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Age of Civilizations

GreenMansLabs

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Everything posted by GreenMansLabs

  1. Are you tired of plain 1440 scenarios? Have you ever wondered how Ryukyuan Australia looks? Do you want to fucking die? I present to you... THIS. Basically, these meme countries are OP in economy, population, money, technology etc. Also, Iceland is in Canada, and a random Canadian tribe is in Iceland. Also, Ming switches to Nazi Germany. Basically, that's it. Get the file, play it and fucking commit suicide. 1440.rar
  2. Not just paint the map, but completely new?
  3. и снова здравтствуй, лови банvdb5fvD0T58.jpg?ava=1

  4. Как я понимаю, карта не должна прокручиваться, как планета; советую поменять в файле config.json WorldMap: true на false
  5. вамE5HZ4QKYdgc.thumb.jpg.48c1fb327793f8b5c4ade7dc814e8734.jpg

    за спам

  6. You go to /Age of Civilizations II/game/languages/civilizations/Bundle.properties and make a line there: <id> = <civ_name> Like: tes = testitesti
  7. This is all cool, but WHERE IS THE GLORIOUS RUSH B? btw we should change recruit and other system sounds to HEYY GUYS IM BACK
  8. All the needed provinces are connected to the sea, but they are still -1, and I can't put ports or change it to 0
  9. Looks like you can place ports in 0 level provinces, but you can't do that in -1 level provinces. I haven't found a way to make provinces 0, so how do I do it?
  10. FIRST RELEASE! pre-alpha 0.1.16 added 170 provinces of South Antenia, and 5 civs from Kerbals At War scenario Screenshots: Download: Kerbals At War mod (pre-alpha 0.1.16).rar
  11. I was just joking, but here you go (the more suitable for a war game version) https://www.youtube.com/watch?v=anIbUguPG1E
  12. You put the provinces in the updatePB folder, get them out. My game also crushes if I do that.
  13. So I found a better "AoC2-ized" map of Kerbin, but it's very low quality if zoomed; it would be probably included in the future updates
  14. Actually it's the Sargasso sea, the "sea without coasts"
  15. Well, I could help you a bit, but now I'm working primarily on my own project, so maybe a bit later.
  16. Leaking screenshots of first 100 provinces! Looks like there's going to be A LOT more than 500 provinces...
  17. Kerbals at War project: a fantasy planet mod from a space flying simulator game Kerbal Space Program. I am planning to make over 500 provinces, maybe more than 1000. I'm still unfriendly with the Editor, so the province making could take long. The mod will include 3 scenarios: - "Fall of Kerbin" Youtube series - "Kollaborative Warfare" Youtube series - Kerbals At War scenario Development progress: Current process: drawing provinces... (300/1000) [=== ] 24% (this is a progress bar) Update list - Update №1 pre-alpha 0.1.16 (19 Jan 2019) First release! added 170 provinces of South Antenia, and 5 civs from Kerbals At War scenario Download: Kerbals At War mod (pre-alpha 0.1.16).rar VKontakte group: https://vk.com/aoc2ksp P. S. If someone finds a better map of Kerbin (the one without clouds), please send it to me.
  18. It can be done as an event-decision menu: in 11:59 mod you can do nuclear bombing which wipes off the population or army from the area and sets that country at war with you
  19. I found a string called "Visible nickname" in Account settings, but I can't change it, is it even possible?
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