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  1. How do you download Bloody Europe II without replacing the main game files
  2. Launcher has been released! Download here: https://www.moddb.com/mods/1159-a-cold-war-mod/downloads/1159-09b-the-sun-finally-set#downloadsform
  3. I was playing a 1000-year campaign (From 1200-2200) as England and I was messing around in the Balkans and see not one, but three Bulgarias appearing. I think I have an idea over what would have caused this, but I don't know how exactly to put it into words. All I can say is... Insert confused Pikachu face
  4. A map of the Muslim Conquest and the Rise of Islam. From Hispania to India. Download: Muslim Conquest.rar
  5. Here's the rtf version of it:AoC_Interview_Eisen.rtf The game changed his life. He dropped out of college and created the Age of Civilizations II himself It is possible that you have not heard about the turn-based strategy of Age of Civilizations, which appeared on mobiles. Łukasz Jakowski's game turned out to be a great success, which changed the life of the creator. He dropped everything and left for the Bieszczady Mountains created Age of Civilizations II. As the creator himself writes, his game has a simple rule: easy to learn, hard to master. The player's task is to unite or subjugate the world with the help of army and diplomacy. The era after the era passes through the history of mankind, from the first Civilizations to a distant and unknown future. In Age of Civilizations II also has an extensive editor, where you can create entire scenarios and maps. Returning to the original, AoC came out as a premium game and achieved tremendous success, because it was bought by over 100,000 players. This allowed Łukasz Jakowski to drastically change his life. Where did the idea for historical strategies come from? I asked. "Even before I started to create games I was interested in history, which was and still is a great curiosity for me. My favorite game genre has always been strategies, so the choice for my own production was simple 🙂 "- says Łukasz Jakowski. How big was the success of Age of Civilizations? The game only went on mobiles and in the premium version, which is payable. Pretty risky move, especially on Android. "The first part of Age of Civilizations came only on Android and Windows Phone. It was an adventure for me, an additional project in my free time during my studies, which turned into something more. The reception of the first part by the players exceeded my expectations, I did not expect such results and I was not ready for it. The success was so great that I decided to stop my studies in the third year and focus on the development of the game and activities. "- says Jakowski. How did the unexpected success of the one influence the decision to issue a continuation? On November 21, you debuted from AoCII on PC, and also on Android and iOS. And from what I know, you created the game ... yourself. "Without the success of one, it certainly would not be Age of Civilizations II. The stability that the first version gave me has allowed me to work on the second part for almost three years. And yes, the entire AoCII project was created only by me. "- says Łukasz Jakowski. Create a game and succeed yourself, sounds like a beautiful dream of many creators. If you want Łukasz Jakowski's dream to continue, you can buy Age of Civilizations II on Steam. Especially that the game costs only PLN 14.99.
  6. Here's the rtf version of it:AoC_Interview_Eisen.rtf The game changed his life. He dropped out of college and created the Age of Civilizations II himself It is possible that you have not heard about the turn-based strategy of Age of Civilizations, which appeared on mobiles. Łukasz Jakowski's game turned out to be a great success, which changed the life of the creator. He dropped everything and left for the Bieszczady Mountains created Age of Civilizations II.  As the creator himself writes, his game has a simple rule: easy to learn, hard to master. The player's task is to unite or subjugate the world with the help of army and diplomacy. The era after the era passes through the history of mankind, from the first Civilizations to a distant and unknown future. In Age of Civilizations II also has an extensive editor, where you can create entire scenarios and maps. Returning to the original, AoC came out as a premium game and achieved tremendous success, because it was bought by over 100,000 players. This allowed Łukasz Jakowski to drastically change his life. Where did the idea for historical strategies come from? I asked. "Even before I started to create games I was interested in history, which was and still is a great curiosity for me. My favorite game genre has always been strategies, so the choice for my own production was simple 🙂 "- says Łukasz Jakowski. How big was the success of Age of Civilizations? The game only went on mobiles and in the premium version, which is payable. Pretty risky move, especially on Android. "The first part of Age of Civilizations came only on Android and Windows Phone. It was an adventure for me, an additional project in my free time during my studies, which turned into something more. The reception of the first part by the players exceeded my expectations, I did not expect such results and I was not ready for it. The success was so great that I decided to stop my studies in the third year and focus on the development of the game and activities. "- says Jakowski. How did the unexpected success of the one influence the decision to issue a continuation? On November 21, you debuted from AoCII on PC, and also on Android and iOS. And from what I know, you created the game ... yourself. "Without the success of one, it certainly would not be Age of Civilizations II. The stability that the first version gave me has allowed me to work on the second part for almost three years. And yes, the entire AoCII project was created only by me. "- says Łukasz Jakowski. Create a game and succeed yourself, sounds like a beautiful dream of many creators. If you want Łukasz Jakowski's dream to continue, you can buy Age of Civilizations II on Steam. Especially that the game costs only PLN 14.99.
