Jump to content
Age of Civilizations

Search the Community

Showing results for tags 'bloody europe 2'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Age of Civilizations II
  • Game Editors
  • Platforms #AoC2
  • More
  • Age of Civilizations's Topics
  • Fight Club's Topics
  • Deutsches Kaiserreich's SPQR
  • Deutsches Kaiserreich's Heil Kaiser dir!
  • Deutsches Kaiserreich's Other
  • Deutsches Kaiserreich's Non-SPQR Scenarios
  • Deutsches Kaiserreich's UMM-Ultimate Music Mod
  • RICARDO MILOS's Workshop\Мастерская
  • RICARDO MILOS's Chat \ Чат
  • Endsieg Ultimate Victory's Endsieg Updates
  • Endsieg Ultimate Victory's Complains/Bug Reports
  • AOC Romania's Age of Civilizations
  • AOC Romania's Age of Civilizations 2
  • AOC Romania's AOC2 Scenarii
  • AOC Romania's AOC2 Civilizati
  • AOC Romania's Sucestii de Club/Forum
  • AOC Romania's Off-Topic
  • AOC Romania's English ZONE/ZONA engleza
  • AOC Romania's Chat
  • Worst club ever's Forum
  • Fourth Reich's Anything
  • Russl Mods Club's More Leaders
  • AoC Korea's Scenarios
  • AoC Korea's Discussion
  • Germania - Uniform World's Google-Drive
  • Русско Язычное сообщество Age Of Civilizations's Чат товарищей
  • Русско Язычное сообщество Age Of Civilizations's Всякая всячина
  • Русско Язычное сообщество Age Of Civilizations's ?
  • Aoc Poland's Topics
  • Club Oficial de Hermex Games's Topics
  • Wersjon's works's Topics
  • KANYE WEST FAN CLUB's Topics
  • A's A
  • A's B
  • A's C
  • A's D
  • Age of Civilizations Asia's Topics
  • Russian and Ukrainian club's Сценарий
  • Coat of Arms's Update List
  • Coat of Arms's Progress Reports
  • Coat of Arms's Suggestions & Bug Reports
  • Coat of Arms's General Discussion
  • Hubert Ubys works mod's Stronghold
  • Age Of Civillization ESPAÑOL's MODS
  • Age Of Civillization ESPAÑOL's Ablemos De AOC 2
  • Age Of Civillization ESPAÑOL's Lo Mejor Para el Club
  • Small Earth Project's Current Scenario
  • Small Earth Project's Other Project: Helden der Welt
  • Small Earth Project's Other Project: Imperium
  • Modern Day + Community Team's Suggest?
  • Modern Day + Community Team's Update Plans
  • Project Mars's Development Updates
  • Mappers Of AoC's Mapping Videos!
  • Mappers Of AoC's Mapping Discussion!
  • Mappers Of AoC's Advertise
  • Mappers Of AoC's Mapping Memes
  • Mappers Of AoC's Age Of Civilizations!
  • Unix-like Userbase Club's General
  • Glisterr's Workshop's Update Progress
  • Glisterr's Workshop's General
  • Glisterr's Workshop's Bug Reports & Suggestions
  • Glisterr's Workshop's Gallery
