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Now I working for my AoC2 Europe map, that have more provinces than Bloody Europe! I believe that I will be able to make this map by the February of 2023 (I mean connecting provinces and scenarios too) [---------------------------------------------------------------------------------------------------------------------------------------] [---------------------------------------------------------------------------------------------------------------------------------------] To show how big the map is, I'll make a comparison Crimea in Bloody Europe(20 provinces): Crimea in my map(28 provinces): Ukraine in Bloody Europe(146 provinces): Part of Ukraine in my map(186 provinces): [-------------------------------------------------------------------------------------------------------------] [-------------------------------------------------------------------------------------------------------------] Future scenarios: Modern World(DPR, LPR, Kosovo, Abkhazia, South Ossetia, Transnistrian Moldavian Republic included) Modern World+ (Russo-Ukrainian war and also Kosovo, Abkhazia, South Ossetia, TMR included) Regions of Ukraine 26 December 1991(Ichkeria included) World War ll 1919 World War l The scenarios will be supplemented [-------------------------------------------------------------------------------------------------------------] [-------------------------------------------------------------------------------------------------------------] If you think that I, like others, will leave the creation of the map at the final stage, its a mistake. I'm not them, I haven't so many things that I can't finish something. Map author is from Ukraine! You can follow the mod here: YouTube or Telegram Channel
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Bloody Europe II - it's a mod with a huge map of Europe. In these mod is: -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces) -Large count of scenarios from ancient times to alternative future -New fonts and music -Plenty of new civilizations, form civs and union -You will see changes in the game code that will change the game significantly Actual version - 1.1.8/1.1.7What's added in version 1.1.8: Update for Bloody Europe II - 1.1.8 • Vassals Changes: - Vassals will now be less likely to declare war on other countries - Making it harder to keep a vassal with more provinces - Diminished effect of attitudes on vassals' desire for freedom mechanics - Countries with more military/economic power will now have easier control over vassals • Changes in the battle system: - You can now summon more troops per call. - You can now call up more collaborators from an occupied province. - You can now summon more troops from an occupied ally's territory. - Decreased economic losses during looting - Population losses during looting increased - Changes in technological attack - Population losses during battles increased • Changes in Peace Conference: - Vassalization in peace conferences now costs less - Reparations lengthened • Alliance changes: - Reduced the effect of the "Strength of Civilization" modifier for joining an alliance • Economy: - Global change to the tax system in the game/mod: Taxes ( as a separate mechanic in the country's balance sheet ) now bring in a very large amount of revenue. - Reduced income from citizens - Now there will be no restrictions when investing in provinces. Development will continue even after 1.0. - Changed effects of buildings - Now the level of provinces on the special map shows a more accurate figure • Change of stability: - Happiness now has a stronger effect on stability. - Increased the maximum value of stability in the game - Population now gives less of a stability buff - Sickness now takes 20% of stability. Previously it was 35%. - Stability for provinces is 20% instead of 25%. - Armies in provinces now give 45% instead of 65% - Now army spreads stability to other provinces by 25% instead of 18% - Stability is now affected by buildings, each building is different, e.g. farm gives +3% to stability • Formable nations: - Added over 40 new formable nations - Changes in some of the conditions for creating formable nations • Forms of Government: - Balance changes - Added new flags and civilizations • AI(Artificial Intelligence) changes: - AI will now agree to peace talks if there is no fighting for 10 turns - AIs are now more likely to form large alliances with each other - Now the AI is better at leading armies - AI can now better manage their country's economy • Interface changes: - The army in the capital is now displayed in black - Added links to mod groups in the main menu - Renewed icons for social networks and Aos groups in the main menu - New boot menu design - New loading color changed - Added new interface elements, by adding new icons without replacing the old ones • Scenario: - Added a test scenario to test various mechanics - Removed the "World War 6" scenario - Fixed growth rates and economies in the "Modern World - Real Population" scenario • Bug fixes: - Partially fixed a visual bug with incorrect display of diplomacy points in the assimilation menu - Fixed a visual bug with incorrect display of the sign for "Education" technology - Fixed a visual bug, now 10000 coins are shown in the nation formation menu • Miscellaneous: - Now in the game start settings menu, you can set the relationship between countries to +250 (maximum in mod) - Technology attack and defense bonuses now give 0.65% instead of 0.55% - Time interval per turn will now be the same for all eras - Localization Changes - Changes in English localization - Relationships with neighbors are now even worse with aggressive expansion - Fixed some connections between provinces - Changes in military fatigue - Fixed errors in regions on the map - Weakened rebel reinforcements - Increased army attrition in encircled provinces - Start value of AI aggressiveness is now 50% - AI aggression in the "Age of Civilizations" mode is now 325% instead of 125% List of innovations in update 1.1.7: Changes in AI (Artificial Intelligence): - The AI is now better at assimilating provinces. - The AI is now better at allocating money to budget spending - The AI now sends fewer troops to the border with an unintended enemy - The AI now makes better use of festival mechanics - Now the AI is better at offering alliances and unions - The AI is now better at spending points in peace conferences - AI can now build larger alliances with each other more often Interface update: - Changed the load indicator interface - Added a volumetric flag to all interface types - Changed the color of boot menu lettering - Changed boot color to another Changes in Sandbox mode: - Now the maximum number of coins given out in the mode is !1! - Now the maximum number of action points given out is 1000 Vassal Changes: - The game now automatically puts 18% in the "tribute" tab for vassals. - The minimum value to increase a vassal's desire for freedom now starts at 20%. Changes to Buildings: - Port will now be built 1 turn - Changed cost of some buildings Console commands: - Localized commands into Russian - Added ability to open console by pressing "`" [PC] key Changes in the budget menu: - The research color in the budget menu is now white - Expenditure colors in the budget menu are now brighter. - Increased the efficiency of getting technology points through the budget menu - There will now be no limit when investing in a province, and development will continue even after reaching 1.0 Other changes: - Fixed mechanics of declaring independence - Wars can now only be declared after 10 turns - Population losses during battles increased - Technology fixes - Changed localization - Changes in military fatigue - Fixed errors in regions on the map - Fixed some connections between provinces - Changes in "technological" attack troops - Changed in ideology bonuses We hope you enjoy it! Here you can download the new versionPC:Google - Link - PCAndroid:Google - Link - android Installation:PC Installation instructions for the mod:move the folder from the archive to the desktop. To start the game, go to the folder and run Bloody_Europe II.jar (there are changes to the game code on the jar).Android1.Download and run the file;2. Install as normal game;3. (Recommended) Delete the game cache if another mod or original game is present on the device;4. Start the game (if the game freezes at 49% load, then turn off the game and start again).
