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Age of History Games


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  1. Like
    Soares_DwD reacted to JustAnUser in Better AI   
    At least they do declare war on the aggressor if the aggressor declared war against some country they love.
  2. Like
    Soares_DwD reacted to SUDAMXX in Better AI   
    THE TRUTH the AI is completely broken, alliances, wars, peace treaties, I guess the next update of the game (which will not be soon) will fix just that NOW to endure the horrible AI
  3. Like
    Soares_DwD reacted to MoscowSuchAWonderfulPlace in Better AI   
    Look, I get it, Lukasz is only one guy working on such a massive project, and, I mean, that's cool, he's already achieved a lot, he made an amazing game, full of scenarios and possibilities, wanna play as fascist Turkey in the modern world? Go for it! Maybe communist France during WW2, and ally to the Soviet Union? Heck yeah! Sure, there are a few bugs here and there, but the game is still pretty solid, I only have one problem with it....
    The A.I., when you're playing a strategy game, the AI needs to be good (unless it's a multiplayer strategy game, but AOC II is singleplayer), otherwise you won't be challenged, it can be either a smart A.I., that you will need to think hard about what their decisions will be, and try to outsmart them, or an unfair AI, that is given advantages that the player doesn't have, the AoC II A.I. isn't unfair, but it isn't smart either, they will declare wars like a bunch of mad men, won't start alliances and their different ideologies actually don't change much, oh, and don''t get me started on their wars, they either spam all of their men or just don't move whatsoever, even when they have an advantage over their enemies.
    My suggestion isn't too complicated, it's just to make it so that the A.I. will follow a certain "pattern", depending on their ideology and power (as in population, industry, and money.), give each country a goal, and countries with similar goals will have a high change of forming an alliance, for example, a fascist country that is relatively strong, such as Germany in the WW2 start date, and able to succeed in wars agaisnt smaller nations would have a conquering goal, they would want to get more land, while big democratic/communist countries would rather get puppets, it can either be automatic goals, randomly generated for certain countries, depending on their power and ideology, or be goals made for certain countries in certain start dates, I've already noticed that very small and weak countries are generally the only ones to start alliance, I've seen Luxembourg and Isle of Men creating alliances in most of my Modern World games, so it would follow a similar pattern to that.
  4. Love
    Soares_DwD reacted to Zeebeedee in Console Command (money)   
    Would it be possible in the next update to add a line such as :
    setmoney XXX similar to setarmy XXX
    Of course we have money but it gives only 500 and sometimes you need much more...
    Thank you 😉
  5. Haha
    Soares_DwD reacted to Tincho987 in Age Of Civilizations II: Ultimate Overhaul   
    El fascismo es de izquierdas xD
  6. Love
    Soares_DwD reacted to Dave ☢ in Age Of Civilizations II: Ultimate Overhaul   
    Age of Civilizations 2: Ultimate Overhaul
    It's been a while!
    Welcome, dear people, who are still interested in the Development of UO! I do not know why the discord invite is invalid, i set it to forever, lmao.
    So, I'm back. (Again), and we are still working on the mod. But due to the current situation of the Virus in europe, this all can just crumble down. I am happy, that I didn' t stop development, because these last time were incredibly harsh. But I'm back. (Fixed the Discord server link.)
    We need Scenario & event creators!
    Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc...
    This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is going to be an overhaul for both these things.
    Unfortunately, a mod with the same goals named Addon+ is being created right now. My mod is still in a Debug alpha phase, and i can't release it in a state like this.
    This mod will include the following list of things:
    Translated Loading Screens
    The Great War (World War I) With historical events, leaders and custom civilizations, starting in 1st of January, 1914. (I've started doing it, The events are halfway done!)
    Overhauling the World War II Scenario in the following ways:
    Adding historical events with descisions.
    Setting an other start time for the Scenario for better readiness.
    Giving More corresponding bonuses to leaders given by their personality.
    Scenario "Die Folge" (The aftermath) happening right after the first world war, (Yes, believe it or not, lots of stuff happened after the first world war) containing a variety of events.
    Scenario "A Modern Mona Lisa" Containing the events of mostly Hitler taking control over germany (1920-1930). If you want to play as a country, that is falling apart at the moment, this is for you.
    A Cold War Scenario is also being made, but i'm not promising anything for this one.
    Including a large variety of backgrounds, from a realistic one with every little mountain on earth, to a low resolution one for computers that can't handle the mod that good.
    Government, ideologies:
    From the leftist Communism the the Extreme right Fascism there are an estimate of ~15 ideologies being made right now including governments that are only avalible on 1 country in real life, or none anymore such as Patriotism (Hungary) Democratic Republic, Despotic Monarchy, so on and so forth. Planning on creating an election system for democratic countries just like in Hearts of Iron IV.
    Yes, every Scenario, Custom Leader, Loading screen and such will be translated into other*1 languages.
    Custom Maps:
    Custom Maps will be added to the mod, with custom scenarios, so people can create something new on a new map. Current map plans include Hungary, Austria, Germany, Washington, Budapest and The map of Graz.
    Of course, if we make scenarios, we need to make sure, that we have good leaders for each scenario. From a Revolutionary Gavrillo Princip to an alternative timeline Franz Ferdinand, there will be as much leaders as possible.
    Thank you for reading!
    Current Status: Started with V0.0.4.8 on 22nd of january 2020
    -A HOI4 style focus tree, but in this mod, it's called "Descision Tree", to avoid being sued by Paradox.

