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  1. Before I say everything else, I would like to preface it by saying I wish no hate on Lukasz, I just think there is so much he could have done to avoid coming to this point. (Also sorry for the text being bolded, I transferred it from Google Docs and some things are weird.) Age of History 2 is in a sad, sad state. Since the launch of the game in late 2018, the game has seen little to no updates in the past 4 years since it has come out. There has never been a worse time for mods, either. Except for a select few, most mods are announced, and then fade into obscurity or are never released due to things involving the creator. One example of this is Addon SC. For the past 2 years since it was announced, it was said that it would revolutionize the game. Everyone thought that it would save it, that it would bring it back to life, that it would basically be like AoH3 (More on that later.) But yet, it never was. The release date was pushed back farther and farther, with the deadline being missed every time, until this point, where the release deadline specified as “Before 2022” has been missed, and paired with the creator’s inactivity on the forum for the past 1 and ½ months, it is almost certain that the mod is dead. During the time of Addon SC’s “Development” many other great mods came and went. Some notable examples are @Italian PeC’s Age of Imperialism, which came from the same creator as the similarly critically acclaimed The Second Great War mod. The mod is still in active development, but the update schedule has slowed down, with Italian PeC going silent for a little bit. The difference was that at the end of this silence, he didn’t just delay the release date again, he came out with a good update and has stated he intends to keep working on it. This seems to be a very rare thing, with most developers just seeming to disappear and moving on with no notice. Another example is @Kerems2434's World+. The mod was supposed to be the successor to Project: Alpha, another Turkish community mod with a massive world map. The Turkish community was one of the biggest AoH2 communities for a long time, releasing many big and popular mods such as Conquerors, which seemed to die without explanation in early 2021. Unfortunately, the mod just never was completed for an unspecified reason. The Turkish community has largely left the game, and has moved on to other things, with even Kerem seeming to cease development of mods and moving away from the community as a whole. The last example is 11:59. This was the first big mod released for the game and while basic compared to the AoH2 mods of today, it pioneered many elements that would go on to be used to great success in later mods. Unfortunately, the creator, @11:59 Development Team, like so many others, realized that AoH2 could not be used to fulfill the true potential of the mod. So, he moved on to another game (A version of Paradox’s unreleased East vs West: A Hearts of Iron game, if anyone is curious.) And when that didn’t work out, development on any form of the mod ceased. There have been attempts at reviving it, but none have ever worked out. I have come up with a few reasons why mods seem to either die out or just go unfinished. The first one is the constant harassment of mod developers for download links and release dates. I don’t think any mod developer has not experienced this. Asking for the download link when the mod isn’t even released yet, getting mad when the mod is taking too long, and stuff like that. Why should we develop mods for people who don’t know how difficult and time consuming it is to make a mod for this game, and are constantly asking for release dates and whining when a release date isn’t given. It's a different story when the mod creator just leaves the community with no notice whatsoever and doesn’t tell anyone that the mod is canceled. I feel that anger is justified when this happens, but harassment of the owner is not, just like it is not in anything involving the community. The next one is over-saturation of the mod community. So many mods are just announced, and then abandoned overnight, as the creator moves on to another mod only to do the same thing when it does not get any attention. This makes the gems in the community harder to find, and the moving on from one mod to the next very frequently could be a direct result of the reasons why mods don’t get released. I also think many just feel as if their mod won’t get any attention due to the large amount of mods already on the forums, and just don’t bother making their mod ideas into reality. The last reason is the game itself. It is buggy. It has a lack of features beyond the base game editor. It needs more. It has been abandoned by the developer, so there is no chance of him just coming back and saving the game. There are a blessed few mod creators with the ability to code great new features into the game, such as @Mega4oSS's Nuclear Age, and @HUSKYFRESKO's World Crisis, both of which make groundbreaking additions to the game But alas, these advanced mods are few and far between. (More on this later) I have felt this so many times while working on my mod. The event system in particular is very buggy, with problems being so bad that for example, the "Decision Taken" trigger can break every other event, and has caused entire mods to cease development. Needless to say, the game itself is in a pretty bad state. So, why don’t we just wait for AoH3? Because it is never coming out. Age of History 3 was announced 2 ½ years ago as a way to respond to a thread asking where AoH3 was (The thread was closed soon after.) My theory is that either no work has been done on the game, or it is progressing painfully slow. If it was in active development, why haven’t we heard anything about it since the initial 1 sentence