  7. Here's the rtf version of it:AoC_Interview_Eisen.rtf The game changed his life. He dropped out of college and created the Age of Civilizations II himself It is possible that you have not heard about the turn-based strategy of Age of Civilizations, which appeared on mobiles. Łukasz Jakowski's game turned out to be a great success, which changed the life of the creator. He dropped everything and left for the Bieszczady Mountains created Age of Civilizations II.  As the creator himself writes, his game has a simple rule: easy to learn, hard to master. The player's task is to unite or subjugate the world with the help of army and diplomacy. The era after the era passes through the history of mankind, from the first Civilizations to a distant and unknown future. In Age of Civilizations II also has an extensive editor, where you can create entire scenarios and maps. Returning to the original, AoC came out as a premium game and achieved tremendous success, because it was bought by over 100,000 players. This allowed Łukasz Jakowski to drastically change his life. Where did the idea for historical strategies come from? I asked. "Even before I started to create games I was interested in history, which was and still is a great curiosity for me. My favorite game genre has always been strategies, so the choice for my own production was simple 🙂 "- says Łukasz Jakowski. How big was the success of Age of Civilizations? The game only went on mobiles and in the premium version, which is payable. Pretty risky move, especially on Android. "The first part of Age of Civilizations came only on Android and Windows Phone. It was an adventure for me, an additional project in my free time during my studies, which turned into something more. The reception of the first part by the players exceeded my expectations, I did not expect such results and I was not ready for it. The success was so great that I decided to stop my studies in the third year and focus on the development of the game and activities. "- says Jakowski. How did the unexpected success of the one influence the decision to issue a continuation? On November 21, you debuted from AoCII on PC, and also on Android and iOS. And from what I know, you created the game ... yourself. "Without the success of one, it certainly would not be Age of Civilizations II. The stability that the first version gave me has allowed me to work on the second part for almost three years. And yes, the entire AoCII project was created only by me. "- says Łukasz Jakowski. Create a game and succeed yourself, sounds like a beautiful dream of many creators. If you want Łukasz Jakowski's dream to continue, you can buy Age of Civilizations II on Steam. Especially that the game costs only PLN 14.99.