    (I can't show you the whole thing just yet.)
    -There will be lots of new stuff in the game, as we just decompiled it. These new system include:
    -More types of Vassals (Dominion, Colony, Crown Colony, State, Soviet Socialist State, etc, etc...)
    -Democratic elections all four years, if the country is: Democratic, Republic, City State, Patriotism
    -Ideological support system (See: hearts of iron 4) as you do your actions
    -Changing the values of terrains, planning before war nescessary
    -Adding seasons, each one having it's own effects on attacks, income and happiness
    -Adding religions
    -Adding a "secret service" action, where up to 400 people can work on a specific assignment, such as:
    Special Operations
    *1: Other: This mod will not be translated to all languages, as that would be pretty hard to make. If you'd like to translate to your own, come to our discord!
    If you want to help me create the mod, or get a  look in the development diary with more images about the mod, feel free to join our discord server!: https://discord.gg/MnYRMxh
  7. Love
    Soares_DwD reacted to Senshi in Age Of Civilizations II: Ultimate Overhaul   
    Are you going to have a Portuguese translation?
    Almost no mod has it, it would be really cool if you had it.
  8. Like
    Soares_DwD reacted to Duchy of Darkis and Fungus in Age Of Civilizations II: Ultimate Overhaul   
    Will puppets be able to be in the game? (Unlike vassals they don't have to pay you money and you can control their armies; recruit them for either you or them and build in them)
    Will Antarctica be added?
    Btw this definitely turning into ideas I have for the mod now.
  9. Like
    Soares_DwD reacted to Lucas L in Comunidade da lingua portuguesa   
    Na miña postura,aínda que non creo que deberían volver estar "unidos",deberíase crear una "situación de especialidade" entre Galiza e Portugal.Xa o imaxino:Libre fronteira,moitos más programas para mellorar a cooperación lingüística,comercio totalmente libre,maior estudo sobre o extinto idioma galaico-português,programas de cultura,historia e turismo entre os dous pobos...
    Parecevos normal,que,en Galiza,tendo a Portugal moi cerca (no que debería de ser o mesmo huso horario) A educación estese a dar en castelán,galego,inglés e francés e non en português?
    Xa vedes,aínda hai moito que mellorar na cooperación entre Galiza e Portugal...
  10. Like
    Soares_DwD reacted to Lucas L in Comunidade da lingua portuguesa   
    Por suposto! Aínda que hai algunhas palabras que non son semellantes,a maioría delas son as mesmas en galego,así que non teño problema en poder entender as conversacións.Imaxino que dende o voso punto de vista será igual,haberá palabras que non entederedes pero que poderedes sacar polo contexto.
    A verdade é que o galego é unha "mestura" entre o castelán e o português,así que é coma unha especie de "lingua de transición" entre os sois idiomas.Como no meu caso,se sodes capaces de entenderme,digovos que os castelán é moi semellante,polo que invitovos a coñecer os dous idiomas!
  11. Like
    Soares_DwD reacted to KaMiKaZe in Comunidade da lingua portuguesa   
    Bom, o galego atual surgiu do galego-português e pela Galiza ter sido dominada pela Espanha, sua língua se tornou mais aproximada por pronúncia e algumas diferenças sobre a nossa, mas bem, mesmo sendo brasileiro, acredito que Portugal e Galiza deveriam voltar a serem "unidos" já que preservaria muito mais a sua língua.

    Há muitas línguas belas e diferentes, como o galego e o ocitano (occitan), que são desconhecidas por muitos, mas por dentro tem umas história realmente de se maravilhar 
  12. Love
    Soares_DwD reacted to KaMiKaZe in Comunidade da lingua portuguesa   
    Também :v
  13. Like
    Soares_DwD reacted to KaMiKaZe in Comunidade da lingua portuguesa   
    Si, entendemos o teu idioma e fala.
  14. Like
    Soares_DwD reacted to VitalianXXI in Comunidade da lingua portuguesa   
    Bora criar um discord para o idioma!
  15. Love
    Soares_DwD reacted to inferniboy in Comunidade da lingua portuguesa   
    O bonde da comunidade lusitana! Viva a nossa amada ibérica língua portuguesa!! 
    Viva a União de nossos povos! 
    Será que um Reino Unido Federal de Portugal, Brasil, Cabo Verde, Guiné-Bissau, Moçambique, São Tomé e Príncipe, Timor-Leste, Macau e Guiné Equatorial é pedir muito? Autonomia aos estados componentes da União no modelo Britânico, imagine que lindeza. 
    Galiza é um território que fala o Galego-Português seria uma grande honra que os povos destes territórios fossem unidos com os lusitanos para que não suma essa linda língua de tempos em tempos. 
    Claro que é pedir muito infelizmente, os interesses capitalistas e socialistas vem sempre a frente dos tradicionais. Mas o que importa é se divertir! Viva os lusitanos!

