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Naoiph

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  1. Like
    Naoiph got a reaction from King18 in My ideas for the game   
    1. The ability to make custom buildings for mods and stuff.
    2. Aircraft. Aircraft would be like the ground army but can only be trained in provinces with an airbase. To attack with aircraft you could go into into a special 'Aircraft' map view. Aircraft can move 2 or 3 provinces at a time and can move through your territory, nations which you have military access to's territory and enemy territory. When over enemy territory there will be two buttons which will be kind of like the 'plunder' button for ground troops. One will commence a bombing raid which destroys population and economy and the other, close air support, kills troops. A random percentage of aircraft get 'shot down' after each turn the bombing or close air support happens.
    3. Capitulation. When a country loses a percentage of its provinces, every turn after that there should be a random chance of the country capitulating and surrendering.
    4. More types of resources.
    5. Better AI.
    6. Religions doing something (In the game files there are religion icons and a json file so I think this might come soon)
    7. Leaders dying.
    8. Elections for new leaders (maybe)
    that is all my idea so far
     
    edit: and also the icon for democracy should be changed. I don't think a crown would be suitable for it
  2. Like
    Naoiph got a reaction from adiloyuncu3 in Flag Competition   
    that sounds like cheating
  3. Like
    Naoiph got a reaction from jygnrn in My ideas for the game   
    1. The ability to make custom buildings for mods and stuff.
    2. Aircraft. Aircraft would be like the ground army but can only be trained in provinces with an airbase. To attack with aircraft you could go into into a special 'Aircraft' map view. Aircraft can move 2 or 3 provinces at a time and can move through your territory, nations which you have military access to's territory and enemy territory. When over enemy territory there will be two buttons which will be kind of like the 'plunder' button for ground troops. One will commence a bombing raid which destroys population and economy and the other, close air support, kills troops. A random percentage of aircraft get 'shot down' after each turn the bombing or close air support happens.
    3. Capitulation. When a country loses a percentage of its provinces, every turn after that there should be a random chance of the country capitulating and surrendering.
    4. More types of resources.
    5. Better AI.
    6. Religions doing something (In the game files there are religion icons and a json file so I think this might come soon)
    7. Leaders dying.
    8. Elections for new leaders (maybe)
    that is all my idea so far
     
    edit: and also the icon for democracy should be changed. I don't think a crown would be suitable for it
  4. Like
    Naoiph got a reaction from Comrade JP in What is going on   
    I logged in to this forum and found possibly hundreds of posts, all made by users who joined a couple hours ago, about selling fake documents etc. for getting into countries and fake drivers licenses etc. What is going on, and can this be stopped? I am very concerned and hopefully someone can ban all the users and delete all the posts
  5. Like
    Naoiph reacted to TomasC8426 in 1700 Scenario v2   
    1700
    Here is my scenario of 1700, it may be that it is not so correct on the subject of borders
    On the tribal countries, if they are not well placed, they are put to fill so that it is not only colonizable land.
    UPDATE:
    I finally updated this scenario, someone called krauser3ful that is a great man, helped me completing the territory in the Americas at making Civs for the Thirteen Colonies, French Colonies, Spanish Viceroyalties in America and other things that i don't remember. But his help was damn big, thanks for the supPort m8.
     
    Files:
    .rar file --->  1700 v2.rar
    .zip file --->  1700 v2.zip
    Pics of the Scenario:


    --------------------------------------------------

    -------------------------------------------------------------

    -------------------------------------------------
                   
     
     