  8. Here's the rtf version of it:AoC_Interview_Eisen.rtf The game changed his life. He dropped out of college and created the Age of Civilizations II himself It is possible that you have not heard about the turn-based strategy of Age of Civilizations, which appeared on mobiles. Łukasz Jakowski's game turned out to be a great success, which changed the life of the creator. He dropped everything and left for the Bieszczady Mountains created Age of Civilizations II.  As the creator himself writes, his game has a simple rule: easy to learn, hard to master. The player's task is to unite or subjugate the world with the help of army and diplomacy. The era after the era passes through the history of mankind, from the first Civilizations to a distant and unknown future. In Age of Civilizations II also has an extensive editor, where you can create entire scenarios and maps. Returning to the original, AoC came out as a premium game and achieved tremendous success, because it was bought by over 100,000 players. This allowed Łukasz Jakowski to drastically change his life. Where did the idea for historical strategies come from? I asked. "Even before I started to create games I was interested in history, which was and still is a great curiosity for me. My favorite game genre has always been strategies, so the choice for my own production was simple 🙂 "- says Łukasz Jakowski. How big was the success of Age of Civilizations? The game only went on mobiles and in the premium version, which is payable. Pretty risky move, especially on Android. "The first part of Age of Civilizations came only on Android and Windows Phone. It was an adventure for me, an additional project in my free time during my studies, which turned into something more. The reception of the first part by the players exceeded my expectations, I did not expect such results and I was not ready for it. The success was so great that I decided to stop my studies in the third year and focus on the development of the game and activities. "- says Jakowski. How did the unexpected success of the one influence the decision to issue a continuation? On November 21, you debuted from AoCII on PC, and also on Android and iOS. And from what I know, you created the game ... yourself. "Without the success of one, it certainly would not be Age of Civilizations II. The stability that the first version gave me has allowed me to work on the second part for almost three years. And yes, the entire AoCII project was created only by me. "- says Łukasz Jakowski. Create a game and succeed yourself, sounds like a beautiful dream of many creators. If you want Łukasz Jakowski's dream to continue, you can buy Age of Civilizations II on Steam. Especially that the game costs only PLN 14.99.
  9. Here's the rtf version of it:AoC_Interview_Eisen.rtf The game changed his life. He dropped out of college and created the Age of Civilizations II himself It is possible that you have not heard about the turn-based strategy of Age of Civilizations, which appeared on mobiles. Łukasz Jakowski's game turned out to be a great success, which changed the life of the creator. He dropped everything and left for the Bieszczady Mountains created Age of Civilizations II.  As the creator himself writes, his game has a simple rule: easy to learn, hard to master. The player's task is to unite or subjugate the world with the help of army and diplomacy. The era after the era passes through the history of mankind, from the first Civilizations to a distant and unknown future. In Age of Civilizations II also has an extensive editor, where you can create entire scenarios and maps. Returning to the original, AoC came out as a premium game and achieved tremendous success, because it was bought by over 100,000 players. This allowed Łukasz Jakowski to drastically change his life. Where did the idea for historical strategies come from? I asked. "Even before I started to create games I was interested in history, which was and still is a great curiosity for me. My favorite game genre has always been strategies, so the choice for my own production was simple 🙂 "- says Łukasz Jakowski. How big was the success of Age of Civilizations? The game only went on mobiles and in the premium version, which is payable. Pretty risky move, especially on Android. "The first part of Age of Civilizations came only on Android and Windows Phone. It was an adventure for me, an additional project in my free time during my studies, which turned into something more. The reception of the first part by the players exceeded my expectations, I did not expect such results and I was not ready for it. The success was so great that I decided to stop my studies in the third year and focus on the development of the game and activities. "- says Jakowski. How did the unexpected success of the one influence the decision to issue a continuation? On November 21, you debuted from AoCII on PC, and also on Android and iOS. And from what I know, you created the game ... yourself. "Without the success of one, it certainly would not be Age of Civilizations II. The stability that the first version gave me has allowed me to work on the second part for almost three years. And yes, the entire AoCII project was created only by me. "- says Łukasz Jakowski. Create a game and succeed yourself, sounds like a beautiful dream of many creators. If you want Łukasz Jakowski's dream to continue, you can buy Age of Civilizations II on Steam. Especially that the game costs only PLN 14.99.
