
Mayolis
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Posts posted by Mayolis
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This would basically just turn the game into hoi4. I definitely agree to some of the ideas but this game differentiates from other grand strategy games because it's simple so let's not overcomplicate it.
The main features I would want are as follows:
-a way to change leaders without having to do an "election" event which is hardly an election as you annex a country with another tag which has the leader you want.
-starting buffs and debuffs which can be removed by decisions in events. This is a great way to achieve historical accuracy for example Napoleon's France could get a starting buff to soldier attack and defence so they can realistically take on a few countries in Europe easier.
-More in depth revolts. Revolts are basically useless in this game.
National spirit like starting buffs and debuffs
in Suggestions
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I feel like the game is missing something vital. Historical strength of nations. What I mean by this is that power is purely calculated by income and income by how many provinces a civ owns. By adding these starting buffs and debuffs. Here's how they would work:
Starting buffs and debuffs can be removed by decisions in events or just by time passing. Eexample: Napoleon's France could get a starting buff to soldier attack and defence so they can realistically take on a few countries in Europe easier. They start with the buff in the Napoleonic wars start date and lose it when it's 1821.