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Age of Civilizations


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  1. sergidorian

    ¿Qué onda con el T morado?

    Efectivamente amigo, y lo peor es que me he leído la mitad de lo que speamea sin entender ni mais paloma. Tonto que soy por perder el tiempo así😅...
  2. sergidorian

    Civil wars

    Hi! Can anyone give me any advise to do civil wars. I already know a method, but I thought there may be some better ones. For example, to create Spanish civil war I create my own event: Create new vassal --> release vassal --> declare war: Vassal to owner. And that's it. I don't know if you do the sames, but if not, I would appreciate you teach me easier and more effective way. Thank you! 😄
  3. sergidorian

    Hoi mod for Aoc2

    Wooooooow... You're absolutely mad, man... Now you're my mad hero XD. It's fanastic, but is it yours?
  4. sergidorian

    Uncivilized nations!

    I was thinking about some scenarios, just like "Victorian era". In 1440 scenario, America and Asia are both full of native nations, which you can conquer without raising too much your agressiveness. It should be the same for this scenario, so I was pretending to change it on my own, which I thought that would be easy, but I'm not able to find the option anywhere... If someone could help me, I would appreciate it a lot. Thank you 😅
  5. sergidorian

    more cheats

    Why isn't it applied yet? we could even do it by our own, but there's no way to the files...
  6. sergidorian

    My personal opinion

    I agree with you. To be honest and fair, we all love war, but this game in particular has become a survival arcade game. It's (as you said) too random, in the sense of... for example, playing with Nazi Germany, in just 2 or 3 years' time I became UK's best freind, whereas Italy didn't event want to look at me... And WE STILL WERE BOTH FASCISTS! So, two sum up I personally give support to your suggestions 😄
  7. sergidorian

    How to change ideology

    If you are refering to a normal change of ideology (I mean, for any nation), that's on "decisions" flap as "change government". To change it, you will have to spend between 18000-20000 of cash.
  8. sergidorian

    Steam workshop???

    .... I come from futuuure XD
  9. sergidorian

    Tributary System and other suggestions

    Jajajaja XD that's it!. I just don't understand why countries which love you at first, cut off suddenly relationships "oh yeah that's my shit and you can't stop me". But well, you're both right.
  10. sergidorian

    Tributary System and other suggestions

    I love some of your requests! 😄 First of all I think that diplomatic system is almost perfect, but there's a huge lack on it: relationships are too unestable. Just in a few turns a nation whic coul have been your friend for years, starts hating you. I know that relationships get could throughout time, but i have never understood the option of "cut off relationships" with "X" nations with no reason. Why?! Die to this fact, in a maximum of ten year's time almost everyone hates you (even if you're not a potence). So, to sum up. I just think that good or neutral relationships should last more time (unless you act agressively, clearly), as it could also help to keep vassals under your control much more time. What do you think about ALL these? XD
  11. sergidorian

    New decisions

    We have already talked a lot about the chance of setting our own events. Now, the majority of players know how to do it, but what about decisions in the game? I'm talking about general/global decitions (mainly related with economic, demographic or technologic prosperity, spending "X" amount of money), and some others single decisions depending on the country and the era you're playing with. At the moment, the onliy possible decisions of this kind are "formable nations", but there's an example: General/global decisions: Great investment in technology, economy, population growth --- Devaluate coin (increases the treasury, but dicreases global economy efficiency) ---- Found an international art exposition ( it implicates a huge expense, but helps the player to increase relationship with neighbour countries) ----- Potence assimilation in ocuppied or recently annexed provinces (huge expense of money in difference of the classic way, but it would be faster) ----- Movilization! (in the beggining of the war, it would increase immediately the number of reclutable population, in return for less happiness and a greater expense in basic life products) Special decitions: Germany/France/England/USA/Italy/URRS --> (WW2 scenario): ·Invest in social work (money expense) ·Quinquenal plans (just for communist countries) ·Overforced work (Just for fascist countries) ·Plan against de Maginot Line (just for Germany) · Invest in army research (Fascist and Communist countries) ---> sounds strange, but it would be logical, as in the beggining of the war, the german army was farly more prepared than the allies, so it would give germany a huge advantatge against enemies, even if both sides have the same amount of trops. These are just some suggestions I wanted to show, above all considering tha Lukazk hasn't appeared anywhere for a while. I'm sure that it would be much easier having our own steam workshop, but what can we do?. I hope you agree with it.