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Age of Civilizations

Ciao Ciao

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  1. I was creating a map of Italy and I noticed a problem. The provinces I created have pratically no population and no economy. How can it be possible that Rome have 488 inhabitants and 300 of economy... even in the Middle Ages it was not so low. How can I fix this?
  2. Welllll, these are some of my ideas to improve the game: -better trade request: I was playing with Nazi Germany and I had all provinces of Greater German Reich exept for two siberian provinces owned by British Raj. I was the first in the leaderboard and Raj was 2th. I couldn't risk too much so I asked him to do a trade request: he gave me that 2 provinces and I would gave him 10.000.000 money. He refused.... I asked him another time with more of 10 million but he still refused. So I would like that trade request'll be better. For example with provinces trading. Also I've noticed that AI except for coalitions doesn't do trade request at all -Add a brush tool in the game, so we can select multiple provinces and build buildings/raise happiness/stability ecc in one time -Add a brush tool into scenario editor into relations so we can select a country and raise or decrease relations of multiple countries in one time -better wars: damn... how can it be possible that Pakistan conquers all of China.... or that Poland and Belgium can destroy Nazi Germany -select ideologies of our vassals when we create them -improve the importance of ideologies because sometimes it happens that third reich is friend with UK and France but is enemy with Italy, or that USA and URSS are friends -to add new editors like the goverment creator or to add suggested owners into a province instead to do it into AOC files because it's easier to make mistakes -better alliances: I've noticed that AI never makes alliances with 3 or more members. Also In the game you can't edit the name of your alliance (I think) -better colonies: as others have already said to give a name to your colonies like name of the nation + name of the region colonized like: Italian Guyana or Belgian South East Asia. Also to create a new tipe of vassal (the colony) -and lastly to add revolutionary risk into the scenario editor instead to set to 0% the level of happiness I hope you enjoyed at least one of these ideas and that at least one of these will be done. Sorry for mistakes
  3. If you want to create new wonders, like the actual world wonders (like Colosseum), you need a small image of the wonder, like 30x20 pixels. Put this image in Age of Civilizations II\map\Earth\wonders\images. After that go to the wonders folder and into the file called wonders.json. In that file copy the text of another wonder and replace the text with information of that wonder, for example: This is Taj Mahal Name: "Taj Mahal", x: 3042, y: 1274, SinceYear: 1632, UntilYear: 100000, Image: "taj_mahal.png", Wiki: "Taj_Mahal" And this is Colosseum (new) Name: "Colosseum", x: 2240, y: 1050, SinceYear: 70, UntilYear: 100000, Image: "colosseum.png", Wiki: "Colosseum" For the position you can help with cities' file, that is in Age of Civilizations II\map\Earth\cities
  4. Thanks so so much! Grazie!!!
  5. Thanks so much, could you do this also for 1200?
  6. Could someone send files of 1440 scenario and of 1200, because mine are damaged and when I load the game with they, it crashes at 99%
  7. In 9:01, when you conquer the new province, only a little part has been coloured, can we fix that?
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