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Dev

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  1. Like
    Dev got a reaction from Vactu in Bloody Europe II | New update   
    @trans-amur we are hungry for the next update 
  2. Like
    Dev got a reaction from Vactu in Bloody Europe II | New update   
    You are doing a good job pal
    Changing things in the game code
    Is the "real modding"
  3. Love
    Dev reacted to Trans-Amur in Bloody Europe II | New update   
    And, well, then, here only to the game developer (I could hardly add new technologies, and here new balance modes, although it is possible that in the future I can add)
  4. Love
    Dev reacted to Trans-Amur in Bloody Europe II | New update   
    Bloody Europe II - it's a mod with a huge map of Europe.

    In these mod is:

    -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces)
    -Large count of scenarios from ancient times to alternative future
    -New fonts and music
    -Plenty of new civilizations, form civs and union
    -You will see changes in the game code that will change the game significantly
    Actual version - 1.1.6

    What's added in version 1.1.6:
    - Now the maximum value of diplomatic points is 50.0
    - Change in the name of unions
    - Now the maximum ratio is 250, which increases the chance of forming a union and joining the alliance
    - Increased population losses during battles
    - Now when you hover over a province, you can find out more detailed information about it
    - Removed TEST from new technologies, now the effects for technologies are displayed normally
    - We have reduced the growth of the revolutionary risk, now the rebels do not appear so often
    - Now the happiness of the population in the occupied provinces depends more on the level of tax in the country
    - Fixed a bug with the right of passage of troops
    - Added a new icon to the game without replacing the old ones
    - Now the size of the country has a stronger effect on the action points
    - Now some modifiers have a stronger effect on the stability of the province
    - Changed some values in the game settings
    - Increased the cost of changing the ideology
    - Removed the restriction on increasing the cost of changing ideology if the state had more than 100 provinces
    - Increased the brightness of the text at the bottom of the screen in the game loading menu
    - The cost of forming a nation is now worth 10,000 coins
    - It turned out to add a trade zone editor
    - Change in localization
    - Now, when a vassal is released, troops in small numbers appear on his territory
    - Increased the growth of military fatigue by 10%
    - Now the investment is valid for 10 moves
    - Now happiness gives more stability
    - Fixed large population growth rates on the map
    - Fixed bugs in the regions on the map
    - Correction of the landscape on the map
    - Fixed some connections between provinces
    - Changed bonuses and debuffs to different levels of difficulty
    - Tribes have been strengthened
    - Changes in the" technological " attack of troops
    - Correction in the "dawn of the Ottoman Empire"scenario
    - Correction in the "Great War"scenario
    - Added more than 8,000 new lines of code and more than 40 new classes for the new mechanics (WIP)
    - Minor fixes
    We hope you enjoy it!

    Here you can download the new version

    PC:

    Google - https://drive.google.com/file/d/165y1_V3yM75sIocHz0s1dyoEVTtcVN8Y/view?usp=sharing

    Android:

    Google - https://drive.google.com/file/d/1OFreTNjL-OIoivcpXSaxTna2yknuzZMz/view?usp=sharing
    Installation:
    PC 

    Installation instructions for the mod:

    move the folder from the archive to the desktop. To start the game, go to the folder and run Bloody_Europe II.jar (there are changes to the game code on the jar).

    Android

    1.Download and run the file;

    2. Install as normal game;

    3. (Recommended) Delete the game cache if another mod or original game is present on the device;

    4. Start the game (if the game freezes at 49% load, then turn off the game and start again).

  5. Like
    Dev reacted to Trans-Amur in Bloody Europe II | New update   
    This is part of the game, and removing it is somehow stupid (in version 1.1.4, the cost is already reduced by 20% of the vanilla cost), I would generally update the assimilation mechanic, to a more realistic assimilation mechanic. In order for the population not to assimilate so quickly, in the real world, in order for the population to completely pass into your culture, it takes a very large amount of time, and in aos it is a maximum of 100 moves, or about 3-6 years. I would like to make this process take over a decade! But then it will be necessary to change the game on a larger scale, including the call of troops in an unassimilated province, rebels, and much more ...
  6. Like
    Dev got a reaction from Aldebaran in Bloody Europe II | New update   
    You are doing a good job pal
    Changing things in the game code
    Is the "real modding"
  7. Like
    Dev reacted to Lipark Japanese modder in Bloody Europe II | New update   
    @Trans-Amurdid you try my advice?
  8. Like
    Dev got a reaction from Basileía Rhōmaíōn in Bloody Europe II | New update   
    @trans-amur we are hungry for the next update 
  9. Like
    Dev got a reaction from Lipark Japanese modder in Bloody Europe II | New update   
    @trans-amur we are hungry for the next update 
  10. Like
    Dev reacted to Poland_in_1939 in Bloody Europe II | New update   
    Thats actually a great idea, but its propably very hard too do
  11. Love
    Dev got a reaction from Basileía Rhōmaíōn in Bloody Europe II | New update   
    Cant wait for the next update
    Great job @Trans-Amur you are one the best modder of the aoh2 community 
  12. Like
  13. Love
    Dev reacted to Trans-Amur in Bloody Europe II | New update   
    new update of the mod!!
  14. Haha
    Dev reacted to Poland_in_1939 in Bloody Europe II | New update   
    I found a bug, i attacked Austria in 1905 as Poland and they capitulated to to rebels and i vassalized the Austria. But the rebels just got more and more soldiers, i traded every country to be at war with those rebels, those two rebels formed a alliance and everytime anyone attacked those provinces the rebels just attack any province and they make Austria Capitulate again lmao
  15. Haha
    Dev got a reaction from German Conqueror in Age of Anime 1.5 MOD (NEW UPDATE)   
    When the anime is sus!!!!
  16. Dislike
    Dev reacted to idiot in Addon 2.0 • Age of History II   
    I know u have bad eye sight soo i wont make fun of you anyway u can
  17. Dislike
    Dev reacted to idiot in ANNOUNCEMENT FROM CHAIRMAN BAAD! (NOT ABOUT TCBC)   
    Use mouse
  18. Dislike
    Dev reacted to idiot in ANNOUNCEMENT FROM CHAIRMAN BAAD! (NOT ABOUT TCBC)   
    instal an mod that has it
  19. Dislike
    Dev got a reaction from idiot in ANNOUNCEMENT FROM CHAIRMAN BAAD! (NOT ABOUT TCBC)   
    Lmao
  20. Dislike
    Dev got a reaction from idiot in ANNOUNCEMENT FROM CHAIRMAN BAAD! (NOT ABOUT TCBC)   
    Give me more likes
    Dont dislike
  21. Like
    Dev reacted to Trans-Amur in Bloody Europe II | New update   
    Planned tomorrow
  22. Like
    Dev reacted to Trans-Amur in Bloody Europe II | New update   
    If the script comes out very high quality and if it has few errors, then there are chances that I will add to the mod.
  23. Like
    Dev reacted to Trans-Amur in Bloody Europe II | New update   
    you need to open it with java, if not, then install it. As I understand you have Java, you need to reinstall it. From the downloaded archive, you need to transfer the whole folder to any place, you do not need to replace the files with the original game.
  24. Like
    Dev reacted to Poland_in_1939 in Bloody Europe II | New update   
    On pc? open it from folder files
  25. Like
    Dev reacted to Hacktor in Bloody Europe II | New update   
    so how do i do this?
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