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GheovgosGJ

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  1. Love
    GheovgosGJ got a reaction from Pirsicola Tortellini in Roma Invicta   
    @Łukasz Jakowski you said you love your community and without us your games would not be the same. We want facts, not words. Prove it and make one last, worthy update. We must have support that you promised and we deserve!
  2. Love
    GheovgosGJ got a reaction from Houtmonin225 in Roma Invicta   
    Roma Invicta is a new mod based on the ancients scenarios made by @GheovgosGJ. I aim to be as accurate possible, investigating in the sources and I try to giving you a good and valid scenarios. I do this for the sake of History, it is for me a way to celebrate it. Quoting Thucydides, "(The History is) A possession forever, rather than a piece to enjoy at the moment" (Stories, 22, 4)
    The mod contains:
    New historical civs (1100+ civs) New provinces in Greece and Turkey, Italy, Swis, France, Hiberia, around the Balck Sea. I added 120 about. New Cities and renamed some vanilla cities (f.e.Baghdad is now Babylon, Istanbul is Byzantium, and so others) New 11 government types (Poleis, Persian Satrapy, Empire, Italic Tribe, Iberian Tribe, Celtic Tribe, Barbarian Kingdom, S.P.Q.R., Pharaonic Kingdom, Military Anarchy and Beduins) New 150+ historical leaders New formable Civilizations (Carthaginian Empire, Roman Republic, Spartan Empire, Athenian Empire, Theban Empire, Empire of the Argives, Macedonian Empire, Gallic Empire, Celtiberian  Empire, Holy Carthaginian Empire, Etrurian Empire, Epirus Empire and much more!). A lot of new Historical Scenarios (see below!) New Ages Olympic Games (Available only for Athens in PersianWar lite scenario and What if.. Alexander) and Senate System (see below) New Music New Sounds New wonders (Cnosso's Labyrinth, Babel Tower, Ishtar Gate, Ziqqurat, Colosseum, Sphinx, Olympic Stadium) Terrains buffs and bonus now are modified: take care of the grounds! New Background (Thanks to AoC2 Modding TR and Addon+ Creators for giving me permission to use their background!) HOW SENATE WORKS?
    In Mare Nostrum Scenario, Carthago Delenda Est, De Bellum Iugurthinum, 100BC I implemented Senate for Roman Republic. There are 2 factions, Optimates (a kind of right-wing) and Populares (a kind of left-wing). Each give you benefits: Optimates Improve your money and Economy but make you lose Happiness. Populares instead improve your happines and movements points, but make you lose money and economy. So, you'll try to be balanced. WARNINGS! If you support too many times each side, a civil war will broke out! Instead, if you try to change government types to Empire, there will be opponents and you must fight civil war (it needs some bugfixes but works). So, how became an Empire? 
    You must follow these points: have more than 300 provinces (it changes depending on the scenario! More provinces has Roman Republic, more you need to become an Empire); have more than 90+ happiness in your civ; have more than 50'000 money and have more than 1000 soldiers in Rome. If you respect these points (not necessarily in order) you'll become Princeps!
    At moment, I'M NOT WORKING AT PROJECT. I'm BUSY and I can't do much. But I listen every suggestions, MAYBE in future I can do another update. If you want to share your scenario/civs, just send it to me. I'll add in package (IF it's historically correct, I'll control) and I'll give you all credits for that scenarios/civs. So:
    I'll consider all suggestions for Scenario, Leader, Civs or formable civs. I'll try to add here! Be free to suggest anything!
    The most of the flags, music, sounds ARE NOT MINE. I taken by r/vexillology or other sites that share flags. If the creators of these flags\songs\sounds dont want to see their flags here, I'll remove them.
    Give me Feedback!

    IMPORTANT HISTORICAL NOTES
    Roman Republic was founded in 509BC and had as territories only Rome province. I wanted to add more provinces in formable Roman Republic to make more challenging (available for Roman Kingdom) Carthaginian Empire, Celtiberian Empire, Spartan Empire, Athenian Empire, Theban Empire, Empire of the Argives never existed. Misia , Egypt and Lydia were under Persian Control, but i wanted to make them as vassal, so Persian Empire don't be too strong. We don't know exactly when Trojan War was fought: someone says in 1250 BCE, others in 1180BCE. I choose 1250BCE due to there were great Kingdoms like Hittities and Assyrians. However, there wil be historical mistakes in Central Asia and India, I have tried to be as precise as possible. Etruscan and Phoenicians WERE NOT a single state, they were similar to Greek poleis. I wanted to make them as single state due to their history is different from Greeks. Third Punic War was fought in 149 BC, but I had to move in 150 BC. South India was made up of a lot of Civilizations during Maurya Empire. Out of necessity I reduced them. Italy in second Triumvirate (Octavian, Mark Antony and Lepidus) was shared indiscriminately by them, but, to balance it, I added some provinces of Italy to Octavian (otherwise it would have been too weak). Roman Empire was divided in 395.
    PC: Download Manual
    Android: Download Vanilla BG | Download HQ BG | Download Roma Invicta + Ple2 Package (All-In-One)
    (If android version stuck on loading, just restart it!)

    This is also a tribute to my classical learnings: Covid stolen my last school years. I will never be able to give a worthy farewell to my school, teachers and friends. Everyone has improved me everyday. Thanks.
     
     

    Persian War Scenario - Description
    In 499 BC, Darius I decided to expand his Empire. After the legacy of the reign of Cyrus the Greater, he tried to subdue Ionic colonies. All Poleis gave up to the Empire, except Myletus. This colony received army by athens, but they were defeated. Darius decided to continue his campaign and conquer Greece. But he had bad surprises. First Scenario, be kind
    Civilization suggested: Athens
    Events available only to Athens and few to Persian Empire.





