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Age of Civilizations

Adx97

Baron
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  1. Adx97

    Corrupted save file

    I found a way to load the corrupted safe file. First, click new game and play (just click the play button, no need to click next turn). Then exit to main menu and load the corrupted save file. (you need to do it every time when you want to load the corrupted save file)
  2. Because they defy God which make religious people don't like them. Not sure if it accurate in real life.
  3. We all know there is a religion folder already but there are no religion in game. Before Lukasz add religion, we should suggest him how religion should work and improve religion ( if he currently making ). Mechanism - Religion map mode. - Religion statistics. - Religion work almost the same as population. - It has percentage in province and diplomacy menu. - Province have low stability if your religion is minority or have many other religion. - Convert province work just like assimilation. - Defender of faith. ( only work before 1900 ) Have a window just like HRE - Defender of faith on top and a list of nation with same religion (each religion has it's own). Have statistics - a list of religion and the country that have the title on the right side. Nation with high population and economy can claim the tile. If a nation defeat in a war against other nations with different religion, the tile gone. Title can be taken from others if the other nation is stronger. Nation that have the title will get +20 relations to other nations with same religion and +1 diplomatic point every turn. Can call for crusade/jihad - war on other religion that have -50 relation, can call other nations with same religion into war. Christian nation need pope permission ( if papal state exist ) to call crusade. Pope can call for crusade with nation that have -50 relations even without the title. Defender of faith change name to caliph only to muslim religion. - Relations Nation that have different religion than you will have -10 relations. Same religion will have +10 relations. When you conquer to much nation with same religion, other nations that have same religion will get -50 relation and defender of faith can call for jihad/crusade. - Vassals You can force vassals to convert but you will get -30 relations from your vassals. Vassals gain 50% liberty desire. Other nations that have same religion as vassal is more likely to support their independence. - Tolerance -10 to +10 Higher tolerance means higher stability if a province is have more than one religion. Tolerance can be increased in technology - unlock at 1800. Higher tolerance increase relations from other nation, negative tolerance decrease relations. Different government type have different tolerance. - Atheist -5 tolerance from all religion. Few population change to atheism in 2000 ( mostly Christian)
  4. Max alliance should base on government type : Monarchy, Democracy, Republic - 4 Communism, Fascism - 3 Tribal, horde - 1 City state - 2 Not sure if it accurate.
  5. Just like game speed, add turn speed. Example: 1 turn = 2 weeks = 1 month = 2 months = 3 months And so on, max 1 year. Remove turn gap base on age.
  6. Adx97

    Vassal Bug

    It's not a bug. Vassals need to be reworked.
  7. How about make colonization cost diplomatic point, few hundred population and few thousand money. The cost (money and diplomatic point) increases depends on distance. And it take few turn until population in colonized province reach 5000.
  8. Adx97

    Corrupted save file

    After I load save file it return back to main menu and I load it again but when i try to open diplomacy menu this happen ( attached pic ). Idk why this happen, before I save the game nothing unusual happen. On another game ( same nation, 1440 scenario and delete save file because I can't play it ) The screen turn dark after a few turn after I unpause the game. I restart the app and then... I can't load my save game (turn 425).
  9. Normal diplomacy Integrate vassal - required >50 relations. It slowly (turn per turn) assimilate vassal ( unlike demand annexation that need to assimilate after annexing ), it cost diplomatic point and money depend on vassal size (population). Coalition ( I know about coalition in trade) - Temporary alliance of few nation against large nation that have -50 relations with those nation, disband after war. Great power - Interfere in war ( take side, occupied province automatically transferred to the nation that you take side) Holy Roman Empire - HRE Emperor - Grant / revoke electorate (+/- 20 relations) - Invite nation to HRE ( nation must be weaker than you ) - Non HRE member - Disband HRE ( HRE emperor and elector province is occupied ) Others - Add 'threat' (-20 relations) to nation that being conquered by you. -10 relations to nation that was at war. -20 relations to nation that you have their core. Nation that have HRE province get -20 relations to all HRE members. - HRE Emperor get +1 diplomatic point every turn.
  10. Adx97

    Vassals

    Something like integrate subject (required >50 relations). It slowly (turn per turn) assimilate vassal ( unlike demand annexation that need to assimilate after annexing ), it cost diplomatic point and money depend on vassal size (population).
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