  10. Here's the rtf version of it:AoC_Interview_Eisen.rtf The game changed his life. He dropped out of college and created the Age of Civilizations II himself It is possible that you have not heard about the turn-based strategy of Age of Civilizations, which appeared on mobiles. Łukasz Jakowski's game turned out to be a great success, which changed the life of the creator. He dropped everything and left for the Bieszczady Mountains created Age of Civilizations II.  As the creator himself writes, his game has a simple rule: easy to learn, hard to master. The player's task is to unite or subjugate the world with the help of army and diplomacy. The era after the era passes through the history of mankind, from the first Civilizations to a distant and unknown future. In Age of Civilizations II also has an extensive editor, where you can create entire scenarios and maps. Returning to the original, AoC came out as a premium game and achieved tremendous success, because it was bought by over 100,000 players. This allowed Łukasz Jakowski to drastically change his life. Where did the idea for historical strategies come from? I asked. "Even before I started to create games I was interested in history, which was and still is a great curiosity for me. My favorite game genre has always been strategies, so the choice for my own production was simple 🙂 "- says Łukasz Jakowski. How big was the success of Age of Civilizations? The game only went on mobiles and in the premium version, which is payable. Pretty risky move, especially on Android. "The first part of Age of Civilizations came only on Android and Windows Phone. It was an adventure for me, an additional project in my free time during my studies, which turned into something more. The reception of the first part by the players exceeded my expectations, I did not expect such results and I was not ready for it. The success was so great that I decided to stop my studies in the third year and focus on the development of the game and activities. "- says Jakowski. How did the unexpected success of the one influence the decision to issue a continuation? On November 21, you debuted from AoCII on PC, and also on Android and iOS. And from what I know, you created the game ... yourself. "Without the success of one, it certainly would not be Age of Civilizations II. The stability that the first version gave me has allowed me to work on the second part for almost three years. And yes, the entire AoCII project was created only by me. "- says Łukasz Jakowski. Create a game and succeed yourself, sounds like a beautiful dream of many creators. If you want Łukasz Jakowski's dream to continue, you can buy Age of Civilizations II on Steam. Especially that the game costs only PLN 14.99.
  11. Here's the rtf version of it:AoC_Interview_Eisen.rtf The game changed his life. He dropped out of college and created the Age of Civilizations II himself It is possible that you have not heard about the turn-based strategy of Age of Civilizations, which appeared on mobiles. Łukasz Jakowski's game turned out to be a great success, which changed the life of the creator. He dropped everything and left for the Bieszczady Mountains created Age of Civilizations II. As the creator himself writes, his game has a simple rule: easy to learn, hard to master. The player's task is to unite or subjugate the world with the help of army and diplomacy. The era after the era passes through the history of mankind, from the first Civilizations to a distant and unknown future. In Age of Civilizations II also has an extensive editor, where you can create entire scenarios and maps. Returning to the original, AoC came out as a premium game and achieved tremendous success, because it was bought by over 100,000 players. This allowed Łukasz Jakowski to drastically change his life. Where did the idea for historical strategies come from? I asked. "Even before I started to create games I was interested in history, which was and still is a great curiosity for me. My favorite game genre has always been strategies, so the choice for my own production was simple 🙂 "- says Łukasz Jakowski. How big was the success of Age of Civilizations? The game only went on mobiles and in the premium version, which is payable. Pretty risky move, especially on Android. "The first part of Age of Civilizations came only on Android and Windows Phone. It was an adventure for me, an additional project in my free time during my studies, which turned into something more. The reception of the first part by the players exceeded my expectations, I did not expect such results and I was not ready for it. The success was so great that I decided to stop my studies in the third year and focus on the development of the game and activities. "- says Jakowski. How did the unexpected success of the one influence the decision to issue a continuation? On November 21, you debuted from AoCII on PC, and also on Android and iOS. And from what I know, you created the game ... yourself. "Without the success of one, it certainly would not be Age of Civilizations II. The stability that the first version gave me has allowed me to work on the second part for almost three years. And yes, the entire AoCII project was created only by me. "- says Łukasz Jakowski. Create a game and succeed yourself, sounds like a beautiful dream of many creators. If you want Łukasz Jakowski's dream to continue, you can buy Age of Civilizations II on Steam. Especially that the game costs only PLN 14.99.
