As you know, when you form a union, it has effects on diplomacy of your nation and other things. Like if you're Germany, you form a union with Austria but you like Italy and Austria hates them. Now you have bad relations with Italy. It would be nice if you could aborb small, friendly nations without these effects like an anschluss.
I hope I'm not too late?
Since, let's be honest, the main setting for AoC2 is the 1444 start date... how about royal and noble ranks? (The number is the number of posts to acquire that rank)
Grand Duke [1000-2000]
Custom Title [10000+]
~ A mod that aims to bring the future into Age of Civilizations II !
Futura is a total conversion mod that aims to bring the future into Age of Civilizations II. New scenarios, events, UI, music, and so much more has been added to Age of Civilizations II. Let the future be in your hands with this mod. Remember, this mod is realistic, and all features are based on today. However, this is based purely on political standpoints (obviously climate change and other drastic effects could or would have happened).
Also, these scenarios might change based on current political standpoints. These scenarios are also based on the idea of no more global conflict in the future (which is the realistic option, but things can dramatically change).
Keep in mind the supported scenarios are 2050, 2100, 2200, Machine War, and Machine War Aftermath. Any other scenarios might make the game crash or cause unexpected behavior.
It is important to backup your current Age of Civilizations II folder as this mod will change many files.
AoC2 - Futura Mod - v0.2
Mod DB Page
• 2050, 2100, 2200, Machine War, and Machine War Aftermath scenarios
• United Nations
• Completely new futuristic looking UI
• New countries
• Current and future canals (Panama, Suez, Kiel, Thia, and Mexico)
• New music (all music by Kevin MacLeod)
• New governments
• New diseases
• New ages
• New events and formable countries
• Decision system
• AI and nuclear warfare
• More scenarios