announcement of it. I believe that it possibly was a quick thing to get people to stop asking for AoH3. Even a second thread like that in September failed to yield any results. It is time to accept that Age of History 3 is never coming out. If you’re looking for a game to fill the gap for modding, you can either go the more complicated route of modding for HoI4, or wait for Grey Eminence, (Truly psyched for it, big thanks to @Chairman Baad for making us all aware of it) which is the only game coming out that could truly fill the gap of Age of History 3, but even then there will be a huge experience gap, with Grey Eminence needing much more manual coding to mod it. The point is, AoH2 is not getting any more updates, and AoH3 is never coming out. So, what can be done to save it? I think mod developers need more cooperation between each other. With the way AoH2 is set up, it makes it impossible to collaboratively make events, which form the backbone of many mods, but there are elements of mods that can be collaboratively developed, like UI, and civilizations. But I think that we all need to work with each other more to find ways to help other people bring their mod ideas to life. We need to make tutorials on how to code in advanced features, how to polish your mod and make it look nice, and things like that. Giving this knowledge to everyone will once again bring truly great mods back to the forum, and revitalize the modding scene, which has been in the midst of a slow, agonizing decline for years now. We should also stop relying on the forums to serve as our only source of communication between the entire community. It has become unreliable with its large number of Chinese spambots and hundreds of pages worth of dead mods. That is why I have created a Discord server for the entire Age of History community to use. (Link: https://discord.gg/A9PvvH37ES) I feel that increasing communication between every corner of the AoH community will bring attention to many new mods, and increase the quality through the power of help and cooperation. Those are my thoughts on the state of the mod community. Constructive criticism would be good, and I would like to know what you all think of the points I made, and various other things mentioned in her. Thank you for your time. - BTTBStudios (RTECH)
  2. Help me! How can I download Map Editor on mobile
  3. Lukasz said in steam that he works on something who know maybe its religions or nuclear bomb?
  4. Regarding the future of the age of history series of games Lukasz, If you are reading this, do you want to make a dead game with a zombie fanbase. When you started development on age of history 1. Did you want your game to have a future. You did. Now elaborate on it. Stop hiding around letting the modders do all the work, you should work together with modders to work on the future installments of the age of history series. Stop quitting do some bidding. We are not proud of you and anything you have done in the past years. You have been leaving age of history for your community, which intern are doing the best that they can with it. come back and do something. Or lay around and suffer Sincerely ~ Tato.
  5. ----signer_5.6.0.---Hello "Comrades"😄! I am LAUELCOMMIE... today I am going to present an idea that in these 2 years that I have been studying politics, history and the game AOC2... I have ideas and projects to present and launch in these 2 years that I have been studying and editing this app (without removing copyright OBVIOUSLY😅)... I want to warn you that it could take up to months to launch more of this content, since I am a poor person, and with difficulties to get internet😔... thanks to the fact that at the beginning of the year I I moved from the city to the country... but still... I'm still motivated to upload this content😄... without more to say... let's see the project...😅 well... as we know... age of civilizations 2, it is not a perfect game, nor is it complete... it has many bugs and other problems... So today I am going to upload an "improvement", or whatever you want to call it😄... for me it is a "project" and that is... RUS (Russia) represents the Russian empires... such as the former Soviet Union... the Russian Empire among others... while a civilization called Soviet Russia or COMR (without translation in the AOC) is a civilization that represents the Federative Socialist Republic of Russia (FSRR)... as some may know... ALL the countries of the The USSR became INDEPENDENT... they did not change their government... THEN a few days or hours later, they changed the government you had, which was the communist one... Why am I saying that Russia is the COMR (Soviet Russia) file? because as I said before... they became INDEPENDENT, they did not change their government... besides that Kazakhstan was the last country to become independent from the union... therefore... COMR (soviet russia) reincarnates the true russia, while RUS (russia) reincarnates the imperial stages of russia... I mean, thanks to those who have read this far... and comment please comrades😄 Flags_H.zip Flags.zip Read me nwn.txt apk-signer_5.6.0.apk MT Manager_2.7.1.apk
  6. UPDATE @Łukasz Jakowski A lot of modders made mods for the game 2 years. Too many players don't left your game with an update hope. Android players waited for a long time for a game like this, and they wanna just an update for the game now. Low system users, can't play games like EU, HOI4 etc and they are playing your game and they wait for an update. These guys supported you everytime, and they dont want much things now! We know you've worked so hard for this game. And we support you still, but a game producer should improve his game until be the best! You are game producer (amazing game producer) and you can do it, you should do it! Just write +1 to comments for support this topic, this game and an update!
