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Hello Everyone, this is Marilyn K from the US. I am very eager to develop a game like age of history and recently I made objects of this game as a practice and also this was my assignment which I got from https://icsoc.info/recognition/hyperisland.php, this helped me a lot in my progress, anyone who wants to develop the game like age of history can reply to this thread.
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This posts is all about CMM developments and branches, which already branched from 1.1, 1.2, 1.2.1 (broke), and some more. CMM is also cws made mod, or some changes I made that I just wanted to share I will try my best to convert aoh2 to the way I like, just like how there is flag on each divisions on hoi4 games. I'm trying my best to look for anything I can change, as some file is encrypted with codes, that I'm not able to change much. CMM 1.1 - CHANGED music from TSGW mod to all HOI4 musics, you can enjoy the game while listening HOI4 music, don't need to open third party apps like spo
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AGE OF STAR TREK (Alpha release) LINK TO BETA RELEASE: Hi! This is my very first Mod for Age of History 2 and it's about the Star Trek Universe. Download link (PC): https://www.mediafire.com/file/tvgzr17jte7fr21/Age_of_Star_Trek.rar/file Download link (Android):https://www.mediafire.com/file/o0nkqph6moh69r9/Age_of_Star_Trek_icon.---/file note: make sure to have the UI scale set to 1 else the graphics won't work. The Mod adds to the game: New Map of the Milky Way with 1796 provincies + Wonders New Civilizations from
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Hi all, as I am typing this and posting it, I am making a new scenario, so be prepared for the new scenario, "Modern World, but everything is fascist". That's right, it is exactly what you heard. Its basically the modern world, and nothing has changed. Except for the fact that every country you see is fascist. (Note: I had to make a new North Korea because once I put South Korea as fascist and went up north, they are apparently suppose to also be Fascist South Korea, so you will have to download the new Fascist North Korea as well.)
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Hello together, i love this game, but i have got some ideas to make it a little bit more deep Game. 1. Supporting rebels: It must be possible if we no have any rebeles, that we can build a new faction. (Maybe from Ideologies or Cores) 2. Government-typ from vassals, If i create an Country as vassal it must be possible to chance it like i would like to do. Or if i can Chance in after creating a vassal. (If i choose or Create one i ony have democracy) 3. Investing in a province: We need to put more Mony inside. 20% is to less if i have enought Mone
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[Copied from Steam] UI Tweaks for Economic buildup - Please read
ddplf posted a topic in Suggestions
Welcome, I'd want this thread to be widespread because it containts a potential milestone in the history of the post-release AoC2 development. Łukasz, please do leave a note so I can know you are reading this. Economy in this game is fun but probably unattended by most players part of the game. And it is most likely to stay this way due to the fact, that it is also an extremely tiring process, which requires you to move your mouse like a mad man and click like some furious asian in dota. Let me tell you what you have to do in order to increase Economy, Development, Stability or Happine