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Found 16 results

  1. So What Is 11:59? 11:59 is a total overhaul mod that focuses on historical accuracy as well as gameplay. Basically everything has been changed or altered, save for the core game mechanics or unmoddable pieces of the game. The feature list includes a brand new Decisions mechanic, (this will popup if your country has decisions scripted for it), a DEFCON mechanic (which is still work-in-progress), map changes, such as the 38th parallel in Korea (pictured below), West Berlin; canals, such as the Kiel Canal, the Panama Canal, and the Suez Canal. A brand new interface has been implemented. The soundtrack has been completely redone, and the list of tracks expanded to 52. There are now ~100 events, some of which are events that influence the AI's decisions (these events only popup for the AI, never the player) to ensure that it stays somewhat historical within the supported scenario: The Bear And The Eagle. Even more features such as custom province pictures for certain cities, the United Nations, and states and regions are also mentioned below. Furthermore, the soundtrack has been completely redone, with 53 new songs. The interface has also been completely redone, so has the states (regions in the base game). Nothing has been spared. (Download by viewing our ModDB profile). 11:59 also features a realistic world map: Colourized Event Images: A Completely Redone Interface: Detailed Demographic Maps: Detailed Administrative Divisions, complete with ~120 new provinces, and 1.309 new states: New Terrain Pictures are also planned: More features are evidently planned for the next release, 0.9b: The Sun Finally Set, with new decolonisation mechanics: The Future:
  2. Cold war scenario in 1970, everything is not complete, only a few leaders like South America and parts of the Middle East are missing DOWNLOAD LINK:http://www.mediafire.com/file/bggofwd8ekherjl/Cold_war_map_1970.rar/file
  3. 𝐏𝐚𝐩𝐞𝐫𝐬 𝐏𝐥𝐞𝐚𝐬𝐞 𝐂𝐨𝐮𝐧𝐭𝐫𝐢𝐞𝐬. [FLAGS, DETAILS, HISTORY, SYMBOLS] -Arstotzka, the beautiful country: [Communism] *Arstotzka is a communist country in Papers, Please. Arstotzka and Kolechia came out of the Six-Year War shortly before September 1982 and relations between the two countries remain somewhat volatile. GLORY TO ARSTOTZKA! -United Federation: [Communism] *The United Federation (sometimes shortened to United Fed.) is a country to the west of Arstotzka. It is one of the four countries that do not border Arstotzka on the game map. United Federation is based on Yugoslavia. -Wanna hear a joke? HA, KOLECHIANS! [Democracy] *Kolechia is a neighboring country west of Arstotzka. Kolechia borders five other countries, a lake with Antegria and Obristan, and the easternmost ocean. Kolechia is the largest of the three countries seen in their entirety on the map. Sergiu describes conditions in Kolechia as "ten times worse" than in Arstotzka. -Obristan: [Fascism] *Obristan is a neighbor country north of Arstotzka, Kolechia, United Federation, and Antegria. Jorji Costava describes Obristan as a good place, and the country also comes off as more stable than war-torn Arstotzka. Obristan's motto is "Obristan above all." This is similar to Arstotzka's "Glory to Arstotzka". The motto might be a reference to "Germany above all" which is the beginning of the pre-1945 German anthem. -Antegria: [Fascism] *Antegria is a country to the west of Arstotzka. It is one of the four countries that do not border Arstotzka directly. Antegria still has a very tense relationship with Republia, similar to the rivalry between North Korea and South Korea. However, Republia's military may be better than Antegria's ("strongest in the world"), as well as possibly their football team ("Republia wins football crown!"), unless, of course, it is propaganda. -Impor: [Empire] *Impor is a coastal country to the southwest of Arstotzka. It is bordered by Kolechia to the east, Republia to the north, the United Federation to the west, and is one of the four countries that do not border Arstotzka directly. However, Impor and Arstotzka both have access to the same sea. Impor is probably a portmanteau combining the words "Imperial" and "Emperor" (“Imp-or”). -Republia: [Republic] *Republia is a relatively small land-locked country surrounded by Antegria, Kolechia, Impor, and the United Federation. It is one of the four countries that do not border Arstotzka. It is explained that Republia was recently at war with Antegria. The two countries are locked in a Cold War-style rivalry. -Who said Cobrastan isn't a real country?: [Obristan vassal] *Cobrastan is a fake country likely made up by Jorji Costava, in his fake passport. According to the passport, Cobrastan has at least one city, which Jorji also likely made up. But who said Cobrastan is really fake? -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [MAP] ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- *CREDITS: https://papersplease.fandom.com/wiki/Countries * ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ {!WARNING!