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Dezi

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  1. Love
    Dezi got a reaction from Łukasz Jakowski in Map Editor - Add/Edit province in Age of Civilizations 2   
    Change type of Continent in Map Editor in the game of that province, surely it is Ocean and that’s the reason
  2. Like
    Dezi reacted to Checkmate in USA +provinces (WIP)   
    Wanted to make a usa states scenario with...more provinces (this will take a while) 😛
  3. Like
    Dezi reacted to Wersjon in Łukasz is god   
    Łukasz is god, that travels in time.
    change my mind
  4. Like
    Dezi reacted to InfusOH in super germany   
    glorious
     

  5. Haha
    Dezi reacted to Don_Colasanti in Having an ally who is stronger than you   
  6. Like
    Dezi reacted to Chexier in We all know the answer.   
  7. Confused
    Dezi reacted to Saphyr5 in That moment when hotdog   
    That moment when hotdog
  8. Like
    Dezi reacted to Basilio Paleologo in Roman Empire in Byzantine Empire   
    Viva el Imperio Romano de Oriente!
    The Byzantine Empire is a true Roman Empire.


    Nicea->Byzantium->Roma
  9. Like
    Dezi reacted to Reich in Age of Civilizations 2 | Addon 2.0 | Addon+ | Update 01.12.19   
    Addon 2.0
    Addon 2.0 is our new global modification, designed to revise the idea of the original, and significantly expand its potential, due to the excellent implementation.

    In modification you will find:

    • A huge number of new provinces on the original map.
    ◦ Over 50 global scenarios for each period of human statehood
    • New formable civilizations.
    ◦ New made background, in the style of a satellite map.
    • Gameplay edits designed to increase the tension of the game.
    ◦ Changed game interface.
    • 7 new types of governments
    ◦ Excellent atmospheric soundtrack
    • New world wonders



    The release is scheduled for 2020
    The our group

    Addon+ 1.4
    Addon+ is a global modification that adds interest to the game process (last version 1.4 - Final).
    Download (Windows):
    [ Google ; Yandex ; Mail ]
    Installation: Download the clean version of AoC II. Run the downloaded mod file, select the" Destination folder " location where the game is installed and click extract. If you have a licensed version of the game on steam, you do not need to change anything.
    This video shows the process of installing the mod on PC.


    Main innovations of update 1.4 Final
    ‣ Fixed bugs of previous update. Incorrect boundaries, poor elaboration, etc. were almost completely eliminated. 
    ‣ For one reason or another, some scenarios are cut, the rest are replaced with higher-quality analogues. 
    ‣ New and replaced scenarios: 1910, 1914, 1918, 1930, 1933, 1936, 1939, 1941, 1943, 1944, Late 1944, 1945, 1949, 1961, 1988, 1991, Red World, Another World, Kaiserreich (original), Modern World (Modern world without diplomacy and precise geopolitical situation), regions of Europe, Regions of North America, Regions of Central Asia. 
    * New, atmospheric soundtrack, consisting of 78 songs. 
    * The reference menu has been edited. 
    * Completely redesigned from scratch formed States. 
    * Replaced some of the sounds. 
    * 10 new provinces on the map "Earth+". 
    * Changed some color palettes, these include Modern World, Modern Day, The New Order, Kaiserreich. 
    * Translation has undergone significant changes, now it is more simple and generalized. 
    * Cut and rebalanced some ideologies. 
    * For further development and optimization removed all leaders. 
    * Small changes in UI. 
    * Map texture fixed in some places. 
    * New font.
    * AI in some scenarios, it can often change the ideology.
     
    Our group in VK
     
    Screenshots:



    You can find Android version in our group in VK

    Also check my new project:
     
     
     
     
  10. Like
    Dezi reacted to Jaggwagg in Futura Mod - A Futuristic Mod   
    ~ A mod that aims to bring the future into Age of Civilizations II !
     
    About:
    Futura is a total conversion mod that aims to bring the future into Age of Civilizations II. New scenarios, events, UI, music, and so much more has been added to Age of Civilizations II. Let the future be in your hands with this mod. Remember, this mod is realistic, and all features are based on today. However, this is based purely on political standpoints (obviously climate change and other drastic effects could or would have happened).
    Also, these scenarios might change based on current political standpoints. These scenarios are also based on the idea of no more global conflict in the future (which is the realistic option, but things can dramatically change).
    Keep in mind the supported scenarios are 2050, 2100, 2200, Machine War, and Machine War Aftermath. Any other scenarios might make the game crash or cause unexpected behavior.
     