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My video 🙂 https://youtu.be/WzfFEScQ7bk This pack brings together various European historical scenarios. I made it as realistic as possible but there are still errors here and there and I haven't even finished making certain configurations.I hope you will like this creation. 🙂 Good Game ! Link: https://mega.nz/folder/52gFUKBD#xFt2Ns222CtkKYHMooL7nA For download: Go to your files then local disc and write this: C:\Program Files (x86)\Steam\steamapps\common\AoCII\map\Europe\scenarios Or go to your Steam library, click on aoc2 , click on properties , then on local files , browse , map , Europe , scenario and put your files in there. There are : 800 BC 700 BC 600 BC 550 BC -5 Rome 100 250 500 600 650 Rise Of Islam 720 Expansion Of Islam 800 843 Verdun traity 900 1000 1100 1150 1200 1350 1400 1500 1600 1618 Thirty Years' War 1700 1756 Seven Years' War 1813 End Of Napoleon Era 1820 1850 1900 1916 Total War 1918 End Of Great War 1921 1939 World War II 1940 Funny War 1941 Reich Domination 1943 Juny 1944 juny 1945 Fall Of Reich 1960 Cold War 1992 Algerian Independance War Ancient Greece Ancient Mesopotamia Battle For Crusaders States Crimean War Fall Of Byzance Fall Of Roman Empire First Ottomans-Safavids Wars First Punic War First-Balkanic War France Feodal Franco-Prussian War Hundred Years' War Italo-Turkish War Mongol Invasion Mongol Joug Napoléon Domination Reconquista Russian Civil War Russian Civil War 1920 Russian Invasion Of Ukraine Russo-Polish War Russo-Turkish War Second Peloponnesian War Seljuk-Byzantine War Spanish Civil War Syrian Civil War The Anglo-Spanish War Turkish Independance War War Of The Three Kingdoms Yugoslavia War 1993
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Welcome to Colonial Wars! So you might ask wtf is colonial wars? Colonial Wars is a mod that I've been working on for a long time, but due to some problems, it was dead. But it's once more alive! What is the story of this mod? It has been a long time since the style of government and management of the rulers of the world has been the same, it has not changed much, but these years, the world is changing. in the east, the islands of Japan have been united under the control of a unified government. In India, many new colonial companies are emerging. In the Middle East, Persian fortifications are weakening. In America, the indigenous people have left no choice but to cooperate with the Europeans, and they are in danger of extinction and the European colonies in Africa are progressing. But most importantly, frightening conditions have arisen in Europe. Since the beginning of the 17th century, Europe is undergoing a drastic and revolutionary transformation, and a new era is coming. People call these changes and evolution "The Enlightenment movement" The thoughts of Protestantism are progressing, the freedom of expression and the media is greatly increased And they are competing with Catholic Church. The volume of accusations towards the Pope and the Vatican has greatly increased. all the people have lost their trust and belief in the Catholic Church. The class distance in European societies is increasing and a new level of classes ie aristocratic families entered the society and they have established a new system of modern slavery... In the meantime, there have been major wars between the governments of Europe and they have caused many deaths, feudalism is on the verge of extinction. The colonial rivalry between France and Great Britain has grown and the relations between these two countries are very frightening. In Central Europe, a new German kingdom of Prussia is setting foot among the European powers and, Silesia, one of the most important lands of Habsburg Austria, was annexed under their control. The Austrian Empress is thirsty for war and revenge against Prussia, a huge war is coming... Fedualism is dying... How does this mod work? This modification for the age of civilizations called "Colonial Wars" adds a new scenario for 1746. In this scenario, Great Britain, the Kingdom of France, the Kingdom of Spain, Austria (the kingdom of Habsburg), the Kingdom of Prussia, the Swedish Kingdom, the Russian Empire, the Afshariyeh dynasty (Iran), and the Viceroyalty of Bengal have complete and interesting content. Alongside, we have created relatively smaller content for Polish Lithuanian Commonwealth and the Portuguese kingdom. Now you may be asked how the Event system of this mod works. Well, we have designed two main Events trees. The first tree is "National Reforms", in these events, as a leader of a country you must make reforms to the development of your army, technology, economy, and the society of your country. however, there is a small chance for your reforms to fail and will hit your economy. In the second root, we have "The Diplomatic Focus Tree", in The Diplomatic Focus Tree you have to make decisions related to your country's diplomacy that will give you Buffs or Change Your Relations With Other Countries... Currently, I and my discord modding team are working every day on the mod, even though we have a big modding team the progress is slow because of the high amount of research and writing that we must do. Countries that are planned to have full content: -Spanish Empire: 100% done (Available in beta) -Kingdom of France: 30% done (In full release) -Great Britain: 30% done (In full