilizations, starting in 1st of January, 1914. (I've started doing it, The events are halfway done!) Overhauling the World War II Scenario in the following ways: Adding historical events with descisions. Setting an other start time for the Scenario for better readiness. Giving More corresponding bonuses to leaders given by their personality. Scenario "Die Folge" (The aftermath) happening right after the first world war, (Yes, believe it or not, lots of stuff happened after the first world war) containing a variety of events. Scenario "A Modern Mona Lisa" Containing the events of mostly Hitler taking control over germany (1920-1930). If you want to play as a country, that is falling apart at the moment, this is for you. A Cold War Scenario is also being made, but i'm not promising anything for this one. Backgrounds: Including a large variety of backgrounds, from a realistic one with every little mountain on earth, to a low resolution one for computers that can't handle the mod that good. Government, ideologies: From the leftist Communism the the Extreme right Fascism there are an estimate of ~15 ideologies being made right now including governments that are only avalible on 1 country in real life, or none anymore such as Patriotism (Hungary) Democratic Republic, Despotic Monarchy, so on and so forth. Planning on creating an election system for democratic countries just like in Hearts of Iron IV. Languages: Yes, every Scenario, Custom Leader, Loading screen and such will be translated into other*1 languages. Custom Maps: Custom Maps will be added to the mod, with custom scenarios, so people can create something new on a new map. Current map plans include Hungary, Austria, Germany, Washington, Budapest and The map of Graz. Leaders: Of course, if we make scenarios, we need to make sure, that we have good leaders for each scenario. From a Revolutionary Gavrillo Princip to an alternative timeline Franz Ferdinand, there will be as much leaders as possible. Thank you for reading! Current Status: Started with V0.0.4.8 on 22nd of january 2020 Systems: -A HOI4 style focus tree, but in this mod, it's called "Descision Tree", to avoid being sued by Paradox. (I can't show you the whole thing just yet.) -There will be lots of new stuff in the game, as we just decompiled it. These new system include: -More types of Vassals (Dominion, Colony, Crown Colony, State, Soviet Socialist State, etc, etc...) -Democratic elections all four years, if the country is: Democratic, Republic, City State, Patriotism -Ideological support system (See: hearts of iron 4) as you do your actions -Changing the values of terrains, planning before war nescessary -Adding seasons, each one having it's own effects on attacks, income and happiness -Adding religions -Adding a "secret service" action, where up to 400 people can work on a specific assignment, such as: Assasination Espionage Capture Recapture Special Operations *1: Other: This mod will not be translated to all languages, as that would be pretty hard to make. If you'd like to translate to your own, come to our discord! If you want to help me create the mod, or get a look in the development diary with more images about the mod, feel free to join our discord server!: https://discord.gg/MnYRMxh
  5. 5 points