     
  6. Love
    Naoiph got a reaction from Smartone in My ideas for the game   
    maybe more resources would destroy the simplicity, and now that I've thought of it from a different viewpoint I agree with you. I don't agree about leaders and aircraft though, as aircraft are basically the same as normal units but with two plunder buttons and leaders dying would just make the game better and more interesting to play.
  7. Like
    Naoiph got a reaction from tytheguy_76 in My ideas for the game   
    1. The ability to make custom buildings for mods and stuff.
    2. Aircraft. Aircraft would be like the ground army but can only be trained in provinces with an airbase. To attack with aircraft you could go into into a special 'Aircraft' map view. Aircraft can move 2 or 3 provinces at a time and can move through your territory, nations which you have military access to's territory and enemy territory. When over enemy territory there will be two buttons which will be kind of like the 'plunder' button for ground troops. One will commence a bombing raid which destroys population and economy and the other, close air support, kills troops. A random percentage of aircraft get 'shot down' after each turn the bombing or close air support happens.
    3. Capitulation. When a country loses a percentage of its provinces, every turn after that there should be a random chance of the country capitulating and surrendering.
    4. More types of resources.
    5. Better AI.
    6. Religions doing something (In the game files there are religion icons and a json file so I think this might come soon)
    7. Leaders dying.
    8. Elections for new leaders (maybe)
    that is all my idea so far
     
    edit: and also the icon for democracy should be changed. I don't think a crown would be suitable for it
  8. Like
    Naoiph got a reaction from Texas in What is going on   
    I logged in to this forum and found possibly hundreds of posts, all made by users who joined a couple hours ago, about selling fake documents etc. for getting into countries and fake drivers licenses etc. What is going on, and can this be stopped? I am very concerned and hopefully someone can ban all the users and delete all the posts
  9. Like
    Naoiph got a reaction from PApaSpitler in My ideas for the game   
    maybe more resources would destroy the simplicity, and now that I've thought of it from a different viewpoint I agree with you. I don't agree about leaders and aircraft though, as aircraft are basically the same as normal units but with two plunder buttons and leaders dying would just make the game better and more interesting to play.
  10. Like
    Naoiph got a reaction from PApaSpitler in My ideas for the game   
    1. The ability to make custom buildings for mods and stuff.
    2. Aircraft. Aircraft would be like the ground army but can only be trained in provinces with an airbase. To attack with aircraft you could go into into a special 'Aircraft' map view. Aircraft can move 2 or 3 provinces at a time and can move through your territory, nations which you have military access to's territory and enemy territory. When over enemy territory there will be two buttons which will be kind of like the 'plunder' button for ground troops. One will commence a bombing raid which destroys population and economy and the other, close air support, kills troops. A random percentage of aircraft get 'shot down' after each turn the bombing or close air support happens.
    3. Capitulation. When a country loses a percentage of its provinces, every turn after that there should be a random chance of the country capitulating and surrendering.
    4. More types of resources.
    5. Better AI.
    6. Religions doing something (In the game files there are religion icons and a json file so I think this might come soon)
    7. Leaders dying.
    8. Elections for new leaders (maybe)
    that is all my idea so far
     
    edit: and also the icon for democracy should be changed. I don't think a crown would be suitable for it
  11. Like
    Naoiph got a reaction from Nighteye424 in What is going on   
    I logged in to this forum and found possibly hundreds of posts, all made by users who joined a couple hours ago, about selling fake documents etc. for getting into countries and fake drivers licenses etc. What is going on, and can this be stopped? I am very concerned and hopefully someone can ban all the users and delete all the posts
  12. Like
    Naoiph got a reaction from J4DYMY in What is going on   
    I logged in to this forum and found possibly hundreds of posts, all made by users who joined a couple hours ago, about selling fake documents etc. for getting into countries and fake drivers licenses etc. What is going on, and can this be stopped? I am very concerned and hopefully someone can ban all the users and delete all the posts
  13. Like
    Naoiph got a reaction from ArcherCZ in What is going on   
    I logged in to this forum and found possibly hundreds of posts, all made by users who joined a couple hours ago, about selling fake documents etc. for getting into countries and fake drivers licenses etc. What is going on, and can this be stopped? I am very concerned and hopefully someone can ban all the users and delete all the posts
  14. Like
    Naoiph got a reaction from Hydra in My ideas for the game   
    1. The ability to make custom buildings for mods and stuff.
    2. Aircraft. Aircraft would be like the ground army but can only be trained in provinces with an airbase. To attack with aircraft you could go into into a special 'Aircraft' map view. Aircraft can move 2 or 3 provinces at a time and can move through your territory, nations which you have military access to's territory and enemy territory. When over enemy territory there will be two buttons which will be kind of like the 'plunder' button for ground troops. One will commence a bombing raid which destroys population and economy and the other, close air support, kills troops. A random percentage of aircraft get 'shot down' after each turn the bombing or close air support happens.
    3. Capitulation. When a country loses a percentage of its provinces, every turn after that there should be a random chance of the country capitulating and surrendering.
    4. More types of resources.
    5. Better AI.
    6. Religions doing something (In the game files there are religion icons and a json file so I think this might come soon)
    7. Leaders dying.
    8. Elections for new leaders (maybe)
    that is all my idea so far
     