release) -Kingdom of Prussia: 100% done (Available in beta) -Kingdom of Sweden: 10% done (In full release) -Habsburg Monarchy: 30% done (In full release) -Russian Empire: 40% done (In full release) -Viceroy of Bengal 100% done (Available in beta) Features of this mod: -New songs! -New Leaders! -High-resolution leader portraits! -New map background! -Historical accurate borders! -More than 200 new provinces! -New user interface! -New icons! -New Scenarios! -New font! -Accurate world population (1746)! -New civilizations! -Diplomatic event tree for major countries! -National reform events for major countries! -Instruction events for countries! -Alternate path's! -Seven years of war events! -A lot of new government types! -Leader buffs and de-buffs1 -Historical diplomatic relations and alliances -African/American Tribes and their alliances with colonial powers -Colonial governments and Puppets -World news events -Removed liberty desire codes Here we have some Screenshots And Teasers about the mod! National reform events Colonial Governments Instruction events Diplomatic event tree Diplomatic Revolution Large-resolution leader portraits --------------------------------------------------------------------------------------- How to contact me and give me ideas for the mod? Well, we have a discord server that we put the lastest new's and teaser's about the mod in it, we have a big community of more than 450 members that are giving us idea's and opinions. you can also join the server using this link: https://discord.gg/dfJd3rfd7F Sadly our android developer wasn't able to convert the mod to android, and I also tried and it's not working. There probably some bugs with the mod's map. If you think you are able to make the android version please contact me in dms because I REALLY need it. Pc version (Google drive): https://drive.google.com/file/d/1SWUllv2nwcZYKxmXhtHg3o-Jvzwq98Op/view?usp=drivesdk Make sure you give me your opinion and idea's about the mod down here in the comments! ❤️
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Welcome to the Greater Europe Map project. My long term goal is to have a Europe with a ton of provinces, because why have America, Africa and Asia, when you can have a hell of a lot of provinces in Europe? My main focus in this mod is to add a lot of provinces while still keeping country borders and local borders at least kind of accurate. For example, Ireland has it's 32 counties. Right now the mod is in it's in-game stage, where I'm adding all of the provinces into the game. All of the resources added in this mod were created by me! The province map and the background map were both made by me. Here is the download link to the files needed: https://drive.google.com/drive/folders/15c5S6X6ohjgY4Bclc_PyF1FuytF-xGjW?usp=sharing You need to put these folders and file in: C://Program Files (x86)/Steam/steamapps/common/Age of Civilizations II/map (or wherever your aoc II folder is downloaded, you just drop them all in /map) It is still very buggy since I am doing the mod all by myself. If you know how you can fix a bug or have any tips, make sure to tell me! Current Version: 0.75
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the original Europe map from the old game plus map editor download -all original Scenarios -Map editor Next i will be doing Americas Download PC Map editor Download INSTALLER (note that install doesn't make a new folder you have to create a new folder for it) Download Android Will be available soon to download
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Bloody Europe II thawed! Now another person is in charge of the mod! I have recruited a development team and there will be updates in the future! Bloody Europe II - it's a mod with a huge map of Europe. In these mod is: -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces) -Large count of scenarios from ancient times to alternative future -New fonts and music -Plenty of new civilizations, form civs and unions Mod has been released! Actual version - 1.0 Download links: Android: Yandex.disk Google Drive Mail.ru PC: Yandex.disk Google Drive Mail.ru My group in VK- firstovinc My other mods: Age of Elder Scrolls Age of Pirates II Mods by friends: Addon Norrvägen
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This is a new side project I made while working on Age of Imperialism (https://youtu.be/fK4vhQE35w4) It's a beta of a mod that focuses on Western Europe. And similarly to Bloody Europe, it adds a whole lot of new provinces, just a lot more and only for Western Europe. For now only France, Italy, Switzerland, Benelux, Southern England and Half of Germany are done, with 3400+ provinces in total! The main scenario is 1099: The First Crusade, but the mod has many other scenarios. It adds 37 new formables, many of them new countries. Download link: REMOVED
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Hello! This is my first mod which uses the Crusader Kings 2 map (Not the one developed by the other person) I really didn't want to put out a post as it kind of lowers my morale and makes me want to stop because of pressure so I will try to make this map when I can and I will not set a time limit thank you for understanding. Images: As you can see i have made a few mistakes and I could just be nitpicking but it look horrendous (Also it's MOST of Portucale and Galicia) I have completed almost half of the Iberia!