  7. What happened to this game lukasz we need an update you cant just leave the community in the dark like this even if you just tell us you abandoned the game Lukasz please we really need an update i understand that you are a single developer and that making games is hard but i love this game it is one of my favourite games and i really want some kind of update Lukasz please the community needs to know what happened
  8. Farenheit

    Save AoC2

    Age of Civilizations 2 — a great game that has a huge potential and a motley, large community. How many people have become her loyal fans, who are still waiting for updates on the game, which was released on November 22, 2018 quite raw and with a lot of bugs. Major updates or even simple bugfixes we have not seen, and the developer continues to ignore the messages of players and does not plan to develop his masterpiece. Łukasz, why did you start making a new game without finishing the old one? You have not yet completed your first, grandiose and large-scale project, updates for which are waiting for all the fans, but at the same time already strive to make a new game? Don't you realize that this very new project will be perceived by the audience with negative for the simple reason that you corny did not finish AOC 2? What do we players need? We want to see at least one update that will fix bugs, and in the best case-will introduce global innovations in the game, with new chips and mechanics. Łukasz, we, your loyal fans, will remember you as a wonderful developer, and the Creator of a large, and most importantly – a successful project, if you still do what we ask. Believe me, not every one of us wants to see a new project, while the existing one does not meet expectations and prospects. This can always be done later, you have a lot of time for new projects. First you need to bring to the ideal existing. After all, he really deserves it, and it will be better for everyone. Lukas, save AoC II. We will be especially happy and grateful if you respond to our spam-action, which we had to arrange to get your attention and response. Sincerely, dedicated players of your promising project.
  9. IlanFX

    Dear Łukasz:

    Age of Civilizations 2 — a great game that has a huge potential and a motley, large community. How many people have become her loyal fans, who are still waiting for updates on the game, which was released on November 22, 2018 quite raw and with a lot of bugs. Major updates or even simple bugfixes we have not seen, and the developer continues to ignore the messages of players and does not plan to develop his masterpiece.Łukasz, why did you start making a new game without finishing the old one? You have not yet completed your first, grandiose and large-scale project, updates for which are waiting for all the fans, but at the same time already strive to make a new game? Don't you realize that this very new project will be perceived by the audience with negative for the simple reason that you corny did not finish AOC 2?What do we players need? We want to see at least one update that will fix bugs, and in the best case-will introduce global innovations in the game, with new chips and mechanics.Łukasz, we, your loyal fans, will remember you as a wonderful developer, and the Creator of a large, and most importantly – a successful project, if you still do what we ask. Believe me, not every one of us wants to see a new project, while the existing one does not meet expectations and prospects. This can always be done later, you have a lot of time for new projects. First you need to bring to the ideal existing. After all, he really deserves it, and it will be better for everyone. Lukas, save AoC II.We will be especially happy and grateful if you respond to our spam-action, which we had to arrange to get your attention and response.Sincerely, dedicated players of your promising project.
