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Showing content with the highest reputation since 03/16/2021 in all areas

  1. Hi! I'm new to the forum, and taking advantage of the update 1.5 of my favorite mod of this game, I wanted to start a scenario very similar to that of Hearts of Iron IV from 1936, unlike the rest, I will imitate the branches of approach, both political and specific to each nation. This mod will have: ➢ Focus trees for much of Europe. - In process... ➢ Own color palette. ✔ ➢ New and Custom HUD ✔ -NEW ➢ Custom Font. ✔ ➢ Custom design to box of events ✔ -NEW ➢ +40 events per almost european country ➢ New sounds (From Hearts Of Iron IV). ✔ ➢ New background music. ✔ (I accept suggestions for
    16 points
  2. AD NOVA AURORA is a “Victorian Era” based scenario, which will try to include different polities which existed during said time period. From the renewed map of Post Napoleonic Europe, to the fairly recent Latin American republics, and from the Great Plains of the Midwest North America, to the princely states of India. A world full of possibilities, situated just at the dawn of a new era, with the rise of nationalism, colonization and new political ideologies. The difference between this version, and the previous one I made in the “scenarios” category (and the Conqueror’s scenario too), is
    14 points
  3. Hello, I have been working on a mod in which Germany wins WW2, but barely and at a significant cost. I hope to add New Ideologies (National Socialism, Authoritarian Socialism, Parliamentary Monarchism) And a lot of events Features Events for Major nations (USSR, Germany, Italy, France, UK etc) +100 Events Focusses Democratic and Reformist paths for Germany and the USSR More Ideologies Decolonization Post-German defeat borders Ability to go Hardline SS as Germany Reform Germany into an Italian-Style Fascist State German Civ
    14 points
  4. I haven't seen any mod about 1200 scenario, so why not make it? It already have some event trees, some historically accurate others a little bit invented, just to make it interesting; a new background, MAYBE a new UI will be added; a new icon to the game when running (which kinda useless), communism removed because it doesn't exists at that time. The events in this update are focused in Norway and Sweden. The events already done are about HRE, start of Mongol Empire and other little things like Anglo-French War. some screenshots: Saxon First Decision (triggers the nex
    13 points
  5. The long-awaited update of the mod Bloody Europe II (1.1.2) • Capitulation of countries with the loss of most provinces, dependent on war weariness • The player can now buy indigenous provinces from the AI with good and neutral relations for a reasonable fee • Now AI can change ideology in democratic regimes, depending on the level of happiness • Fixed a bug with exiting the terrain editor • Added recruitment of troops in the occupied provinces • You can now plunder your national provinces • Changes to t
    11 points
  6. Hacktor

    Rise Of Africa

    Rise Of Africa this mod is about africa The mod will be approximately 3000 provinces I will publish the developments about the mod Do not worry, this mode will not be interrupted like my other mode. If you want to help you can reach me on discord ( HacktorYT#4262 ) If you want to support me you can comment on fashion or react to my posts FEATURES: - 3000 Provinces - 500 City Names - improved HRE (Holy Roman Empire) System - New Formable Systems to Some Countries - Added "Choose Your Way" system to Egypt (This feature will be added to mor
    11 points
  7. Age of Civilizations II - Conquerors Mod by AoC2ModdingTR Conquerors is a Europa Universalis IV patch for Age of Civilizations II. We added a lot of new features to the game with this mod. We'll do updates every month or every two months to the mod. So what is the features of the mod? FEATURES: - New EU4 - Extended Timeline Map (3708 Provinces) - 1829 City Names for the EU4 Map - New improved HRE (Holy Roman Empire) System - New Formable Systems to Some Countries (Will be added to more countries with 4th update) - Added "Choose Your Way" system to Turkey (This feature wil
    10 points
  8. Hearts of AoH2 Remastered Edition 11618 Provinces done 1479 Civilizations done Preview Video Tired of Simon's mistakes in Hearts of AoH2? Well, I've redone the entire map! Accurate this time! Discord - https://discord.gg/Gd2w7xP Profile - http://www.ageofcivilizationsgame.com/profile/20395-simon-wilford/
    9 points
  9. maybe i will prepare scenarios with events if there are many likes and follows
    9 points
  10. Developement progress: ~72% Addon - is a mod that develops the idea of original game many times, without changing its basic principle. FEATURES: ~60 new detalized historical scenarios for each period of human statehood; Sattelite map to choose from; A huge number of new formable states; A large number of new provinces (Including Antarctica); Many new cities; Over 1000 new states; 7 new harmoniously fitting types of goverments; New aesthetic fonts; Russian and English language support; Events; Other stuff. More news
    8 points
  11. This mod is a mod which is related to MEIOU & Taxes mod of Europa Universalis IV. Features: Huge mount of Formable Nations with formable systems Lots of Events for scenarios with events A unique map with MEIOU & Taxes provinces lots of Leaders Musics New Ideologies with Familial systems Scenarios: -Charles IV's Golden Bull (no events) -Charles IV's Golden Bull (with events) -Rise of Ottomans (1444) (no events) -Rise of Ottomans (1444) (With Events) Maybe some more scenarios in future but We can't promise right now
    8 points
  12. WerTeFer