    Download:
    It is important to backup your current Age of Civilizations II folder as this mod will change many files.
    AoC2 - Futura Mod - v0.2
    Mod DB Page
     
    Features:
    • 2050, 2100, 2200, Machine War, and Machine War Aftermath scenarios
    • United Nations
    • Completely new futuristic looking UI
    • New countries
    • Current and future canals (Panama, Suez, Kiel, Thia, and Mexico)
    • New music (all music by Kevin MacLeod)
    • New governments
    • New diseases
    • New ages
     
    Planned Features
    • New events and formable countries
    • Decision system
    • AI and nuclear warfare
    • More scenarios
     
    Images:
    2050 Scenario:

     
    2100 Scenario:

     
    2200 Scenario:

     
    Machine War Scenario:

     
    Machine War Aftermath Scenario:

     
  11. Like
    Dezi reacted to WUWU897 in "What if Napoleon Won" Mod - Read Description   
    So, This mod, like the title says, makes the What if Napoleon Won scenario. But you may notice some strange things, a few things have happened:
    America joined the side of Napoleon
    Sweden joined the side of Napoleon.
    You may notice other things, if you don't know why, tell me.
    Also, Napoleon, after the war, decided to invade the Ottomans, because he was "afraid" of them taking over after him.
    Napoleon decides to split up British India.
    If you want to know something, again, then tell me.
    Download Link: 1546021653374rozzoiqg.zip
    Just get the file in the .zip file and put it in your Scenario folder.
    ---New Update--- (new link above)
    Pictures will be below (idk what to call it, the comments?)
    -------NEW UPDATE (1.1.1)-------------
    Added some Events
    Added Balkan Wars
    Added American civil War (in 1949)
  12. Like
    Dezi reacted to Łukasz Jakowski in Map Editor - AoC2   
    Map Editor for Age of Civilizations II
     
    Download: http://ageofcivilizationsgame.com/DL/AoC2_MapEditor.zip


     
     
     
  13. Like
    Dezi reacted to ($Jake$) in Greater Europe Map v0.75 - DEMO out now   
    Yes, as said in the "Finished regions" I added  Prussia and Western Poland. I took some time off to work on the ATDF Project and to play around with the Map Editor aswell.
  14. Like
    Dezi reacted to ($Jake$) in Greater Europe Map v0.75 - DEMO out now   
    Welcome to the Greater Europe Map project. My long term goal is to have a Europe with a ton of provinces, because why have America, Africa and Asia, when you can have a hell of a lot of provinces in Europe?
    My main focus in this mod is to add a lot of provinces while still keeping country borders and local borders at least kind of accurate. For example, Ireland has it's 32 counties. 
    Right now the mod is in it's in-game stage, where I'm adding all of the provinces into the game.
    All of the resources added in this mod were created by me! The province map and the background map were both made by me.
    Here is the download link to the files needed:
    https://drive.google.com/drive/folders/15c5S6X6ohjgY4Bclc_PyF1FuytF-xGjW?usp=sharing
    You need to put these folders and file in:
    C://Program Files (x86)/Steam/steamapps/common/Age of Civilizations II/map
    (or wherever your aoc II folder is downloaded, you just drop them all in /map)
    It is still very buggy since I am doing the mod all by myself. If you know how you can fix a bug or have any tips, make sure to tell me!
    Current Version: 0.75
     

     
     

