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About Me

  1. Hello everyone This is basically a remake and submod of Fate of World R.E created by Kerems and his development team. This submod is focused in the XX and XXI century in which there will be many events and alternative history. FEATURES: - A lot of events - fixed scenarios - new music - 471 new provinces (4740 provinces in total) - new leaders - new scenarios with events - some cities renown -new icons -Focus trees -new civilizations -and more! Discord: https://discord.gg/snSvsxdHgt (Teas
  2. Age of History II : The Second Great war is an AoH2 mod with the objective of completely revamping the World War 2 Scenario by perfecting it and adding a completely new and exclusive mechanic : Event Trees THE MOD HAS BEEN RELEASED THE LINKS (BOTH ANDROID AND PC) ARE ON THE DESCRIPTION OF THIS VIDEO: The mod aims to be an immersive experience for the players of AoH2 that are bored of repeating the same stuff every time with different mods. While other mods aim to expand the map, add provinces or make more scenarios, "The Second Great War" (or just T
  3. EVENTLİ MODERN DÜNYA SENARYOMA HOŞ GELDİNİZ , Senaryom da israil, yunanistan, türkiye, arnavutluk, kürdistan gibi ülkelerde de event vardır . eventler arasında: erken seçimler , batı trakya olayı , kıbrıs olayı , kuzey epir olayı , kürdistan olayı , ermeni sorunu , israil-filistin sorunu , kudüs sorunu gibi eventler vardır. İçerik : -İsrail'e amerika yatırımı sayesinde ulaşılamaz bir teknoloji ve ekonomi verildi . (eventler ile gelecek) -Türm türk bölgeleri vardır. -doğu
  4. EVENTLİ MODERN DÜNYA SENARYOMA HOŞ GELDİNİZ , Senaryom da israil yunanistan türkiye arnavutluk kürdistan gibi ülkelerde de event vardır . eventler arasında erken seçimler , batı trakya olayı , kıbrıs olayı , kuzey epir olayı , kürdistan olayı , ermeni sorunu , israil-filistin sorunu , kudüs sorunu gibi eventler vardır. İçerik : -İsrail'e amerika yatırımı sayesinde ulaşılamaz bir teknoloji ve ekonomi verildi . (eventler ile gelecek) -Türm türk bölgeleri vardır. -doğu türkistan olayları vardır vb. daha fazla olaylar vardır , oynayarak anlayabilirsi
  5. Age of Civilizations 2: Ultimate Overhaul Development Re-Continues! Discord works! Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc... This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is g
  6. Does anyone know how to make an event for a random civilization? Ive tried to figure it out but i have recieved no luck so far, any help with this would be thankfull.
  7. It would be extremely useful if there was an option to make an event activate for the player country or all countries, example, lets say im playing India, and i have made an event, instead of putting India as the recieving country, it would state player country, and no matter what country i play as, that event will fire for me, and the all countries event is pretty self explanitory, i hope this is possible to add in the future as it would be extremely useful.
  8. It would be extremely useful if there was an option to make an event activate for the player country or all countries, example, lets say im playing India, and i have made an event, instead of putting India as the recieving country, it would state player country, and no matter what country i play as, that event will fire for me, and the all countries event is pretty self explanitory, i hope this is possible to add in the future as it would be extremely useful.
