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Age of Civilizations

Eastert

Baron
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  1. Ye, Lucazs non-acting is strange. I dont understand him at all.
  2. Eastert

    Dark Theme

    "Dark reader" in google-webstore if you use chrome
  3. Presidental election in Ukraine
  4. He's not silent, 5 days ago he said that 3 years of work on AOC2 is enough
  5. Eastert

    Bordergore

    Yea, if army is encircled and unconnected with its capital it should become almost useless
  6. I want each country in the beginning of any scenario to have at least the minimum army in its borders, and the towers and castles should be in every border-province by default too.
  7. No updates for almost 2 months...
  8. It's really huge work that must be done to create a database of every city with every its name in different cultures. So it's not important. It's way better to improve diplomacy/waging war by AI, than such things)
  9. 1) - I meant capturing empty province. Now the minimum amount of army to take the province wdhout army is 10, i suggested that your army must be over 1% of civilian population of this hostile province. 3) Not movement points, but money 4) Playing as Germany i can invade Poland in 1939 and completly assimilate it till maybe 1941. Is that realistic? And i think more - assimilation should worsen the way all other countries treat you, at least democratic countries. 7) No, never met this in the game. But saw a lot of pockets of armies migrating through entire enemy's mainland. 8.) How did britains captured the entire India, Australia, North America, a lot of very populated nations in the middle east? - answer is a technology level. And proportions were much bigger than just in 10 times.
  10. Eastert

    Ressources

    Yea, great. I'd add that country could not build oil stations wherever it wants. There are certain places on the map where oil or even iron can be produced. And therefore there must be a competition for these provinces.
  11. In our real world the history is built on one single thing - genetics of the nations, and more preсisely on the phisiological intelligence of the people. The europeans colonised the whole world exactly because of their phisological ability to resolve the complex tasks. How can small Japan or Britain or even Netherlands, Belgium, Portugal colonise much bigger nations? Why do this countries have now the best economic, science, military, etc... So if the game developers will not use this factor (phisiological intelligence of different nations) the strategy-games will always be unrealistic. I'm not talking about adding to the game the intelligent rate like techology or science. I mean that it should be determinated that for example germans will be always more intelligent throuh the game. Constantly. P.S. We all have different heigth, wheight, color, different voices - why is it wrong to have different brains? By the way, as well as the brain is much more sophisticated and detalised device then the leg-bone, it has the potential to variete not just in 40% but in 4000% between people.
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