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Found 9 results

  1. Beter Griffin

    HOI4 Map

    Hey guys, Beter here. I would like to say that I'm working on a map based off of the one in Hearts of Iron 4! It will feature the two scenarios in the game along with many others that I like to make! I expect it to come out within a month but no promises! Provinces: probably 10000+ Scenarios planned: 1936, 1939, Modern Day Latest progress update: I lost the data so I will reset the development Check my progress here https://trello.com/b/9c7RLqdF/aocii-hoi4-map
  2. Are you tired of playing the Modern World scenario which has no relations, alliances or more government types? Well, then I present you: PRESENT DAY MOD When I played the Modern World scenario for the first time, I noticed lots of inaccuracies, such as Guernsey being fully independent, Somalia having a fully funtional government and Cuba being democratic. So, I've made this mod to make a realistic modern world. MOD FEATURES: What the mod currently includes: United Nations Revamped UI Present Day scenario Renamed buildings, actions etc. New icons New soundtrack Mod size: 161 MB Less leaders, but more will be coming soon More excitement than Modern Day + NEW UPDATE: 2019/12/30 Fixed Aaland, Saint Pierre Buffed USA Russia-Ukraine relations Social Democracy and Federal Republic types of government New color palette! Fixed the Middle East (removed ISIS, added rebels in Syria) Nerfed communism NEW UPDATE: 2019/12/30 Balanced USA Fixed Egyptian-Sudan border Reduced the size of syrian rebels Buffed Social Democracy so it's a little bit less worse France is now a republic Changed the development and tech level of countries to reflect reality Modified Anarchy and Federal Republic NEW HUGE UPDATE: 2019/01/02 Added lots of new governments (par. republic, confederation, etc) and changed the govt types of lots countries Added Novorossiya Removed Social Democracy Updated flags New leaders for Brazil, South Africa, Cuba, Ukraine and India Renamed some governments (Communism is now Marxism-Leninism, Republic is now Presidential Republic, etc.) Expanded cores and relations between countries in the scenario Updated color pallete NEW UPDATE 2019/01/06 Added leaders for Australia, New Zealand, Indonesia, Serbia Fixed flags Added events for some countries, focused on the current geopolitical situation of the world Removed the text file in /game/civilizations_editor due to this advice. NEW UPDATE 2019/01/07 Fixed flags (again) The text file is back, since it's apparently necessary for the custom civ to work. Added two new ages: Solar Age and Space Age Cancer is no longer a disease Mars colonization events for USA Updated Age of Information to make diseases less likely and to lower game speed Updated Age of Tomorrow to make dieases much less likely NEW UPDATE 2019/01/18 Updated the mexican president Added real army sizes divided by 50, for 10 countries Added Kurdistan NEW HUGE UPDATE 2019/01/23 Now the mod includes the whole game folder (242 MB) Added the United Nations + renamed stuff (Credits to Vis Tacitus, I've used 2 of his 11:59 files). Modified map background to fix geography and add canals Added Panama Canal, Suez Canal and Kiel Canal Added icons for new buildings Modified graphics settings (Next update the UI will be revamped!) Added HOI4 cursor (Credits to Paradox Interactive, I don't own their content.) Added 1 more event Renamed Alliances Added music from SMM (Sabaton Music Mod) Added some new leaders Added more relations Fixed regions Added more governments: Theocracy, Military Junta, Islamism and Despotism. NEW UPDATE 2019/01/24 Removed AoC.exe and AoC2.jar, to lower file size and to prevent pirating Added city icons from 11:59 (Credits to Vis Tacitus, he makes awesome stuff!) Revamped the user interface Fixed Artsakh Modified events to make the AI have an equal chance of choosing decisions in an event, to make the game more unpredictable Removed leaders and almost all scenarios to make the game lighter in file size. The only civ that has a leader is the US, but I will be adding more in the future (with a custom background). Removed Sabaton songs, they were not fitting with the theme Added 6 music files from Machinimasound, I will be adding more in the future though. Your game will now start in the "Brazil" scenario, change it to "Present Day". New font: Prototype! Nerfed New Russia Fixed continents and regions Added more province connections Added Bornholm, I will also be adding more cities in the future Borders are based on reality (what goverment controls them), not if it's UN recognised or whatever. Mod development has stopped for now, and I don't know when I will resume it. HOW TO INSTALL THE MOD: README.txt! Mod is discontinued. (ModDB has the lastest working version. Download it, install it and continue developing the mod if you can). ModDB Recommended scenario: Present Day Recommended settings (for more realism): AA: 50% Game Speed: 50% Fog of War: Classic The rest is up to you. Feedback would be appreciated. DISCLAIMER: I do not own any copyrighted content by Paradox Interactive or Sabaton in this mod. You may copy this mod without the need of my authorization. Join my club: Preview: Screenshots:
  3. Witam, mam problem - po utworzeniu mapy gdy chcę ją wczytać w grze (edytor map w grze) gra się crashuje. Usunąłem pliki cities oraz scales tak jak pokazano w tutorialu. Background jak i wszystkie czynności pokazano w tutorialu wykonałem tak jak pokazano. Proszę o pomoc Welcome, i have a problem - after made my own map when i load map in game map editor my game is chrashing. I delete "cities" files and "scales" how in tutorial. Please help
  4. December 22, 2050, a cold winter day, the very peak of human civilization for centuries to come. But then at 15:30 UTC, tensions over the recent Russian invasion of the Baltics the day before caused NATO to declare war on Russia when Narva fell, Russian predident Alexander Vykov earlier that day warned of 'nuclear interventon' if NATO went to war, but at about 15:51, Russia deployed the nukes, causing America to do the same a few minutes later. by about 17:30, the last nukes hit and the governments hid in bunkers. 300 million died that day. And the nuclear winter and fallout caused 5 billion more to die and for the entire planet to collapse. It wasn't until the mid 2060s that people started getting out of their bunkers and creating new civilizations. the former nations left their bunkers but all but a few were quickly overwhelmed by local powers. by 2120, society was starting to normalize. As usual, many countries went to war. humanity was set back to the industrial age. some former US state governments managed to survive and declare independence. Who will you pick to lead out of the dark age? __________________________________________________________________________________________________________________________________________________________________________________________________ Europe Middle east and North africa South asia China Eastern North America ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ Link to deeper lore coming soon... Note that you will need WinRAR because I can't convert it into .zip Extract postapocalypse2120 into map/Earth/scenarios Extract civilizations_editor into game/civilizations_editor Extract leaders into game/leaders Might update soon! :) 2120.zip civilizations_editor.rar leaders.rar
  5. Hi I launched a great game for Castile in 1440 after hours of work I saved the game and closed the game, but later when I want to come back to the game it's all lost and whenever I try to open up "load game" tab my game crashes and closes down, the progress whilst sad that is lost isn't anything special I want this to not happen again to anyone.
  6. Hi, only, i want to ask "Why i lose game when i came year of 2042" my game isn't demo, my tour number is 742 (sorry im Turkish maybe i write wrong pls forgive me :) please) Merhaba, şunu sormak istiyorum. " Niye 2042 yılına geldiğimde oyunumu kaybediyorum" oyunum demo değil ve tur sayım 742
  7. Noron

