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Age of History Games

Mausy

Baron
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  1. Like
    Mausy got a reaction from CyclistSteve in Thicc Australia   
    Okay,now this is thicc

  2. Love
    Mausy reacted to Adx97 in Population, immigration, emigration, happiness   
    POPULATION 
     
    Nation 
    First fix nation population. How can Russia has more population than China. Nation population suppose to be realistic. 
     
    Building 
    Hospital - increase disease resistance 
    School - for non adult 
    Barracks - recruit army
    Research facilities - for researcher
    Change library to research facilities 
     
    Population that are not just a number 
    Add adult (18-60), non-adult (0-17) and retired (60^) pop. 
    Add Life expectancy - old pop that reach certain age die. 
    Life expectancy increase base on technology. [ New technology - healthcare ] from 60-100.
    Disease decrease life expectancy by few years depend on disease. 
    Each turn baby born base on growth rate. When they reach age 7 they automatically put in school (if a province have one) until they reach age 17. When they become adult they go to industry or research facility. 
     
    Population type 
    Adult - can be recruited as army, can work (workshop (economy) and research facility ( research) 
    Retired - cannot be recruited as army. Not all can work, if they can it only give small economy output. 
    Non-adult (Children and teenager) - cannot work and be recruited as army. They need to go to school. Each province need to build school so when they become adult it will increase economy and research. Province that that doesn't have school produce no research when they become adult and if you build 
     
    Army
    Only adult can be recruited. 
    Province that doesn't have barracks can recruit army but it has -20% attack and defense because you not recruiting a soldier but a normal civilian. It also have -20% cost and upkeep. 
    Army cannot be recruited if there are no adult in a province. 
     
    Devastation 
    Reduce growth rate, Immigration and increase emigration. 
    When army battle in a province it increase devastation by 2%.
    Plunder increase devastation by 20%
    Horde can massacre population - kill 50% of a province pop and increase devastation by 50%. 10 years cooldown. 
    100% devastation have no growth rate and  have 100% emigration, damaged buildings (can be repaired).
     
    Immigration 
    Each capital have immigration attraction except tribe and horde. 
    Immigration add pop base on emigration% of each province in a nation to capital every year. 
    New diplomacy - Immigration treaty 
    Immigration come from outside of your nation base on opinion of that nation.
    Emigration 
    Devastation increase emigration. 
    Disease increases emigration. 
     
    Growth rate
    Immigration increase growth rate. 
    If a province has no adult it decrease growth rate by 100%. Growth rate will increase slowly when the children become adult or when people immigrate. 
    Devastation decrease growth rate. 
     
    Work
    Only adult can work. 
    Workshop increase economy. 
    Research facility increase research. 
     
    Happiness 
    Happiness affect work and immigration. 
    -1% happiness = -1% economy and research = +1% emigration = +1% revolts risk (if you have other nation core on a province) 
     
    If this is too much or too complicated at least change happiness. Happiness barely do anything. The reasons why I suggest this is because recruiting army reduce population significantly and for this reason I don't recruit army in capital so I can focus on economy and research in capital. 
     
  3. Like
    Mausy got a reaction from Peterux in Hoi mod for Aoc2 No Longer Available   
    Holey krep!
    Det ees biig!
  4. Like
    Mausy got a reaction from Nighteye424 in Hidden AoC Civilization?!   
    I found British Ikea
     
  5. Haha
    Mausy got a reaction from Doyouknowdawae in Thicc Australia   
    Lmao, THICC

  6. Like
    Mausy got a reaction from PApaSpitler in Thicc Australia   
    Okay,now this is thicc

  7. Like
    Mausy reacted to Arksmech in Age of Fixing bugs   
    Likely trade accept % is always at 0, so you never know if the AI is likely to accept your trade or not. Internally it isn't at 0%, but the GUI will always show it at 0, no matter what. Also you can literally make countries declare war on an another country without giving them anything, and they'll accept the 100% of the times. Russia just declared war on you? No worries, just make every single bordering nation declare war on them.
  8. Like
    Mausy got a reaction from BrakeCoachStudios in Your Last Screenshot   
    Did this with Florence lol

  9. Like
    Mausy got a reaction from Ilovethisgame2 in Hidden AoC Civilization?!   
    I found British Ikea
     
  10. Dislike
    Mausy reacted to Beter Griffin in To The Greater Serbia! (Modern Day Story) (Finished)   
    L E B E N S A R I U M dont ban me
  11. Like
    Mausy got a reaction from goktug14 in To The Greater Serbia! (Modern Day Story) (Finished)   
    brandenburg 1440?
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