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DISCORD https://discord.gg/yShf9eQ3ZZ (permanent link) in case of the discord link gets down, try this. https://discord.gg/KFGU9HGyne Hello AoC2 community! The last few months I've been working on a mod called "Pakt des Erwachens" and what is this mod? well this mod is based on an alternate world with over 40 years of history my plan for this is to have all nations with focus trees and implement a world notice system like hoi4 so if you want i'll let you download the demo version. also join my discord if you want to suggest something like events, focus tree events and story, i use my imagination for this mod without being TOO unrealistic so i hope this mod gains popularity (Update log and changes on discord server) Only for pc, if you are or know someone that can convert it to a-p-k, dm me on discord.! Download link (alpha 1.0) : https://mega.nz/file/v1pFhYLK#dfcxFr09kG2x8iS18TrJwSm_cPwqEvZynYoNVPaMP9Y Download link (alpha 1.0) mobile : https://drive.google.com/file/d/1XuLOqTKE88RiYShTOE3DTY1gAokyGL_J/view?usp=drivesdk Download link (alpha 1.1) : https://mega.nz/file/rsYixIwY#yscqMb8oRLxuukzh3UHYYbWo2iI7VsBVdfKYsf5rGxA For now: Events for (i lost the count, sorry. but there are like 80 events rn.) Tsardom of russia Japan Finland Sweden Aurumtina Argentina Grenzland Chile Paraguay Brazil Qing Russian republic yemen poland nejd austria-hungary united states of central america germanic dictatorship italy brazil and well, there are all the features that i want to implement are - Economic system - World notices system - Focus tree for all nations - Revolt system (like rebels but more better and realistic by events) - New font - Cool graphics and also, in the next days i will be working on events, after all events i will fix leaders and probably remove HRE bc is useless for this scenario idk if i can give a use to that this mod is not dead, i repeat it's not dead!!! we currently work implement new systems, code modifications and more, also Thanks to MortheusValixor for helping me with coding. Last changelog: Added events for major part of countries on south america, europe and fixed some events like russia unification event. New graphics. New music. New borders. Ottoman & Byzantine focus tree will be the next update (1900-1901 around 10 events on the year for each country + commercial, economical and notices events) Lore (WIP): Europe - 1900 (Before all starts) On 1895 there was a "world war" it was not a true world war but was so close to be one. On december of 1899 the war ends into a treaty, no one win but territories change, austria-hungary loses part of transylvania, croatia and bosnia. Germany annex part of south denmark and unmilitarized zone of prussia, there is a dispute that probably can start the Great War. finally, ending with The coalition of belgium, netherlands and luxemburgo annexed northern france except dunkirk, an important port of france, after the annexion and assimilation, the countries join and create the Benelux. Germany loses: around 1,800.000 population on prussia and kiel 2,500.000 soldiers participated on the polish front and other reigments with 560.000 soldiers managed to attack denmark. (we don't have information about german army size, sadly documents were burned) Poland: With a poor armament poland, managed to defend prussia during the final years of war using 5,120.000 of soldiers on the fronts, 4,500.000 died The war of Benelux-France was concluded with french defeat, in this war around 145.000 french soldiers were deployed to do an offensive while 2.000.000~ were at a defensive line that lost positions everyday, so... how the benelux defeated the strong french army? the basically had a more advanced tech of the army, they had like the half of the french army and with automatic guns they broke the defensive and offensive line of france. French loses: around 145.000 of population, 450.000 soldiers & economical loses Benelux loses: around 10.000 of population in belgium, no economical loses, 50.000 soldiers On 1899 in south america, new ideologies arrived with the monarchism, like Aurumtina started growing in the population after the market depression (the market depression was an event and happened because the marginalization of the less wealthy sectors and a massive delay of products on the free market and the economical factions of south america) There is a revolution on 1900 that want a not fully controlled market, just a market that will only let the rich sectors export and the less wealthy sectors will focus on agriculture and fabrics. In aurumtina and grenzland, a civil war is happening that want an constitutional monarchy. 1902, Benelux and UK make a pact against france. months later they buildup a wall trought the narrow part of the english channel, blocking the supplies for dunkirk, the city starts losing income and people leaves it. 1/1/1900 the day that brazil started building a highway crossing the amazonas (this because was a impassable zone and comercial planes didn't exist). in the future is planned to be used as a railway On 1900, east asia, japan and manchukuo, a conflict started to stop russian influence on east asia, succesfull russia leaves manchuria with the pretext "no war" it was used because russia was having economic crisis and not much reserves on east siberia. Days later of the independence of manchuria, japan intelligence discover that the government is a russian puppet, seeing this japan decides to do the invasion in a few days, after like 30 days, vladivostok falls, 1 day later the capital of manchukuo falls. Japan signs a treaty with Manchukuo annexing all the territories including Vladivostok (was a error to give it to manchukuo independence) Afortunately, the frenchs start using Early transport planes to export goods and supplies to dunkirk, preventing a fall of the city and with the early planes shared hisbidea to other countries that started using it. And this is how the industry of Planes and other things started growing On 1887 Kingdom of Macedon is released as a vassal to prevent an advance from the balkans, the form of government was a military controlled democracy, The citizens wasn't happy with this doing a revolt on 1901 after 2 decades of controlled democracy they finally have the liberty to elect who they want to rule the country. Also, the byzantine empire, boosted by Italy, will fight against the ottoman empire to claim the power on Constantinople. The kingdom of macedon supports the ottoman empire before december of 1901. 1889 The second internationale will arrive, forcing countries to change laboral laws and becoming the Administrative party of some republics. 1902 The Social Revolution on Byzantium, A politician, his name won't be revelated today but... he had a speech, talking about the destroyed economy of the country and the new future. here it is. "We are in a economic and social struggle, our economy can be destroyed but not the people. We must rebuild, not just walls, not just buildings, we must rebuild minds, bodies and Byzantium itself!" 1904 In scandinavia and siberia, the winter will come like never before and the possible war with russia intensifies because russia want to re-create the old russian empire. Day 5 of winter in scandinavia, the temperatures are under -50°C and the north is impassable, just the coasts and in siberia (far north and central) are under -70°C In 1904, Archangelsk (Russia) was unexpectedly struck by the cold, about 78 people died, others with hypothermia, Archangelsk was not up to the climate of Siberia, most likely the same thing will happen to neighboring cities, grab your coat and get ready. 1905 Russia declaration of war at finland, after conquering the entire caucasus, russia decides to retake finland after they did not accept the ultimatum (russia wanted to recreate the russian tsardom), its allies deploy troops in the north, occupying murmansk, the onega peninsula and northern karelia. 5 of january, 1900 Ottoman Empire decides to use his last reserves for the war against syria, to keep the state under control, the war deals a low blow to the ottoman army, already weakened and mostly composed of 50,000 militia (even more) the dream of being a great empire is still in the minds of young people, parents and grandparents. Now do they look at Armenia or the Byzantine Empire?
