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Cayo last won the day on November 7 2020
Cayo had the most liked content!
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Blaze123 reacted to a post in a topic: What I think I should have in AOC2
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Blaze123 reacted to a post in a topic: Could uprisings be more useful in this game?
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TomperoLisk reacted to a post in a topic: 1913 - um mod em português!
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TomperoLisk reacted to a post in a topic: 1913 - um mod em português!
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ruben dias reacted to a post in a topic: 1913 - um mod em português!
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setapdede reacted to a post in a topic: Could uprisings be more useful in this game?
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ProstoTak228 reacted to a post in a topic: What I think I should have in AOC2
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ProstoTak228 reacted to a post in a topic: What I think I should have in AOC2
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NÃO, O MOD NÃO ESTÁ MORTO! Só estou sem tempo para fazê-lo, não se preocupem.
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ImperialistSouthBrazil started following Cayo
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Sem tempo 😕
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Cayo reacted to a post in a topic: 1913 - um mod em português!
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Adoraria dizer, mas sem previsão ainda 😕 Tem bastante coisa pra fazer e arrumar ainda.
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DevoradordeMods started following Cayo
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Creo que este tema ya está muerto, pero te diré por qué: La máquina solo acepta hacer las paces la mayoría de las veces si tiene un 100% de puntuación de guerra. ¿Puede la máquina hacer las paces con menos del 100% de warcore? Sí, puede, pero depende mucho de la situación de la guerra. ¿Quieres un consejo? Solo usa aliados y vasallos para guerras defensivas.
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Atualização 0.8 - A Era dos Senhores da Guerra da China Novos eventos e decisões para a China; Novos líderes Alguns eventos da Primeira Guerra Mundial foram melhorados; Imagens da atualização: * = Ignorem os erros de português, é muito difícil de escrever estes textos para o cenário. Juntem-se ao nosso servidor no Discord, lá nos discutimos sobre o AOC2 e divulgamos nosso projetos. Dêem uma passada lá e falem o que acharam!
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Cayo reacted to a post in a topic: 1913 - um mod em português!
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Aham, só estou sem tempo nessas ultimas semanas.
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Cayo reacted to a post in a topic: Lukas I believe it's time
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Cayo reacted to a post in a topic: Nukes were supposed to be a thing...
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Cayo reacted to a post in a topic: The HARDEST nation to play in 1440?
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Cayo reacted to a post in a topic: The HARDEST nation to play in 1440?
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Cayo reacted to a post in a topic: The HARDEST nation to play in 1440?
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Cayo reacted to a post in a topic: 1 province tribes
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Cayo reacted to a post in a topic: GTA San Andreas (Author: eNeXPi)
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Cayo reacted to a post in a topic: GRID 1024 (32x32) [1024 Provinces]
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That's exactly what I'm talking about! Why do some nations in the first round of the game change into another nation and others in the course of the game never change?
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But that doesn't make sense. If some nations already in the 2nd round of the game become another nation (German Empire -> Weimar), why does this not apply to others? That's what I don't understand!
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Cayo started following Formable Civilizations
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Why does the machine NEVER form a new civilization? With the exception of Brasil, Germany (Empire; Weimar; Nazi) and Ethiopia, I have never seen another nation become a new one. In my game with the Russian Empire, Norway has all the provinces to form the Kalmar Union and it just doesn't change. What I can't understand. If the German Empire ALWAYS turns Weimar in the 2nd round of the game, why doesn't Norway automatically turn Kalmar as soon as it gets the necessary provinces? I can not understand it!
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Yes, that other civilizations come to like you more, that's true, but show their army? I never saw that.
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it's inside the "music" folder
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Nothing happens. The Holy Empire is just an "aesthetic" part of the game with no really significant function.
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Atualização 0.7 (06/10) Novas decisões para o Brasil; Novas decisões para a Itália; Novos eventos para o Brasil; As fronteiras do Paraguai, Equador, Colômbia, Bolívia e Peru foram corrigidas. Imagens: * = Ignorem os erros de português, é muito difícil de escrever estes textos para o cenário. Juntem-se ao nosso servidor no Discord, lá nos discutimos sobre o AOC2 e divulgamos nosso projetos. Dêem uma passada lá e falem o que acharam.