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Welcome to Colonial Wars! So you might ask wtf is colonial wars? Colonial Wars is a mod that I've been working on for a long time, but due to some problems, it was dead. But it's once more alive! What is the story of this mod? It has been a long time since the style of government and management of the rulers of the world has been the same, it has not changed much, but these years, the world is changing. in the east, the islands of Japan have been united under the control of a unified government. In India, many new colonial companies are emerging. In the Middle East, Persian fortifications are weakening. In America, the indigenous people have left no choice but to cooperate with the Europeans, and they are in danger of extinction and the European colonies in Africa are progressing. But most importantly, frightening conditions have arisen in Europe. Since the beginning of the 17th century, Europe is undergoing a drastic and revolutionary transformation, and a new era is coming. People call these changes and evolution "The Enlightenment movement" The thoughts of Protestantism are progressing, the freedom of expression and the media is greatly increased And they are competing with Catholic Church. The volume of accusations towards the Pope and the Vatican has greatly increased. all the people have lost their trust and belief in the Catholic Church. The class distance in European societies is increasing and a new level of classes ie aristocratic families entered the society and they have established a new system of modern slavery... In the meantime, there have been major wars between the governments of Europe and they have caused many deaths, feudalism is on the verge of extinction. The colonial rivalry between France and Great Britain has grown and the relations between these two countries are very frightening. In Central Europe, a new German kingdom of Prussia is setting foot among the European powers and, Silesia, one of the most important lands of Habsburg Austria, was annexed under their control. The Austrian Empress is thirsty for war and revenge against Prussia, a huge war is coming... Fedualism is dying... How does this mod work? This modification for the age of civilizations called "Colonial Wars" adds a new scenario for 1746. In this scenario, Great Britain, the Kingdom of France, the Kingdom of Spain, Austria (the kingdom of Habsburg), the Kingdom of Prussia, the Swedish Kingdom, the Russian Empire, the Afshariyeh dynasty (Iran), and the Viceroyalty of Bengal have complete and interesting content. Alongside, we have created relatively smaller content for Polish Lithuanian Commonwealth and the Portuguese kingdom. Now you may be asked how the Event system of this mod works. Well, we have designed two main Events trees. The first tree is "National Reforms", in these events, as a leader of a country you must make reforms to the development of your army, technology, economy, and the society of your country. however, there is a small chance for your reforms to fail and will hit your economy. In the second root, we have "The Diplomatic Focus Tree", in The Diplomatic Focus Tree you have to make decisions related to your country's diplomacy that will give you Buffs or Change Your Relations With Other Countries... Currently, I and my discord modding team are working every day on the mod, even though we have a big modding team the progress is slow because of the high amount of research and writing that we must do. Countries that are planned to have full content: -Spanish Empire: 100% done (Available in beta) -Kingdom of France: 30% done (In full release) -Great Britain: 30% done (In full release) -Kingdom of Prussia: 100% done (Available in beta) -Kingdom of Sweden: 10% done (In full release) -Habsburg Monarchy: 30% done (In full release) -Russian Empire: 40% done (In full release) -Viceroy of Bengal 100% done (Available in beta) Features of this mod: -New songs! -New Leaders! -High-resolution leader portraits! -New map background! -Historical accurate borders! -More than 200 new provinces! -New user interface! -New icons! -New Scenarios! -New font! -Accurate world population (1746)! -New civilizations! -Diplomatic event tree for major countries! -National reform events for major countries! -Instruction events for countries! -Alternate path's! -Seven years of war events! -A lot of new government types! -Leader buffs and de-buffs1 -Historical diplomatic relations and alliances -African/American Tribes and their alliances with colonial powers -Colonial governments and Puppets -World news events -Removed liberty desire codes Here we have some Screenshots And Teasers about the mod! National reform events Colonial Governments Instruction events Diplomatic event tree Diplomatic Revolution Large-resolution leader portraits --------------------------------------------------------------------------------------- How to