because of the unique versatility of the game - that can include any time span from the history - it would be maybe a good start to develop in sort of “packs”. Packs that would include mechanics for specific ages like, let’s say, for the age of the Roman Empire. How things got handled in the Roman times is incomparable to how things were done in last century.
Of course, there are many similarities, like using soldiers and common people as fuel to keep the places warm and the fire burning (Kek).
If for example tanks, nuclear bombs and nationalism where THE things in the p