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CassalettIV

Duke
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Reputation Activity

  1. Haha
    CassalettIV got a reaction from LaggyNinjaa in World War 2 scenario in a nutshell   
  2. Love
    CassalettIV got a reaction from SeregaMecta in Simple and Soft Background - Default AoC2 map   
    Simple and Soft Background




    To install, backup and replace AoC2_L and AoC2_R in map/backgrounds, then replace with Simple and Soft background images.

     
     
     
     
    backgrounds.rar
  3. Love
    CassalettIV got a reaction from Perkaza R. Dani in Oversimplified Leaders Mod   
    Oversimplified Leaders Mod
    This mod replaces the portraits of nine leaders with their Oversimplified characters. Oversimplified is an educational Youtube channel about different historical events of characters depicted in a humorous and cartoonish style. 
    The mod replaces the frames of:
    - Adolf Hitler
    - Benito Mussolini
    - Winston Churchill
    - Joseph Stalin
    - Queen Victoria
    - Henry VIII
    - Abraham Lincoln
    - Jefferson Davis
    - Napoleon Bonaparte
    The mod also includes a backup of the original portraits in case you want to restore them.
    To install:
    Copy the contents of OversimplifiedLeaders.rar into your leadersIMG folder located in /game
     

    OversimplifiedLeaders.rar
  4. Like
    CassalettIV got a reaction from CDev in Leader Modding - The 70 Years Rule   
    The 70 Years Rule
    Have this happened to you before: you created a leader for a scenario but instead of him appearing, an older leader appears. Why does it happen? Shouldn't the game pick the youngest leader for a civilization in a scenario?
    Or does it?
    Through trial and error, a condition was found on the game leader selection mechanism. I'll describe it in a short phrase:
    A Leader has a lifespan of 70 years. Should it be 70 years old at a scenario, the next youngest leader appears.
    Leaders have this weird condition where they "die" at 70 years, and they rule the country until birth to death.
    To explain this better, here I made these pictures to explain the testing:





    Now you know, why your leaders didn't appear, in case you where making scenarios with leaders of very close birthdate. It was because the older leader wasn't 70 years old at the scenario where the new leader should have appeared.
     
     
  5. Haha
    CassalettIV got a reaction from Cado in World War 2 scenario in a nutshell   
  6. Love
    CassalettIV got a reaction from Vice Admiral Nelson in Oversimplified Leaders Mod   
    Oversimplified Leaders Mod
    This mod replaces the portraits of nine leaders with their Oversimplified characters. Oversimplified is an educational Youtube channel about different historical events of characters depicted in a humorous and cartoonish style. 
    The mod replaces the frames of:
    - Adolf Hitler
    - Benito Mussolini
    - Winston Churchill
    - Joseph Stalin
    - Queen Victoria
    - Henry VIII
    - Abraham Lincoln
    - Jefferson Davis
    - Napoleon Bonaparte
    The mod also includes a backup of the original portraits in case you want to restore them.
    To install:
    Copy the contents of OversimplifiedLeaders.rar into your leadersIMG folder located in /game
     

    OversimplifiedLeaders.rar
  7. Like
    CassalettIV got a reaction from mrtd04 in Oversimplified Leaders Mod   
    Every time there's a new Oversimplified character that appears in AoC2 I will update the mod.
  8. Haha
    CassalettIV got a reaction from Vinkox in World War 2 scenario in a nutshell   
  9. Haha
    CassalettIV got a reaction from Reza Shah in World War 2 scenario in a nutshell   
  10. Haha
    CassalettIV got a reaction from Perkaza R. Dani in World War 2 scenario in a nutshell   
  11. Haha
    CassalettIV got a reaction from Mate800 in World War 2 scenario in a nutshell   
  12. Like
    CassalettIV got a reaction from Unbato in Simple and Soft Background - Default AoC2 map   
    Simple and Soft Background




    To install, backup and replace AoC2_L and AoC2_R in map/backgrounds, then replace with Simple and Soft background images.

     
     
     
     
    backgrounds.rar
  13. Love
    CassalettIV got a reaction from SussyFuisty in Simple and Soft Background - Default AoC2 map   
    Simple and Soft Background




    To install, backup and replace AoC2_L and AoC2_R in map/backgrounds, then replace with Simple and Soft background images.

