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Age of Civilizations


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  1. и снова здравтствуй, лови банvdb5fvD0T58.jpg?ava=1

  2. GreenMansLabs

    Украинская Карта

    Как я понимаю, карта не должна прокручиваться, как планета; советую поменять в файле config.json WorldMap: true на false
  3. вамE5HZ4QKYdgc.thumb.jpg.48c1fb327793f8b5c4ade7dc814e8734.jpg

    за спам

  4. GreenMansLabs

    [Fixed] How to set proper name for nation

    You go to /Age of Civilizations II/game/languages/civilizations/Bundle.properties and make a line there: <id> = <civ_name> Like: tes = testitesti
  5. GreenMansLabs

    UMM Download

    This is all cool, but WHERE IS THE GLORIOUS RUSH B? btw we should change recruit and other system sounds to HEYY GUYS IM BACK
  6. GreenMansLabs

    0 Sea Level Provinces

    All the needed provinces are connected to the sea, but they are still -1, and I can't put ports or change it to 0
  7. GreenMansLabs

    0 Sea Level Provinces

    Looks like you can place ports in 0 level provinces, but you can't do that in -1 level provinces. I haven't found a way to make provinces 0, so how do I do it?
  8. GreenMansLabs

    Kerbals at War Mod (pre-alpha 0.1.16) (WIP)

    FIRST RELEASE! pre-alpha 0.1.16 added 170 provinces of South Antenia, and 5 civs from Kerbals At War scenario Screenshots: Download: Kerbals At War mod (pre-alpha 0.1.16).rar
  9. GreenMansLabs

    Song suggestions

    I was just joking, but here you go (the more suitable for a war game version) https://www.youtube.com/watch?v=anIbUguPG1E
  10. GreenMansLabs

    pomogite bljad (hElp)

    You put the provinces in the updatePB folder, get them out. My game also crushes if I do that.
  11. GreenMansLabs

    Song suggestions

    Rush 🅱️ dubstep remix
  12. Oof

  13. everything i do is legal