} This scenario may be a little glitched, I don't know why, at least in my AOC2 it is. If yours is, forgive me, and if you can resolve it, let me know. SCENARIO AND CIVS.rar ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  4. This is my first scenario ever, so I hope everyone enjoys it! Any tips or problems with the scenario, please report here. Currently, the scenario counts with: 1. Events for the Vietnam War 2. 1 event for the USA (change the fate of the entire world) 3. Event tree for Brazil in case USA chooses the war path *NOTES: the Vietnam War is kinda hard according to my test games, so beware. Brazil has an easy, a moderate and a hard path (which takes you through a difficult civil war) START DATE: Oct. 10th 1962 (6 days prior to the missile crisis) WORLD BORDERS are as accurate as I could make them. It's really hard to find good sources on african borders at this point in time, since they were always changing due to decolonization. Version 1.1 now available. I hope the problems with yesterday's version are fixed. Also added some balance changes and events for some european countries. Missile Crisis.rar Missile Crisis 1.1.rar
  5. Hello, this is my scenario called Arstotzkan World. On base of my Papers Please scenario, I made a scenario where Arstotzka has vassals around the world and with a revolution happening, based on the events of the game about Ezic. You, the player, will decide the future of our beloved Arstotzka. ❤️ GLORY TO ARSTOTZKA! I hope you like it~ DOWNLOADS AND FLAGS PREVIEW: Custom Civilizations.zip Arstotzkan World.zip
  6. hello people, I made this map about the cold war, there are still many things to change, and i need your suggestions on what to improve or add in the future, I made this text on google translator because I don't speak English sorry for anything Cold War aocII.rar
  7. 11:59: A Cold War Mod. _________________________________________________________________________________________________________ 11:59 was one of the first pioneering mods for Age of Civilisations II, released just six days after the launch of the game. Intent on quality instead of quantity, the mod was built with the ultimate aim of achieving a cold war experience unlike any other. After well over a year of work, we decided to take a break from the modding scene due to Lukasz's continual refusal to update the game in a meaningful way. We've decided to revisit the mod, and we've made improvements on the original content released months ago. Current PC mod development is led by Vis, a web developer, designer, cartographer, artist and ex-Paradox modder. Android development is led by Nine. _________________________________________________________________________________________________________ Gallery: Featured Mechanics: A new game launcher to allow for easy access to other mods, with loading screen support. A Decisions mechanic for most major nations allowing for the player to shape the future of their country. The United Nations, allowing for politics on a global scale. Flavour events for major countries. The Suez, Panama and White Sea Canals are modelled in-game to allow for strategic flexibility. DEFCON and Nuclear War mechanic [WIP]. Decolonisation mechanic for European empires. Overhauled research mechanic. 100+ AI events to guide AI behaviour with an emphasis on historical accuracy. A new States and Regions mechanic. Overhauled buildings. Chinese Civil War, Operation Compass, Bretton Woods, German Occupation, and numerous other historical facets modelled in detail. and more ... Feature List: New scenario: 'The Bear and The Eagle' with over 323+ events for the player to experience. Flavour events filled with content. Manually colourised images. 45 new governments for the player to choose from. Scripted peace treaties for the AI. Fixed Canadian, Australian and German provinces to match real-life administrative divisions. 