     
     
     
     
    backgrounds.rar
  14. Love
    CassalettIV got a reaction from N0T_ in World War 2 scenario in a nutshell   
  15. Like
    CassalettIV got a reaction from Chhese in THE PEOPLE DESERVE IT!   
    Remember how AoC2 was pretty popular and caught a lot of attention at release? You can bring this game back to life! More updates = more players, look at No Mans Sky comeback.
    Come on Lukasz! We love AoC2!
  16. Like
    CassalettIV got a reaction from Lim10 in Simple and Soft Background - Default AoC2 map   
    Sure! I made this without too much detail, so you can feel free to modify it too.
  17. Dislike
  18. Dislike
    CassalettIV got a reaction from Rafael, in World+ Full Version (4186/11.000 Provinces) W.I.P   
    Mod developers be like CALM DOWN PEOPLE 😆
  19. Dislike
    CassalettIV got a reaction from Rafael, in World+ Full Version (4186/11.000 Provinces) W.I.P   
    Looks good, keep going!
  20. Love
    CassalettIV got a reaction from taha1g in Simple and Soft Background - Default AoC2 map   
    Simple and Soft Background




    To install, backup and replace AoC2_L and AoC2_R in map/backgrounds, then replace with Simple and Soft background images.

     
     
     
     
    backgrounds.rar
  21. Like
    CassalettIV got a reaction from hamet in Simple and Soft Background - Default AoC2 map   
    Simple and Soft Background




    To install, backup and replace AoC2_L and AoC2_R in map/backgrounds, then replace with Simple and Soft background images.

     
     
     
     
    backgrounds.rar
  22. Like
    CassalettIV got a reaction from German Conqueror in THE PEOPLE DESERVE IT!   
    Remember how AoC2 was pretty popular and caught a lot of attention at release? You can bring this game back to life! More updates = more players, look at No Mans Sky comeback.
    Come on Lukasz! We love AoC2!
  23. Like
    CassalettIV got a reaction from Lukas1999 in Event Trigger AND, NOT, OR   
    Trigger AND: the conditions must ALWAYS be true. You can see it as "YES or "TRUE". In a event, every condition marked with AND must always happen in order for the event to trigger.
    Trigger NOT: the conditions marked must be false in order for an event to trigger. If the condition is, for example, "X nation is at war", then the event will trigger if X nation is NOT at war.
    Trigger OR: this one is surprisingly less common if you are going to make many events. It means that either A or B conditions, for example, must be true. As I said I'm not 100% experienced in the use of this one since I really never had the need, as a person that makes somewhat complex event mechanics in scenarios.
    EXAMPLES:
    You want to make an event that, given the lack of Farm buildings present in one region, proposes the player a larhe investment in return for a discounted large scale farm building. This means that the event must trigger if the desired region has no farms and the player has enough money
    The conditions must be then:
    -Buildings in provinces (farm) NOT
    All the desired provinces are selected.
    -Nation has money (say, 50000) AND
    As you can see the event triggers if the player doesn't have any farms on the selected provinces and the player has enough money. This event would use both AND, NOT. Keep in mind that these are not the actual exact names of the conditions since I really don't remember them, I would have to check out.
    Any questions feel free to ask! I have experience with the event editor.
     
  24. Like
    CassalettIV got a reaction from comepedra in Event Trigger AND, NOT, OR   
    Trigger AND: the conditions must ALWAYS be true. You can see it as "YES or "TRUE". In a event, every condition marked with AND must always happen in order for the event to trigger.
    Trigger NOT: the conditions marked must be false in order for an event to trigger. If the condition is, for example, "X nation is at war", then the event will trigger if X nation is NOT at war.
    Trigger OR: this one is surprisingly less common if you are going to make many events. It means that either A or B conditions, for example, must be true. As I said I'm not 100% experienced in the use of this one since I really never had the need, as a person that makes somewhat complex event mechanics in scenarios.
    EXAMPLES:
    You want to make an event that, given the lack of Farm buildings present in one region, proposes the player a larhe investment in return for a discounted large scale farm building. This means that the event must trigger if the desired region has no farms and the player has enough money
    The conditions must be then:
    -Buildings in provinces (farm) NOT
    All the desired provinces are selected.
    -Nation has money (say, 50000) AND
    As you can see the event triggers if the player doesn't have any farms on the selected provinces and the player has enough money. This event would use both AND, NOT. Keep in mind that these are not the actual exact names of the conditions since I really don't remember them, I would have to check out.
    Any questions feel free to ask! I have experience with the event editor.
     
  25. Like
    CassalettIV got a reaction from Cameroon (saint) Emperor in Simple and Soft Background - Default AoC2 map   
    Simple and Soft Background




    To install, backup and replace AoC2_L and AoC2_R in map/backgrounds, then replace with Simple and Soft background images.

     
     
     
     
    backgrounds.rar
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