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Showing results for tags 'addon+ scenario'.
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NOTE: THIS ISN'T MY MOD AND I'M NOT THE AUTHOR. I AM JUST POSTING IT HERE FOR THE ENGLISH-SPEAKING COMMUNITY. Addon 2.0 This mod seems to be an attempt to fix a released 2020 cancelled build of Addon+ 2.0, I own nothing here. I don't know who the author of this is. From the mod's creator: "Hi, I recently fixed Addon 2.0 mod bugs with Scenario+ code, everything works fine as it should. What I've done: Fixed bugs, fixed many country flags, fixed my translation in some places, improved it, didn’t finish it, the farm was not translated there, but I think this doesn’t interfere, right? A? Will you write in the comments whether it is necessary to fix the translation to the ideal or leave it as it is now? And so everything seems to be working well, write the problem areas of translations for their further change Outcome: Now we have a real Addon 2.0, not the addon that was before. Fr, we got scammed? But of course, without Scenario+ there would be no addon upgrade✊ How is it different from the regular addon 2.0? Russian keyboard, nuclear weapons, annex cities of neighbors, take or give income to a vassal, more interesting revolutions, you can recruit troops in occupied territory, you can join any alliance (dependent on relationships) creating huge alliances is much easier and other goodies, that is, everything that can be done in scenario " DOWNLOAD(CLICK THE GREEN BUTTON THAT SAYS "Скачать файл"): PC:Click Android:Click MOD TAKEN FROM HERE
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“And so it was the the Dawn of an Era, where as some nations may find their place in the sun, others would simply fall into darkness” Scenarios and Mods involving the famous 1830~ start date are pretty common, but even so, I wanted to try my hand at it. Being sincere, I’m posting this W.I.P since I’ve already lost all my progress once, and recently half of it too, so for it to not be another dead project, I wanted to at least show it, and search for some help on the forum. Anyway, getting back on track, one of the objectives of this so called mod was to “cover” the number of uncolonized/neutral provinces that appeared on most Victorian Age scenarios, and so with this, one could prevent the “Implausable colonizers”, (such as having early Qing colonies on the coast of Africa, or vice-versa, provinces that should be colonized being barren of any owner until really late on the game, such as provinces on the middle of North America), but most importantly, to give the possibility to the player to play as obscure but historical states or people’s which weren’t represented already on the game, this counts specially for regions such as Southern Africa, the Patagonian region, the Caucasus, Indonesia, Central Asia, etc. So with this in mind, the player has more options on how to play the game, changing a little bit the structure for colonization, etc. RELEASE: The Released version down here is a Beta of the project. It still has some errors which need correction, but I decided to release it in the hopes of receiving feedback. ANDROID VERSION: https://drive.google.com/file/d/17Ik8gs7n7Xb5j8ApQtrLHaVL162b0Z8_/view?usp=sharingT PC VERSION: Soon... THE WORLD MAP SO FAR: UPDATED (December 24th 2020-Android Version): UPDATED (December 3rd 2020): OLD (July 2020): *Keep in mind, a lot of things are subject to change* Miscellaneous Pics: (THE IMAGES ABOVE ARE OLD SCREENSHOTS. FOR NEWER ONES, READ THE THREAD. I'LL EVENTUALLY UPDATE SOME OF THE ABOVE.) Implemented Features: -New flags for various nations -270+ New Nations (and counting!) -Alternative flags and name for different ideologies of a nation (Example: "Tigray" being "Lordship of Tigray" as a monarchy or the "Tigray People's Democratic Republic" with the socialist ideology). More and revamped formable nations. Planned Features: More nations (since there's still incomplete parts of the world such as India or Central Africa). A new type of ideology: "traditional state", specially designed for states which aren't tribal, but still have a chiefdom type of organization. Changes on the name of some things: "Vassal state" to "Satellite State", etc. Change the name of "Diseases", to represent "Situations", depending on the year. (Ex: "minor nationalist uprising" starting on 1844 or "medium labour strike", etc). More Scenarios [ *Just ideas, probably not all of them* ]: "The revolutions of 1848", "The Crimean War(1853)", "1857", "1860", "Winds of Unification: 1865", " La Belle Époque (1871)", "1879", "The Great Scramble(1884)", "Sino-Japanese war: 1894", "1900", "Administrative divisions of 1900", "Moroccan Crisis: 1905". [There could be scenerios up to 1939, but with this ideas is probably more than enough for now]. New UI. More provinces and , wishfully, a new map background. Events (not for all scenarios though). Thanks for reading all of this. PD: If anyone wants to help with this project, contact me through this account.
