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Showing results for tags 'code geass'.
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This mod not my is by Russian development is Based anime code Geass what if British got exile British north america post lost wars Revolutionary Also American revolution failed
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- code geass
- alternate history
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##CODE GEASS MOD FOR AGE OF CIVILIZATIOS 2## CREATOR : FUZAIL HASAN YOUTUbe ACCOUNT LINK : https://www.youtube.com/channel/UCRcfkXO2b1es6t38xyDsJ7w INFO : This Mod is based upon a popular anime called code geass this is an alternative scenario where British Empire won the American War Of Independence however in Napoliionic Wars The British Empire Lost British Isles and The British Government Exiled itslef to Canada where a new Nation was founded called Brittanian Empire the Brittanian Empire was made up of Many Parts of Colonial America and Canada since the colonial Administrations were dismissed and Imperial rule was established these Administrations revolted and Declared Independence from Brittania and Formed Canada and America the Brittanians Crushed there Independence and Conquered Entire North American Peninsula now after many years Brittania Controls 1/3 of the world and continues to advance will you be able to stop Brittanian Unjust Expansion or will you side with the oppresssors and dominate the world ! CODE GEASS MOD LINK:https://clk.ink/25KVMD How to Download COde geass mod video tutorial :
- 12 replies
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- code geass
- aoc2
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Reup because i have posted in the wrong section LUL Hello guys this is my first scenario, its not 100% completed but i think should be fine. For create this scenario i used this image here: The borders are not perfectly the same and i replaced neutral country with today country but nevermind.. if you want to play this mod you will probably use UFN or Holy Britannian Empire. I also add flags and leaders from the anime and even the city of pendragon but idk where is so i placed near carson city, for UFN i chose Beijing for the capital but i am not 100% sure if is right. Link to download the scenario: https://drive.google.com/uc?export=download&id=1hMhXve-SXgnZhRChy4Q1P1YJfCfbfyvb Installation: extract the folder and then open it Scenario contains the scenario (badum tss) copy and paste it in C/programfiles(x86)/steam/steamapps/common/Age of civilization II/map/earth/scenarios Then open pendragon city folder copy and paste the file in C/programfiles(x86)/steam/steamapps/common/Age of civilization II/map/earth/data/cities (just make sure you dont paste it in the other cities folder) Open Nations and copy and paste the 2 folders in C/programfiles(x86)/steam/steamapps/common/Age of civilization II/game/civiizations_editor Open leaders and copy and paste the 2 files in C/programfiles(x86)/steam/steamapps/common/Age of civilization II/game/leaders For last the leaders images, open leaders img and copy and paste in C/programfiles(x86)/steam/steamapps/common/Age of civilization II/game/leadersIMG (DONT rename the images) And i hope i did everything well you can play this scenario. Probably need some balance i just adds random numbers to the factions. Sorry for my bad english and let me now if the scenario works fine.