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HUGO44400

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  1. Dislike
    HUGO44400 reacted to floraa in (FINISHED) Star Wars mod v.1.3   
    Is the game similar to garena free fire game?
  2. Like
    HUGO44400 reacted to Kittenhux in (WORK IN PROGRESS) Warhammer 40,000 Mod   
    The bug I described in earlier post is caused not by multiple neutral provinces but by "at war" condition, more precisely - by "NOT" condition. By some reasons, "at war" condition works under "AND" or "OR", but doesn't work under "NOT" condition. I had to remove that. Now I think how to make it so that it would not pop up while you at war.
  3. Sad
    HUGO44400 reacted to Chairman Baad in Addon 2.0 • Age of History II   
    Bruh.

  4. Love
    HUGO44400 reacted to Kittenhux in (WORK IN PROGRESS) Warhammer 40,000 Mod   
    I knew this would happen.
    The mod is still in development, and I made a LOT of events since my last post there, but I am currently engulfed in educational routine that hinder the development. Also I faced the new troubles with event redactor. For example, events work properly when you set it for colonizing one neutral province, but they don't work properly (i.e. they just pop out without any reason) when you set it for colonizing several neutral provinces. Also "controls provinces" option simply doesn't work, an event will pop up even if you don't control a province.
    I need a time to develop a way to fix it. Fortunately, my educational practice will finish soon, and I hope I would force myself to engulf in development of this mod.
  5. Love
    HUGO44400 reacted to Kittenhux in (FINISHED) Star Wars mod v.1.3   
    Hello there.




    Download Link (PC)
    Download Link (Android)
    Warning: if there are any issues with Android version, ask Aryan, not me, I work only with PC version.
    AoC2 Star Wars mod (v 1.3.1 - Wonders of the Galaxy Addon).zip  (PC)
    I present the mod you'd never seen like this before - the mod which will deliver you in the Galaxy Far Far Away and make you as a ruler of interstellar civilization of the Star Wars Universe!
    This mod was developed for 3 months: one week for the (most of) Galaxy map and the rest of all time for events. I wanted to create a mod as comperhensive as it possible for its fictional universe. I wanted to create a mod which would please not only casual AoC2 players but also potential Star Wars fans who may play this game. I studied Wookiepedia for hours to create a single events. I searched details to make it as accurate as it possible to the Star Wars canon, both Legendary and Disney Canon. It was a great work which would be sinful to not be shared.
    What's New:
    The Galaxy Far Far Away map containing 1039 provinces. Not everywhere, but I tried to make their borders organic to each other to make them less border-gorish. The borders were made in account with the history and astrographical division of the galaxy. Star Wars galaxy map has its own Continents and Regions packs. Continents are Galactic Rims, and Regions are... Regions and some notable sectors. New biomes for the alien worlds. One province = one planet. Most of them have very valueable bonuses and/or fines since most of them are extraterrestrial and hostile for the organic life (Molten Worlds, Toxic Worlds) or over-developed (Ecumenopolises and Forge Worlds). Just check my map on the Landscape mode... The worlds I couldn't find an information for their landscape have the Hill or Space Station biome. 300+ new, Editor-made Star Wars civilizations, from the all-known Republic and Empire to the minor species and factions probably only complete Star Wars nerds ever heard or read of. Some of these civilizations have different flags and names for different governments. 21 new ages scoping the period since 38000 BBY (Pre-Republican Era) till 500 ABY (end of Post-Imperial Age). "BBY" and "ABY" stands for "before/after the Battle of Yavin", if someone doesn't knows. 17 scenarios scoping (almost) complete history of the Star Wars galaxy since the foundation of the Republic 25,000 years before the film events till the Second Imperial Civil War 130 years after. Most of these scenarios have events with 225 pictures included. Most of them were borrowed from Wookiepedia and some from Stellaris. Some of scenarios have even "alternate history" events! 6 new government types (if you possess Addon+): Corporate, Stratocracy, Criminal Organization, Magocracy, Hive Mind, Machine Intelligence. Each of them has their own crown. 120+ new leaders and their portraits. Some of them have poritraits in Hearts of Iron IV-style. The most well-known leaders (such as Palpatine, Dooku or Darth Revan) have their linkages to Wikipedia. 28 new tracks to better immersion in the Star Wars atmosphere. New main theme. (1.3.1) "Wonders of the Galaxy" for notable locations featured in films, games (primarily Knights of the Old Republic) and in some universe lore. (1.3.1) New fonts.
  6. Love
    HUGO44400 got a reaction from Blaze123 in Age of Civilizations 2 | Addon 2.0 | ALIVE   
    a download link for the mod : https://drive.google.com/u/0/uc?id=1WBqLUdUh8jEcQiocnNLfwz7PF5aNpy0r&export=download
    (its in russians but you can change the language to english in the settings)
  7. Love
    HUGO44400 got a reaction from Kacper_2 in Age of Civilizations 2 | Addon 2.0 | ALIVE   
    a download link for the mod : https://drive.google.com/u/0/uc?id=1WBqLUdUh8jEcQiocnNLfwz7PF5aNpy0r&export=download
    (its in russians but you can change the language to english in the settings)
  8. Love
    HUGO44400 got a reaction from Houtmonin225 in Age of Civilizations 2 | Addon 2.0 | ALIVE   
    a download link for the mod : https://drive.google.com/u/0/uc?id=1WBqLUdUh8jEcQiocnNLfwz7PF5aNpy0r&export=download
    (its in russians but you can change the language to english in the settings)
  9. Like
    HUGO44400 reacted to Reich in Map Editor 2.0   
    Greetings to you, dear creators!
    I am happy to report that russian community present you an improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
    DOWNLOAD
    Installation: Download the archive attached to the post, unpack it to any folder and... start working! To launch the editor simply activate the file Age_of_Civilizations_Map_Editor.jar. You can find out how to delete all default provinces and create a map from scratch in the article attached below. this method also works with this editor.
     
