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Age of History Games


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  1. Looks cool...maybe I'll try it
  2. I like this scenario. I can keep the Gupta's alive and kicking. I would like to see a 'best scenarios' pack added to the game as a single DLC. There are a lot of good ones out there but some over right each other ad can cause issues.
  3. Thank you for making this scenario.
  4. If you army is in the water next to land you can colonize that land.
  5. Very cool effort.
  6. Bump...these are some of the best scenario's around for this game. I highly recommend downloading and playing them.
  7. I shifted the outline from .26 to .05 and upped the dpi to 1000 in addition to adding some more countries. Zooming it looks a lot better. Might decrease the outline further, and of course will keep adding countries currently displaying SOA. I tried uploading 1100 and 1200 dpi but despite being under the upload limit it won't take. Anyway this is much improved, but I'll keep working.
  8. I found SOA boundaries and even some third order on GADM. I don't have the time to do them all at once. I did some of the big countries, saved my project and exported it See attached. This is 300 dpi and looks like it is 2+ megs. Let me know how it looks when you zoom it. I can ramp up the resolution. Looks like 14.5 MB is my attachment limit on this forum.
  9. Checked this morning. I had a bit of time before for I have I to take the daughter to school. So I have country boundaries and first order area (foa) boundaries (province/state/governorate etc.) but I don't have a second order area (soa) boundaries shapefile which the topic map is clearly of. I just downloaded a second order area shapefile but it turned out to be a point file. I have some second order area shapefiles for some countries, but I'll have to retrieve others. I think I'll concentrate the big countries since the little ones already have tiny foa boundaries. Below is a quick-low res s
  10. Looks like first and second order area boundaries and Robinson projection. I should be able to recreate this in QGIS and set the dpi to at least 300. It will be a huge file.
  11. I am working on GURPS Alternate History 1: Dixie-1 an alternate Civil War scenario set in 1985. I did the map and got to vassals. Any youtube videos or explanations on how to make a vassal? I intend to eventually cover all the GURPS alternate history scenarios.
  12. Awesome. Good to see a 5 AD story
  13. I found this works great. During war I have to reduce this and after war focus on stability, but as soon as I can I go right back to the recommended percentages and add buildings were I need them with the excess.
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