  12. Here's the rtf version of it:AoC_Interview_Eisen.rtf The game changed his life. He dropped out of college and created the Age of Civilizations II himself It is possible that you have not heard about the turn-based strategy of Age of Civilizations, which appeared on mobiles. Łukasz Jakowski's game turned out to be a great success, which changed the life of the creator. He dropped everything and left for the Bieszczady Mountains created Age of Civilizations II. As the creator himself writes, his game has a simple rule: easy to learn, hard to master. The player's task is to unite or subjugate the world with the help of army and diplomacy. The era after the era passes through the history of mankind, from the first Civilizations to a distant and unknown future. In Age of Civilizations II also has an extensive editor, where you can create entire scenarios and maps. Returning to the original, AoC came out as a premium game and achieved tremendous success, because it was bought by over 100,000 players. This allowed Łukasz Jakowski to drastically change his life. Where did the idea for historical strategies come from? I asked. "Even before I started to create games I was interested in history, which was and still is a great curiosity for me. My favorite game genre has always been strategies, so the choice for my own production was simple 🙂 "- says Łukasz Jakowski. How big was the success of Age of Civilizations? The game only went on mobiles and in the premium version, which is payable. Pretty risky move, especially on Android. "The first part of Age of Civilizations came only on Android and Windows Phone. It was an adventure for me, an additional project in my free time during my studies, which turned into something more. The reception of the first part by the players exceeded my expectations, I did not expect such results and I was not ready for it. The success was so great that I decided to stop my studies in the third year and focus on the development of the game and activities. "- says Jakowski. How did the unexpected success of the one influence the decision to issue a continuation? On November 21, you debuted from AoCII on PC, and also on Android and iOS. And from what I know, you created the game ... yourself. "Without the success of one, it certainly would not be Age of Civilizations II. The stability that the first version gave me has allowed me to work on the second part for almost three years. And yes, the entire AoCII project was created only by me. "- says Łukasz Jakowski. Create a game and succeed yourself, sounds like a beautiful dream of many creators. If you want Łukasz Jakowski's dream to continue, you can buy Age of Civilizations II on Steam. Especially that the game costs only PLN 14.99.
  13. Here's the rtf version of it:AoC_Interview_Eisen.rtf The game changed his life. He dropped out of college and created the Age of Civilizations II himself It is possible that you have not heard about the turn-based strategy of Age of Civilizations, which appeared on mobiles. Łukasz Jakowski's game turned out to be a great success, which changed the life of the creator. He dropped everything and left for the Bieszczady Mountains created Age of Civilizations II. As the creator himself writes, his game has a simple rule: easy to learn, hard to master. The player's task is to unite or subjugate the world with the help of army and diplomacy. The era after the era passes through the history of mankind, from the first Civilizations to a distant and unknown future. In Age of Civilizations II also has an extensive editor, where you can create entire scenarios and maps. Returning to the original, AoC came out as a premium game and achieved tremendous success, because it was bought by over 100,000 players. This allowed Łukasz Jakowski to drastically change his life. Where did the idea for historical strategies come from? I asked. "Even before I started to create games I was interested in history, which was and still is a great curiosity for me. My favorite game genre has always been strategies, so the choice for my own production was simple 🙂 "- says Łukasz Jakowski. How big was the success of Age of Civilizations? The game only went on mobiles and in the premium version, which is payable. Pretty risky move, especially on Android. "The first part of Age of Civilizations came only on Android and Windows Phone. It was an adventure for me, an additional project in my free time during my studies, which turned into something more. The reception of the first part by the players exceeded my expectations, I did not expect such results and I was not ready for it. The success was so great that I decided to stop my studies in the third year and focus on the development of the game and activities. "- says Jakowski. How did the unexpected success of the one influence the decision to issue a continuation? On November 21, you debuted from AoCII on PC, and also on Android and iOS. And from what I know, you created the game ... yourself. "Without the success of one, it certainly would not be Age of Civilizations II. The stability that the first version gave me has allowed me to work on the second part for almost three years. And yes, the entire AoCII project was created only by me. "- says Łukasz Jakowski. Create a game and succeed yourself, sounds like a beautiful dream of many creators. If you want Łukasz Jakowski's dream to continue, you can buy Age of Civilizations II on Steam. Especially that the game costs only PLN 14.99.