  10. Age of Civilizations 2 — a great game that has a huge potential and a motley, large community. How many people have become her loyal fans, who are still waiting for updates on the game, which was released on November 22, 2018 quite raw and with a lot of bugs. Major updates or even simple bugfixes we have not seen, and the developer continues to ignore the messages of players and does not plan to develop his masterpiece. Łukasz, why did you start making a new game without finishing the old one? You have not yet completed your first, grandiose and large-scale project, updates for which are waiting for all the fans, but at the same time already strive to make a new game? Don't you realize that this very new project will be perceived by the audience with negative for the simple reason that you corny did not finish AOC 2? What do we players need? We want to see at least one update that will fix bugs, and in the best case-will introduce global innovations in the game, with new chips and mechanics. Łukasz, we, your loyal fans, will remember you as a wonderful developer, and the Creator of a large, and most importantly – a successful project, if you still do what we ask. Believe me, not every one of us wants to see a new project, while the existing one does not meet expectations and prospects. This can always be done later, you have a lot of time for new projects. First you need to bring to the ideal existing. After all, he really deserves it, and it will be better for everyone. Lukas, save AoC II. We will be especially happy and grateful if you respond to our spam-action, which we had to arrange to get your attention and response. Sincerely, dedicated players of your promising project.
  11. Age of Civilizations 2 — a great game that has a huge potential and a motley, large community. How many people have become her loyal fans, who are still waiting for updates on the game, which was released on November 22, 2018 quite raw and with a lot of bugs. Major updates or even simple bugfixes we have not seen, and the developer continues to ignore the messages of players and does not plan to develop his masterpiece. Łukasz, why did you start making a new game without finishing the old one? You have not yet completed your first, grandiose and large-scale project, updates for which are waiting for all the fans, but at the same time already strive to make a new game? Don't you realize that this very new project will be perceived by the audience with negative for the simple reason that you corny did not finish AOC 2? What do we players need? We want to see at least one update that will fix bugs, and in the best case-will introduce global innovations in the game, with new chips and mechanics. Łukasz, we, your loyal fans, will remember you as a wonderful developer, and the Creator of a large, and most importantly – a successful project, if you still do what we ask. Believe me, not every one of us wants to see a new project, while the existing one does not meet expectations and prospects. This can always be done later, you have a lot of time for new projects. First you need to bring to the ideal existing. After all, he really deserves it, and it will be better for everyone. Lukas, save AoC II. We will be especially happy and grateful if you respond to our spam-action, which we had to arrange to get your attention and response. Sincerely, dedicated players of your promising project.
  12. Age of Civilizations 2 — a great game that has a huge potential and a motley, large community. How many people have become her loyal fans, who are still waiting for updates on the game, which was released on November 22, 2018 quite raw and with a lot of bugs. Major updates or even simple bugfixes we have not seen, and the developer continues to ignore the messages of players and does not plan to develop his masterpiece. Łukasz, why did you start making a new game without finishing the old one? You have not yet completed your first, grandiose and large-scale project, updates for which are waiting for all the fans, but at the same time already strive to make a new game? Don't you realize that this very new project will be perceived by the audience with negative for the simple reason that you corny did not finish AOC 2? What do we players need? We want to see at least one update that will fix bugs, and in the best case-will introduce global innovations in the game, with new chips and mechanics. Łukasz, we, your loyal fans, will remember you as a wonderful developer, and the Creator of a large, and most importantly – a successful project, if you still do what we ask. Believe me, not every one of us wants to see a new project, while the existing one does not meet expectations and prospects. This can always be done later, you have a lot of time for new projects. First you need to bring to the ideal existing. After all, he really deserves it, and it will be better for everyone. Lukas, save AoC II. We will be especially happy and grateful if you respond to our spam-action, which we had to arrange to get your attention and response. Sincerely, dedicated players of your promising project.
  13. Do you recall back then saying that you wanted the game to modable? And us to create great content for your game? So why no open source? Why no updates? Why no news? Also on the side note what are you doing?
  14. Lukasz please be more open about the game and the developments of it! We want to know about what's the future of the Game, i don't care if the updates are tiny or not very important. But i feel so disconnected with this game and i may gamethrow because the actual content is not enough What happens with the Steam Workshop? Will be released this year? Are religions going to be added? I hope you read this 🙂 Atte: !Hiking
  15. Bueno, este breve tema será para informaros de que el comunicado en nombre del consejo que fue votado para ser enviado a Lukasz ya ha sido publicado en el muro de Lukasz. Así que, para que Lukasz tome a la comunidad hispanohablante en cuenta, y gracias a la idea de SUDAMXX, os pido que le deis like o "love" para que Lukasz pueda ver que estamos presentes en el foro. Muchas gracias de antemano. Y por cierto, me despido como presidente con este comunicado, ¡por lo que espero que todos os hayáis quedado satisfechos con mi gestión!