  • Writers of Forum's General
  • Writers of Forum's goktug14's Stories
  • Writers of Forum's Globin4060's Stories
  • Writers of Forum's LildawgGaming's Stories
  • Writers of Forum's Lonathan's Stories
  • Writers of Forum's krauser3ful's Stories
  • Writers of Forum's EmpirePlanner145's Stories
  • Writers of Forum's setapdede's Stories
  • Antarctica's General
  • Antarctica's Present Day Mod
  • Antarctica's WW2-Enriched
  • Setap's Workshop's Scenarios
  • Setap's Workshop's Civilizations
  • Setap's Workshop's UI
  • Setap's Workshop's Maps
  • Setap's Workshop's Leaders
  • Setap's Workshop's Anouncements
  • ($JAKE$)'S MODDING CLUB's Chatting Room
  • ($JAKE$)'S MODDING CLUB's ($Jake$)'s Mods
  • Germany-Club's Karten/Szenario
  • North Korea's Epic Screenshots
  • North Korea's Maps
  • The Local Republic's Topics
  • Salo's Woorkshop's Topics
  • Salo's Woorkshop's Updates mods
  • Salo's Woorkshop's Bug report
  • Orthodox club's The lure
  • Free club for everyone - ideas/advertising/discussions's Ideas for mods and scenarios
  • Free club for everyone - ideas/advertising/discussions's Game discussions
  • Free club for everyone - ideas/advertising/discussions's Offtopic
  • Welovethisgame's Memes etc.
  • Welovethisgame's Scenario&Leaders
  • Welovethisgame's Help
  • Age of Reforoms's Banns
  • Age of Reforoms's Reports
  • Age of Reforoms's Archive
  • Age of Reforoms's Mods - AOC1
  • Consejo Representativo Del Pueblo Hispanohablante's Temas
  • The (Offical) Club of Mobile Peasents's Disscusions
  • MASSIVE SCENARIO TEAM's Topics
  • MASSIVE SCENARIO TEAM's Ideas
  • MASSIVE SCENARIO TEAM's Content
  • Time of Civilizations's Topics
  • K+ Mod Project's Release Date
  • K+ Mod Project's Modders
  • K+ Mod Project's News
  • Lil Hitlers Workshop's Scenerios
  • Lil Hitlers Workshop's My youtube channel!
  • Lildawg’s Club's The Scenario Forums
  • Whiskers Club's Alternate History Creation's and Topics
  • Whiskers Club's Creation's and Topics That Are Not About Alternate History
  • Whiskers Club's Rules
  • Developers' Party's Scenarios
  • Developers' Party's Maps
  • Developers' Party's Mod
  • This game is alive!'s Can Lukasz notice us?
  • This game is alive!'s Game discussion
  • AOC2 Turkey's Mods
  • AOC2 Turkey's Sceanrios
  • AOC2 Turkey's Civs
  • AOC2 Turkey's Maps
  • AOC2 Turkey's Music (Müzik)
  • Map creators's Maps and projects
  • Map creators's Talk
  • Kings of Mods's Support and Suggestions
  • Kings of Mods's General Discussion
  • Kings of Mods's List of Mods
  • Kings of Mods's News