    Poleis Scenario - Description
    This Scenario is located in 450 BC, in full splendor of Greek Culture. There are the most important greek colonies, as Akragas, Tarentum, Emporion. I added too some italic tribes like Sanniti or Siculi.
    Civilization suggested: whatever
    There are no events, its just scenario.

     
    499 BC - Description
    This is full World for Persian War scenario: there are the no events, but diplomacy is the same.
    Civilization suggested: Carthage, Arverni, Helvetii, Roman Republic, Macedony, Neri's tribe, Sparta, Athens, Argos, Thebe
    They have formable civs!

    Peloponnesian War - Description
    After victory on Persian Empire, Athens became strong: Pericles led Athen to great glory. He formed Delios-Attic league to control Egean Sea. Sparta formed own leage and tried to oppose diplomatically Athens, but it was a climax of disputes, until 431BC, when war broke out. Thucydides said: "Of course this was the greatest upheaval that ever occurred among the Greeks and for a part of the barbarians and, so to speak, also for most men"
    Civilization suggested: Sparta (it has events!)

    Rise of Alexander - Description
    Alexander became King of Macedony early and everyone didn't trust him for his inexperience. He showed them they wrong.
    Civilization suggested: Macedony (it has events!)

     
    What if.. Alexander wasn't dead early? - Description
    This is an alternative scenario about Alexander: the events are based on my fantasy. There is Olympic Games.
     
    Civilization suggested: Macedonian Empire (it has events!)


     
    Trojan War - Description
    The Trojan War is told in Iliad, an ancient and important poem made by Homer. I wanted import that poem in this game: I tried to add every book and tell Trojan War in an alternative way.

    Civilization suggested: Mirmidoni (it has events!)
     
     (See below the others scenario)
  3. Like
    GheovgosGJ got a reaction from Kerems2434 in Roma Invicta   
    Roma Invicta is a new mod based on the ancients scenarios made by @GheovgosGJ. I aim to be as accurate possible, investigating in the sources and I try to giving you a good and valid scenarios. I do this for the sake of History, it is for me a way to celebrate it. Quoting Thucydides, "(The History is) A possession forever, rather than a piece to enjoy at the moment" (Stories, 22, 4)
    The mod contains:
    New historical civs (1100+ civs) New provinces in Greece and Turkey, Italy, Swis, France, Hiberia, around the Balck Sea. I added 120 about. New Cities and renamed some vanilla cities (f.e.Baghdad is now Babylon, Istanbul is Byzantium, and so others) New 11 government types (Poleis, Persian Satrapy, Empire, Italic Tribe, Iberian Tribe, Celtic Tribe, Barbarian Kingdom, S.P.Q.R., Pharaonic Kingdom, Military Anarchy and Beduins) New 150+ historical leaders New formable Civilizations (Carthaginian Empire, Roman Republic, Spartan Empire, Athenian Empire, Theban Empire, Empire of the Argives, Macedonian Empire, Gallic Empire, Celtiberian  Empire, Holy Carthaginian Empire, Etrurian Empire, Epirus Empire and much more!). A lot of new Historical Scenarios (see below!) New Ages Olympic Games (Available only for Athens in PersianWar lite scenario and What if.. Alexander) and Senate System (see below) New Music New Sounds New wonders (Cnosso's Labyrinth, Babel Tower, Ishtar Gate, Ziqqurat, Colosseum, Sphinx, Olympic Stadium) Terrains buffs and bonus now are modified: take care of the grounds! New Background (Thanks to AoC2 Modding TR and Addon+ Creators for giving me permission to use their background!) HOW SENATE WORKS?
    In Mare Nostrum Scenario, Carthago Delenda Est, De Bellum Iugurthinum, 100BC I implemented Senate for Roman Republic. There are 2 factions, Optimates (a kind of right-wing) and Populares (a kind of left-wing). Each give you benefits: Optimates Improve your money and Economy but make you lose Happiness. Populares instead improve your happines and movements points, but make you lose money and economy. So, you'll try to be balanced. WARNINGS! If you support too many times each side, a civil war will broke out! Instead, if you try to change government types to Empire, there will be opponents and you must fight civil war (it needs some bugfixes but works). So, how became an Empire? 
    You must follow these points: have more than 300 provinces (it changes depending on the scenario! More provinces has Roman Republic, more you need to become an Empire); have more than 90+ happiness in your civ; have more than 50'000 money and have more than 1000 soldiers in Rome. If you respect these points (not necessarily in order) you'll become Princeps!
    At moment, I'M NOT WORKING AT PROJECT. I'm BUSY and I can't do much. But I listen every suggestions, MAYBE in future I can do another update. If you want to share your scenario/civs, just send it to me. I'll add in package (IF it's historically correct, I'll control) and I'll give you all credits for that scenarios/civs. So:
    I'll consider all suggestions for Scenario, Leader, Civs or formable civs. I'll try to add here! Be free to suggest anything!
    The most of the flags, music, sounds ARE NOT MINE. I taken by r/vexillology or other sites that share flags. If the creators of these flags\songs\sounds dont want to see their flags here, I'll remove them.
    Give me Feedback!

