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Age of Civilizations


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Showing content with the highest reputation since 03/12/2019 in all areas

  1. 3 points

    Greater Europe map

    [Moved to here] Welcome to the Greater Europe Map project. My long term goal is to have a Europe with a ton of provinces, because why have America, Africa and Asia, when you can have a hell of a lot of provinces in Europe? The map while having a ton of provinces will still be only Europe to help people with horrible computers. I feel you dudes. Current Version: 0.19 Screenshots are updated every 10 versions Regions Finished: Netherlands, Belgium, Luxembourg, Germany, Switzerland, Northern France, Denmark, Czech Republic, Austria, Prussia, Western Poland, Central Poland, Eastern Poland, Southern France, Northern Italy Regions currently being made:, Slovenia, Croatia, Hungary, Slovakia ONCE I FINISH THE REGIONS ABOVE I WILL PUT ALL OF THE PROVINCES INTO THE MAP EDITOR AND WILL CREATE A PLAYABLE MAP FOR ALL OF THE PROVINCES UP UNTIL THAT POINT! An example of my work:
  2. 3 points

    New project / AOCRAFT

    I added a portrait of Stalin and Hitler It was not in the plan, but added it
  3. 2 points

    World War I Scenario

    World War I Here is a little tutorial on how to correctly install the scenario: Download the zip file below Copy the "1544964241155bztfsakp" folder (Don't rename it) and paste it in the folder located here by default: C:\Program Files (x86)\Steam\steamapps\common\Age of Civilizations II\map\Earth\scenarios Open the "civilizations_editor" folder inside the zip file that you downloaded Copy everything inside the folder and paste it in the folder located here by default: C:\Program Files (x86)\Steam\steamapps\common\Age of Civilizations II\game\civilizations_editor Launch Age of Civilizations 2 Hope you enjoy 😄 If you find any inconsistencies let me know and I will correct them. Download here: World War 1.zip
  4. 2 points

    Year 1683

    1683 SCENARIO (All borders may not be true) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Update 1: Added mayan empire Fixed some borders Made Joseon indepent Balanced countries Added custom civs folder (Massive)Update 2: Fixed most of the borders Added tons of new countries in Africa,Asia,Oceania and Americas (Massive)Update 3: Fixed the Europe borders Fixed South America borders Download!! Update 4: Added tribes to canada,mexico, usa,south america,oceania Fixed some of the carribean and america borders. Added some more colonies to porteguese and spain. Made Lithuania Poland-Lithuania
  5. 2 points


    Tired of playing the vanilla WW2 scenario which has no events or proper balancing? Well, thankfully you've got... WW2-Enriched is a mod focused on the Second World War time period. It's currently very early in development, so expect bugs or missing events. Currently the mod includes: A brand new color pallete New civs (colony vassals, reskinned Germany and Francoist Spain) More flags divisions Leaders for reskinned countries "Second World War" scenario Currently the scenario includes: Spanish Civil War Aftermath of the Second Italo-Ethiopian War Remilitarization of the Rhineland (incomplete) Fixed borders More relations Colony vassals to improve balancing Indian princely states Fixed colonies NEW UPDATE 2019/01/05! Added lots of events to make the game somewhat historically accurate until 1939 Modified Allies Fixed bugs Fixed flags for colony vassals Added more colony vassals NEW (minor) UPDATE 2019/01/07! Balanced some european colonies through events Balanced countries development Removed princely states NEW UPDATE 2019/02/17! Removed puppet SSRS Added more events Imported features from Present Day, such as the UI. Added a soundtrack (Credits to SABATON!) Feedback would be appreciated. DISCLAIMER: I do not own any copyrighted content by Paradox Interactive or Sabaton in this mod. You may copy this mod without the need of my authorization. Mod development has stopped for now, and I don't know when I will resume it. Google Drive Download Link: https://drive.google.com/open?id=1rmKhcV-JV5Wc0IB-BYKJIIcc90RGin0K ModDB Link: https://www.moddb.com/mods/ww2-enriched How to install: README.txt! Some photos from the scenario (may be outdated): Events: Preview:
  6. 2 points