Calendars

  • Community Calendar
  • RICARDO MILOS's Events
  • Endsieg Ultimate Victory's Release date/Upcoming Updates
  • Endsieg Ultimate Victory's Events
  • Fourth Reich's Everything
  • A's Events
  • Glisterr's Workshop's Club Calendar
  • North Korea's Events
  • Orthodox club's Events
  • Raptorian alliance's Events
  • Consejo Representativo Del Pueblo Hispanohablante's Eventos

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 4 results

  1. Courtesy of creator of Bloody Europe II map... Thank you! I've been making this by myself on my android. Most of the civilizations, especially the tribes, but also many Greek and Etruscan city states, I had to make on my own. I'm working on adding the ancient Irish tribes (Hibernia), splitting Illyria into more accurate tribes, and I'm working on tons of events. Some of these include: The Macedonian conquest and subsequent partition (into Ptolemy, Seleucid, etc.) Rise of Parthia The Hunnic invasions Somehow simulating Germanic displacement of continental Celts without making playing as one of them practically impossible migration of Slavs Muslim invasions Most ambitiously, slowly transition each tribe into medieval kingdoms (Herules to Denmark, Swedes to Svealand, Gaulic kingdom unity, Britonic kingdom unity, etc.) However, there are still many problems I am facing. First, the timeline moves too quickly before 500 A.D. At first even at game speed 50% about 1-3 years pass each turn. yet once 500 A.D. is reached, it shifts to about 5 turns per year. That is absurd as it takes only 500 turns to go from 600 B.C. to 0 (Not nearly enough time for the AI to conquer and grow. Rome for example only starts to unite the Italian peninsula at 200 A.D.) yet it takes about 200 turns to go from 500 A.D. to 530 A.D. This makes it very hard to make events based on dates and certain years. I have to consider whether to put an event on its historically accurate date or on the date the AI will reasonably be ready for it. I've seen others have the same problem, but there is this horrible bug that takes all of the tribes and maxes out their tech within the first 30 turns of the game. Considering most of the civilizations are tribes in this scenario, it has ruined games. The bug does not appear in AI only test runs, only when the game is actually being played. This might only be a problem for android, but the growth rate editor is broken. Why would I need to edit? The default growth rate is clearly to reflect the industrial output of early modern Europe, but that is very different from ancient Europe. For example, both the Rhineland and the Baltics, which should be extremely underdeveloped and forested regions, have higher growth rates than Gaul, which should be much more developed by comparison with trading towns, or even Italy or Greece. How is it broken? Every time I go to change it, it gets reset to the default. As a side note, the terrain editors are also broken in the same way. Last, this is mostly just an aesthetic worry, but adding cities is also broken, as in also immediately resets to default. Not a functional problem, but there is something frustrating about the capital of Babylon being Baghdad, or the capital of Carthage being Tunis. So I decided to reach out to the community for guidance. Also, when I am done I'd love to share it with all of you, but being on Android I don't know how.
  2. This is 1942 scenario for Bloody Europe 2 made by me https://drive.google.com/open?id=1hNzxQTyx1aRd-b-YF4J28I9O9_-211eD here it is https://ibb.co/x7sv8sx photo
  3. One of the first fan-made scenarios for the Bloody Europe II map! Featuring: Border gore! An overpowered Celtic Union! Prussia! Stronk Bulgaria! Sealand! (not the actual Sealand, the bootleg Sealand) Angry Finnish people! And more! Screenshots: credits to: Suzema for the map (http://www.ageofcivilizationsgame.com/topic/74870-bloody-europe-ii/) u/Flag_of_Tough_Love for the Sweden/Finland union flag (https://www.reddit.com/r/vexillology/comments/3ale5x/my_flag_for_a_swedenfinland_union/) u/countgeorge for the rest of the flags (https://www.reddit.com/r/vexillology/comments/2bn46h/over_on_rmapporn_theres_a_popular_post_called/?sort=confidence&compact=true) u/Breskvar for the scenario idea (https://www.reddit.com/r/europe/comments/5ds06a/the_eu_divided_into_28_countries_with_equal/) NOTE: i didn't use the regular Earth map because the borders would be incorrect by a long mile. sorry mobile people, but the pc master race is supreme. Download: https://drive.google.com/open?id=15GpZ3YfwG1RxvTMgIE3KnTjQhGU1sd_a Bloody Europe II (by Suzema): http://www.ageofcivilizationsgame.com/topic/74870-bloody-europe-ii/ PS. blame the people that made this alternate EU map (https://www.reddit.com/r/europe/comments/2bhf3f/europe_equipopulous_xpost_from_rmapporn/) and not me.
  4. Hej, chcę ci pokazać moje prace na temat nowego scenariusza do mody Bloody Europe 2. Ten scenariusz pokazuje (na mój pomysł, jak świat mógłby wyglądać w tym roku) „Co, jeśli PLC istnieje w 1933 roku?”. Wiki i link do tego scenariusza wkrótce prześlę, więc wróć do tego tematu codziennie :). Planuję to świat w prawdziwym AoCII --- ale zajmować trochę więcej czasu. Kiedy zacznę pracę nad wersją w AoCII, natychmiast załaduję nowy temat. Teraz masz kilka zdjęć z moich prac: http://imgur.com/SyvUYqr http://imgur.com/M0iZJ8N http://imgur.com/nXBi3kO http://imgur.com/hGbhoCU http://imgur.com/puw8FHZ http: // imgur .com / GtAyV1x http://imgur.com/Avy7X5z http://imgur.com/UtcvuQZ http://imgur.com/WR2x1jQ http://imgur.com/ZkWVW0I http://imgur.com/TqoQaIC http : //imgur.com/bX5PJ1P http://imgur.com/Ftb4nOj http://imgur.com/szNKSdA http://imgur.com/3XFXNNx http://imgur.com/127y9oT http: // imgur. com / UssnaKw http://imgur.com/1rL57U7 Czy zobaczenia, Balcebia Ball (BB)/Dzoltik.
×
×
  • Create New...