    DOWNLOAD NOW | Conqueror's II v1.1

    Conqueror's II v1.1 | Fixing the Bugs Update (WW1 Leaders) - Added Mehmed VI instead of Ataturk for Ottoman Empire - Added Vittorio Emanuele III instead of Mussolini for Italian Kingdom - Added Nicholas II instead of Putin for Russian Empire - Added Wilhelm II instead of Otto von Bismark for German Empire - Added Franz Joseph for Austria-Hungary Empire PICTURES:
  6. 5 points
    Dont want to sound dickish and all but this mod feels very unfinished, mod of this scale should have way more scenarios, New government types, there are zero atm, The borders in many scenarios are wrong. + there are some provinces that trough you cannot go from certain positions. Civilizations that has weird names or some most obvious formations not added: Such as holy roman empire, German empire, Greater german reich for germany. However i understanding you are working hard on this and i hope updates makes the mod worthy. Atleast one + i can say is that the map itself looks great! 6/10 current score
  7. 4 points
    Descrição: Este mod foi feito para a comunidade lusofona do AOC2, especialmente para os brasileiros. Nesta primeira versão do mod, nós teremos o cenário da Primeira Guerra Mundial, o 1913. Neste cenário a 1ª e 2ª Guerra dos Balcãs já terminaram, assim como a guerra italo-otomana, e falta poucos meses para o Atentado de Sarajevo acontecer. O mod trará novas músicas, maravilhas, ideologias, nações, líderes e quem sabe... novas províncias (?). O foco especial do mod serão os eventos, que terão base nos acontecimentos da vida real. Tudo isso para deixar o cenário o mais próximo possível da realidade. A data inicial do cenário é 1 de novembro de 1913, você terá 7 meses para se preparar para a Grande Guerra. Quem será que irá vencer: os Impérios Centrais ou a Tríplice Entente? Conforme eu for fazendo o cenário, vou atualizando este tópico. Por enquanto, fiquem com estas prévias de como o projeto está ficando: Líderes Eventos Guerra Cívil Russa (ainda está em desenvolvimento): Perguntas óbvias (Obvious questions): 1) - Isto se parece mais com um cenário do que com um mod. Por que está postando isto neste fórum? (This looks more like a scenario than a mod. Why are you posting this on this forum?) R: Eu pretendo adicionar novas províncias, maravilhas, ideologias, músicas e fazer outros cenários, por isso preferi postar isso no tópico de "mods" e não no de "cenários". (I intend to add new provinces, wonders, ideologies, music and make other scenarios, so I preferred to post this in the topic of "mods" and not in the topic of "scenarios".) 2) - Você irá lançar este projeto para outras línguas? (Will you launch this project in other languages?) R: Não. (No) 3) - Você disse que pretende fazer outros cenários no mesmo estilo; já tem algum em mente? (You said that you intend to do other scenarios in the same style; already have any in mind?) R: O cenário de 1440. (The 1440 scenario) ATENÇÃO! (ATTENTION!) Antes que comecem a dizer que este projeto é uma cópia de outro projeto (ou foi inspirado por outro): ISTO NÃO É VERDADE! Eu postei este projeto pela primeira vez em março (2020), mas como poucas pessoas deram atenção (um dos motivos é que ele estava 100% português), decidi apagar ele do fórum (uma "brilhante ideia"). A diferença é que na versão de março, eu estava fazendo o cenário de 1440, e já tinha MUITA coisa pronta, mas como tive que formatar o computador, eu perdi tudo, e agora, preferi recomeçar pelo projeto da 1ª Guerra Mundial. Before you start saying that this project is a copy of another project (or was inspired by another): THIS IS NOT TRUE! I posted this project for the first time in March (2020), but as few people paid attention (one reason is that it was 100% Portuguese), I decided to delete it from the forum (a "brilliant idea"). The difference is that in the March version, I was doing the scenario of 1440, and I already had LOTS of things ready, but as I had to format the computer, I lost everything, and now, I preferred to start over with the 1st World War project. Se você tem alguma sugestão (qualquer uma), por favor comente aqui embaixo, eu irei ler ela.
  8. 4 points
    i would personally advice doing the same what addon+ did with the leaders, just remove them, they dont work at all with aoc2 as they live forever, dont change with ideology... and other stuff.
  9. 4 points
    UPDATE: Iran(Persia) is done! 4569 provinces done in total! I will update next tomorrow, and any thanks would be greatly appreciated. I am very tired because I finished 980 provinces today, so please like this :D.
  10. 4 points

    DOWNLOAD NOW | Conqueror's II v1.1

    Right so,the only issues I had with the mod were: a) the background: it's really bright and it pokes my eyes, it'd be nice if there was an option for a less brighter and less pastel-like one,or just an option for the original background b) the font: the font is in some cases (such as long names of countries) hard to understand c) the UI: the only bad thing about the UI is that the options for moving your soldiers and such are too big and get in the way of the part that shows the formable civ (the one on the left) d) the formables: these current new formables are very basic,and most of them besides the Ottoman system and the British Empire can be seen in other mods. It would be amazing if you added the systems the community has proposed for this mod (Japanese,French, Brandenburgian,and there can be many more added for e.g. Spain,Portugal,Russia,Poland, Lithuania,Egypt,countries that used to be Spanish colonies in South America, primarily Argentina and Peru, and India). I won't comment on the music since I play without it,and I won't comment on the borders either since I haven't looked at them in detail,but people don't seem to like them. The mod has great potential and I hope it gets some fixes and more content in the future.
  11. 4 points
    So, i can say that you can download the mod 4.45 hours later 😉
  12. 4 points

    DOWNLOAD NOW | Conqueror's II v1.1

    Ready to play.. 30.09.2020 😉
  13. 4 points
    Coming... 30.09.2020 🕞🕞🕞🕞
  14. 3 points
    UPDATE: Panama, Costa Rica, Nicaragua, Honduras, Salvador, Guatemala, and parts of Mexico are done! 11316 provinces done in total!
  15. 3 points
    Hi, I played the Conquerors II mod and wanted to improve the graphics, so I made a background and font mod for Conquerors II Open "Map_Mod.rar" with WinRAR or any other software that can open .rar files Then Drag and drop contents of Folder into Conqueors II directory. Version 1 Download (Less Terrain) Version 2 Download (More Terrain) Version 3 Download(More Vegetation) Version 1 (Less Terrain) VERSION 2 - MORE TERRAIN VISIBLE Version 3 (Vegetation, EU4 Style)
  16. 3 points
    UPDATE: All Pacific Islands are done! 10514 provinces done in total! I will update next tomorrow.
  17. 3 points