    Victorian Era II

    Victorian Era II This mod is about Victorian Era II I will publish the developments about the mod If you want to help you can reach me on discord (WerTeFer #1749) If you want to support me you can comment on fashion or react to my posts FEATURES: - Improved HRE (Holy Roman Empire) System - New Formable Systems to Some Countries - Added "Choose Your Way" system - New Leaders - New Formable Civilizations - Improved Graphics - New Civilizations - Victorian Era II Musics - Victorian Era II War Sound - Improved WW1 Scenario - Imp
    8 points
  13. The March, is a project that trying to make age of history 2 a better game. Our goal is to make this game better. Here are the features that we will add: Features: -A New BG -A New UI, Icons -New Formable States -Event System With Options (4000 Events Goal For WW2 Scenerios) -Choose Your Way System (Modern Day Scenerios) -Events For Most Scenerios -New Logo -New Font -Improved WW2 Scenerio -Improved Graphics -Improved Civilzation Colors Scenerios: • 300 • 450 • 500 • 550
    8 points
  14. Grosser Kaiser - is a modification designed to acquaint the player with an extremely interesting time period in human history - 1900-1950 years. what's new the modification adds: - About 30 new scenarios, starting in 1900 (the height of the war with Boers in Africa) and ending in 1949 - the beginning of the conflict in the duopolar world of the United States and the Soviet Union. - Several backgrounds to choose from (PC version), the main of which is the dark background of the map, which is a mixture of the original background and the satellite one. ~ 170 new provinces, addin
    7 points
  15. Maybe to preserve time, I will make "generic" events images to every cultural group. example: Western European, an Western Mosaic; for East Asian, an East Asian art from that time
    7 points
  16. 1309 is done
    7 points
  17. Collective Scenario Introduction (93 Scenarios)
    7 points
  18. Development is frozen due to lack of time. And motivation. This is my personal AoH2 mod featuring all of my previous scenarios and custom civs, and then some. This mod started off small and is constantly growing with updates and patches. TCBC currently includes: 36 new scenarios (including the sub-mod Uchronia Deluxe, 7 scenarios for the AoH1 map, and 1 for the Europe map) 101 new provinces for the main map 37 government types (including vanilla gov types) 134 new civilizations, 49 new formables, and 16 new unions 211 new leaders New scripted
    6 points
  19. We wanted to adapt the Victoria II game to the aoh2 game in the most similar way Let me tell you what's in Victoria II mod right away. -New ideologies -Victoria II Soundtrack -Victoria II icons -New leaders -New formable civilizations -90 scenarios -A Victoria II-like background SOON. Tr:Victoria II oyununu aoh2 oyunununa en benzer şekilde uyarlamak istedik Victoria II modunda neler olucağını hemen söyleyelim. -Yeni ideolojiler -Victoria II müzikleri -Victoria II iconları -Yeni liderler -Yeni şekillendirebilir medeniyetler -90 Senaryo -Victoria II ye benzeyen
    6 points
  20. Shop Soy: Der Kalte Krieg is an alternate-history scenario that I came up with. Althought some of the characters don't belong to me (I used characters from Nintendo don't judge me) the lore for this mod is 100% mine. The map is also inspired in the Thousand Week Reich and The New Order mods. This mod isn't supposed to be taken seriously since it's mostly made for fun and in the end I don't even own many of the characters, I might add an download link for anyone who wants to play it but I don't want to go any further from that (Legal reasons, I don't want Nintendo to sue me or something)
    6 points
  21. noviy scenariy
    6 points
  22. VENI VIDI VICI is a mod that tries to bring Imperator: Rome to Age of Civilizations. mod progress overall 5% Features 4 maps around 8000 provs on the main map hundreds of new cities hundreds, if not thousands of new countries 76 formable nations 17 new governments, replacing the ones in base game 30 songs, replacing the ones in base game new quotes English and Spanish Language support, translators are needed Events and relations on most scenarios Estimated release date: late 2021
    6 points
  23. Hello everyone, and welcome to the first Dev-Diary of our mod. It tries to settle a bit about the area and explains how we work with some things in the game. It may be a little too long, but I hope you enjoy it. If you want to see more about the development, you can also visit our discord channel (I fixed the link in the opening topic): https://discord.gg/FNVgp5ZDtR There's a lot of info in our research channel there, so you can see an even more in-depth look at our sources. SOUTHERN CAUCASUS/TRANSCAUCASIA DEV-DIARY: Nations at the start date. For more details about t
    6 points
  24. done at least with: western european eastern european byzantine zone (part of Anatolia, Caucasus and Balkans) eastern asian indian middle-eastern
    6 points
  25. İndir: https://www.mediafire.com/file/wtya13lcimkjilu/1612266543309dhhovwmf.rar/file Üretici: Baris Manco Quatronn Hacktor Sanatçı: Aoc2ModdingTR
    6 points
  26. nice map. but the download button looks like a virus ad download you see on sketchy sites lol
    6 points