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Hello Guys I made this new scenario for you guys It's about United Kingdom Fall and it splits in Wales, Scotland, North Island and Cornwall. Here is Allies from this scenario : United Kingdom France Iceland !It Requires Mod! Bloody Europe Download Link : https://drive.google.com/file/d/112CT3gnp0t61xKsYteIqGiSfJ9Ve10_7/view Scenario Pics DOWNLOAD SCENARIO LINK : https://drive.google.com/file/d/1_Yt3rE8VZyG4sjfP96uHOCGczYL24SxY/view?usp=share_link .
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Elko Guys, I made a scenario about Europe after WWI, this is my first scenario so there might be some problems with downloading. If so leave a message. There are 3 new countries that I made, hope u like it! NewWorld.rar
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I'm sure you dreamed about this scenario! But why i put scenario in mods category? Read this: Cześć! Jest to mój pierwszy projekt na tej stronce do modów, akurat do AoCII. Ostatnio miałem taki malutki przebłysk: "Dużo ludzi pisze że potrzebuje kogoś to pomocy przy robieniu wydarzeń, a ja umiem je robić od samego początku nawet te zaawansowane!" Więc naszła mnie myśl aby stworzyć scenariusz dzisiejszej europy ale każdy kraj będzie miał oryginalne drzewko. Takie podobne do tego jakie są w Hearts of Iron 4 ale oczywiście inaczej wyglądające. Projekt zaczołem dziś czyli 17 maja a skończe go pewnie za pare tygodni (przy dobrej pracy ok. 2). Oczywiście później wyśle wam zdjęcia związane z przebiegem prac i będziecie mogli popatrzeć na moją męke 😄 Informuje już teraz że nie będe odpisywać na komentarze pod projektem przez okres prac ale będe je przeglądać. Jak ktoś będzie chciał zobaczyć jak wyglądają drzewka kraji to wyśle je jako zdjęcia. Dziękuje i życzcie mi miłych prac bo jak nie to dodam wydarzenie do drzewka niemiec "Powrót Rzeszy". English: Hey! This is my first project on this page for mods, just for AoCII. Recently I had such a tiny flash: "A lot of people write that I need someone to help me make events, and I can do them from the very beginning even the advanced!" So the thought came to me to create the script of today's Europe but each country will have an original tree. So similar to what they are in Hearts of Iron 4 but of course looking different. I started the project today, 17 May and I will finish it in a few weeks (with a good job approx. 2). Of course, later I will send you photos related to the course of work and you will be able to look at my torment: I am now informing you that I will not reply to comments on the project for the duration of the work, but I will review them. If someone wants to see what country trees look like and they will send them as photos. Thank you and wish me nice work because if not I will add the event to the German tree "Return of the Reich". I used google translate so sorry for the mistakes! Here i will tell you about every news and updates of this mod: 0.1 Alpha - Iceland and Denmark have trees from now! 0.2 Alpha - Norway and Ireland have trees from now! 0.3 Alpha - Spain have problems with Catalonia from now! Poland have deals with Belarus too. EDITED in 27.11.2020 Hello! I back after really big problem. I was infected by coronavirus, with heavy pain :c But today, i can easily continue this mod project! Hope you enjoy it! Thank you!!! <333 Sorry for my english, xd So i got plans, to completely renew this mod, i mean. Scenario will start in 1990 on 1 January, there will be events like "Fall of USSR" or War in Yugoslavia! Trees Project need to be renew too! 1.0 Alpha - There is NATO, some people dont want it but i make NATO low advanced so you can fight with them just like with one Nation! - Countries like USSR, Yugoslavia, Poland, Czechoslovakia, Hungary got many events already, - You can now join to NATO by events, - In some countries like USA is presidential election Events so you can change goverment from Democracy to Republican for example! There is also mod release date, probably on 2021, so one month to go!
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i dont own this mod its a europe mod/map with 6k provinces! (after opening the game change it to scale 2x to remove the lag) android: https://drive.google.com/file/d/1obnNuzf6agy5R1HwNiPp7Z2md74RnrqJ/view?usp=drivesdk pc have no english version but if you cant to play it in russian download the one posted by the creator
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this mod is originally russian but i translated it to english android: https://drive.google.com/file/d/1obnNuzf6agy5R1HwNiPp7Z2md74RnrqJ/view?usp=drivesdk this is for android only there is no english translation for pc but if you want to play it russian go to the creator (after opening the game change it to scale 2x to remove the lag) can you guys also help me for putting bloody europe codes into it?