    Project Overkill

    Ever since Risk/Warlight (now Warzone), I've always wanted to go crazy, but Warzone limits the map size to 3330px wide so... Now I'm here. Maybe I just wanted somewhere to show off my work. I dunno. Currently at 109 provinces, covering about half of Alaska.
  18. 3 points
    Its interesting how many HOI4 mods i've been seeing lately tbh.
  19. 3 points

    (cancelado) Proyecto Europa

    Tengo un plan, ye que esta vez el equipo sera mas grande, avanzaremos mas rapido, por lo que, tengo una idea: Proyecto Eurasia
  20. 3 points
    UPDATE: Burma/Myanmar, Maldives and Tibet are done! 6826 provinces done in total! I will update next tomorrow.
  21. 3 points
    UPDATE: Sri Lanka and parts of India are done! 6256 provinces done in total! I will update next in a few hours.
  22. 3 points

    2035 scenario for aoc 2

    2035 Scenario This is a scenario maked for fate of world remastered. This scenario nothing to do with real life. Hungary invaded romania. Ukraine collapsed to 4 countries. Russia lose control of caucasia. Libya divided to 2 countries. Kurdistan formed. Georgia collapsed. California formed. South Korea annexed North Korea. China is no more communist and collapsed. America invaded Cuba. Germany invaded Poland and invaded Kalingrad. Singapure Kingdom formed. Spania collapsed. İtaly divided to 4 countries. And so more. You can use either aoc2 or fate of world remastered. 2035.rar
  23. 3 points
  24. 3 points
    Since someone decided to start a mod on basicly the same topic, I decided I'll get to work today, I am free anyway so I hope Ill get much of the map done, I will also start changing the game sound effects with those from HoI4
  25. 3 points
    Mobile may be supported
  26. 3 points

    DOWNLOAD NOW | Conqueror's II v1.1

    Fixed. And the update will be ready 2 days later (06.10.2020)
  27. 3 points
    So What Is 11:59? 11:59 is a total overhaul mod that focuses on historical accuracy as well as gameplay. Basically everything has been changed or altered, save for the core game mechanics or unmoddable pieces of the game. The feature list includes a brand new Decisions mechanic, (this will popup if your country has decisions scripted for it), a DEFCON mechanic (which is still work-in-progress), map changes, such as the 38th parallel in Korea (pictured below), West Berlin; canals, such as the Kiel Canal, the Panama Canal, and the Suez Canal. A brand new interface has been implemented. The soundtrack has been completely redone, and the list of tracks expanded to 52. There are now ~100 events, some of which are events that influence the AI's decisions (these events only popup for the AI, never the player) to ensure that it stays somewhat historical within the supported scenario: The Bear And The Eagle. Even more features such as custom province pictures for certain cities, the United Nations, and states and regions are also mentioned below. Furthermore, the soundtrack has been completely redone, with 53 new songs. The interface has also been completely redone, so has the states (regions in the base game). Nothing has been spared. (Download by viewing our ModDB profile). 11:59 also features a realistic world map: Colourized Event Images: A Completely Redone Interface: Detailed Demographic Maps: Detailed Administrative Divisions, complete with ~120 new provinces, and 1.309 new states: New Terrain Pictures are also planned: More features are evidently planned for the next release, 0.9b: The Sun Finally Set, with new decolonisation mechanics: The Future:
  28. 3 points
    UPDATES: Fixing the Bugs Update: | All of the problems in the current scenarios will be solved and the turn pass speeds will be quicker. | Some puppet, alliances problems in some scenarios will be solved. | Some map issues such as reverse arrow when sending troops, connection errors, border errors that occur will be fixed. The Dark Ages Update: | We'll add more scenarios to between 395-1399 years. | Ottoman ideology problem will be solved. | The slow turn pass problem in the Modern World scenario will be solved. | Some connection problems will be solved. Conqueror's of the New Age Update: | We'll add more scenarios to between 1399 - 2020 years. New Formable Civilizations Systems Update: | We will detail the systems that we have added to countries such as the Ottoman Empire, Greece, Italy, England, by adding many more countries. Improved Modern World Update: You will have a fully improved Modern World Scenario with this update. | Some countries, such as India, will have a low economy, although its population is large. | The technology levels and relations will be set for all of the countries. | Some civil wars will be added (Like Afghanistan, Syria, Libya etc.) | Provinces with oil will be made more valuable (high economic value).
  29. 3 points
    Vestfold is a chiefdom in southern Norway. Approximate years of existence: 650 - 872. It became famous as a state that united Norway during a series of campaigns of conquest led by Harald the Fair-haired. Later it was preserved as a territorial unit of Norway. In Norrvägen Vestfold will be the most interesting country in the scenario with events, the beginning of which dates back to the second half of the 9th century. Map shows the Westfold border in 850.
  30. 3 points
    is good idea !
  31. 2 points

