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Showing results for tags 'event'.
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Age of History II : The Second Great war is an AoH2 mod with the objective of completely revamping the World War 2 Scenario by perfecting it and adding a completely new and exclusive mechanic : Event Trees THE MOD HAS BEEN RELEASED THE LINKS (BOTH ANDROID AND PC) ARE ON THE DESCRIPTION OF THIS VIDEO: The mod aims to be an immersive experience for the players of AoH2 that are bored of repeating the same stuff every time with different mods. While other mods aim to expand the map, add provinces or make more scenarios, "The Second Great War" (or just T
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Age of World War 2 - Age of History 2 Mod [BETA DOWNLOAD IS AVAILABLE AT THE BOTTOM OF THE POST!] --------------------------------------------------------------------------------------------------------------------------------------- The beta's status: 62,5% completed FEATURES: Events ~(75% completed) Better AI (~90% completed) Music (~40% completed) Own, better looking Interface (~70% completed) Images (~0% completed) Map (100% completed) Plans for the future: More events Improved graphics New scenarios Other
- 12 replies
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- ww2
- ww2 with events
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Age of Civilizations 2: Ultimate Overhaul It's been a while! Welcome, dear people, who are still interested in the Development of UO! I do not know why the discord invite is invalid, i set it to forever, lmao. So, I'm back. (Again), and we are still working on the mod. But due to the current situation of the Virus in europe, this all can just crumble down. I am happy, that I didn' t stop development, because these last time were incredibly harsh. But I'm back. (Fixed the Discord server link.) We need Scenario & event creators! Age of Civilizations is a game that fo
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So i've ran into a problem with the game's event system when trying to make a ww1 scenario with events in the bloody europe 2 map. The problem is caused by the fact that the ai can only have one event per turn. So when i was making the collapse of russia, i had made two events for Germany in the same turn. The decision of what to do with Poland, and the decision of what to do with Latvia and a part of Estonia. The ai could only do one event, so it did the baltic one. This meant that Poland reverted back to Russian control in a few turns. I tried to fix this by making the events repeatable but
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Well i did some events for USSR in my alt-scenario then i did some too for turkey and decided to try them USSR events worked when i was playing USSR, Turkish ones did too but when i played turkey Turkish ones worked but USSR ones didnt
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Guys , I made a great work in cold war mod , but when I started tho mod, the events never start when date come , I put an trigger,date, outcomes ,, what's the proplem!!?
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The scenario isn't finished there's still missing events,world leaders, and map accuracy Download link https://mega.nz/folder/BJ0QWSxa#84-untqmi21OOZmErQtDLQ
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The title is longwinded but basically what I'm trying to do is to make an event that can be received by the player, no matter what country he is playing as. This is kind of a compromise since I know that you can't make events with multiple recipients, but if there's any way to make this work that'll be great, thanks!
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It's just a minor idea, but looking at the fact that leaders have custom traits and such (A. K. A. a leader can change a country with it's bonuses) i think it wouldn't be a bad idea to add a "Change ruler/leader" option for event outcomes to create more creative scenarios! -Dave
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- suggestion
- realism
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Age of Civilizations 2: Ultimate Overhaul Development Re-Continues! Discord works! Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc... This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is g
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I am confused literally with everything in the events menu can someone help? Or at least give me a link to a guide? Because i want to start making good scenarios (Jeśli jesteś z polski (lub jeśli Łukasz czyta) to poprostu pisz po polsku)
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- helpme
- event editor
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Here, i wanna to show you how to make an own event! I Use here some languages so in practice everyone can read this. Let's go! POLISH: 1.Kliknij aby dodać nowe wydarzenie (Widoczny guzik). 2.Wpisz jego nazwę (pojawi się ona w górnej częsci okna podczas gry, będzie to temat wydarzenia np. Franz Ferdinand został postrzelony!). 3.Następnie zaznacz aby pokazywało okno (pomijamy warunki, przejdziemy do nich na koniec). 4.Na samym dole edytora wydarzeń w tej tabeli będziesz mógł dodać możliwości wyboru, (na przykład skoro tematem jest "Franz Ferdinand nie żyje" to możemy dod
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Decisions will work just like eu4-hoi4 decisions by that i mean you just compete the task they want you to do and you can take them (for example if the usa is your vassal as britain you can change their tag to a colonial one so they change their flag or just take a historic city like rome and earn buffs). But you might say dont we have events? And to that i say im bored of making the same event for every scenario and with this feature they would work for all scenarios kinda like formable nations
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Hey guys, as the title says, I need some help with scenarios - specifically the events. So, I made my own custom WWII scenario and I'm making events to have real life events play out historically in the game. When I'm finished, I hope it'll be like watching World War II unfold before my eyes in video game form. A perfect display of history. However, I've just run into my first problem: ending the Spanish Civil War. I built the scenario so that the game starts out with both sides at war. It's actually surprisingly random with whoever wins, but I've easily rigged it in favor of the Nat
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I want leaders events.
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Hmm what if Western Europe moved to 140 BC? Stupid idea! West conquers the world. Boredom! Hmmmm Eureka! The West Moves to 140 BC but the technology has been adapted to the era! And what is in the game? This scenario contains events! You can also protect Europe from the invasion of huns! Plans for the future events for every Western European country events "first Christianity vs modern Christianity" rebuilding the Macedonian Empire events "Era of Vikings" bete
- 1 reply
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- science fiction
- fantasy
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The Middle East warII WHEN I SEE ALL SCENARIO AND MAP I CANNOT SEE IRAQ WAR SO!! I made this map after a long search if there was someone here want to make scenario about d "HD MAP" PIC size 600kb Image accuracy hd eallies ▪AMERICA ▪United Kingdom ▪Australia ○With support of○ Poland Netherlands Israeli some ue countries Ksa Uae Oman Kuwait Iraq▪ with support of Saddam Hussein's guerrillas"kurdush" "turkey" ▪after war▪ Liberation of Kuwait Occupation of Iraq
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Hi , How to avoid revolt in a country annexed by an event ? Tanks you
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THE NORTH KOREA CHALLENGE Can you complete this challenge? Send me screenshots of your final product! If i approve you get a special rank on my discord server! come and give it a try! RULES Oh no not rules Get rid of that pesky south korea Make trump think im handsome Take over china and show em who the new trade superpower is Give russia a good fight LEADER KIM WILL ALWAYS BE LEADER OF NORTH KOREA NO sandbox send me a screenshot and a map to prove you finished If you reform to another ideology, you will get a Traitor ran
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- north korea
- event
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I'm making a scenario where the bigger countries of the world are balkinized into smaller countries, and I am currently working on an event that will let any of the smaller countries that used to be part of the US to have the option whether or not to reform the United States of America. I do not have the United states in the list of nations, can anyone help me make this event work?
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- event
- age of civilizations 2
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Hello Lukasz! I was creating a Cold War scenario with events, in this scenario there are many events, when I went to test, some events did not happen ... I checked several times to see if I found any error that was preventing the event and found nothing, so I assume it is a bug, from time to time it goes, and sometimes not, the event was to leave an independent country in such date, but it did not occur, this is hindering me to create the scenario and spread it to the community. Thank you for reading this topic!
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My idea is that keep the original event editor and add a new one called "Programmable Event Editor" Basically, you can code your event in the Programmable Event Editor. (I think the best choice is a javascript based language since it's easy to understand.)