  16. Después de hacer muchos cambios en el consejo para que esté se organizara más,hoy por fin nos toca hacer una actividad para la que fue creado;Que Lukasz,el creador del juego,nos tome en cuenta en el foro.Para ello,os traigo una votación respecto a un mensaje creado por los usuarios del consejo @SUDAMXX y @krauser3ful,en los que he retocado algunos aspectos más"personales" y añadido algunas frases extra con las que espero que estéis de acuerdo.Habrá tres días para votar si se debe o no dejar el mensaje a Lukasz en nombre de la comunidad.Pasados esos tres días,si la propuesta no tiene éxito,en otro momento ya se verá los que se hace a futuro,pero si tiene éxito,se colocará en la bandeja de mensajes de Lukasz con una breve explicación sobre el consejo para que entienda la situación.Obviamente,todo esto sería traducido al inglés,idioma "internacional". Así pues,os dejo con el breve mensaje de explicación a Lukasz y la "carta" escrita por SUDAMXX y krauser3ful (Y retocada por mí) ¡Espero que os guste! (Os dejo con el mensaje en español,si la propuesta gana,este se traducirá al inglés): "Querido Lukasz Jakowski,se le hace llegar este mensaje en nombre de la comunidad hispanohablante de AOC.Como ya habrá notado,el foro no tiene mucha actividad ultimamente exceptuando a nuestro subforo,que es uno de los que tiene actualmente más importancia,y por ello,le queremos enseñar este mensaje,votado por la mayoría de la gente que habla nuestro idioma" (Aquí acabaría la breve introducción): Estimado Łukasz Jakowski : Nos comunicamos formalmente ante usted para poder presentar varios aspectos los cuales se deberían tomar en consideración para la mejoría y estabilidad del foro y del juego de Age of Civilization 2 en la opinión de nuestra comunidad. En primer lugar nos gustaría informarle sobre el gran contenido spam que está creciendo en el foro,esto está hartando a las diferentes comunidades.El spam nos esta afectando a todos,ya que satura el foro con contenido indeseable,además de que prácticamente bloquea el acceso a diferentes secciones que normalmente están muy activas. En segundo lugar, la falta de administradores se está haciendo notar demasiado y trae con ello problemas.La inexistencia de administradores en el foro no solo ha permitido que,como se dijo anteriormente,el contenido de spam crezca cada día, sino que también aumentan los usuarios que solo se dedican a insultar y molestar a los demás cada día. En tercer lugar,creemos que toda la comunidad de Age of Civilization le agradecería si sacara actualizaciones con las cuales se puedan corregir muchos de los bugs presentes en el videojuego y también si sería posible poder agregar nuevo contenido como por ejemplo un sistema de cruzadas entre musulmanes y cristianos.Además, otra propuesta que creemos interesante es la posibilidad de poder agregar un sistema de religiones,que sea similar al sistema de gobierno,donde cada civilización además de tener su tipo de gobierno,tenga también su religión y que el jugador pueda cambiarla durante el juego. Se tomaría en consideración si pudiera añadir un sistema de votaciones para las democracias y republicas,y que dependiendo del partido ganador pueda generar ciertos cambios en la civilización,no se pide algo complejo,sino que algo sencillo con la cual ayudaría a diferenciar a las republicas de las monarquías.Decimos esto porque el sistema de lideres es algo de lo que la comunidad también se queja ya que los estos son inmortales y nunca varian,como sugerencia para que se corrija esto podría ser que los lideres puedan vivir hasta cierto año y que cuando mueran,el juego te dé la opción de poner otro líder en su lugar, ya sea crear uno nuevo, con un sistema de creación de imagen de líder o seleccionar uno ya existente en el juego. Y por último,pero no por ello menos importante,varios de los usuarios del foro se han preguntado como funciona el sistema de rangos,y piensan que está mal y que no siempre funciona,por los que se pide una explicación por su parte. -Atentamente,la comunidad hispanohablante de AOC." Y ahí acabaría el mensaje.Si veis algún error,ya sea ortográfico o alguna repetición innecesaria,no dudeis en decírmelo en los comentarios para poder corregirlo. Y bueno,está probablemente será mi última propuesta como primer líder del consejo,así que,ya sabéis,¡tenéis tres días para votar! ¡Gracias por vuestra atención!