    Age of Emperors MOD | PRE-BETA 2

    Hi! My friend and I have started working on a modification for Age of Civilizations II. DOWNLOAD: Pre-Beta 1 (Windows) Pre-Beta 2 (Windows) Coming soon! (Android) PRE-BETA 2: -NEW FLAG TEXTURES -NEW GOVERNMENTS (NATIONALISM, SOCIALISM, SYDICALISM) -NEW CIVILIZATIONS -RENEWED INTERFACE -BONUS! Prussian Monarchy government! DOWNLOAD TUTORIAL: 1. Open Steam library 2. Right-click in the table on the left on "Age of Civilizations II" 3. Select the "Management" categories, then click "Browse Local Files" 4. Download the file from the link in WinRar or ZIP format 5. Replace the game files with the contents of the folder "Age Of Civilizations II", which is in the WinRar archive. 6. Done! Special thanks to: -Leeb -Boxin HD Mapping -SorenOlesen1432 -Vexodym And you! The mod will include: -New goverment types: ‣Cosmopolitism ‣Nationalism ‣Radical Nationalism ‣National Catholicism ‣National Socialism ‣National Solidarism ‣Bolshevikism ‣National Bolshevikism ‣Green ‣Autocratism ‣Parliamentary Monarchy ‣Bonapartism ‣Military Junta ‣Absolute Monarchy (Monarchy) ‣Centrism ‣Socialism ‣Syndicalism ‣Anarcho-Commune ‣Anarchism ‣Prussian Monarchy ‣Imperialism -New HUGE world map! -Some new music: ‣Szarża Jazdy Polskiej ‣Hussar march ‣Soviet march ‣Vapaussoturin Valloituslaulu ‣Njet Molotoff ‣Sakkijarven Pollka ‣Ryssalauma ‣Kevin MacLeod - Corruption e.t.c. -Renewed sounds -TONS of scenarios The best asset of this mod are TONS OF PROVINCES. The mod provides enjoyment when building scenarios, you play with the country of your choice, or you play with ideologies! :) Mod creators: -Sarekreiz (Sounds, UI, Music, Maps, Ideologies) -Boxin HD Mapping (Flags, Textures) Official release announcement: Early 2021 All likes motivate us to work! Official realese date: 2 0 2 1 First beta realese date: In this month
  32. 2 points
    I love @Łukasz Jakowski
  33. 2 points
    alright update time (this will be edited later for the adding of the download link) Alpha 1.0 "Italia Update" DISCORD: https://discord.gg/hymrDTj FEATURES: some provinces for the region of Italia 64 new countries most notable of which are: Carthage, Rome, Etruria, the Samnites, Syracuse, Epirus etc new government types new UI PICTURES: imperator Governments.json
  34. 2 points
    UPDATE: Guangxi, Guangdong, Shaanxi, Shanxi and Mengjiang are done! 8526 provinces done in total! I will update next tomorrow.
  35. 2 points

    (cancelado) Proyecto Europa

    estaria bueno intentar hacer un equipo hispanohablante como los de aoc2moddingtr pero hispano
  36. 2 points
    At least progress is being made
  37. 2 points
    damnit looking at Tibet from the editor feels like as if I used spherize on the area in photoshop
  38. 2 points
    UPDATE: Manchuria is done! 7684 provinces done in total! I will update next tonight.
  39. 2 points

    GRID 1024 (32x32) [1024 Provinces]