    Ideologies

    How to add your own ideology? Age of civilizations 2 / game / Governments.json Copy the existing ideology and change it for yourself 1.00 - +0% 1.x - +x% 0.x - -x% Example: { Name: "Paternalism", // Name of a ideology Extra_Tag: "p", // Tag GOV_GROUP_ID: 1, // Relationship group ACCEPTABLE_TAXATION: 0.01, // The higher the value, the more taxes can be raised MIN_GOODS: 0.50, // population growth MIN_INVESTMENTS: 0.30, // The higher, the more money is needed for economic growth RESEARCH_COST: 1.05, // Cost of research INCOME_TAXATION: 0.98, // Tax bonus INCOME_PRODUCTION: 1.0, // Production bonus MILITARY_UPKEEP: 0.40, // Military upkeep bonus ADMINISTRATION_COST: 1.50, // Administration cost ADMINISTRATION_COST_DISTANCE: 1.40, ADMINISTRATION_COST_CAPITAL: 0.4, // This is either the cost of moving the capital, or the cost of managing the capital COST_OF_MOVE: 8, // Cost of move in a non-national province COST_OF_MOVE_TO_THE_SAME_PROV: 2, COST_OF_MOVE_OWN_PROV: 4, // Cost of move in a national province COST_OF_RECRUIT: 16, // The cost of recruit a one soldier COST_OF_DISBAND: 18, // The cost of disband a one soldier COST_OF_PLUNDER: 6, // DEFENSE_BONUS: 3, // Defence bonus CAN_BECOME_CIVILIZED: -1, // Can civ become civilized? CIVILIZE_TECH_LEVEL: 2.0f, AVAILABLE_SINCE_AGE_ID: 6, // The list of ages is in the file Ages.json REVOLUTIONARY: false, // Parameter for the rebels AI_TYPE: "COMMUNISM", // Type of AI R: 131, // Red (RGB color) G: 139, // Green (RGB color) B: 131 // Blue (RGB color) }, Here are my own ideologies, you can use them for your scenarios, or based on them to make your ideologies P.S Sorry for my English)Age of Ideologies[1.35].rar
  8. I downloaded a scenario in this forum and now I want to put it into the game. But how? Thanks for every help!
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