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Witam przedstawiam mój pierwszy scenariusz bez eventów ale w przyszłości planuje dodać eventy. to jest scenariusz alternatywna europa. myśle że wam się spodoba! English: Hello, I present my first scenario without events, but I plan to add events in the future. this is the alternative europe scenario. I think you will like it! Scenariuszaltewnatywnaeuropa.rar
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Who miss a Holy Roman Empire? Download Scenario here: https://www.mediafire.com/file/pr01h7w97jithq7/Modern_Divided_Holy_Roman_Empire.rar/file
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✧Intruduction of myself Did you tired of playing vanilla 1440 scenario? Hello guys 🙂 my name is lipark, closed modder of AoH2. I'm in the most importnt terms in my lifes so i'm sorry for guys that i can't serve you any mods or new system. but i'm going to make a attempt after i graduated from high school for guys who really love history and strategy games!!! Streaming gaming, making a new mods!! so i'm happy if you subscribed my youtube account >>▶<< well this page's purpose is to bring different view points by learning the country's backgrounds and history to feel moods of 15th centry. while I'm closed this year, i sometimes make some national introduction which country in 1440 scenario in vanilla for training my english skills so maybe sometimes there are grammar mistakes. if you find it, pls tell me >_<. i'm hope you like this new series. ✧The last stands of Byzantine Empire To describe the Origin of Trebizond Empire, you need some knowledge about Byzantine Empire. The Byzantine Empire, also referred to as the Eastern Roman Empire or Byzantium, was the continuation of the Roman Empire in its eastern provinces during Late Antiquity and the Middle Ages, during which its capital city was Constantinople. During the Middle Ages, the Byzantine Empire went from one dynasty to another through rebellions and civil wars. One of these dynasties was the Komnenos dynasty, the source of the Trebizond Empire. The Komnenian era was born out of a period of great difficulty and strife for the Byzantine Empire. Following a period of relative success and expansion under the Macedonian dynasty (c. 867–c. 1054), Byzantium experienced several decades of stagnation and decline, which culminated in a vast deterioration in the military, territorial, economic and political situation of the Byzantine Empire by the accession of Alexios I Komnenos in 1081.The problems the empire faced were partially caused by the growing influence and power of the aristocracy, which weakened the empire's military structure by undermining the theme system that trained and administered its armies. Beginning with the death of the successful soldier-emperor Basil II in 1025, a long series of weak rulers had disbanded the large armies which had been defending the eastern provinces from attack; instead, gold was stockpiled in Constantinople, ostensibly in order to hire mercenaries should troubles arise. In fact, most of the money was given away in the form of gifts to favourites of the emperor, extravagant court banquets, and luxuries for the imperial family.Meanwhile, the remnants of the once-formidable armed forces were allowed to decay, to the point where they were no longer capable of functioning as an army. Elderly men with ill-maintained equipment mixed with new recruits who had never participated in a training exercise.The simultaneous arrival of aggressive new enemies – Turks in the east and Normans in the west – was another contributory factor. In 1040, the Normans, originally landless mercenaries from northern parts of Europe in search of plunder, began attacking Byzantine strongholds in southern Italy. In order to deal with them, a mixed force of mercenaries and conscripts under the formidable George Maniakes was sent to Italy in 1042. Maniakes and his army conducted a brutally successful campaign, but before it could be concluded he was recalled to Constantinople. Angered by a series of outrages against his wife and property by one of his rivals, he was proclaimed emperor by his troops, and led them across the Adriatic to victory against a loyalist army. However, a mortal wound led to his death shortly afterwards. With opposition thus absent in the Balkans, the Normans were able to complete the expulsion of the Byzantines from Italy by 1071.Despite the seriousness of this loss, it was in Asia Minor that the empire's greatest disaster would take place. The Seljuk Turks, although mainly concerned with defeating Egypt under the Fatimids, nevertheless conducted a series of damaging raids into Armenia and eastern Anatolia – the main recruiting ground for Byzantine armies. With imperial armies weakened by years of insufficient funding and civil warfare, Emperor Romanos Diogenes realised that a time of re-structuring and re-equipment was necessary. Consequently, he attempted to lead a defensive campaign in the east until his forces had recovered enough to defeat the Seljuks. However, he suffered a surprise defeat at the hands of Alp Arslan (Sultan of the Seljuk Turks) at the Battle of Manzikert in 1071. Romanos was captured, and although the Sultan's peace terms were fairly lenient, the battle in the long term resulted in the total loss of Byzantine Anatolia.On his release, Romanos found that his enemies had conspired against him to place their own candidate on the throne in his absence. After two defeats in battle against the rebels, Romanos surrendered and suffered a horrific death by torture. The new ruler, Michael Doukas, refused to honour the treaty that had been signed by Romanos. In response, the Turks began to move into Anatolia in 1073; the collapse of the old defensive system meant that they met no opposition. To make matters worse, chaos reigned as the empire's remaining resources were squandered in a series of disastrous civil wars. Thousands of Turkoman tribesmen crossed the unguarded frontier and moved into Anatolia. By 1080, an area of 30,000 square miles (78,000 km2) had been lost to the empire. The Empire of Trebizond, or Trapezuntine Empire, was a monarchy and one of three successor rump states of the Byzantine Empire that flourished during the 13th through to the 15th century, consisting