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Age of Civilizations

Flarikku

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  1. Haha
    Flarikku got a reaction from Zum in Age Of Civilizations II: Ultimate Overhaul   
    The problem about big alliances is that the AI call others allies and then suddenly you have all the allies of the faction in the war, so, the borders just get something  horrible, believe me, someone that have played with big alliances like NATO and then declared war on Russia and the result was one provnce for each country lol.
  2. Haha
    Flarikku got a reaction from Kelvinnn in Age Of Civilizations II: Ultimate Overhaul   
    The problem about big alliances is that the AI call others allies and then suddenly you have all the allies of the faction in the war, so, the borders just get something  horrible, believe me, someone that have played with big alliances like NATO and then declared war on Russia and the result was one provnce for each country lol.
  3. Haha
    Flarikku got a reaction from Viktor678 in Age Of Civilizations II: Ultimate Overhaul   
    The problem about big alliances is that the AI call others allies and then suddenly you have all the allies of the faction in the war, so, the borders just get something  horrible, believe me, someone that have played with big alliances like NATO and then declared war on Russia and the result was one provnce for each country lol.
  4. Like
    Flarikku got a reaction from PApaSpitler in Age Of Civilizations II: Ultimate Overhaul   
    The problem about big alliances is that the AI call others allies and then suddenly you have all the allies of the faction in the war, so, the borders just get something  horrible, believe me, someone that have played with big alliances like NATO and then declared war on Russia and the result was one provnce for each country lol.
  5. Like
    Flarikku reacted to Comrade JP in Age Of Civilizations II: Ultimate Overhaul   
    @Flarikku I don't know, I asked in the Discord server like the 30th of June and from what I know @Dave ☢ hasn't been in discord for this few past days. Maybe he is like finishing a few things before the release.
     
     
  6. Like
    Flarikku got a reaction from PApaSpitler in Age Of Civilizations II: Ultimate Overhaul   
    @Comrade JP Okay, thanks. I wish that everything is okay with him. ❤️
  7. Love
    Flarikku reacted to Dave ☢ in Age Of Civilizations II: Ultimate Overhaul   
    Age of Civilizations 2: Ultimate Overhaul
    We need Scenario & event creators!
    Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc...
    This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is going to be an overhaul for both these things.
    Unfortunately, a mod with the same goals named Addon+ is being created right now. My mod is still in a Debug alpha phase, and i can't release it in a state like this.
    This mod will include the following list of things:
     
    Translated Loading Screens
    Scenarios:
    The Great War (World War I) With historical events, leaders and custom civilizations, starting in 1st of January, 1914. (I've started doing it, The events are halfway done!)
     
     
    Overhauling the World War II Scenario in the following ways:
    Adding historical events with descisions.
    Setting an other start time for the Scenario for better readiness.
    Giving More corresponding bonuses to leaders given by their personality.
    Scenario "Die Folge" (The aftermath) happening right after the first world war, (Yes, believe it or not, lots of stuff happened after the first world war) containing a variety of events.
    Scenario "A Modern Mona Lisa" Containing the events of mostly Hitler taking control over germany (1920-1930). If you want to play as a country, that is falling apart at the moment, this is for you.
    A Cold War Scenario is also being made, but i'm not promising anything for this one.
    Backgrounds:
    Including a large variety of backgrounds, from a realistic one with every little mountain on earth, to a low resolution one for computers that can't handle the mod that good.
    Government, ideologies:
    From the leftist Communism the the Extreme right Fascism there are an estimate of ~15 ideologies being made right now including governments that are only avalible on 1 country in real life, or none anymore such as Patriotism (Hungary) Democratic Republic, Deposit Monarchy, so on and so forth. Planning on creating an election system for democratic countries just like in Hearts of Iron IV.
    Languages:
    Yes, every Scenario, Custom Leader, Loading screen and such will be translated into other*1 languages.
    Custom Maps:
    Custom Maps will be added to the mod, with custom scenarios, so people can create something new on a new map. Current map plans include Hungary, Austria, Germany, Washington, Budapest and The map of Graz.
    Leaders:
    Of course, if we make scenarios, we need to make sure, that we have good leaders for each scenario. From a Revolutionary Gavrillo Princip to an alternative timeline Franz Ferdinand, there will be as much leaders as possible.
    Thank you for reading!
    Current Status: Started with V0.0.4.8 on 22nd of january 2020
     
    Systems:
    -There will be lots of new stuff in the game, as we just decompiled it. These new system include:
    -More types of Vassals (Dominion, Colony, Crown Colony, State, Soviet Socialist State, etc, etc...)
    -Democratic elections all four years, if the country is: Democratic, Republic, City State, Patriotism
    -Ideological support system (See: hearts of iron 4) as you do your actions
    -Changing the values of terrains, planning before war nescessary
    -Adding seasons, each one having it's own effects on attacks, income and happiness
    -Adding religions
    -Adding a "secret service" action, where up to 400 people can work on a specific assignment, such as:
    Assasination
    Espionage
    Capture
    Recapture
    Special Operations
     
    *1: Other: This mod will not be translated to all languages, as that would be pretty hard to make. If you'd like to translate to your own, come to our discord!
     
    If you want to help me create the mod, Just connect the discord server here: https://discord.gg/yDWmvf5
     
  8. Love
    Flarikku reacted to Comrade JP in Age Of Civilizations II: Ultimate Overhaul   
    Update from @Dave ☢ , last Wednesday, he said that the first public alpha will be released about the end of June.
    Not sure about version 0.1.0.0 thought(this last phrase is just a comment from me).
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