    If you want to insert your existing map into the new version of the editor, just download this file, rename the file format to jar and move it to the folder with your editor, and then work in it through this file.
    We wish you a pleasant use and we hope that you'll appreciate our new editor

    Our VK group

    Editor in action:
     
     
     
  10. Love
    HUGO44400 reacted to Cameroon (saint) Emperor in Age of Civilizations 2 | Addon 2.0 | ALIVE   
    you're a god
  11. Love
    HUGO44400 got a reaction from Hydra in Age of Civilizations 2 | Addon 2.0 | ALIVE   
    a download link for the mod : https://drive.google.com/u/0/uc?id=1WBqLUdUh8jEcQiocnNLfwz7PF5aNpy0r&export=download
    (its in russians but you can change the language to english in the settings)
  12. Love
    HUGO44400 got a reaction from KillerBeeYes in Age of Civilizations 2 | Addon 2.0 | ALIVE   
    a download link for the mod : https://drive.google.com/u/0/uc?id=1WBqLUdUh8jEcQiocnNLfwz7PF5aNpy0r&export=download
    (its in russians but you can change the language to english in the settings)
  13. Love
    HUGO44400 got a reaction from Yad in Age of Civilizations 2 | Addon 2.0 | ALIVE   
    a download link for the mod : https://drive.google.com/u/0/uc?id=1WBqLUdUh8jEcQiocnNLfwz7PF5aNpy0r&export=download
    (its in russians but you can change the language to english in the settings)
  14. Like
    HUGO44400 got a reaction from RiZarck in Age of Civilizations 2 | Addon 2.0 | ALIVE   
    a download link for the mod : https://drive.google.com/u/0/uc?id=1WBqLUdUh8jEcQiocnNLfwz7PF5aNpy0r&export=download
    (its in russians but you can change the language to english in the settings)
  15. Love
    HUGO44400 got a reaction from Cameroon (saint) Emperor in Age of Civilizations 2 | Addon 2.0 | ALIVE   
    a download link for the mod : https://drive.google.com/u/0/uc?id=1WBqLUdUh8jEcQiocnNLfwz7PF5aNpy0r&export=download
    (its in russians but you can change the language to english in the settings)
  16. Like
    HUGO44400 reacted to Ilovethisgame2 in can anybody make auto assimilate mod   
    I want to almost completely assimilate them so I really need a mod like that 😛
  17. Like
    HUGO44400 reacted to Boblik in Button to assimilate all states   
    this has probably been said before but we NEED a button that can assimilate all states that can be assimilated. Because having to press the button who knows how many times nearly 30 turns gets annoying, really annoying. It's especially annoying when you annex a large country like Russia or China.
     

