Jump to content
Age of History Games

ItzDatLoser

Baron
  • Content Count

    21
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. i wont post any images right now but this is just the first announcment (updata) im still working on it just to be clear when the mod is dead im gonna inform you (hopefully im gonna finish it by 2022)
  2. example when the zombies attack your nation you will lose and the army of zombies is strengh

  3. example the walkers begin spreading at all world and your nation need survive and the walkers will have a army of 1M of zombies by province

  4. doo a zombie apoycalspe scenario with events and much more like the walking dead example all modern world with a zombie infection spreading and killing all world and the players need survive like a hoi4 zombie mod but is the walking dead universe at age of history 2 example the undead can spead and dominate this mode should add 20 events or more just for fun doo this scenario

    1. darkdeplayer

      darkdeplayer

      i will give a idea of events example walkers noticed and you can act example close air ports and close sea ports and borders but this will high inflation but will help prevent the zombies

  5. Nice Mod! But my question is if you can fix the bordergore AI i mean atleast make it only able to take cores/provinces to form nations as for the rest of the territory it should focus on vassalizing it
  6. ItzDatLoser

    MEGA POLITIC

    no i meant if we will be able to make focus trees for custom nations
  7. ItzDatLoser

    MEGA POLITIC

    will we be able to make our own focus trees?
  8. im working on a mod like this but with the ckii avatar mod map (not official post yet since i hate making those release date at a 10000 years later) i just started so it will take a while also the nations will be random civs since im too lazy to delete all my other tags just to make sure the only new ones are from avatar
  9. i think we should find the coding of the formables nations and just make a new tab on the editor list and change the code from form to release
  10. can you make the focus trees a seperate mod? i would love to make some
  11. Decisions will work just like eu4-hoi4 decisions by that i mean you just compete the task they want you to do and you can take them (for example if the usa is your vassal as britain you can change their tag to a colonial one so they change their flag or just take a historic city like rome and earn buffs or just release a vassal). But you might say dont we have events? And to that i say im bored of making the same event for every scenario and with this feature they would work for all scenarios kinda like formable nations
×
×
  • Create New...