  14. Here's the rtf version of it:AoC_Interview_Eisen.rtf The game changed his life. He dropped out of college and created the Age of Civilizations II himself It is possible that you have not heard about the turn-based strategy of Age of Civilizations, which appeared on mobiles. Łukasz Jakowski's game turned out to be a great success, which changed the life of the creator. He dropped everything and left for the Bieszczady Mountains created Age of Civilizations II. As the creator himself writes, his game has a simple rule: easy to learn, hard to master. The player's task is to unite or subjugate the world with the help of army and diplomacy. The era after the era passes through the history of mankind, from the first Civilizations to a distant and unknown future. In Age of Civilizations II also has an extensive editor, where you can create entire scenarios and maps. Returning to the original, AoC came out as a premium game and achieved tremendous success, because it was bought by over 100,000 players. This allowed Łukasz Jakowski to drastically change his life. Where did the idea for historical strategies come from? I asked. "Even before I started to create games I was interested in history, which was and still is a great curiosity for me. My favorite game genre has always been strategies, so the choice for my own production was simple 🙂 "- says Łukasz Jakowski. How big was the success of Age of Civilizations? The game only went on mobiles and in the premium version, which is payable. Pretty risky move, especially on Android. "The first part of Age of Civilizations came only on Android and Windows Phone. It was an adventure for me, an additional project in my free time during my studies, which turned into something more. The reception of the first part by the players exceeded my expectations, I did not expect such results and I was not ready for it. The success was so great that I decided to stop my studies in the third year and focus on the development of the game and activities. "- says Jakowski. How did the unexpected success of the one influence the decision to issue a continuation? On November 21, you debuted from AoCII on PC, and also on Android and iOS. And from what I know, you created the game ... yourself. "Without the success of one, it certainly would not be Age of Civilizations II. The stability that the first version gave me has allowed me to work on the second part for almost three years. And yes, the entire AoCII project was created only by me. "- says Łukasz Jakowski. Create a game and succeed yourself, sounds like a beautiful dream of many creators. If you want Łukasz Jakowski's dream to continue, you can buy Age of Civilizations II on Steam. Especially that the game costs only PLN 14.99.
  15. Link : https://steamcommunity.com/app/603850/discussions/0/1744480967010255372/ This Mod starts in 1978 and includes several civil wars , two future wars(triggered through event),some wars among countries,the Famous Cold War with Euroope Divided in two https://www.youtube.com/watch?v=Mz-tP9S8SiI&t=108s this is the tutorial link for mod ( setup.exe method)
  16. CRISIS & COLLAPSE / Features - - More than 100 events - Countries poor - Technology poor - New states in Anatolia - Byzantine, Huns, Nazi Germany and many countries returned - Leaders Update ( For example, the leader of nazi Germany in 2019, rocky suhayda ) - New diseases - Diseases kill fast - Economy & Population growth -100 - Revolt in many countries - Fascism-communism war in South America - Fascism-communism war in Africa - and more Screenshot - Important: After about 100 laps, new revolts and new states, the map varies a lot Updates - 0.9.2 -> 28 new events / bugfix / Byzantine, Mongolian, Hun empire active all other updates -> new events, bugfixs, leaders update, and more Download Link - oh yeah yeah.zip Only one person makes this scenario... but better than a team !!!