100+ new terrain types based on the Köppen climate classification system. 63 province images for major cities and population centres. 1.311+ new states and 146 new regions. Redone localisation and text. Overhauled interface and localisation. Redone sound design to give the game a more tactile and ambient feel. Events written by a native English speaker in British English. Redone background map using satellite imagery and NASA-licensed software. Formal name convention for all countries in the default scenario. Historical armed forces and naval orders of battle, modelled on a 1:10 scale. New city icons. Redone country colours. Occupied and colonial administrative divisions are shown as separate nations with a 'client state' status. Replaced fonts with DIN-1451 (a.k.a. 'Bahnschrift'). Custom portraits for select nations. Redone diplomacy colour palette to match the Hearts of Iron IV colour scheme. _________________________________________________________________________________________________________ Contact: E-mail: vistacitus@gmail.com @Vis#5102 (PC, Discord). @Ninetiethbeef08#1657 (Android, Discord). Discord: Mod DB: Downloads: 0.92 - Stable Release. Older Versions: 0.91b - Development Build 0.9b - The Sun Finally Set. 0.87b - Development Build 0.86b - Development Build 0.85b - Development Build
  8. Formerly known as the 11:59 (An AoC2 mod) Discord Server, we have recently rebranded ourselves to cover all of Age of Civilisations, and with the departure of 'Strategy Hub A G E' (formerly the largest Age of Civilisations II Server) to general strategy games (and also a mass ban wave), it's safe for us to say that we are now the largest AoC2 server, with a fair slice of activity. It's not like we exclude members of other grand strategy/strategy games (or just games in general) though. This AoC2 Discord server runs on a democratic system, and we have no secret channels that users aren't able to access.
  9. I made a Cold War Scenario. I'm pretty happy with it, although I still need to figure out how to change country names for the Occupation Zones & Colonies. I can't seem to make screenshots of the game though.
  10. Narki

    1990

    English Yes, I know, very fast. Hi everyone!. In this occasion you will see my first stage of the world of the year 1990. I wanted to do it because seeing "yakko world" (BOTSWUANAAAAA) gave me the inspiration to do it. Clarifications: -This scenario does not contain events, since I don't know how to do them, but will have them in the future (And I ask for help in that; -;). -The union of Germany occurs in the same year, but at the end. -Like Germany, the union of the two Yemen occurs in that year, but in May. -Ethiopia was a popular democratic country (or as it comes out in the game, communist) until 1991. - Until 1997 the DRC was at that time Zaire (and in the game it is considered a "Zaire" facist being at that time a Unipartisan country). -Albania despite being a communist (according to the game), ceased to be part of the Warsaw Pact in 1968. -Timor Oriental was independent of Indonesia in 1999. -In 1992 South Africa was changed in the Republic. -Macao was part of Portugal until 1999 and Hong Kong was part of the United Kingdom until 1997. - French Guiana, Greenland, Taiwan and Puerto Rico are vassal countries because they wanted to make a reference to the "World of Yakko". If there is an error at the borders let me know in the comments, and that, see you. :D/ Español Si, lo se, muy rápido. ¡Hola a todos!. En esta ocación verán mi primer escenario del mundo del año 1990. Quería hacerlo porque al ver "yakko's world" (BOTSWUANAAAAA) me dió la inspiración de hacerlo. Aclaraciones: -Este escenario no contiene eventos, ya que no se como hacerlos, pero los tendrá en el futuro (Y pido ayuda en eso ;-;). -La unión de Alemania ocurre en ese mismo año, pero a finales. -Al igual que Alemania, la unión de las dos Yemen ocurre en ese año, pero en Mayo. -Etiopía fue un país democrática popular (o como sale en el juego, comunista) hasta 1991. -Hasta 1997 la RDC fue en esos tiempos Zaire (y en el juego es considerado facista "Zaire" al ser en ese tiempo un país Unipartidista). -Albania a pesar de ser comunista(según el juego), dejo de ser parte del Pacto de Varsovia en 1968. -Timor Oriental fue independiente de Indonesia en 1999. -En 1992 Sudáfrica se convirtió en República. -Macao fue parte de Portugal hasta 1999 y Hong Kong fue parte del Reino Unido hasta 1997. -Guyana Francesa, Groenlandia, Taiwan y Puerto Rico son paises vasallos porque quería hacer una referencia a "Yakko´s World". Si hay algún error en las fronteras que me avise en los comentarios, y eso, nos vemos. :D/ 1580692879323tosngofo.rar
