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Gheovgos last won the day on July 3 2019
Gheovgos had the most liked content!
About Gheovgos
- Birthday 09/19/2000
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884 profile views
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Lim10 reacted to a post in a topic: [BETA] More Difficult
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J4DYMY reacted to a post in a topic: Bug that resolves another bug
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Sr. _Mario_Vargas reacted to a post in a topic: Advanced Event Modding Documentation
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GheovgosGJ started following Gheovgos
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Kerem the Conqueror reacted to a post in a topic: [BETA] More Difficult
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TheDash reacted to a post in a topic: Advanced Event Modding Documentation
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PApaSpitler reacted to a post in a topic: Where's Lukasz?
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PApaSpitler reacted to a post in a topic: Where's Lukasz?
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PApaSpitler reacted to a post in a topic: Advanced Event Modding Documentation
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PApaSpitler reacted to a post in a topic: [BETA] More Difficult
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We got his jelly, f*cking asshole.
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We dont know. He said he get bored about this game and want to dev another game
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You should create Halo map 😛
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Of course, im trying to modify ideologies of rebels, but its hard, due to when a riot broken up, it shows only one ideology, the first government of "government.json" file that have "true" as rebels options
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PApaSpitler reacted to a post in a topic: [BETA] More Difficult
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Nobody know. Lukasz (the dev) is disappear in this time and we dont know why
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Gheovgos reacted to a post in a topic: [BETA] More Difficult
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Gheovgos reacted to a post in a topic: Tamriel Map
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Gheovgos reacted to a post in a topic: [BETA] More Difficult
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Nice scenarios! I love them
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Im glad that you liked my suggestion
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Gheovgos reacted to a post in a topic: Each Continent has a different scenario
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Gheovgos reacted to a post in a topic: [BETA] More Difficult
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It isnt a scenario, it influences all scenario Guys you find it here: I need to work on, its a poor beta.
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Fixed it, now diseases kill less people
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Gheovgos reacted to a post in a topic: [BETA] More Difficult
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Thank you for your feedback. I will fix soon
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Hi guys. This mod changes the difficult, so the game will be harder. I changed: -days-per-turn (avarage 7 days each turn) -income of tax and production -risk of riots -cost of military upkeep -disease will kills more people and will takes more turns -Rebels will be stronger -Administration cost -[WIP] More ideology for Rebels (red army and dark army, communism and fascism) Update 1 Now diseases kill less people I think this mod needs more fix, so its a beta. I'm trying to modify game codes on Android to add new mechanics
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Gheovgos reacted to a post in a topic: Each Continent has a different scenario
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Cool Scenario otherwise!
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Australia you can do Emu War, While for South America pre-1492 or 1815, when south americans rise up against Spain In africa i suggest you to do 1440