    The old gods (Alpha 01)

    A mod that adds antiquity is in development 〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️ In my plans New rulers New ideologies Formed nations Redesigned interface Scenarios from 4000 to the fall of Rome Themed music Events 〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️ Currently only one playable scenario is available: [Download] mf300BC Alpha01.rar Installation Transfer the contents of the archive into the folder with the game Description 177 civilizations. 77 of them are new. One new ideology - Roman Republic Several formed nations. Fully playable vanilla scenario Screenshots
  7. 2 points

    Medieval age Scenarios (962~1402)

    962 ----------------------------------------------------------------------------------------------------------------------------------------------- 1018 --------------------------------------------------------------------------------------- 1054 --------------------------------------------------------------------------------------- 1081 --------------------------------------------------------------------------------------- 1143 --------------------------------------------------------------------------------------- 1180 _____________________________________________________ 1206 _____________________________________________________ 1261 _____________________________________________________ 1299 _____________________________________________________ 1337 _____________________________________________________ 1368 _____________________________________________________ 1402 _____________________________________________________ __________________________________________________________________________________________________________________________________________________________________ Something changed. Welcome feedback 02/11 Update 1180year 02/12 Fix bug,Update 1081 02/13 Fix events bug,Next scenario 1429 or 1143 02/17 Update 1143, Mongol Conquest Eurasia in 1206 scenario 02/21 Update 1054. 02/22 add Event in 1054. 02/26 add 1018 scenario,formable_civs, add more formable civs 02/28 fix events bug in 1206 03/10 burgundians -> county of burgundy, add 962 Scenario, add more civilization in Tibet, remove Kingdom of Italy in HRE Installation (Scenario) C:\Program Files (x86)\Steam\steamapps\common\Age of Civilizations II\map\Earth\scenarios (Civilizations_editor) C:\Program Files (x86)\Steam\steamapps\common\Age of Civilizations II\game\civilizations_editor (formable_civs)(please back up your formable_civs before installing foramable_civs, Not essential) C:\Program Files (x86)\Steam\steamapps\common\Age of Civilizations II\map\Earth\formable_civs scenarios.zip formable_civs.zip civilizations_editor.zip
  8. 2 points

    Age of Civilizations 2 | Addon+

    AoC 2 | Addon+ - is an addon to the original version of our favorite game. Unlike other mods, this is not a separate scenario, etc., but a whole collection, including many upgrades of the game. Addon features: - Newly formed nations; - New scenarios; - New ideologies; - New map (meaning background, and some new provinces for Kepler-22b); - New music; - New sounds; That's all for now, but in the future the list will grow. The fashion development team consists of 9 people, and 10 beta-testers who are actively involved in the work. Addon will be released on 22th January, but for now we are working. Our Twitter https://twitter.com/addon_aoc Our Group in VKontakte https://vk.com/addon_plus Our Email addon.aoc2@gmail.com Download: Google disc (PC) - https://drive.google.com/open?id=1fGNfCVMSr7eh6U1P438m-mDqsLODvdkk
  9. 2 points
    P.S: I re-created the theme due to problems with editing the post War. War never changes. The Romans waged war to gain slaves and wealth. The Spanish created an Empire, wanting to get gold and land. Hitler turned poor Germany into an economic superpower. But war never changes. And in the 21st century, the war was still waged to get resources that could be used. Oil and uranium. To capture these resources, China invaded Alaska, the United States annexed Canada, and the European community broke up into ever-biting nation-States fighting for control of the remaining resources on Earth. In 2077, war broke out again. In just two hours, most of the planet was reduced to ash. And from the ashes of a nuclear explosion, a new civilization was reborn. In the yard in 2275, it has been almost 200 years since the beginning of the great war. The world was wiped out. and to replace the pre-war world came a new age - the age of new civilizations. You will be boss of the ruthless raiders of the Mojave, or adept of a Christian sect? Well, the choice is yours... The basis of this mod was taken Old World Blues. We plan to move the province and a map of the original mod of the country, and maybe adapt the national focuses as events. Mod will be translated intro English. We hope for your support!
  10. 2 points
    Far Estern Republic