    IMPORTANT HISTORICAL NOTES
    Roman Republic was founded in 509BC and had as territories only Rome province. I wanted to add more provinces in formable Roman Republic to make more challenging (available for Roman Kingdom) Carthaginian Empire, Celtiberian Empire, Spartan Empire, Athenian Empire, Theban Empire, Empire of the Argives never existed. Misia , Egypt and Lydia were under Persian Control, but i wanted to make them as vassal, so Persian Empire don't be too strong. We don't know exactly when Trojan War was fought: someone says in 1250 BCE, others in 1180BCE. I choose 1250BCE due to there were great Kingdoms like Hittities and Assyrians. However, there wil be historical mistakes in Central Asia and India, I have tried to be as precise as possible. Etruscan and Phoenicians WERE NOT a single state, they were similar to Greek poleis. I wanted to make them as single state due to their history is different from Greeks. Third Punic War was fought in 149 BC, but I had to move in 150 BC. South India was made up of a lot of Civilizations during Maurya Empire. Out of necessity I reduced them. Italy in second Triumvirate (Octavian, Mark Antony and Lepidus) was shared indiscriminately by them, but, to balance it, I added some provinces of Italy to Octavian (otherwise it would have been too weak). Roman Empire was divided in 395.
    PC: Download Manual
    Android: Download Vanilla BG | Download HQ BG | Download Roma Invicta + Ple2 Package (All-In-One)
    (If android version stuck on loading, just restart it!)

    This is also a tribute to my classical learnings: Covid stolen my last school years. I will never be able to give a worthy farewell to my school, teachers and friends. Everyone has improved me everyday. Thanks.
     
     

    Persian War Scenario - Description
    In 499 BC, Darius I decided to expand his Empire. After the legacy of the reign of Cyrus the Greater, he tried to subdue Ionic colonies. All Poleis gave up to the Empire, except Myletus. This colony received army by athens, but they were defeated. Darius decided to continue his campaign and conquer Greece. But he had bad surprises. First Scenario, be kind
    Civilization suggested: Athens
    Events available only to Athens and few to Persian Empire.





    Poleis Scenario - Description
    This Scenario is located in 450 BC, in full splendor of Greek Culture. There are the most important greek colonies, as Akragas, Tarentum, Emporion. I added too some italic tribes like Sanniti or Siculi.
    Civilization suggested: whatever
    There are no events, its just scenario.

     
    499 BC - Description
    This is full World for Persian War scenario: there are the no events, but diplomacy is the same.
    Civilization suggested: Carthage, Arverni, Helvetii, Roman Republic, Macedony, Neri's tribe, Sparta, Athens, Argos, Thebe
    They have formable civs!

    Peloponnesian War - Description
    After victory on Persian Empire, Athens became strong: Pericles led Athen to great glory. He formed Delios-Attic league to control Egean Sea. Sparta formed own leage and tried to oppose diplomatically Athens, but it was a climax of disputes, until 431BC, when war broke out. Thucydides said: "Of course this was the greatest upheaval that ever occurred among the Greeks and for a part of the barbarians and, so to speak, also for most men"
    Civilization suggested: Sparta (it has events!)

    Rise of Alexander - Description
    Alexander became King of Macedony early and everyone didn't trust him for his inexperience. He showed them they wrong.
    Civilization suggested: Macedony (it has events!)

     
    What if.. Alexander wasn't dead early? - Description
    This is an alternative scenario about Alexander: the events are based on my fantasy. There is Olympic Games.
     
    Civilization suggested: Macedonian Empire (it has events!)


     
    Trojan War - Description
    The Trojan War is told in Iliad, an ancient and important poem made by Homer. I wanted import that poem in this game: I tried to add every book and tell Trojan War in an alternative way.

    Civilization suggested: Mirmidoni (it has events!)
     
     (See below the others scenario)
  4. Like
    GheovgosGJ got a reaction from ImperialistSouthBrazil in Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.   
    It is funny how we need bugs to fix others bugs! And someone say the game is too buggy!
  5. Love
    GheovgosGJ got a reaction from Nationalism Is Strength in Roma Invicta   
    Roma Invicta is a new mod based on the ancients scenarios made by @GheovgosGJ. I aim to be as accurate possible, investigating in the sources and I try to giving you a good and valid scenarios. I do this for the sake of History, it is for me a way to celebrate it. Quoting Thucydides, "(The History is) A possession forever, rather than a piece to enjoy at the moment" (Stories, 22, 4)
    The mod contains:
    New historical civs (1100+ civs) New provinces in Greece and Turkey, Italy, Swis, France, Hiberia, around the Balck Sea. I added 120 about. New Cities and renamed some vanilla cities (f.e.Baghdad is now Babylon, Istanbul is Byzantium, and so others) New 11 government types (Poleis, Persian Satrapy, Empire, Italic Tribe, Iberian Tribe, Celtic Tribe, Barbarian Kingdom, S.P.Q.R., Pharaonic Kingdom, Military Anarchy and Beduins) New 150+ historical leaders New formable Civilizations (Carthaginian Empire, Roman Republic, Spartan Empire, Athenian Empire, Theban Empire, Empire of the Argives, Macedonian Empire, Gallic Empire, Celtiberian  Empire, Holy Carthaginian Empire, Etrurian Empire, Epirus Empire and much more!). A lot of new Historical Scenarios (see below!) New Ages Olympic Games (Available only for Athens in PersianWar lite scenario and What if.. Alexander) and Senate System (see below) New Music New Sounds New wonders (Cnosso's Labyrinth, Babel Tower, Ishtar Gate, Ziqqurat, Colosseum, Sphinx, Olympic Stadium) Terrains buffs and bonus now are modified: take care of the grounds! New Background (Thanks to AoC2 Modding TR and Addon+ Creators for giving me permission to use their background!) HOW SENATE WORKS?
    In Mare Nostrum Scenario, Carthago Delenda Est, De Bellum Iugurthinum, 100BC I implemented Senate for Roman Republic. There are 2 factions, Optimates (a kind of right-wing) and Populares (a kind of left-wing). Each give you benefits: Optimates Improve your money and Economy but make you lose Happiness. Populares instead improve your happines and movements points, but make you lose money and economy. So, you'll try to be balanced. WARNINGS! If you support too many times each side, a civil war will broke out! Instead, if you try to change government types to Empire, there will be opponents and you must fight civil war (it needs some bugfixes but works). So, how became an Empire? 
    You must follow these points: have more than 300 provinces (it changes depending on the scenario! More provinces has Roman Republic, more you need to become an Empire); have more than 90+ happiness in your civ; have more than 50'000 money and have more than 1000 soldiers in Rome. If you respect these points (not necessarily in order) you'll become Princeps!
    At moment, I'M NOT WORKING AT PROJECT. I'm BUSY and I can't do much. But I listen every suggestions, MAYBE in future I can do another update. If you want to share your scenario/civs, just send it to me. I'll add in package (IF it's historically correct, I'll control) and I'll give you all credits for that scenarios/civs. So:
    I'll consider all suggestions for Scenario, Leader, Civs or formable civs. I'll try to add here! Be free to suggest anything!
    The most of the flags, music, sounds ARE NOT MINE. I taken by r/vexillology or other sites that share flags. If the creators of these flags\songs\sounds dont want to see their flags here, I'll remove them.
    Give me Feedback!