contact me and give me ideas for the mod? Well, we have a discord server that we put the lastest new's and teaser's about the mod in it, we have a big community of more than 450 members that are giving us idea's and opinions. you can also join the server using this link: https://discord.gg/dfJd3rfd7F Sadly our android developer wasn't able to convert the mod to android, and I also tried and it's not working. There probably some bugs with the mod's map. If you think you are able to make the android version please contact me in dms because I REALLY need it. Pc version (Google drive): https://drive.google.com/file/d/1SWUllv2nwcZYKxmXhtHg3o-Jvzwq98Op/view?usp=drivesdk Make sure you give me your opinion and idea's about the mod down here in the comments! ❤️
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The grandest project in age of history 2's history yet. This mod, made from the maker of "The Second Great War" will revolutionize and forever change the way you play age of History 2, by making the game into an entirely new experience, more difficult yet more interesting. The mod will focus on the concept of Empire in the modern era's terms, like colonial empires and expansionist states, as well as a new and more in depth look into your country and what events happened to it between the eras. The mod will add over 30 new scenarios, hundreds of new countries, alternate histories, real histories and much more. THE MAIN FOCUS: The main starting date is in 1815, just after the Congress of Vienna. This mod introduces objectives which your nation will need to complete to gain bonuses and the upper hand on other countries of the era, through the new ideology-based system of "industrialization". Following 5 ideologies, the development level of your country will go from uncivilized, to civilized, to non-industrialized (where European and colonial nations start as) , to partially industrialized, and finally industrialized. These ideologies will allow for greater growth and bigger armies as you upgrade them, bringing to armies on the hundreds of thousands being a normality in AOI (Age of Imperialism)'s battles. Aggressiveness has also been reworked, with the minimum now being 0% , which is highly suggested for scenarios with events. Among other things, AOI will include: - a new exclusive map created by the fusion of all terrain maps from the popular game Victoria II👑 - over 200 new provinces to make borders look better and create better "greater countries"⚔️ - 30 new scenarios 💥 - 5 scenarios of the 30 will include events ( for example the highly anticipated realistic world war 1 scenario, and the world war 2 scenario coming straight from The Second Great War mod, so you will be able to delete that mod since this one will include it in it's entirety)⚜️ -1 completely new "CONGRESS OF VIENNA" scenario with objectives, revolutions, industrialization mechanics, new colonial mechanics , historical and alternate history events and much more.⚙️ - A completely new UI✅ - new music🎶 This project is being worked on by a small modding team (Starfruit, Greenlion, James, stefan ecc...) headed by Italian P&C, so the progress, although slow, will keep going forward. It is my intention to release the mod this summer, as soon as it is finished. The only thing asked in exchange for the working on this mod is that you subscribe to the mod's creator on Youtube, Italian P&C: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g JOIN THE DISCORD NOW TO GET MORE INFORMATIONS AND ACHIEVEMENTS:https://discord.gg/H7EEf44QjS PC RELEASE: https://drive.google.com/file/d/1GXxn9qzyWuryq4p5neKcpUNo4I67UAfj/view?usp=share_link ANDROID RELEASE:https://drive.google.com/file/d/14brcKEZk6manE6Dlm4uWvLYc8fwpCt4Q/view?usp=drivesdk VERSION 1.3 BETA
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- victoria ii
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Hi, I'm creating a mod which is supposed to be something like an AoH2 update! It won't include many new provinces or mechanics because it will look like an update. Thus, it will contain: --New Ideologies --New Formable Civilizations --New Unions --New Provinces (4500 provinces map) --Scenarios: -1 -5 -100 -300 -526 -650 -800 -900 -950 -1000 -1100 -1200 -1300 -1400 -1440 -1500 -1600 -1700 -1765 -1800 -1808 -1815 -1836 -1870 -1900 -1910 -1917 -1919 -1933 -1936 -1945 -1960 -Colapse of Soviet Union -2000 -2020 -And many alternative History Scenario When creating scenarios, I will be inspired by other mods (For example: Age of Conquerors, Bloody Europe II, Bloody World, Medieval age Scenarios (683~1429) and The Ultimate Mod for AoH2) Of course, the project itself won't be done very soon if I don't get help from you! If anyone wants to help me, please send here suggestions for new provinces and flags, unions and formable civilizations. By the way, sorry for mistakes, but I don't speak English very well (I'm from Poland) and I use Google Translate