  27. New Century Mod A "mod" of the modern era. Hello everyone, today I bring you what will be a kind of mod, which will be about the modern era (1900-act.) The idea is basically to create various scenarios of this time, including world wars, civil wars, etc. It will be something very similar to the Aurora Nova Mod, with the difference that it will be from a different era. Scenarios to be added 1900 Balkan wars (1912) World War I (1914) The rise of the war (1917) Interwar period (1920) 1935 World War II (1938) 1939
    5 points
  28. • ═══════[In English]════════ Mod Power And Glory, The Great War. This mod will be based almost entirely on the First World War, where maps of the main causes will be placed, and a map, with many events. I have to clarify that this mod will be for android, and I do not know if I can do it for PC and that this post will be to announce it for now, because I will have to fix my cell phone and I will have to wait. I think I'll still do it 1 month, while doing the event trees, etc. (it's a mod, not a map) major events of 1910 • Fall of the republic in Portugal (can cause
    5 points
  29. Just some Conquerors 2 cursed scenario that i made. Well basically this mod is a fictitious scenario from the 30-40s in which the CSA and the Argentine confederation continue to exist and they ally themselves with a Dominican Republic under the regime of the dictator Trujillo which has annexed Cuba for which Mexico, its vassals and Colombia make an operation to overthrow the alliance of RD and CSA to end their fascist regimes It has 3 alliances that are: -UNHDN [made up of the Trujillo Dominican Republic and its vassal Cuba, the CSA, communist Mexico and Brazil Brazil]
    5 points
  30. hello everyone i think is now to launch this map so now i just do that
    5 points
  31. Background complete Thank you urdekreize who made the background 🙂
    5 points
  32. close to finish the polish main events. an little tree with the events that I done (made in paint under 5 minutes btw) :
    5 points
  33. Sorry for posting again (like for the third time in a row) hahaha. Well, I finally figured out how to make polls in the forum threads, so people who don't want to/can't join the discord, can also express their decisions. To not make this post another useless "notice", I wanted to announce that we will soon try to bring a "teaser" which considers the Remake of the Caucasus Region Provinces. I'll probably post a more complete one here in the forum, but I'll try to put some teasers before in the discord. Anyways, I thank everyone for reading this, and I hope that we will be
    5 points
  34. Regarding this: Good News Everyone! Lipark's mod "Age of Victoria" and our mod "Ad Nova Aurora" have been unified!! With this union (and with a modder as good as @Lipark Japanese modder being part of the project), we plan to bring even more content to the game, for everyone to enjoy!
    5 points
  35. Good News from Lipark ch I succeeded to add some features like capituration system like hoi4 by researching BE2 code. yey and im waiting your friends invition. or is there server?
    5 points
  36. TSGW update 1.1 coming extremely soon, here's the updated feature list:
    5 points
  37. I can make some improvements to the stuff in Russia. But I cannot allow switching leaders without switching countries. I have learned some things which should minimise the negative effects of the tag switch for a player. Also right now only regional unification has been implemented as I wanted to to make it work properly before I add full unification. Also I cannot change music via events or depending on what you're playing as. I have plans to add more stuff for Germany in the future. As for Japan the Great Asian War has been added already (it has some issues at the moment but it should trigge
    5 points
  38. 100 Provinces Completed (all islands are finished)
    5 points
  39. Great mods are being made to Conquerors and that makes me very proud. Really good job man. Good luck!
    5 points
  40. New Video showcasing Canadian events in preview of the 1.1 Update, check it out Link to channel (subscribe pls) : https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g
    5 points
  41. ENG Mc poze do rodo is a brazilian funk musician who made a lot of - in my opinion - good songs, in the process became a meme. There's a soundtrack I made to the game with a playlist from youtube. PTBR Não preciso dizer quem é o mc poze do rodo, né? Bom, aqui eu posto a playlist de mc poze que eu tirei do youtube para colocar no jogo. DOWNLOAD: https://www.mediafire.com/file/oprbv3794sjhhw9/music.rar/file
    4 points
  42. Remember this 👀 ? Well, if you haven’t seen my previous statement (or the collaboration at all), you can read about it here: But yeah, the Conqueror’s II port is a little different to the current beta state of this mod/scenario. I got to also thank you all for some of the corrections. I changed the flags of Entre Rios and Misiones for the ones that @WorldStadiums sent in this thread ( I think that you can see them in page 4). I also fixed a lot of German states flags, with the ones that @Duchy of Darkis and Fungus had correct me with..I also went an “extra mile” w
    4 points

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