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Hello! I would like to present a new submod for Addon+: A Different World! Progress so far: Scenario: ~60% done -Fully reworked map -Detailed cores based on ethnic and linguistic maps, history, modern borders, etc. Governments: -4 new government types added Formable civilisations: -3 new formable civilisations added Flags: 22 new flags added Translations: Many translations fixed, Ukrainian language added (only for the "A Different World" scenario for now), Spanish WIP (soon to be finished), French and Swedish planned Other: Updated the font (extra characters that are needed for other languages added, which fixed bugs such as Czechia with a National-Socialist government displaying as "Protectorate Bhmen und Mhren" instead of "Protectorate Böhmen und Mähren") P. S.: if you want your language to be available, tell me! The submod will be available to download once the scenario is finished (or quicker if a lot of people are actually interested)
- 15 replies
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- submod
- addon+ scenario
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Scenario: New World [5000 Year] !ATTENTION! This script only works on Addon+ Этот сценарий работает только на Addon+ English Many events have taken place in the world. But this event has become fatal. This story happened in the year 4950 under the leadership of General President Arnold I. All the troops of Lomnardecided to declare war on the whole world. This war ended very tragically, so there were no countries left in 4950 due to nuclear attacks ... But those people who survived after such a terrible and bloody war decided to create a state. This happened in 4972. But because of the power, people decided to divide into different states and now the current state is fighting for the platform of the world state and these events take place in 5000... Русский В мире произошло много событий Но это событие стало фатальнымЭто история произошла в 4950 году при руководстве Генерального Президента Арнольд I. Все войска страны Ломнар решили объявить войну всему мируЭто война закончилась очень трагически поэтому стран, которые были в 4950 году не осталось из-за ядерных ударов...Но те люди которые выжили после такой жуткой и кровавой войны решили создавать государства это произошло в 4972 годуНо из-за власти люди решили разделяться на разные государства и теперь нынешние государства бороться за престол мирового государства и эти события происходят 5000 году How to download? Transfer the file from the archive along the path - Steam\steamapps\common\Age of Civilizations II\map\Earth+\scenarios Как скачать? Перекинуть файл из архива по пути - Steam\steamapps\common\Age of Civilizations II\map\Earth+\scenarios Version 1.0 (old version) - 15 countries Version 2.0 (a new version) - 3 New events - New Alliances - New state (open at one event) - Change in the number of inhabitants !ATTENTION! The whole scenatio is translated into Russia. Сценарий переведен на русский язык. Suggestions to write to discord: Kretausor#3346 New World [5000 year] [Vesion 1.0].rar New World [5000 year] [Vesion 2.0].rar
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DISCLAIMER: This mod will probably never be finished due to my game reseting. Hello, I am creating an 1868 scenario. I currently have nearly all of Europe, most of North America, and some other colonies. Please tell me if you see any mistakes yet. Several country borders are unfinished (like Qing, the Russians, and others) When this scenario is finished, you will need Addon+. There are several events already made, i will try to balance the amount of historical and alternative events. Currently, there are 4 custom civilizations: 2nd French Empire North German Confederation Romanian United Principalities Military District 5 Some pictures:
- 8 replies
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- 1868
- age of civilizations 2
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