    Infelizmente o povo se esqueceu dos velhos costumes e bateu palmas para a republica e seus golpes de estado de terceira posição e comunistas/socialistas. Mas alguns não se esqueceram, avante! Lute pelo Imperador!
  16. Like
    Soares_DwD reacted to Lucas L in Comunidade da lingua portuguesa   
    A verdade é que sí,realmente afastáronos dunha cultura que na na súa orixe era mesma que a vosa.Mais creo que a diversidade nas linguas e nas culturas é necesaria,así que síntome orgulloso de falar tanto galego coma castelán.
    (Agardo que me entederades o máximo posíbel,como suporedes non é o mesmo idioma)
  17. Like
    Soares_DwD got a reaction from TomasC8426 in Götterdämmerung [1944 Scenario]   
  18. Like
    Soares_DwD reacted to FDrizel in Seven Years' War 1756   
    A scenario involving the world in 1756, just before the start of the Seven Years' War. I have tried my best to recreate the world of 1756, but if I have made any mistakes please feel free to point them out and I will try to correct them.
    UPDATE 1: First events added
    -American revolution event for Great Britain in 1776
    -Latin American independence events added for Spain at the start of the 19th century
    -Added an event for Caucasus expansion for the Ottoman Empire
    -Added cores for more countries (Poland, Lithuania, Catalonia, Gran Colombia, United Provinces of Central America, Mexican Empire, Hungary, Chile, Argentine Confederation, Uruguay, Paraguay, Bolivia, United States, Ireland)
    This is not the final product, still planning on adding more events and still taking suggestions for any events that should be added. 

    New Events:

    Updated download: https://drive.google.com/open?id=1ibW3c9KtbFSfDMxeGDdc_s0q5QZOmtkg
  19. Like
    Soares_DwD got a reaction from Lucas L in Götterdämmerung [1944 Scenario]   
  20. Like
    Soares_DwD reacted to Lucas L in Some scenarios of the Iberian Peninsula in the Middle Ages: 560, 1139, 1140 and 1300.   
    Hey guys, today I want to show you some scenarios that I created of the Middle Ages in the Iberian Peninsula:

    1140: (The difference between this scenario and the scenario of 1139 it's the Portugal independece)

    About technology: in all the maps, all the civilizations have the standard technology level, 0,45.
    I am from android and I can't share the scenarios with you until Workshop arrives.
    Release (of all the scenarios): waiting for Workshop...
    Thank you for reading!
  21. Like
    Soares_DwD reacted to BrakeCoachStudios in LESS Provinces(AOC2 Medium Map Project)   
    Rather than adding provinces in the original AOC2 map, I decided to reduce provinces in the AOC2 map because my map looks like shit and AOC2 has many significant borders
  22. Like
    Soares_DwD reacted to TomasC8426 in Götterdämmerung [1944 Scenario]   
    Götterdämmerung 1944
    In June 6 of 1944 US, British, and other Allied troops landed on the beaches of Normandy, German-occupied France, in the largest seaborne invasion in history. The landings began at 06:30 and met heavy fire from gun emplacements overlooking the beaches, along with numerous mines and obstacles. Over the day, the Allies suffered at least 10,000 casualties vs about 1,000 for the Germans, but secured their beachhead.
    This scenario starts on June 20 of 1944, at the Allies invasion of France.
    Here the links:
    https://drive.google.com/open?id=1968I_GXeJy0HMm1fFaksa2FKvf8bjAoy           <-- .rar link
    https://drive.google.com/open?id=1bJ-EWFY7i9TvKwQAHEWQNCTpOeiWwPgu    <-- .zip link
    Pics of the scenario:




  23. Like
    Soares_DwD reacted to TomasC8426 in Götterdämmerung [1944 Scenario]   
    I'm having a lot of praise from you, thanks! xD.
    About the new guinea, it is neutral because it wanted to mark only the territories that were occupied by the army. I think.
  24. Haha
    Soares_DwD reacted to Eduardo1 in Fortnite Map (Provinces 281)   
    Human civilization has peaked. it is all downhill from here boys.
  25. Haha
    Soares_DwD reacted to Ilovethisgame2 in Fortnite Map (Provinces 281)   
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