  9. This scenario only works for (The Gathering Storm) Mod Send me a message if you find problem in Scenario : Discord : Armin,#6667 19 Nov - fixer update : - india OP problem fixed - iraq bad economy fixed - ukraine relations updated 20 Nov - fixer update : - irak and syria civil war borders fixed - EU relations updated - libya leader change problem fixed - middle east arabic countries power updated 7 Dec - 1.1v - THE PRESIDENTIAL ELECTION SYSTEM WAS ADDED FOR (TURKEY,USA,IRAN) AND SMALL ONLY REAL PRESIDENT CHANGIN
  10. Age of Civilizations 2: Ultimate Overhaul It's been a while! Welcome, dear people, who are still interested in the Development of UO! I do not know why the discord invite is invalid, i set it to forever, lmao. So, I'm back. (Again), and we are still working on the mod. But due to the current situation of the Virus in europe, this all can just crumble down. I am happy, that I didn' t stop development, because these last time were incredibly harsh. But I'm back. (Fixed the Discord server link.) We need Scenario & event creators! Age of Civilizations is a game that fo
  11. Short tutorial that should help out with capitulation events. City Capturing First, make sure you have it so that it can begin at the start of your Scenario, and the 5000 date. (Longest possible date) Now, make sure your triggers look like this: <Country> Exists (The receiver of the event.) Provinces occupied (The province you'll want to occupy) if you do everything right, it should look like this: Now, after this, make sure the official capitulation event (if you're doing the multiple city occupation route) has all of the <City> Is ours decisi
  12. Hello you know mine Alt history mod the third great war Well i still had the scenario i though maybe edit it https://discord.gg/ntDK4gBwcpjoin discord for more info
  13. Do u want a colonization mod. A detailed scramble for Africa. Or a decolonization. If yes this is the perfect mod for you. If no then maybe try it suggestion then type this: titel,who is getting the event,pretitel.decision,trigger 1:titel,what needs to happen if annex something send a picture. if desicion 2 do the same but just the second No screenshot because if a tak one it come 50 minutes later. Help: send a messenge and with what
  14. new mod today this is a world war two mod with events events-50 one day = one turn battles and events like operation barbarossa invasion of italy and mod added maginot added soviet victory added allies victory Fixed china=next update Age of World War II.rar
  15. Welcome to WW1.... The aoc2 game dosent even have a scenario for one of the most interesting time periods in the history of the world. I have fixed that. It will have historical and non-historical event trees. Join discord to get more info_ https://discord.gg/eba2D8dynE Updates in Beta 1.0 1. Complete events till 1916- 80% Major Events done 2. Background- Done 3.Cores- Done 4.Add realistic population, economy Done 5.Remove rebellions- Done Updates for Beta 1.1 1. Decision Menu is here. Want more detailed gameplay? Look no more! Decisio
  16. I have seen different mechanics in the modifications that allow you to change the laeder, but as a rule, the developers do not say how they do it
  17. Hi guys I'm playing AOCII already a long time, but now i want to create a new scenario. For that i need to do an event where 2 countries joins together and a country splilts in two parts. How can i do that. For example. Spain and Andorra joins. Castille gets independency from Spain
  18. During modding, I found myself need the operation of adding events to formable civilizations. e.g.: assume A forms a civilization B through formable decision (instead of events) then I would like to trigger a event for civilization B. However, after I added events to civilization B, such civilization would be added to the game at the beginning, with land 0. Then A can not form B since it violates the condition "civilization B does not exist". I've tried to first form B into another civilzation C, but that does not work. What should I do? I would really appreciate it if anyo
  19. It's just a minor idea, but looking at the fact that leaders have custom traits and such (A. K. A. a leader can change a country with it's bonuses) i think it wouldn't be a bad idea to add a "Change ruler/leader" option for event outcomes to create more creative scenarios! -Dave
  20. Pomysł i opis scenariusza Death Reich to scenariusz, w którym Niemcy wygrywają I Wojne Światową. Ale scenariusz jest oparty na filmie: Mapa Kontakt Niezgoda: ! Agam # 5354 Discord: https://www.youtube.com/channel/UCW7Mx8H1C0hDb4TSZmNjTWQ
  21. Age of World War 2 - Age of History 2 Mod [BETA DOWNLOAD IS AVAILABLE AT THE BOTTOM OF THE POST!] --------------------------------------------------------------------------------------------------------------------------------------- The beta's status: 62,5% completed FEATURES: Events ~(75% completed) Better AI (~90% completed) Music (~40% completed) Own, better looking Interface (~70% completed) Images (~0% completed) Map (100% completed) Plans for the future: More events Improved graphics New scenarios Other
  22. Age of World War 2 -Age of History 2 Mod FEATURES: Removed rebellions Own Interface Background (By Urdekreiz) New leader pictures for the most important countries Events More music Improved AI New icons New flags And others!! Check them out! DOWNLOAD BY CLICKING HERE
  23. So i've ran into a problem with the game's event system when trying to make a ww1 scenario with events in the bloody europe 2 map. The problem is caused by the fact that the ai can only have one event per turn. So when i was making the collapse of russia, i had made two events for Germany in the same turn. The decision of what to do with Poland, and the decision of what to do with Latvia and a part of Estonia. The ai could only do one event, so it did the baltic one. This meant that Poland reverted back to Russian control in a few turns. I tried to fix this by making the events repeatable but
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