    Grid 1024 Map DOWNLOAD: https://drive.google.com/file/d/1EgvCJEhWdNuwRubNWykFj3afzuip-qt3/view?usp=sharing
  40. 2 points
    Projekt Erika is a Scenario/mod which takes place in an alternate 1960s universe where the old world has been completly subjegated by the axis powers and the world is on the brink of nuclear Holocaust. Before getting further into the mod i have to get one thing out of the way. As there are a bunch of axis victory mods/ scenarios you might see a few similaritys with other scenarios here and there but do keep in mind that i did not create this with the intent to steal any ideas from other talented creators though i have to give credit to the hearts of iron 4 mod "the new order" as it was the reason i even decided to create this mod. Now without further ado here is what "projekt erika" has to offer. Scripted events: Projekt Erika seeks to immerse the player with hundreds of scripted events such as wars, civil wars, alliances and others throughout the game so the player will have a different expirience each time he boots up the game. Unique new Nations: Currently Projekt Erika features over 50 new nations, some Historical and some less historically accurate although my goal is to add over a hundred new nations which can be formed/ created through events and such. Scripted Countries: As mentioned before Projekt Erika relies heavily on events and as such the main countries in the game such as germany, Japan and the United states (just to name a few) will have many events with which i will try to emulate some sort of focus tree and as such some nations may have a more clear paths they can go down on than others. I may come up with more ideas as time goes on but for now this is all that I have planned... Several Portraits: (all credit goes to the tno devs) Europe at game start 2 Seperate events as examples (might look different at release) As for when Projekt Erika will release I have no idea however what i can tell you is that i will work on it until i see it fit for release so YOU can have the best expirience. If you have any questions you can just reply to the topic and i will most liekly answer them as I am very eager to hear your opinions. This is the_man from projekt erika signing out.
  41. 2 points
    UPDATE: Libya, Northwest Sudan and Tunisia are done! 4713 provinces done in total! I added some provinces in Cyrenaica (please look at eu4 map, that is the part which is not wasteland) and I sharpened Egyptian-Libyan-Sudanese borders. I will update next in a few hours. I hope to finish North Africa within today. I have exams til Friday, so I will make 500-600 provinces per day instead of 900-1000 per day.
  42. 2 points
    UPDATE: Levant and Arabia are done! 4483 provinces done in total! If you didn't see, I added more flavour to every Mid-Eastern country! (except for countries which already have enough provinces like Turkey, Saudi Arabia and Qatar). I will update next in about 20 minutes.
  43. 2 points
    Content: The Real 1980 Map NATO and the Soviet Union Realistic Technology Realistic Diplomatic Relations Realistic Population Rates Realistic Happiness Rates USA, SSCB Detailed settings for major countries like America, Soviet Union, and China Affiliated with the Soviet Union; Czechoslovakia, East Germany, Lithuania and Latvia. and Yugoslavia under Communism Countries in NATO; US, France, Britain, Turkey, Italy, Denmark, Greece, Canada, Belgium, Netherlands, Luxembourg, Portugal, Iceland, Norway and West Germany (Germany) 172 Civilization Map Date: 14 June 1980 Technologies; United States 0.72, USSR 0.57 Starting Army in the Capital 825 Starting Population 48600 Starting Economics 18600 Startup Money 5000 Note: Conqueror's II v1.1 Required. Download: 1980.rar Setup: Open Game Folder (...\Conqueror's II v1.1\map\EU4\scenarios), After downloading the file, extract the 1980 file in rar and leave it to the scenarios, Then open the Age_of_Cilivizations file in the Scenario folder, Add (1980;) at the end or anywhere. Open the game and load the scenario(1980) good games.
  44. 2 points
    Well there is a big map difference, especially in the points, so the provinces are better in this map, however everyone has the right to do whatever he wants here, no matter is it good or not
  45. 2 points

    DOWNLOAD NOW | Conqueror's II v1.1

    Thanks for your thoughts. I think so this mod isn't good for now. But pls rate it again after the updates. 🙂
  46. 2 points
    Facts my guy I used to respect him but he really doesn't seem to care about his fans or his game but you know separate the art from the artist (BTW love Addon plus you did a really good job)
  47. 2 points

    DOWNLOAD NOW | Conqueror's II v1.1

    ENG: Don't worry, Conqueror's II isn't finished. We'll make updates in about every 2 weeks. We'll solve the problems and add new features. TR: Merak etmeyin. Conqueror's II bitmedi. Moda yaklaşık her 2 haftada bir güncelleme getireceğiz. Sorunları çözecek ve yeni özellikler ekleyeceğiz.
  48. 2 points

    DOWNLOAD NOW | Conqueror's II v1.1

  49. 2 points
    Holy crap, thank you. That website is gonna help me make many scenarios, thank you, really, I'm so happy.
  50. 2 points

    DOWNLOAD NOW | Conqueror's II v1.1

    I'll share the first images from the mod tomorrow. Note: We continue with world+ and Fate of world: Remastered Edition mods too.

  • Posts

  • Create New...