    meme fromm meh

    When you look at a border after AI peace conference
  11. 2 points

    900 AD Scenario

    This is my first scenario and probably isn't completley correct so apologies for any mistakes. Download Link Leave some criticism so I can possibly improve. Have fun! Pictures:
  12. 2 points
    We all know there is a religion folder already but there are no religion in game. Before Lukasz add religion, we should suggest him how religion should work and improve religion ( if he currently making ). Mechanism - Religion map mode. - Religion statistics. - Religion work almost the same as population. - It has percentage in province and diplomacy menu. - Province have low stability if your religion is minority or have many other religion. - Convert province work just like assimilation. - Defender of faith. ( only work before 1900 ) Have a window just like HRE - Defender of faith on top and a list of nation with same religion (each religion has it's own). Have statistics - a list of religion and the country that have the title on the right side. Nation with high population and economy can claim the tile. If a nation defeat in a war against other nations with different religion, the tile gone. Title can be taken from others if the other nation is stronger. Nation that have the title will get +20 relations to other nations with same religion and +1 diplomatic point every turn. Can call for crusade/jihad - war on other religion that have -50 relation, can call other nations with same religion into war. Christian nation need pope permission ( if papal state exist ) to call crusade. Pope can call for crusade with nation that have -50 relations even without the title. Defender of faith change name to caliph only to muslim religion. - Relations Nation that have different religion than you will have -10 relations. Same religion will have +10 relations. When you conquer to much nation with same religion, other nations that have same religion will get -50 relation and defender of faith can call for jihad/crusade. - Vassals You can force vassals to convert but you will get -30 relations from your vassals. Vassals gain 50% liberty desire. Other nations that have same religion as vassal is more likely to support their independence. - Tolerance -10 to +10 Higher tolerance means higher stability if a province is have more than one religion. Tolerance can be increased in technology - unlock at 1800. Higher tolerance increase relations from other nation, negative tolerance decrease relations. Different government type have different tolerance. - Atheist -5 tolerance from all religion. Few population change to atheism in 2000 ( mostly Christian)
  13. 1 point

    Flag Competition

    Now it is time for a Flag competition, just for fun! Post you flags down here, and let's who got the best one! I'll start
  14. 1 point

    Send Ideas

    1775 Revolutionary war!
  15. 1 point

    New project / AOCRAFT

    This is Epic,man.MOTY confirmed by NASA (mod of the year)
  16. 1 point

    1570 map (World)

  17. 1 point
    Tsar Satanus I.


    Now you can form Visegrad (V4) Make Visegrad Great Again Happy conquering! 1551959789649jiibrvmk
  18. 1 point

    Mars Map

    Good luck 😛
  19. 1 point
    If world war one never happened I am really sure Turkey will be in more good position
  20. 1 point

    Age of Civilizations 2 | Addon+

    I know what you say. I had a crazy game in which I put goods to 50 percent and then afk for 18000 turns. Well, when I came came back, the world’s population had only gotten up to 460 million people. I think that depending of the population you have, this should grow quicker or slower. Example - Porto has 100% population growth and it has 50 thousand habitants. 50000 / 1000 = 50. So it would be x ( population growth) + ( y (habitants) / ( x * 10) ) Also, depending of the era you are in, population should grow faster or slower. Example, in the dark ages the minimum goods are higher and the population growth goes down. Also, there are lots of illnesses. However, in the modern era the goods are even higher than in the dark ages but the population growth goes up and there are a lot less illnesses.
  21. 1 point
    You can't. Unions≠Alliances
  22. 1 point

    1 province tribes

    Everyone have their style of gameplay, i think it's okay 😛
  23. 1 point

    America (formable civ)

    So i made this formable civ that spans over entire continental North America. Nations that can form it are Mexico, United States, and Canada. Capital is Washington DC. You can create history behind it if you want. Its not for download tho, i just wanted to show it.
  24. 1 point
    why atheism have -5 tolarence ?
  25. 1 point

    brush mode to buildings

    put brush mode for buildings,would make it much easier :)