  17. Bueno, uno de los objetivos en los que pensaba a la hora de creación de este consejo era la de ganar una uniformidad de la comunidad hispanohablante en el foro, y así, con suerte, nuestras propuestas serían más valoradas y escuchadas por Lukasz. Así pues, y con todos los problemas existentes en el juego, se ha hecho común mandar cartas de quejas o mensajes a Lukasz haciéndole peticiones, dándole consejos,etc. Todas ellas, incluyendo una muy buena de la comunidad hispanohablante hecha por SUDAMXX y krauser3ful, han fracasado en su intento por llamar la atención de Lukasz .Así que, ahora que la comunidad hispanohablante está unificada, propongo mandarle un mensaje a Lukasz en inglés, de parte de todo el Consejo (y por lo tanto votado por este) en un plazo de seis días. Propongo lo siguiente: 1.-Todas las personas del consejo pueden proponer su propio mensaje, incluso si está en español, ya que la traducción irá después. Podeis dejar, por lo tanto, vuestros mensajes a Lukasz debajo para su posterior votación. 2.-Se esperarán tres días para que la gente publique sus mensajes a Lukasz en los comentarios de este tema. 3.-Una vez pasado los tres días, todas las propuestas serán reunidas en una encuesta/votación donde todos los miembros del consejo podrán votar por su opción preferida. 4-Finalmente, se volverán a esperar tres días a que los miembros del consejo puedan votar y, entonces, se tomará el mensaje más votado (en caso de estar en español, este es el momento de la traducción) y se le enviará en nombre del consejo a Lukasz en su perfil. Dicho esto, el plazo queda abierto y todos podéis publicar vuestros mensajes a Lukasz más abajo para que entren en la votación. Se ruega a poder ser que sean "coherentes", es decir, que no tengan que ver con algún punto del juego o el foro en específico, un problema en el juego personal...y obviamente con respetuosidad. Si es posible, pido que el mensaje se traduzca al inglés, aunque obviamente esto no es obligatorio y es tan solo por si el idioma es conocido por el emisor. A los que ya hayáis enviado un mensaje a Lukasz y no os haya dado respuesta, por favor, pensad en cambiar vuestro mensaje de alguna forma o pensar de otra manera en la estructura, ya que es probable que Lukasz lo ignore si ve que nuestro mensaje es muy parecido a los que le enviaron previamente. Sin más que decir, gracias por leer. ¡Espero con ansias vuestros mensajes!
  18. Bueno, como bien dice la pregunta, ¿tenéis alguna petición o sugerencia para Lukasz, el creador del juego? Ya que ahora estamos más organizados, por fin podemos debatir y votar sobre lo que le podemos mandar en nombre de todo el consejo y la comunidad, lo cual le dará a priori mucha más importancia a nuestro mensaje. Así que, dejad vuestras preocupaciones, tanto sobre el juego como del foro,en los comentarios, para que podamos debatirlas y, llegados al punto en que sea una idea importante, llegar a votarla para su posterior envío al creador del juego. ¡Qué empiece el debate!
  19. Players:We need to get rid of these scammers!! Lukasz:
  20. I'd like to see games where players start as a small local family, by conquest & diplomacy they could raise their family to Counts, Dukes, Kings, Emperor etc etc.... I'd like to see events where families / counties / duchies / kingdoms merge, split etc I'd like to see the creation of both real life kingdoms AND 'potential Kingdoms', all having the potential for HRE type elections etc etc... Where civil wars occur, rebellions too, where leaders can die heirless and b*stard (inferior relatives) bloodlines can inherit the throne.... Where vassalisation is important and NOT something to be sneered at Where schisms can occur In fact, I'd like this to become a modern version of 'Empires of the Middle Ages' board game (by SSI?).... The game does NOT need more troop types, after all it's 'Grand Strategy' where numbers matter, not quality.... THIS GAME IS SO CLOSE TO ACHIEVING ALL OF THIS! Thanks Lukasz for your hard work
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