of the far northeastern corner of Anatolia (the Pontus) and the southern Crimea. The city of Trebizond was the capital of the theme of Chaldia, which according to the 10th century Arab geographer Abul Feda was regarded as being largely a Lazian port. Chaldia had already shown its separatist tendencies in the 10th and 11th centuries, when it came under the control of a local leader named Theodore Gabras, who according to Anna Comnena regarded Trebizond and its hinterlands "as a prize which had fallen to his own lot" and conducted himself as an independent prince. The Byzantine Emperor Alexios I Komnenos confirmed him as governor of Chaldia, but kept his son at Constantinople as a hostage for his good conduct. Nevertheless, Gabras proved himself a worthy guardian by repelling a Georgian attack on Trebizond. One of his successors, Gregory Taronites, also rebelled with the aid of the Sultan of Cappadocia, but he was defeated and imprisoned, only to be made governor once more. Another successor to Theodore was Constantine Gabras, whom Niketas describes as ruling Trebizond as a tyrant, and whose actions led Emperor John II Komnenos in 1139 to lead an expedition against him. Although that effort came to nothing, this was the last rebel governor known to recorded history prior to the events of 1204. The empire traces its foundation to April 1204, when Alexios Komnenos and his brother David took advantage of the preoccupation of the central Byzantine government with the encampment of the soldiers of the Fourth Crusade outside their walls (June 1203 – mid-April 1204) and seized the city of Trebizond and the surrounding province of Chaldia with troops provided by their relative, Tamar of Georgia.[6] Henceforth, the links between Trebizond and Georgia remained close, but their nature and extent have been disputed. However some scholars believe that the new state was subject to Georgia, at least in the first years of its existence, at the beginning of the 13th century.Both men were the grandsons of the last Komnenian Byzantine emperor, Andronikos I Komnenos, by his son Manuel Komnenos and Rusudan, daughter of George III of Georgia. Andronikos I had been deposed by Isaac II Angelos, while Manuel was blinded (a traditional Byzantine punishment for treason) and died not long after. Alexios and his brother, David, ended up at the court of Queen Tamar of Georgia, who gave them military support to return to Byzantine territory. Vasiliev explains that she had been motivated to do so after the Emperor Alexios III Angelos stole the gifts Tamar had given to a group of visiting monks as they passed through Constantinople. While Michel Kurskanskis has argued in support of Vasiliev's interpretation, he disagrees with Vasiliev over the intent of Tamar's intervention: Vasiliev has argued that the Queen intended to create a buffer state to protect the Georgian Kingdom, while Kurskanskis believes she supported the brothers in their attempt to reclaim the Byzantine throne in Constantinople.After marching from Georgia, and with the help of their paternal aunt Queen Tamar, Alexios and David occupied Trebizond in April 1204. That same month Alexios was proclaimed emperor at the age of 22, an act considered by later writers as the moment the Empire of Trebizond was founded. Alexios would then proceed to rule his new empire for the next twenty-two years, until his death in February 1222. The throne then passed to his son-in-law Andronikos I Gidos Komnenos.The date Alexios entered Trebizond may be narrowed down even further. Sergey Karpov has identified a lead seal of Alexios, on one side "the image of a strategos in the peaked helmet led by hand by St. George" with the inscriptions Ἀλέξιος ὁ Κομνηνός [Alexios Komnenos] and Ὁ Ἅ(γιος) Γεώργιος [Saint George] on either side; on the obverse is a scene of Ἡ Ἁγία Ἀνάστασις [The Holy Resurrection] with the corresponding inscription. Karpov interprets the significance of this image and the inscription as portraying the most important achievement of his life, St. George inviting the victorious prince to enter Trebizond and opening the gates of the city with his left hand. The importance of St. George was that Easter—the date of the Resurrection—in 1204 fell on 25 April, while the memorial date of St. George was 23 April. "So I dared to assume," writes Karpov, "that the seal points out the date of the capture of Trebizond."Vasiliev points out that the brothers occupied Trebizond too early to have done so in response to the Crusaders capturing Constantinople; Alexios and David began their march on Trebizond before news of the Sack of Constantinople on 13 April 1204 could reach either Trebizond or Georgia. According to Vasiliev, however, their original intention was not to seize a base from which they could recover the capital of the Byzantine Empire, but rather to carve out of the Byzantine Empire a buffer state to protect Georgia from the Seljuk Turks. Kuršanskis, while agreeing with Vasiliev that Tamar was motivated by revenge for Alexios Angelos's insult, proposed a more obvious motivation for the brother's return to Byzantine territory: they had decided to raise the banner of revolt, depose Alexios Angelos, and return the imperial throne to the Komnenos dynasty. However, not long after they had gained control of Trebizond and the neighboring territories, news of the Latin conquest of Constantinople reached them, and the brothers entered the competition for recovery of the imperial city against Theodore I Laskaris in western Anatolia (ruler of the "Empire of Nicaea") and Michael Komnenos Doukas in mainland Greece (ruler of the "Despotate of Epirus").For most of the 13th century Trebizond was in continual conflict with the Seljuk Sultanate of Rûm and later with the Ottoman Turks, as well as Constantinople, the Italian republics, and especially the Republic of Genoa. It was an empire more in title than in fact, surviving by playing its rivals against each other, and offering the daughters of its rulers, who were famed for their beauty, for marriage with generous dowries, especially with the Turkish rulers of inland Anatolia. The common view is that the Empire of Trebizond relied heavily upon wealth gained from its trade with Genoese and Venetian merchants to secure for itself the resources necessary