    edit: and also the icon for democracy should be changed. I don't think a crown would be suitable for it
  15. Love
    Naoiph got a reaction from aijec in My ideas for the game   
    maybe more resources would destroy the simplicity, and now that I've thought of it from a different viewpoint I agree with you. I don't agree about leaders and aircraft though, as aircraft are basically the same as normal units but with two plunder buttons and leaders dying would just make the game better and more interesting to play.
  16. Dislike
    Naoiph reacted to Cestmoi in Why?   
    I really am struggling to understand some of the game concepts.
    Why does a farm cost more than a castle?
    Why does making a region a formal vassal rather than an occupied region seem to give you less control over them?
    Why does saving the game occur on the next turn?
    Why does it seem like npc tribes migrate freely, but if you send troops into a neighbouring seemingly empty space (no tribe or obvious civilization), that space seems defended regardless?
    Why do tribes form alliances with non-adjacent tribes since attacking or supporting anything non-adjacent seems impossible?
  17. Dislike
    Naoiph reacted to Cestmoi in Why?   
    It would also be a game if it had bouncy unicorns, magic, and sang you the Hello Kitty theme song. And it could still be more realistic than it is now even with all those fantasy elements. 
    It is a game set on Earth and presenting itself as a simulation. Therefore a certain degree of realism is to be expected. Moreover inconsistent mechanics (such as uncontrolled territory being seemingly more dangerous than other actual empires and making an occupied region a vassal giving you less control over it) are not normally considered signs of a good game.
    If I am missing something more here than 'It's a game' I would be very happy to hear it though... 
  18. Like
    Naoiph reacted to Kamepin UA in Flag Competition   
    my friend idea for an alliance flag in some rp but he made a version by hand
    i made a better one in paint.net

  19. Like
    Naoiph reacted to aqui1ifer in Flag Competition   
  20. Like
    Naoiph reacted to Shiite in Flag Competition   
    It's the Virgin pride flag
  21. Dislike
    Naoiph reacted to Obito in Flag Competition   
    Fast foods UNITE
  22. Dislike
    Naoiph reacted to Carcagadas Emperor in Flag Competition   
  23. Dislike
    Naoiph reacted to Mavel in Flag Competition   
  24. Dislike
    Naoiph reacted to nrgmira in My ideas for the game   
    Close the project. For he does not want to do anything. No updates, nothing. Let further fixes "bugs". Why add something new to the game, I'd rather fix the fucking useless bugs.
  25. Like
    Naoiph got a reaction from Doyouknowdawae in My ideas for the game   
    1. The ability to make custom buildings for mods and stuff.
    2. Aircraft. Aircraft would be like the ground army but can only be trained in provinces with an airbase. To attack with aircraft you could go into into a special 'Aircraft' map view. Aircraft can move 2 or 3 provinces at a time and can move through your territory, nations which you have military access to's territory and enemy territory. When over enemy territory there will be two buttons which will be kind of like the 'plunder' button for ground troops. One will commence a bombing raid which destroys population and economy and the other, close air support, kills troops. A random percentage of aircraft get 'shot down' after each turn the bombing or close air support happens.
    3. Capitulation. When a country loses a percentage of its provinces, every turn after that there should be a random chance of the country capitulating and surrendering.
    4. More types of resources.
    5. Better AI.
    6. Religions doing something (In the game files there are religion icons and a json file so I think this might come soon)
    7. Leaders dying.
    8. Elections for new leaders (maybe)
    that is all my idea so far
     
    edit: and also the icon for democracy should be changed. I don't think a crown would be suitable for it
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