  11. This is my first map that I have made and uploaded, hope yous all enjoy. Map featuring the world during the Cuban Missile Crisis in 1962 which brought the world moments away from complete nuclear destruction. P.S. can you point out any map mistakes or whatever, thanks x cubanmissilecrisisdownload.zip
  12. Do you want me to share the a_p_k for the ported mod? Or help me not get ban check out my tutorial how to download Major Aoc2 mods
  13. Hey everyone! I made a new scenario which includes events too! This is a historical scenario about Balkan wars which were in period of 1912-1913. First Balkan War was against Ottoman Empire and Second Balkan War was against Bulgaria. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- How to install? -Simply move balkanwars folder to E:\Steam\steamapps\common\Age of Civilizations\map\Earth\scenarios ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Screenshots: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NOTE: Austria-Hungary has nothing to do with Balkan Wars, it is just added for estetics. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Challenges: -Form Yugoslavia with Serbia -Conquer everything with Ottoman Empire/Austria-Hungary ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I recommend you to listen to this while you are playing this scenario: https://www.youtube.com/watch?v=TH_l4nKL7p0&t=2s ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ balkanwars.zip
  14. This scenario takes place in 1950 after WW2 1552758225743zghtgevh.rar if you see any problem tell me and i will try to solve it Btw Im from Czech republic
  15. This scenario is purely my imagination and it's probably very no realistic so please don't take it too seriously. Events will be added later hopefully. (Also, creator of this game, can you make custom ideology and ability to change other country's ideology in peace deals? Ability to stage an ideological civil war on other country would be also great.) So what happened is that China invented a better version of communism and spread it throughout Asia. However, the west is strongly against it and made NATO a global alliance. China seeks the incoming threat and started to spread the new ideology throughout the world with diplomacy and revolutions. Many of them did succeed but India, Mexico, and Egypt revolutions ended in a stalemate. After Putin died, people made a demand for a new government that would restore the old Russian Empire. The new government was fascist. It spreaded Fascism across Arabian Penisula and Africa. The part of Balkans that was neither affected by communism and fascism finally decided that they should put their difference behind and unite under a single alliance fighting the Communist and Fascists. The world was never so divided before. Will the new communism overcome their enemies and become the one left, or will the Russian finally prevail after centuries of defeat? Or maybe the west maintenance their dominance, defeating their final enemy and thus get world domination? SecondColdWar Files.rar
  16. Hello Guys! ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I am creating a scenario of the Cold War (post World War II). I have already finished the territories of the game (It is not 100 percent correct, because of the lack of provinces, and yes, I do not know how to play in the editor of provinces .-). Well, I want the scenario to have it all: - Events with several options (can alternate history and the winning side of the Cold War); - Something historical (Historical events, to leave more fun and realistic): - Leaders for each nation; - Events for small nations or that few people would play (Events to leave small nations more playable and interesting). This is what I want for my scenario! In the future, when I learn to tinker with the editor of provinces I will add some provinces, but I can not promise this. And if someone wants to help make the part of the provinces, I put the name in the credits of the scenario and also in the "authors" of the scenario. It is! Thanks for reading so far and in the near future I will be releasing the first version. Suggestions, criticisms and help, welcome =) Up until! West vs East - 1946 Scenario.rar
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