    IMPORTANT HISTORICAL NOTES
    Roman Republic was founded in 509BC and had as territories only Rome province. I wanted to add more provinces in formable Roman Republic to make more challenging (available for Roman Kingdom) Carthaginian Empire, Celtiberian Empire, Spartan Empire, Athenian Empire, Theban Empire, Empire of the Argives never existed. Misia , Egypt and Lydia were under Persian Control, but i wanted to make them as vassal, so Persian Empire don't be too strong. We don't know exactly when Trojan War was fought: someone says in 1250 BCE, others in 1180BCE. I choose 1250BCE due to there were great Kingdoms like Hittities and Assyrians. However, there wil be historical mistakes in Central Asia and India, I have tried to be as precise as possible. Etruscan and Phoenicians WERE NOT a single state, they were similar to Greek poleis. I wanted to make them as single state due to their history is different from Greeks. Third Punic War was fought in 149 BC, but I had to move in 150 BC. South India was made up of a lot of Civilizations during Maurya Empire. Out of necessity I reduced them. Italy in second Triumvirate (Octavian, Mark Antony and Lepidus) was shared indiscriminately by them, but, to balance it, I added some provinces of Italy to Octavian (otherwise it would have been too weak). Roman Empire was divided in 395.
    PC: Download Manual
    Android: Download Vanilla BG | Download HQ BG | Download Roma Invicta + Ple2 Package (All-In-One)
    (If android version stuck on loading, just restart it!)

    This is also a tribute to my classical learnings: Covid stolen my last school years. I will never be able to give a worthy farewell to my school, teachers and friends. Everyone has improved me everyday. Thanks.
     
     

    Persian War Scenario - Description
    In 499 BC, Darius I decided to expand his Empire. After the legacy of the reign of Cyrus the Greater, he tried to subdue Ionic colonies. All Poleis gave up to the Empire, except Myletus. This colony received army by athens, but they were defeated. Darius decided to continue his campaign and conquer Greece. But he had bad surprises. First Scenario, be kind
    Civilization suggested: Athens
    Events available only to Athens and few to Persian Empire.





    Poleis Scenario - Description
    This Scenario is located in 450 BC, in full splendor of Greek Culture. There are the most important greek colonies, as Akragas, Tarentum, Emporion. I added too some italic tribes like Sanniti or Siculi.
    Civilization suggested: whatever
    There are no events, its just scenario.

     
    499 BC - Description
    This is full World for Persian War scenario: there are the no events, but diplomacy is the same.
    Civilization suggested: Carthage, Arverni, Helvetii, Roman Republic, Macedony, Neri's tribe, Sparta, Athens, Argos, Thebe
    They have formable civs!

    Peloponnesian War - Description
    After victory on Persian Empire, Athens became strong: Pericles led Athen to great glory. He formed Delios-Attic league to control Egean Sea. Sparta formed own leage and tried to oppose diplomatically Athens, but it was a climax of disputes, until 431BC, when war broke out. Thucydides said: "Of course this was the greatest upheaval that ever occurred among the Greeks and for a part of the barbarians and, so to speak, also for most men"
    Civilization suggested: Sparta (it has events!)

    Rise of Alexander - Description
    Alexander became King of Macedony early and everyone didn't trust him for his inexperience. He showed them they wrong.
    Civilization suggested: Macedony (it has events!)

     
    What if.. Alexander wasn't dead early? - Description
    This is an alternative scenario about Alexander: the events are based on my fantasy. There is Olympic Games.
     
    Civilization suggested: Macedonian Empire (it has events!)


     
    Trojan War - Description
    The Trojan War is told in Iliad, an ancient and important poem made by Homer. I wanted import that poem in this game: I tried to add every book and tell Trojan War in an alternative way.

    Civilization suggested: Mirmidoni (it has events!)
     
     (See below the others scenario)
  6. Love
    GheovgosGJ got a reaction from Basileía Rhōmaíōn in Roma Invicta   
    Thank you man! I'm happy you like my mod, thank you again
  7. Love
    GheovgosGJ reacted to Basileía Rhōmaíōn in Roma Invicta   
    Fantastic mod! I love that events aren't laggy at all on mobile and the strive for historical accuracy despite the game's limitations *chefs kiss* Also this is the only mod that has a working music for me for some reason.
     
