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Age of History Games


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  1. vlad123

    Bad mechanics

    Not really I have proposed a good treaty: you give me pocket province and I declare war a t your enemey: Result, France refuse my offer(all the provence+ corsica) and I have take the province. The Trade offer are bug, exemple the famous 54 gold for form coalition.
  2. Yes a idea is: the war exaustion increse more speed
  3. More the game are play tall better is it!
  4. The problem of AoE II (and EU4/Vic2) are when you are a good economist an gain so much money that you do not even know how to spend it and often spend it so that you then get higher. I have never gone bankrupt on EU4 (here at most in emergencies I brought 50% taxes and 0 growth, research and investment! I lost growth and various things for various shifts but I reversed a scenario in which 4- 5 enemies had declared me war one after the other and I had already taken 5 loans). That is, if the player is aware, he can make cheap games that those of Leman Brothers can only dream of.
  5. This idea cane splitted in Two: Formable nation: If you form a nation you can change your leader (exemple use sicility, form italy, i can use one italian leader and replace the sicilian) Random leader: if the leader arrive at the natural death (istorically) the leader dies, except historicalli suicide, or be murdered and they live more 20 years of normal time line. When the leader dies can be repleced by the "mordernst" leader of their nation, or be random leader with random value and they live for 20-40 years.
  6. But if you annex with this mod you gain free core of your chosed province, not the all vassal, and this become like the "vassal feeding" of eu4
  7. Idea: you Can the research the vaccine if have One of them Techonology 1.0 Year after 1800 The cost Can are very high but you are immune to One diseased.(One for each vaccine)
  8. Yes,is the italian! 10-15 turns are a timed idea. If is wrong, can do 5 turns 🙂
  9. Is only a exemple 5 turns can are a good idea 🙂
  10. Is better a multiple sistem combat: One for older age, one for middle ages (like Ck2), one for 1400-1800, one for 1900-modern, one for airplane, one for older ship, one for 1400-1800 ship and one for 1900-modern ship. Ok is very long and tired work, but need because the method change during centuries, and is funny see the tank combat like the cavalry.
  11. If is possible e economy like to victoria 2, a huge diplomacy (eu4+vic2) and a war more like hoi4 you gain a perfect game. The game of my dreams, if I am a programmer I start to realize, or if I have the found pay the programmer, but not have the knowdelenge and the money for a this huge project :(
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