to maintain independence.The second son of Alexios I, Manuel I (1238–1263), preserved internal security and acquired the reputation of a great commander. His accomplishments included capturing Sinope in 1254. He was the first ruler to issue silver coins, which were known as aspers.The destruction of Baghdad by Hulagu Khan in 1258 diverted the western terminus of the Silk Road north to the Black Sea, and due to its link with their local capital at Tabriz, Trebizond accumulated tremendous wealth under the suzerainty of the Mongols. Western travelers used Trebizond as their starting point for journeys into Asia; these travelers included Marco Polo, who returned to Europe in 1295 by way of Trebizond. The troubled reign of Manuel's youngest son John II (1280–1297) included a reconciliation with the restored Byzantine Empire and the end of Trapezuntine claims to Constantinople. Trebizond enjoyed a period of wealth and influence during the long reign of John's eldest son Alexios II (1297–1330). During his reign, the city of Erzurum was also under Trebizond Empire occupation for a while around the 1310s. The last years of the fourteenth century were characterized by the increasing Turkish threat. This threat was not from the small Turkmen emirates that bordered Trebizond, but from the dynasty of the Osmanli, a new Turkish power emerging from western Anatolia that would soon consolidate the Ottoman Empire. Although their expansion was temporarily checked by Tamerlane at the Battle of Ankara in 1402, by the 1430s the Ottomans had recovered their fortunes, seizing large segments of Greece and finally capturing Constantinople itself on 29 May 1453. Manuel III (1390–1417), the second son and successor of Alexios III, had allied himself with Tamerlane, but the mighty conqueror soon left Anatolia, and the empire he had built crumbled with his death. His son Alexios IV (1417–1429) continued the tradition of political marriages by marrying two of his daughters to rulers of two neighboring Muslim empires: Jihan Shah, khan of the Kara Koyunlu, and Ali Beg, khan of the Ak Koyunlu. His eldest daughter Maria became the third wife of the Byzantine Emperor John VIII Palaiologos.Alexios IV's eldest son, John IV (1429–1459), could not help but see that his Empire would soon share the fate of Constantinople. The Ottoman Sultan Murad II first attempted to take the capital by the sea in 1442, but high surf made the landings difficult and the attempt was repulsed. While Murad's son and successor, Mehmed II, was away laying siege to Belgrade in 1456, the Ottoman governor of Amasya attacked Trebizond, and although defeated, he took many prisoners and extracted a heavy tribute. A Genoese document records the seizure of one of their ships at that port in 1437 by a military Galley on the orders of Emperor John IV.John IV prepared for the eventual assault by forging alliances. He sent an envoy to the Council of Florence in 1439, the humanist George Amiroutzes, which resulted in the proclamation of the Union of the Catholic and Orthodox Churches, but this proclamation brought little help. He gave his daughter Theodora (also known by the name of Despina Khatun) to the son of his brother-in-law, Uzun Hasan, khan of the Ak Koyunlu, in return for his promise to defend Trebizond. He also secured promises of help from the Turkish emirs of Sinope and Karamania, and from the king and princes of Georgia. Through Theodora and the daughter of Alexios IV of Trebizond (also named Theodora), the Safavid dynasty of Iran that succeeded the Ak Koyunlu, would be of direct partial Pontic Greek ethnicity from its very beginning, Ismail I being the grandson of Theodora.After John's death in 1459, his brother David came to power. David was intrigued with various European powers for help against the Ottomans, speaking of wild schemes that included the conquest of Jerusalem. Mehmed II eventually heard of these intrigues and was further provoked to action by David's demand that Mehmed remit the tribute imposed on his brother.Mehmed's response came in the summer of 1461. He collected a sizable army at Bursa, and in a surprise move marched on Sinope, whose emir quickly surrendered. Then the Sultan moved south across eastern Anatolia to neutralize Uzun Hasan. Having isolated Trebizond, Mehmed quickly swept down upon it before the inhabitants knew he was coming, and placed it under siege. The city held out for a month before David surrendered on 15 August 1461. With the fall of Trebizond, the last independent remnant of the Byzantine Empire, as well as the Roman Empire from which the Byzantine Empire sprang, was the Empire of Trebizond's offshoot, the Principality of Theodoro. On December 30, 1475, it would also fall to Ottoman rule. Many have died for glory, and those who survived have gained honor and fame. Now you too can try to rebuild the Byzantine Empire with the Trebizond Empire!
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Link here: https://www.mediafire.com/file/r09kckrytbla76b/Mediterranean+Sea+Country.rar/file
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After downloading and extracting the .zip file, read the "READ ME BEFORE DOING ANYTHING!!!" .txt file. 1642252490085fzkdytoh.zip
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With the complete defeat of Russia to Napoleon, and her complete defeat on land, Britannia was forced to sign an armistice with France. Henceforth, Napoleon now has a tighter grip on the European continent than ever before. (Map is from @Lipark Japanese modder, he has given me permission to use it. Make sure to check him out.) Freedom Arises plans to be a modification of AOH2 in its complete entirety, bringing a new scenario and a horde of events, civilizations along with it. So far it is far from completion, with it's map itself unfinished along with the events. FAQ: Q: When will this be released? A: Somewhere along this year, most likely between 2-7 months. ===== Q: How much events will this have? A: Can't estimate at the moment, but key events would include another coalition war, terror in the Balkans, the Russian Civil War, (possible) Liberation of Germany, etc. ===== Q: Are you accepting beta testers? A: Not at the moment, no. ===== Q: Will this get cancelled? A: Possibly delayed, but certainly not cancelled.