    I did encounter the 49% bug though, but it was fixed after a few restart of the game (and make sure to select Game > Map > Roma > 5X, if the error occurs 😉.
  8. Love
    GheovgosGJ got a reaction from Basileía Rhōmaíōn in Roma Invicta   
    Roma Invicta is a new mod based on the ancients scenarios made by @GheovgosGJ. I aim to be as accurate possible, investigating in the sources and I try to giving you a good and valid scenarios. I do this for the sake of History, it is for me a way to celebrate it. Quoting Thucydides, "(The History is) A possession forever, rather than a piece to enjoy at the moment" (Stories, 22, 4)
    The mod contains:
    New historical civs (1100+ civs) New provinces in Greece and Turkey, Italy, Swis, France, Hiberia, around the Balck Sea. I added 120 about. New Cities and renamed some vanilla cities (f.e.Baghdad is now Babylon, Istanbul is Byzantium, and so others) New 11 government types (Poleis, Persian Satrapy, Empire, Italic Tribe, Iberian Tribe, Celtic Tribe, Barbarian Kingdom, S.P.Q.R., Pharaonic Kingdom, Military Anarchy and Beduins) New 150+ historical leaders New formable Civilizations (Carthaginian Empire, Roman Republic, Spartan Empire, Athenian Empire, Theban Empire, Empire of the Argives, Macedonian Empire, Gallic Empire, Celtiberian  Empire, Holy Carthaginian Empire, Etrurian Empire, Epirus Empire and much more!). A lot of new Historical Scenarios (see below!) New Ages Olympic Games (Available only for Athens in PersianWar lite scenario and What if.. Alexander) and Senate System (see below) New Music New Sounds New wonders (Cnosso's Labyrinth, Babel Tower, Ishtar Gate, Ziqqurat, Colosseum, Sphinx, Olympic Stadium) Terrains buffs and bonus now are modified: take care of the grounds! New Background (Thanks to AoC2 Modding TR and Addon+ Creators for giving me permission to use their background!) HOW SENATE WORKS?
    In Mare Nostrum Scenario, Carthago Delenda Est, De Bellum Iugurthinum, 100BC I implemented Senate for Roman Republic. There are 2 factions, Optimates (a kind of right-wing) and Populares (a kind of left-wing). Each give you benefits: Optimates Improve your money and Economy but make you lose Happiness. Populares instead improve your happines and movements points, but make you lose money and economy. So, you'll try to be balanced. WARNINGS! If you support too many times each side, a civil war will broke out! Instead, if you try to change government types to Empire, there will be opponents and you must fight civil war (it needs some bugfixes but works). So, how became an Empire? 
    You must follow these points: have more than 300 provinces (it changes depending on the scenario! More provinces has Roman Republic, more you need to become an Empire); have more than 90+ happiness in your civ; have more than 50'000 money and have more than 1000 soldiers in Rome. If you respect these points (not necessarily in order) you'll become Princeps!
    At moment, I'M NOT WORKING AT PROJECT. I'm BUSY and I can't do much. But I listen every suggestions, MAYBE in future I can do another update. If you want to share your scenario/civs, just send it to me. I'll add in package (IF it's historically correct, I'll control) and I'll give you all credits for that scenarios/civs. So:
    I'll consider all suggestions for Scenario, Leader, Civs or formable civs. I'll try to add here! Be free to suggest anything!
    The most of the flags, music, sounds ARE NOT MINE. I taken by r/vexillology or other sites that share flags. If the creators of these flags\songs\sounds dont want to see their flags here, I'll remove them.
    Give me Feedback!

    IMPORTANT HISTORICAL NOTES
    Roman Republic was founded in 509BC and had as territories only Rome province. I wanted to add more provinces in formable Roman Republic to make more challenging (available for Roman Kingdom) Carthaginian Empire, Celtiberian Empire, Spartan Empire, Athenian Empire, Theban Empire, Empire of the Argives never existed. Misia , Egypt and Lydia were under Persian Control, but i wanted to make them as vassal, so Persian Empire don't be too strong. We don't know exactly when Trojan War was fought: someone says in 1250 BCE, others in 1180BCE. I choose 1250BCE due to there were great Kingdoms like Hittities and Assyrians. However, there wil be historical mistakes in Central Asia and India, I have tried to be as precise as possible. Etruscan and Phoenicians WERE NOT a single state, they were similar to Greek poleis. I wanted to make them as single state due to their history is different from Greeks. Third Punic War was fought in 149 BC, but I had to move in 150 BC. South India was made up of a lot of Civilizations during Maurya Empire. Out of necessity I reduced them. Italy in second Triumvirate (Octavian, Mark Antony and Lepidus) was shared indiscriminately by them, but, to balance it, I added some provinces of Italy to Octavian (otherwise it would have been too weak). Roman Empire was divided in 395.
    PC: Download Manual
    Android: Download Vanilla BG | Download HQ BG | Download Roma Invicta + Ple2 Package (All-In-One)
    (If android version stuck on loading, just restart it!)

    This is also a tribute to my classical learnings: Covid stolen my last school years. I will never be able to give a worthy farewell to my school, teachers and friends. Everyone has improved me everyday. Thanks.
     
     

    Persian War Scenario - Description
    In 499 BC, Darius I decided to expand his Empire. After the legacy of the reign of Cyrus the Greater, he tried to subdue Ionic colonies. All Poleis gave up to the Empire, except Myletus. This colony received army by athens, but they were defeated. Darius decided to continue his campaign and conquer Greece. But he had bad surprises. First Scenario, be kind
    Civilization suggested: Athens
    Events available only to Athens and few to Persian Empire.





    Poleis Scenario - Description
    This Scenario is located in 450 BC, in full splendor of Greek Culture. There are the most important greek colonies, as Akragas, Tarentum, Emporion. I added too some italic tribes like Sanniti or Siculi.
    Civilization suggested: whatever
    There are no events, its just scenario.

