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Age of History Games


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Everything posted by HistoryFan

  1. i did get a scenario on here but it said error, but i did it a second time with 2 of same scenarios but it worked! weird idk how it worked!
  2. So you want people to say its realistic, because they say no for not being realistic... so i actually agree with diamonddude5! ur the one that will go away. (im not offended or mad or anything like that!)
  3. how bout i make twitter account and i will send it to you.
  4. also how do you fix this? it said: Exception in thread "LWJGL Application" java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 (its not on this, i just need help how to fix that!)
  5. nice, i wonder what europe will look like lol. it might take so long to conquer countries.
  6. I'm sorry, but what it gave me was not one of ur examples. its one you not showed, it said File not found: map\Cyprus\config.json! but idk what to change in it when i copy another config.json into the folder.
  7. also, this map breaks the game, like even if i get rid of it, its locked the game and kicked me out of game still! That leaves me no choice but to uninstall the game and made me install it again if i want to, but ruins all the scenarios i made! i think this make is broken and its like some sort of virus for the aoc2 game and locks the game away and kicks me out when i go to use the game!
  8. i wish and i dont wish that is actually the game map, not the background because it looks fun at first, but when you play it, sometimes, there will be things that will make it depressing and boring really quick when you try it out!
  9. maybe you can make balkans or something like that, with lots of provinces, kinda like what you did with cyprus, but with other countries too!
  10. i can't find the file for Update and i waited for 5 minutes letting file explorer find the file, and nothing is for aoc2, is there a download link i need to do this?
  11. everything worked for me but for some odd reason the control province worked only once at one of the scenarios im making... idk how that worked!
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