  15. Like
    Dezi reacted to Lucas L in Europe august 30 of 1939 scenario.   
    Hi, I did this scenario of Europe in august of 1939. It's the same map that World War II, but with some little changes:
    -Germany has conquered Austria and Czechoslovakia (Slovakia is a vassal state)
    -Francisco Franco is the leader of Spain.
    -Italy has conquered Albania.
    -Territories like Greenland, Svalvard and Franz Joseph Land are added in this scenario.
    -Defensive pacts: If you attack Luxembourg, Netherlands, Belgium, France or UK, these countries will attack you because of the defensive pacts (I didn't add Poland because the war against the allies didn't really begin after the the invasion of Poland and the allies didn't declaired war to the Soviet Union after they invaded Polonia)
    -Little changes like Andorra with France and UK in the alliance of the allies, the Dodecanese Archipelago for Italy and some changes in frontiers, like the Hungary-Slovakia frontier.
    About technology: all the civilizations have the standard technology level, 0,45.
    Update 25/03/2019:
    I am from android and I can't share the scenario with you until the Workshop comes, but I can give you some pictures:
    PICTURES:
    https://imageshack.us/i/plKYAg83p
    https://imageshack.us/i/po0N1pbip
    https://imageshack.us/i/plwLYRZJp
    https://imageshack.us/i/pnVroP79p
    https://imageshack.us/i/plpGiTQHp
    https://imageshack.us/i/pon1Mgs3p
    https://imageshack.us/i/poSetFEVp
    Release: waiting for Workshop...
    Thank you for reading!
  16. Like
    Dezi reacted to Shehab666 in History Retold - v0.12   
    The Most Ambitious Project of Age of Civilizations 2.
    Imagine Rewriting History, from all the way from 5000 BC, leading a tribe, to a gigantic mega superpower in the 1000s.
    See Civilizations rise and fall, force others into submission, on a grand scale.
    Each Civ has it's own story-line, that only expands into world domination, a tech victory or even, trying to create the modern day (if your boring) 

    Build 9
    NON-PLAYABLE!
    historyretold0.09.rar
     
     
     
     
     
    Current Build (Build 15)
    Balkans-Italy-Greece-Turkey
    History Retold Build 12.rar


    Planned
    More Formables Ability to become another Civ to do another Storyline The Rest of The Word Like this (duh.) Suggestions Below.    
    historyretold0.09.rar
  17. Like
    Dezi reacted to ITurkishmapping in Thirty Years War Scenario [WORK IN PROGRESS]   
    ok i will fix that thanks : )
  18. Like
    Dezi reacted to peca in Alternaive future of world 3099 starting date v2.0   
    As you can see,my very first scenario is updated.
    -Asia added
    -Middle East added
    -Fixed some bugs
    -Added new Nations
     
    1546094119761ntyvdnpf - 1.zip

  19. Like
    Dezi reacted to Boblik in Lovely Portraits Mod (In Development)   
    Daily Update #2: I've completed another 40 portraits, like yesterday. 360 left to finish.
  20. Like
    Dezi reacted to Malcev in The old gods (Alpha 01)   
    Thanks, I will add it
  21. Like
    Dezi reacted to TheFirstHi in The old gods (Alpha 01)   
    I have a couple suggestions on the Korean Peninsula:
     Goguryeo didn't exist until around 37BC  Instead there was a nation called Gojoseon Okjeo was to the east of Gojoseon and there was a country called Jin to the south with Dongye being much smaller The Mahan confederacy did not form until around 100 AD the land was owned by a country named JIn at the time Most of the land above Gojoseon and Okjeo were owned by the Horde tribes of Buyeo Here is the Wikipedia article that has a map of the are around 108 BC https://en.wikipedia.org/wiki/Gojoseon#Proto–Three_Kingdoms
    Would love to hear your thoughts on these differences.
    Edit: I know you said this is a work in progress and I forgot to say how good it looks so far and it looks like you put a lot of time and work into it! I look forward to seeing continued progress.
  22. Like
    Dezi reacted to Malcev in The old gods (Alpha 01)   
    A mod that adds antiquity 
    is in development

     

    〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️
    In my plans
    New rulers
    New ideologies
    Formed nations
    Redesigned interface
    Scenarios from 4000 to the fall of Rome
    Themed music
    Events
    〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️

     
    Currently only one playable scenario is available:


    [Download]
    mf300BC Alpha01.rar
    Installation
    Transfer the contents of the archive into the folder with the game
    Description
    177 civilizations. 77 of them are new.
    One new ideology - Roman Republic
    Several formed nations.
    Fully playable vanilla scenario
    Screenshots

     
  23. Like
  24. Like
    Dezi reacted to Wersjon in Who will win ?   
    Few peace treaties:
    Belgium was devided 66% for Denmark, 33% for Soviet Union
    Vienna(Austria) was devided 25% for Switzerland, 25% for Czechoslovakia,  25 for soviet russia,  one province for Yugoslavia, and Vienna

    Eastern Germany ( Bundesrepublik Deutschland ), and Netherlands were given to Soviet union, and some parts for czechoslovakia, but it exists!.

    Peace in italy ( BORDER GORE )

  25. Like
    Dezi reacted to Wersjon in Who will win ?   
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