     
    499 BC - Description
    This is full World for Persian War scenario: there are the no events, but diplomacy is the same.
    Civilization suggested: Carthage, Arverni, Helvetii, Roman Republic, Macedony, Neri's tribe, Sparta, Athens, Argos, Thebe
    They have formable civs!

    Peloponnesian War - Description
    After victory on Persian Empire, Athens became strong: Pericles led Athen to great glory. He formed Delios-Attic league to control Egean Sea. Sparta formed own leage and tried to oppose diplomatically Athens, but it was a climax of disputes, until 431BC, when war broke out. Thucydides said: "Of course this was the greatest upheaval that ever occurred among the Greeks and for a part of the barbarians and, so to speak, also for most men"
    Civilization suggested: Sparta (it has events!)

    Rise of Alexander - Description
    Alexander became King of Macedony early and everyone didn't trust him for his inexperience. He showed them they wrong.
    Civilization suggested: Macedony (it has events!)

     
    What if.. Alexander wasn't dead early? - Description
    This is an alternative scenario about Alexander: the events are based on my fantasy. There is Olympic Games.
     
    Civilization suggested: Macedonian Empire (it has events!)


     
    Trojan War - Description
    The Trojan War is told in Iliad, an ancient and important poem made by Homer. I wanted import that poem in this game: I tried to add every book and tell Trojan War in an alternative way.

    Civilization suggested: Mirmidoni (it has events!)
     
     (See below the others scenario)
  9. Love
    GheovgosGJ reacted to Diego in Roma Invicta   
    Hey, we could colaborate on making a good ancient mod, whaddya think
  10. Like
  11. Love
    GheovgosGJ reacted to Jlnsbt in Roma Invicta   
    i love you man, your mod is excellent
  12. Like
    GheovgosGJ got a reaction from Jlnsbt in Roma Invicta   
    Are you android or pc user? If you are on android, just install one of the linked file. If you are on PC, you must unzip the package and put every file from RomaInvicta/zip to Steam/AoC2. I suggest you to a backup first
  13. Love
    GheovgosGJ reacted to Commieslav in Roma Invicta   
    Yep, it is vanilla. I tried restarting it now and it loaded 😄
  14. Like
    GheovgosGJ got a reaction from Typhoon_HB in Roma Invicta   
    Roma Invicta is a new mod based on the ancients scenarios made by @GheovgosGJ. I aim to be as accurate possible, investigating in the sources and I try to giving you a good and valid scenarios. I do this for the sake of History, it is for me a way to celebrate it. Quoting Thucydides, "(The History is) A possession forever, rather than a piece to enjoy at the moment" (Stories, 22, 4)
    The mod contains:
    New historical civs (1100+ civs) New provinces in Greece and Turkey, Italy, Swis, France, Hiberia, around the Balck Sea. I added 120 about. New Cities and renamed some vanilla cities (f.e.Baghdad is now Babylon, Istanbul is Byzantium, and so others) New 11 government types (Poleis, Persian Satrapy, Empire, Italic Tribe, Iberian Tribe, Celtic Tribe, Barbarian Kingdom, S.P.Q.R., Pharaonic Kingdom, Military Anarchy and Beduins) New 150+ historical leaders New formable Civilizations (Carthaginian Empire, Roman Republic, Spartan Empire, Athenian Empire, Theban Empire, Empire of the Argives, Macedonian Empire, Gallic Empire, Celtiberian  Empire, Holy Carthaginian Empire, Etrurian Empire, Epirus Empire and much more!). A lot of new Historical Scenarios (see below!) New Ages Olympic Games (Available only for Athens in PersianWar lite scenario and What if.. Alexander) and Senate System (see below) New Music New Sounds New wonders (Cnosso's Labyrinth, Babel Tower, Ishtar Gate, Ziqqurat, Colosseum, Sphinx, Olympic Stadium) Terrains buffs and bonus now are modified: take care of the grounds! New Background (Thanks to AoC2 Modding TR and Addon+ Creators for giving me permission to use their background!) HOW SENATE WORKS?
    In Mare Nostrum Scenario, Carthago Delenda Est, De Bellum Iugurthinum, 100BC I implemented Senate for Roman Republic. There are 2 factions, Optimates (a kind of right-wing) and Populares (a kind of left-wing). Each give you benefits: Optimates Improve your money and Economy but make you lose Happiness. Populares instead improve your happines and movements points, but make you lose money and economy. So, you'll try to be balanced. WARNINGS! If you support too many times each side, a civil war will broke out! Instead, if you try to change government types to Empire, there will be opponents and you must fight civil war (it needs some bugfixes but works). So, how became an Empire? 
    You must follow these points: have more than 300 provinces (it changes depending on the scenario! More provinces has Roman Republic, more you need to become an Empire); have more than 90+ happiness in your civ; have more than 50'000 money and have more than 1000 soldiers in Rome. If you respect these points (not necessarily in order) you'll become Princeps!
    At moment, I'M NOT WORKING AT PROJECT. I'm BUSY and I can't do much. But I listen every suggestions, MAYBE in future I can do another update. If you want to share your scenario/civs, just send it to me. I'll add in package (IF it's historically correct, I'll control) and I'll give you all credits for that scenarios/civs. So:
    I'll consider all suggestions for Scenario, Leader, Civs or formable civs. I'll try to add here! Be free to suggest anything!
    The most of the flags, music, sounds ARE NOT MINE. I taken by r/vexillology or other sites that share flags. If the creators of these flags\songs\sounds dont want to see their flags here, I'll remove them.
    Give me Feedback!