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So here is the idea: So just like formable nations you will have to get a sertain amount of provinces to release a colony (just like eu4).Unlike the formable civs it will be free (since you lose territory for a vassal) Why should it be in the game? 1.It will make it more historically accurate. Form example if the uk has the 13 colonies it will be able to release them (same way as forming a nation but instead one gets released) 2.AI cant release vassals 3.it will make the game less bordergory 4.It will be easy to make your own colonies (in the map editor just like formable civs) 5.No more hours spent on events (literally just like formable civs you will be able to choose which civs will be able to form the colony) 6.Good for roleplay (pretty obvious why)
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So here is the idea: So just like formable nations you will have to get a sertain amount of provinces to release a colony (just like eu4).Unlike the formable civs it will be free (since you lose territory for a vassal) Why should it be in the game? 1.It will make it more historically accurate. Form example if the uk has the 13 colonies it will be able to release them (same way as forming a nation but instead one gets released) 2.AI cant release vassals 3.it will make the game less bordergory 4.It will be easy to make your own colonies (in the map editor just like formable civs) 5.No more hours spent on events (literally just like formable civs you will be able to choose which civs will be able to form the colony) 6.Good for roleplay (pretty obvious why)
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So here is the idea: So just like formable nations you will have to get a sertain amount of provinces to release a colony (just like eu4).Unlike the formable civs it will be free (since you lose territory for a vassal) Why should it be in the game? 1.It will make it more historically accurate. Form example if the uk has the 13 colonies it will be able to release them (same way as forming a nation but instead one gets released) 2.AI cant release vassals 3.it will make the game less bordergory 4.It will be easy to make your own colonies (in the map editor just like formable civs) 5.No more hours spent on events (literally just like formable civs you will be able to choose which civs will be able to form the colony) 6.Good for roleplay (pretty obvious why)
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A world in which European colonial powers divided Asia, Africa, America, and Oceania. You can declare war on other European empires to take their colonies and take the lead! Colonial Empires.zip
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656/5000 Problems with the colonies I was playing the ww2 scenario with Germany, but I realized that it was impossible to attack France and the United Kingdom, due to their vast territories that made them gain a lot of man power. I then tried, thanks to the Editor, to create vassals, so that the two powers still had colonies, but that these did not affect so much man power. However, this has led to another problem. Now, if the colonies intervene in the war, at the end of the peace treaties it is possible that the Indian Raj has annexed some territories in Germany, or that French Morocco now has some territories in Italy. Please resolve.
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What if Roman Empire colonize Amerika? join HG chat if you want send suggestions or help 😉 Click this link if you want join AOC MAP.zip
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So right now colonies are really dumbed down and inaccurate. What Lukasz should add is: Have actual colony countries (like in EU4 where after a while of colonising you get to form one big vassal that can colonise and is less autonomous than a regular vassal). Have said colonial countries declare independence after a while (Have the liberty desire tick slowly up, and as you enter the 1700s and 1800s have the liberty desire tick up more faster). Let that liberty desire rate vary from continent and historical period (like having Africa not really want independence till the 1960s) I think this list is pretty good, you would say?
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Here are a few suggestions I have (react with these things if you support it) (like)> Vassals should not be able to peace out with other vassals if both their lords are at war (sad)> The Player should get more control over their vassals (confused)>You should be able to ajust population and economy from the start (like with tech level) instead of having to make an event to ajust it (haha)>There should be an easier way to import flags when making custom civs (thanks)>When vassals are pushing in a war overseas (for example british raj helping the uk in germany) the area the vassal takes should be occupied by the lord :D