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Ideologies+ or Governaments+ is a mod that adds new ideologies to the game and adds new flags to all the nations Ideologies Socialism Constitual-Monarchy Dictactorship Nationalist Islamist Federation Christian democracy Theocracy Anarchism Social Democracy Liberalism Conservatism Duchy Grand Duchy Principality Grand Principality Tsardom Flags Transylvania Questions and Answers Q:Does this mod copy another idelogies mod? A:No Q:Where can i download it? A:Currently is in Closed Alpha but in future might be a download Q:Does Coping comments get reported/deleted? A:I will do becuse i dint copy any another mod News: 4/23/2019 - Added Grand Duchy, Grand Principality and Tsardom 3/28/2019 - Added Duchy and Principality 3/11/2019 - Added Anarchism, Social Democracy, Liberalism and Conservatism 3/2/2019 - Added Chirstian democracy and Theocracy 3/2/2019 - Added Constitual Monarchy, Dictatorship and Nationalist 2/7/2019 - Removed Empire and Kingdom Ideology 2/4/2019 - Added Empire and Kingdom Ideology 2/4/2019 - Released Ideologies+ to the public
▪Governments.json files ▪what new in dsh Governments.json •Islamic ▪HeavenlyMandate •Dictator ▪Nazi •Social Democracy ▪Terrorist (and more) Governments.json UI.zip ●how install • Governments.json>aocII file > game > paste here UI > aoc II file > paste here enjoy
I managed to change the flag of a nation depending on its government but i could not find a way to change its name (automatically, i know that you can change a nation's name simply by clicking its name and writing the name that you want in-game, i want it to change name automatically.) I know that in the vanilla game there are some examples of a nation's name changed depending on its government, like the UK, it changes its name form "United Kingdom" to "Great Britain", so i assume that you can do that for a player made civ too.
More governemnts for 1440: Duchy- It´s costly to make army, and the taxation is regular. medium cost of research. Kingdom- It´s a regular cost to make army, and a normal taxation. medium/high cost of research and pop. growth is +15%. County- it´s very costly to make army, but the taxation is high. cheap cost of research. 2.0 points of recruitment, and 1.6 of move. Empire- It´s very cheap to make army, but the taxation is low. High cost of research . 1.2 points of recruitment and 0.6 move. Pop. growth is +25% to make a realistic history in these governments, follow my tips: if you pick a small european country, it´s Duchy if the civ has only 1 province, can be or a city state, or a county, if u have more than 1 province, u change to duchy. if you are a expressive civ in your region (e.g. you have more than 10 provinces) you change to kingdom. You will only be a empire if you enter in great powers list. i replied this here because idk how to mod this