    IMPORTANT HISTORICAL NOTES
    Roman Republic was founded in 509BC and had as territories only Rome province. I wanted to add more provinces in formable Roman Republic to make more challenging (available for Roman Kingdom) Carthaginian Empire, Celtiberian Empire, Spartan Empire, Athenian Empire, Theban Empire, Empire of the Argives never existed. Misia , Egypt and Lydia were under Persian Control, but i wanted to make them as vassal, so Persian Empire don't be too strong. We don't know exactly when Trojan War was fought: someone says in 1250 BCE, others in 1180BCE. I choose 1250BCE due to there were great Kingdoms like Hittities and Assyrians. However, there wil be historical mistakes in Central Asia and India, I have tried to be as precise as possible. Etruscan and Phoenicians WERE NOT a single state, they were similar to Greek poleis. I wanted to make them as single state due to their history is different from Greeks. Third Punic War was fought in 149 BC, but I had to move in 150 BC. South India was made up of a lot of Civilizations during Maurya Empire. Out of necessity I reduced them. Italy in second Triumvirate (Octavian, Mark Antony and Lepidus) was shared indiscriminately by them, but, to balance it, I added some provinces of Italy to Octavian (otherwise it would have been too weak). Roman Empire was divided in 395.
    PC: Download Manual
    Android: Download Vanilla BG | Download HQ BG | Download Roma Invicta + Ple2 Package (All-In-One)
    (If android version stuck on loading, just restart it!)

    This is also a tribute to my classical learnings: Covid stolen my last school years. I will never be able to give a worthy farewell to my school, teachers and friends. Everyone has improved me everyday. Thanks.
     
     

    Persian War Scenario - Description
    In 499 BC, Darius I decided to expand his Empire. After the legacy of the reign of Cyrus the Greater, he tried to subdue Ionic colonies. All Poleis gave up to the Empire, except Myletus. This colony received army by athens, but they were defeated. Darius decided to continue his campaign and conquer Greece. But he had bad surprises. First Scenario, be kind
    Civilization suggested: Athens
    Events available only to Athens and few to Persian Empire.





    Poleis Scenario - Description
    This Scenario is located in 450 BC, in full splendor of Greek Culture. There are the most important greek colonies, as Akragas, Tarentum, Emporion. I added too some italic tribes like Sanniti or Siculi.
    Civilization suggested: whatever
    There are no events, its just scenario.

     
    499 BC - Description
    This is full World for Persian War scenario: there are the no events, but diplomacy is the same.
    Civilization suggested: Carthage, Arverni, Helvetii, Roman Republic, Macedony, Neri's tribe, Sparta, Athens, Argos, Thebe
    They have formable civs!

    Peloponnesian War - Description
    After victory on Persian Empire, Athens became strong: Pericles led Athen to great glory. He formed Delios-Attic league to control Egean Sea. Sparta formed own leage and tried to oppose diplomatically Athens, but it was a climax of disputes, until 431BC, when war broke out. Thucydides said: "Of course this was the greatest upheaval that ever occurred among the Greeks and for a part of the barbarians and, so to speak, also for most men"
    Civilization suggested: Sparta (it has events!)

    Rise of Alexander - Description
    Alexander became King of Macedony early and everyone didn't trust him for his inexperience. He showed them they wrong.
    Civilization suggested: Macedony (it has events!)

     
    What if.. Alexander wasn't dead early? - Description
    This is an alternative scenario about Alexander: the events are based on my fantasy. There is Olympic Games.
     
    Civilization suggested: Macedonian Empire (it has events!)


     
    Trojan War - Description
    The Trojan War is told in Iliad, an ancient and important poem made by Homer. I wanted import that poem in this game: I tried to add every book and tell Trojan War in an alternative way.

    Civilization suggested: Mirmidoni (it has events!)
     
     (See below the others scenario)
  15. Like
    GheovgosGJ got a reaction from guacamole IS glue in Roma Invicta   
    I'm happy to announce new repackage with the amazing modder @PLe2! With his permission, I made a new repackage for android users: it contains Roma Invicta HQ mod + all scenarios, ideologies, ages, civs and formable civs of Medevial Scenario made by @PLe2. See main post for download!
    Just one note: some ideologies went into conflict each other, so some are bugged in Medieval Scenarios (you can fix it going to scenario editor).
     
  16. Like
    GheovgosGJ got a reaction from guacamole IS glue in Roma Invicta   
    Just some fixes: some provinces were disconnected, rebalanced all new provinces (the growth rate there were too high), added and fixed some formable civs
  17. Love
    GheovgosGJ reacted to dort in Tempus Antiquus: A Map for Ancient Times   
    150!
     
  18. Love
    GheovgosGJ reacted to NotSoAmerican in Imperator Rome Mod   
    Imperator Rome Mod
                                                                                     Have you ever wanted to play Imperator: Rome in Age of Civilizations? Well now you can!
    The Mod should include: Every Imperator Rome nation kinda, Ideologies, and over 7000 Provinces (hopefully, since the map is kinda sorta blurry)
    Hey guys just wanted to start back since I have no reason not too since, well, quarantine, so i have begun work on this but i am using the old map so 300+ Provinces are still there
    Pictures: 

  19. Dislike
    GheovgosGJ reacted to Łukasz Jakowski in THE PEOPLE DESERVE IT!   
    Next update should be AoC3(RTS).
  20. Love
    GheovgosGJ got a reaction from Tinu2048 in Roma Invicta   
    New small and quick update on bugfixes (2.1)
  21. Love
    GheovgosGJ reacted to dort in Tempus Antiquus: A Map for Ancient Times   
    I will
  22. Like
    GheovgosGJ got a reaction from dort in Tempus Antiquus: A Map for Ancient Times   
    Keep going! I'm curios of your work
  23. Love
    GheovgosGJ reacted to dort in Tempus Antiquus: A Map for Ancient Times   
    Ancient Tales of the Earth
    -A Lot of Scenarios

    -Large Amount of Provinces

    -New Civilizations

    and etc.