  17. Chexier

    WW2-Enriched

    Tired of playing the vanilla WW2 scenario which has no events or proper balancing? Well, thankfully you've got... WW2-Enriched is a mod focused on the Second World War time period. It's currently very early in development, so expect bugs or missing events. Currently the mod includes: A brand new color pallete New civs (colony vassals, reskinned Germany and Francoist Spain) More flags divisions Leaders for reskinned countries "Second World War" scenario Currently the scenario includes: Spanish Civil War Aftermath of the Second Italo-Ethiopian War Remilitarization of the Rhineland (incomplete) Fixed borders More relations Colony vassals to improve balancing Indian princely states Fixed colonies NEW UPDATE 2019/01/05! Added lots of events to make the game somewhat historically accurate until 1939 Modified Allies Fixed bugs Fixed flags for colony vassals Added more colony vassals NEW (minor) UPDATE 2019/01/07! Balanced some european colonies through events Balanced countries development Removed princely states NEW UPDATE 2019/02/17! Removed puppet SSRS Added more events Imported features from Present Day, such as the UI. Added a soundtrack (Credits to SABATON!) Feedback would be appreciated. DISCLAIMER: I do not own any copyrighted content by Paradox Interactive or Sabaton in this mod. You may copy this mod without the need of my authorization. Mod development has stopped for now, and I don't know when I will resume it. Google Drive Download Link: https://drive.google.com/open?id=1rmKhcV-JV5Wc0IB-BYKJIIcc90RGin0K ModDB Link: https://www.moddb.com/mods/ww2-enriched How to install: README.txt! Some photos from the scenario (may be outdated): Events: Preview:
  18. heres a hoi map for aoc2 Coming sooning soon
  19. December 22, 2050, a cold winter day, the very peak of human civilization for centuries to come. But then at 15:30 UTC, tensions over the recent Russian invasion of the Baltics the day before caused NATO to declare war on Russia when Narva fell, Russian predident Alexander Vykov earlier that day warned of 'nuclear interventon' if NATO went to war, but at about 15:51, Russia deployed the nukes, causing America to do the same a few minutes later. by about 17:30, the last nukes hit and the governments hid in bunkers. 300 million died that day. And the nuclear winter and fallout caused 5 billion more to die and for the entire planet to collapse. It wasn't until the mid 2060s that people started getting out of their bunkers and creating new civilizations. the former nations left their bunkers but all but a few were quickly overwhelmed by local powers. by 2120, society was starting to normalize. As usual, many countries went to war. humanity was set back to the industrial age. some former US state governments managed to survive and declare independence. Who will you pick to lead out of the dark age? __________________________________________________________________________________________________________________________________________________________________________________________________ Europe Middle east and North africa South asia China Eastern North America ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ Link to deeper lore coming soon... Note that you will need WinRAR because I can't convert it into .zip Extract postapocalypse2120 into map/Earth/scenarios Extract civilizations_editor into game/civilizations_editor Extract leaders into game/leaders Might update soon! :) 2120.zip civilizations_editor.rar leaders.rar
  20. Download link: https://drive.google.com/file/d/1mwHIUssDAsazwi6U-ZEy4cuKciRSnzzP/view?usp=sharing Hi! I’d like to share this AoC2 scenario where I’ve created the map of the United States but with the factions of the universe Fallout, at the moment has no events, but I am working on it to have the most important events of the universe Fallout. If you find any errors or have suggestions, leave them in the comments.I worked on the "usastates" scenario so the Fallout scenario file has the same name since it cannot be changed. For those who do not know: -The file -usastates- goes in: / age of civilizations II / map / earth / scenario / without changing the name! -All remaining files go in: / age of civilizations II / game / civilizations_editor / without changing the name to any! If you have any doubt, leave it to me in the comments too.
  21. KorBoogaloo

    1715

    Welcome to 1715 Boy! My First ever scenario! For now all it includes is Europe and i call it Version 0.1 •Version 0.1: ● Comes with Europe ● Great Northen War ● Swedish Cores ● HRE •Version 0.5 (Work in Progress): ● Adds Asia ● Venetian-Ottoman War ● "Surrrender of Sweden" event ● "Surrender of Russia" event ● Addition of Parts of Siberia as "Wastelands" ● Border fixes if there are any problems with the current European ones ● Making France a monarchy again I'll be adding more content in future updates.
  22. Heidelmann

    A request

    I request that a Viking Age scenario be added to the game.. I've tried, but on mobile, it is painful. I ask a map of the world during the Viking Age. Im so sorry to ask, and I feel very ashamed to ask, but it is a very significant time in history, and it will be fun. If someone does this, god bless you. Thats it thanks!
  23. Using A p k Editor Pro, you can edit game assets AND allows to add flags and portraits on android Link to a p k editor pro: https://apkeditorpro.com/----editor-pro-----download/ If you search on youtube, there are sone tutorials for it. I myself added swastika overlay to game.
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