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Age of History Games

Valixor

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Everything posted by Valixor

  1. So AoC is now called Age of History, but it will remain Age of Civilizations to me. BTW, the ToR mod is still under development, but at a very slow rate, no ETA.
  2. Ravenfield map (mostly) complete (modern day scenario shown here), now time to make over 600 civilizations to fill in the bordergore that was medieval Ravenfield...
  3. The Ravenfield map is now complete, with 1890 provinces, of which roughly 1100 are in the Ravenfield region. Next, the province connections...
  4. For now, this is the final version of the T.O.R. mod, with hotfix included: https://drive.google.com/file/d/18ptLK3ulpRbviU86PevUwgHNRHudW1ZD/view?usp=sharing The Ravenfield map is still being developed, and now has over 1,100 provinces (~1,800 when complete). New civilizations and scenarios will be added to go with it.
  5. I've unfortunately lost interest in developing this mod any further. Any new scenarios that have been made between Beta 1.4.1 and now will be put into a final version, hopefully to be released on the 1st of July. I have however made huge progress on the Ravenfield map, it now has 760 provinces and I expect it to have around 1,100 in Ravenfield alone. If I can put together enough motivation to get through, this completed map, some scenarios and new civilizations to go with them will also be added, after the release of the final version.
  6. Odd, I'll look into this further. Also, what's up with that "On the Verge of War" logo there?
  7. The game-crashing bug seems to be caused by the custom continent package I forgot to add. The hotfix contains the custom continent package. Link to hotfix: https://drive.google.com/open?id=18ap1x4MLgeIA1Aa473KR6LD1ZZFr7vMd (place "map" folder in main folder) BETA 1.4.1 with included hotfix: https://drive.google.com/open?id=18qvYRSx1eJJrnK9kQmXua4ln7B1DGaxJ
  8. I'll look into reports of game-crashing bugs, and then move onto developing BETA 1.5.
  9. What other mods do you have? As stated near the download link, you should backup your game in case the mod causes the game to break.
  10. The servers broke again, so all of my posts related to Beta 1.4 disappeared. BETA 1.4 summary will be made when I feel like it. In short, some new scenarios (including 800, 540, Long Winter (WIP), Three-Year War, Fourth Tarcinine War, 3000 B.F.R. (WIP)), revised other scenarios, revised terrain types, and changed more editor civilizations to game civilizations. Beta 1.4 download link: https://drive.google.com/open?id=1n7gWD7STqukRVJm_I8EV1QW1upEQPmVy
  11. What is this "new editor" I'm seeing here? Could make my own maps more convenient to make. Also, nice map concept!
  12. Beta 1.4 teaser: Westrinia around 1760 B.F.R. The first cohesive kingdoms have started forming around the continent, forming what would become the Tarcinine states. There remains reams of territory still untamed and ruled by countless tribes. Who will be the first to unify Westrinia?
  13. Westrinia complete, there are now 1617 provinces.
  14. Beta 1.4 teaser: Eastern Draconian Islands, inhabited by Northerners and Rekovans, with very few native Draconians
  15. 1537 provinces done, 1.4 should come sometime next week
  16. 1479 provinces done, now on to filling the Eastern Lands with countries
  17. Year 1000 scenario world map
  18. BETA 1.3 update: - 18 new civilizations - 5 new formable civilizations - Conversion of some civilizations from editor to game civilizations - New government types for major empires (Imperial Core and Imperial Province) - 78 new provinces added to map (in Eastern Lands) - Added 1000 and 1300 scenarios - Revised Maegrus Era (435) scenario - Revised Draconian Invasion (1789) scenario Coming in BETA 1.4: - Finishing of Eastern Lands (part 2) - Conversion of all major states from editor to game civilizations - ACTUALLY coming now, revising
  19. Download link for backgrounds (I forgot to add them in the mod): https://drive.google.com/open?id=1QS4X7R8eCFgZUxLsFqMdVSyncHbXBbU_. Just put them in the map folder.
  20. Sorry for forgetting to add the background, I'll add it tomorrow in a separate file for the current version, and in the next update.
  21. BETA 1.2 update: - More fixing of scenarios - Beginning of conversion from editor to game civilizations - New terrain types (suburb and city) Coming in BETA 1.3: - Finishing of Eastern Lands (part 1) - Continuing conversion from editor to game civilizations - Revising of existing terrain types - Year 1000 and 1300 scenarios Download link updated.
  22. There are still some minor fixes and other things to do. I'll let you know when it's ready. The mod is now ready for review.
  23. BETA 1.1 update: Fixes to scenarios Added two new civilizations (Whitehaven Empire and Draconia) New scenario (Draconian Invasion, 1789)
  24. More gameplay photos from other scenarios.
  25. Some pictures to give you an idea of what the game looks like currently. The map background is temporary and will receive a major update after BETA 2.
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