    I will release a beta when there are at least 300 provinces.

    -If you want to contribute dört#8315 is my discord.

    I will send the progress of the map in comments below
  24. Like
    GheovgosGJ reacted to Roff in THE PEOPLE DESERVE IT!   
    +1
     
    I have a couple of suggestions if Lucas updates the game... I would suggest that, add categories for armies... like navy, armed forces and air force. But certain army will only be available when a civilization reaches a certain technology point, or better if the game/turns reaches a certain era. The earlier eras will have classical warriors, then when the age of exploration come, navy will be opened, then age of industrialization opens the air force, the classical warriors will be converted to armed forces.
    Also add a new army system, training, efficiency points and conscripting system. The conscription will be the same but you can decide if you want to train your already existing army.
    The longer the training the higher the efficiency of the army will be. Higher efficiency army will have higher chance to win over lower efficiency army and will suffer lower casualties, if a higher efficiency army attacks a defensive army with low efficiency, the attacking army even if they are outnumbered against a defending army will have a higher chance to win a battle. Higher efficiency army will also have greater chance of winning when defending an attack. At peace times, when you train a certain army, the efficiency gain will be lower per turn and if the country is at war the efficiency gain will be higher per turn. You can train an already trained army only if they are on your territory. The maximum efficiency point will be 10.00. Or could be higher, Lucas can decide.
    When you recruited an army, they will have a default efficiency depending on the average development of the country.
    Current recruited armies can improve their efficiency in three different ways,
    1. Training - training your certain number of troops depending on how many turns you want increases their efficiency.
    2. Winning battles - when a set of troops won a battle, their efficiency increase.
    3. Increasing technology - when your country increases it's technology points, the efficiency of your whole army increase.
    When two armies are combined with different efficiency, their efficiency will be balanced out. For example, if your other army have 5.00 efficiency and the other troop only have 3.00, the resulting efficiency of the combined army will be 4.00 and if you divide that combined army into smaller troops, their current efficiency will be retained. 
    Army can still be recruited in any provinces but after the conscription you must choose specifically what kind of army they can be. How many troops you want to be a navy, armed force or air force. Or if you only want them to be any specific kind of army. Depends on you.
    Armed forces can only move on land, they can be recruited if the country reached industrial era and having 0.9 tech(depends on lucas). Armed forces act as close as a classic army troop of the current aoc2 but they can only move on land. They can however move on the sea if they are moved along side with the navy or airforce. Every 10 navy or air force can move 100 armed forces(depends on lucas). They can only attack on land. They can attack Naval fleet if they are on a coastal province near an enemy naval fleet or if they are carried by your navy. They can cause casualties on an enemy airforce if they have higher efficiency.
    Navy will be available if the country reached age of exploration era and having 0.6 tech. The navy will cost lower money when deployed on the sea near your port. the far they are from your port, the more they cost. And they can only move at the sea, they can only enter a land on a province that have a port or naval outpost. You can only recruit a navy if you have a port, and naval outpost anywhere in your country. You can only built a navy outpost if you have a port on that province. A navy can only attack on the sea, they can attack other naval troops. They can cause casualties against an air force if they have a higher efficiency, they can attack armed forces only if an armed forces is on a coastal province.
    Air force can be recruited when a civilization reached industrial era and atleast having 0.9 tech(depends on lucas). They can only be placed at provinces with airstrips and air force quarters. When the air force is moving, it can pass more than one province depending on their efficiency. When they are aginst a naval troop or armed forces, they can attack them while still moving and without getting casualties if they have higher efficiency than them. Only if the naval or armed forces army have higher efficiency can cause casualties on a moving or attacking air force troop. 
    Any kind of army could be converted to a different kind of army. 
    Also, please buff the production and income gain of the workshops, the growth rate of farms and the cost reduction of supply camps and armoury.
    Also, add more mechanics on alliances, formable alliances and default alliances, and associations. Germany, Italy, Hungary, Austria, etc, should be allowed to form the Axis if they have +50 opinion on any 2 members of the axis.
    Associations should also enter the system too. Default associations like EU, NATO, ASEAN, Arab League. Associations will be different on alliances. Countries that are members of the same association will have lower chance to declare war on each other, no matter what are their opinions on each other. Peaceful associations prevents war, Aggressive associations creates war against its enemies and Economic associations focuses on trade. Countries inside an association doesn't necessarily have to be allies or have high opinions on each other. A country can be a member of many associations. If an association reached more than 5 members, the association can have more than 1 founding country. 
    Countries who wanted to join an association should have to interact with the founding country and request association membership.
    Trade, Factories and Resources should also enter the game. Any country can organize a trade partnership with any country, they are just basically exchange money and resources. Resources will dictate the development. Resources increase the development of a country, but it will deplete over time and it is expendable just like money. Higher technology and economy increases resource production. Resource uses will be different. Resources will contribute to the population growth within a province and the default efficiency of your recruited army. Resources is depletes depending on how many population are there on a province. Farms, Factories and Workshops will increase resources production as well as income production. Like money, Resource Production should be higher than Resource Depletion. You can use money to buy more resources on a province and selling resources could give you more money, investing on a province also increases Resource Production. Conscripting and Training armies will cost Resources too. Factories will just act as a farm but with higher income production, resource production and growth rate.
    I have many ideas, but I will wait for your responses to this guys.
    You can add any ideas on this like also thank you.
     
  25. Like
    GheovgosGJ got a reaction from Tinu2048 in THE PEOPLE DESERVE IT!   
    Age of Revolution
    (Just kidding, I hope he hears us)
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