  18. Love
    HUGO44400 reacted to Kittenhux in (WORK IN PROGRESS) Warhammer 40,000 Mod   
    From the creator of the Star Wars mod...
    I'm making a mod which will deliver you in the grim darkness of the far future, where is only war -
    into the Warhammer 40,000 Universe!
    A mod where you can play as a mighty Chaos Lord... an awesome Ork Warboss... an ambitious T'au Ethereal... or as the Emperor of Mankind himself leading His Legions to conquer the galaxy!
    The alpha will be released in the end of 2021



    What's New:
    The map of Milky Way Galaxy of 41st millenium containing 4,982 provinces! 344 for Segmentum Solar, 1016 for Segmentum Obscurus, 395 for Segmentum Pacificus, 511 for Segmentum Tempestus, 1514 for Segmentum Ultima and rest of them for galactic fringes. First applied in Star Wars mod, organic bordering is applied to the most of the provinces. It was made to make borders look nicer. There is also a province size restriction: there are no provinces bigger than a certain cube of space (that's why you may see some gaps on the map). Systems were added as a concentric circles of provinces. There is also a couple of trinary systems! New biomes for the alien worlds that present in Star Wars mod plus 5 new biomes: Daemon World, Maiden World, Craftworld, Webway Gate, Space Hulk. One province = one planet (mostly). Most of them have very valueable bonuses and/or fines since most of them are extraterrestrial and hostile for the organic life (Molten Worlds, Toxic Worlds) or over-developed (Hive Worlds and Forge Worlds). Just check my map on the Landscape mode... The worlds I couldn't find an information for their landscape have the Hill (if aligned to the Imperium), Airless World (if unclassified) or Space Station biome (if it's just a sector). 400+ new, Editor-made civilizations including: 118 Imperium-aligned factions; 105 Chaos-aligned factions; 43 Ork factions; 28 Eldar factions; 31 Dark Eldar factions; 14 Tyranid & Genestealer factions; 30 Necron factions; 8 T'au-aligned factions; 31 minor xenos factions. 14 new Ages scoping the period since 8000 BC to 42000 AD plus War in Heaven set back 60 million years BC which sole purpose is to mark Necron leaders birth date. Initially, there would be only two scenarios: Warhammer 40,000 Civilizations from Homeworlds and 7th Edition set at the third quarter of the 41st millenium. Then here surely would be 8th Edition (set in the 42nd millenium), Great Crusade (set at the third quarter of the 30th millenium) and Horus Heresy (set at the beginning of 31st millenium). New government types borrowed from Addon+ but without governments which are useless in this universe (such as Liberalism, Syndicalism, Centrism, etc.) plus governments added in Star Wars mod: Corporate, Stratocracy, Magocracy, Hive Mind, Machine Intelligence. There are also 7 absolutely new governments: Decadent Hierarchy and 6 nomadic governments: Space Nomads, Caravaneers, Pirates, Order, Enclave, Commune. Almost 300 new leader portraits, both unique and generic, most of them are Hearts of Iron IV-styled and coloured depending on faction. For example, Chaos rulers have reddish background, while Orks have greenish one. New leaders were made for all new civilizations (except for Abhumans and minor xenos factions). 76 new tracks, both from Warhammer-related production and non-related but well-fitting to the the 40k universe. "Wonders" added to make finding important Imperial planets easier (not recommended if you are the professional fan or want the better feeling of Adiministratum official trying to find another Imperial world). New fonts stripped right from the 8th Edition codex. The mod will be released when I would consider "7th Edition" scenario to be rather interesting. There will be only a PC version, you are free to port the mod on Android.
    WARNING! Regions are broken in this mod. Please do not check the map in the Regions mode.
  19. Like
    HUGO44400 reacted to Kittenhux in (WORK IN PROGRESS) Warhammer 40,000 Mod   
    Hello there.
    I've ended adding galaxy features, and, by the way, I'm busy with making "Warhammer 40,000 Civilizations from Homeworlds" scenario. There are already 100 civilizations/factions for the single Imperium. And not all of them will be featured in this scenario: for example, Chaos or Genestealer cults with uncertain or previously occupied homeworld will be featured in "7th Edition" scenario which will be done after that.
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