Jump to content
Age of Civilizations

XTRAGAMER777x

Gentleman
  • Content Count

    6
  • Joined

  • Last visited


Reputation Activity

  1. Haha
    XTRAGAMER777x got a reaction from Hydra in Religions and Nuclear Bombs   
  2. Dislike
    XTRAGAMER777x got a reaction from SES in Religions and Nuclear Bombs   
  3. Dislike
    XTRAGAMER777x got a reaction from duccie in Religions and Nuclear Bombs   
  4. Like
    XTRAGAMER777x got a reaction from goktug14 in Finally Age of Civilizations II works on the iPhone!   
    This community seems to consist of people who can't comprehend the basics of the English language
  5. Like
    XTRAGAMER777x reacted to TimDee58 in Feudalism etc etc   
    Also the Papacy should have powers / benefits similar to the HRE and players should be encouraged to make their bloodline extend to controlling the Holy See!
  6. Like
    XTRAGAMER777x reacted to TimDee58 in Feudalism etc etc   
    I'd like to see games where players start as a small local family, by conquest & diplomacy they could raise their family to Counts, Dukes, Kings, Emperor etc etc.... 
    I'd like to see events where families / counties / duchies / kingdoms merge, split etc
    I'd like to see the creation of both real life kingdoms AND 'potential Kingdoms', all having the potential for HRE type elections etc etc...
    Where civil wars occur, rebellions too, where leaders can die heirless and b*stard (inferior relatives) bloodlines can inherit the throne....
    Where vassalisation is important and NOT something to be sneered at
    Where schisms can occur
    In fact, I'd like this to become a modern version of 'Empires of the Middle Ages' board game (by SSI?)....
    The game does NOT need more troop types, after all it's 'Grand Strategy' where numbers matter, not quality....
    THIS GAME IS SO CLOSE TO ACHIEVING ALL OF THIS!
     
    Thanks Lukasz for your hard work
     
×
×
  • Create New...