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Found 41 results

  1. The war in Ukrainian lands is open to you! There are three scenarios: 1. Political Crisis (2014) 2. War Of The Regions (2013) 3. Chernobyl Disaster (1986) - Now you can play for the Ukrainian SSR. Do not let the radiation spread! 4. Prewar Time (1938) 5. Ideological war All scenarios will change over time! 510 regions and 27 civilizations New ideology - Europeanism Flags: 26 - democratic 25 - communism 14 - republic 26 - fascism 25 - europeanism The map works in three languages: 1. English 2. Russian 3. Ukrainian Have a nice game! Download https://googl.plus/4MT1 (Ukrmap (Ukrainian map) version beta 0.5.4)
  2. File uploads have a size limit,so I put a number of scenarios in part2 of the mod file. I have translated most of the civilization required in the game, but since I am not from an English speaking country,some of translations may be wrong.I did not translate the civilizations of the warring states period in japan,because it was very troublesome for me to translate from Chinese character to Japanese and then to Roman pronunciation.
  3. Vis Tacitus

    11:59: A Cold War Mod

    11:59: A Cold War Mod. 11:59 is a total overhaul mod that focuses on historical accuracy as well as gameplay. Basically everything has been changed or altered, save for the core game mechanics or unmoddable pieces of the game. The feature list includes a brand new Decisions mechanic, (this will popup if your country has decisions scripted for it), a DEFCON mechanic (which is still work-in-progress), map changes, such as the 38th parallel in Korea (pictured below), West Berlin; canals, such as the Kiel Canal, the Panama Canal, and the Suez Canal. A brand new interface has been implemented. The soundtrack has been completely redone, and the list of tracks expanded to 52. There are now ~100 events, some of which are events that influence the AI's decisions (these events only popup for the AI, never the player) to ensure that it stays somewhat historical within the supported scenario: The Bear And The Eagle. Even more features such as custom province pictures for certain cities, the United Nations, and states and regions are also mentioned below. The README file. You should read it. Download Links: 0.8b (Open Beta) Download Gallery: The devastating effects of nuclear war. I think you know the moral of the story. A screenshot displaying various mechanics. Here, you can notice in the center The United Nations mechanic, which I'll be honest: It's just a reskinned HRR. Over to the right, you have the Decisions Menu, from where you can enact various decisions (if applicable and valid), and at the bottom right is a good old province picture of Washington D.C. The Panama Canal. Send troops through here I guess. A picture of 382 Italian troops using the Suez Canal. A lot of the states still have to be completed, but you can get a picture of what it looks like. States are based off of real-life administrative divisions instead of arbitrary lines. As you can tell, a lot of this still has to be completed, but Europe, a large part of North America, and Russia, and Central Asia is done at least. In case you're wondering what happened to Regions, well Regions got renamed to States, and Continents got renamed to Regions. The 38th parallel. This is 1945, and despite what the history books might have you believe, the border did change somewhat. West Berlin. Can't have a Cold War mod without West Berlin.
  4. Chexier

    WW2-Enriched

    Tired of playing the vanilla WW2 scenario which has no events or proper balancing? Well, thankfully you've got... WW2-Enriched is a mod focused on the Second World War time period. It's currently very early in development, so expect bugs or missing events. Currently the mod includes: A brand new color pallete New civs (colony vassals, reskinned Germany and Francoist Spain) More flags divisions Leaders for reskinned countries "Second World War" scenario Currently the scenario includes: Spanish Civil War Aftermath of the Second Italo-Ethiopian War Remilitarization of the Rhineland (incomplete) Fixed borders More relations Colony vassals to improve balancing Indian princely states Fixed colonies NEW UPDATE 2019/01/05! Added lots of events to make the game somewhat historically accurate until 1939 Modified Allies Fixed bugs Fixed flags for colony vassals Added more colony vassals NEW (minor) UPDATE 2019/01/07! Balanced some european colonies through events Balanced countries development Removed princely states NEW UPDATE 2019/02/17! Removed puppet SSRS Added more events Imported features from Present Day, such as the UI. Added a soundtrack (Credits to SABATON!) You can use this mod the way you please. Feedback would be appreciated. Google Drive Download Link: https://drive.google.com/open?id=1rmKhcV-JV5Wc0IB-BYKJIIcc90RGin0K ModDB Link: https://www.moddb.com/mods/ww2-enriched How to install: README.txt! Some photos from the scenario (may be outdated): Events: Preview:
  5. ToNaTo

    About android mods

    I have bought legal copies of AoC2 from both steam and google play. I made some mod on pc but I wanted to play it on my phone. So I find that it can be played on phone by editing a p k. However, there comes a problem. Can I share the mod in the forum? Download an a p k which is not from google play is equal to a illegal edition. So it will be illegal if I share the mod on android editon?
  6. sabit

    EU4 Soundtrack MOD

    preview EU4 Soundtrack Mod Download link : https://drive.google.com/open?id=1bUglo5PXIeX0QKre99sOXRgwjnLjk2EI C:\Program Files\Steam\steamapps\common\Age of Civilizations II\music
  7. THEJOELOSER2215

    Can Anybody create Doomsday 1983?

    Since the previous creator stopped working on doomsday 1983, could anybody create it?
  8. Basilio Paleologo

    AOC: New World

    Add Country Byzantine Empire Empire of Trebizond Kingdom of Jerusalem Cappadocia East Turkestan Tibet Manchu Empire of Korea Lenguage Korean, English, Spanish google download
  9. LPM is a portrait overhaul mod, meaning I'm going to redesign every portrait in the game, including future portraits. Mostly because I'm bored and have nothing better to do. Maybe also to give to this community and to the game lol. Sure, go ahead. Use every portrait you wish, all I request for in return is credit. LPM is currently still in development, I am just one chap after all, but it's okay, you don't have to waste your time helping me lol. Example:
  10. Tincho987

    Argentina Provinces mod

    --------------- Detectar idiomaAfricaansAlbanésAlemánAmáricoÁrabeArmenioAzerbaiyanoBengalíBielorrusoBirmanoBosnioBúlgaroCanarésCatalánCebuanoChecoChino (simplificado) Chino (Tradicional) CingalésCoreanoCorsoHaitiano criolloCroataDanésEslovacoEslovenoEspañolesperantoEstonioEuskeraFinésFrancésFrisón occidentalGaélico escocésGalésGallegoGeorgianoGriegoGuyaratíHausaHawaianoHebreohindiHmongHúngaroIgboIndonesioInglésIrlandésIslandésItalianoJaponésJavanésJemerKazajoKirguísKurdoLaoLatínDejar enLituanoLuxemburguésMacedonioMalayalamMalayoMalgacheMaltésMaoríMaratímongolNeerlandésNepalíNoruegoNyanjaPanyabíPastúnPersaPolacoPortuguésRumanoRusoSamoanoSerbioShonaSindhiSomalíSotho meridionalSuajiliSuecoSundanésTagaloTailandésTamilTayikoTeluguTurcoUcranianoUrduUzbekoVietnamitaXhosaYidisYorubaZulúEspañol [DOWNLOAD V1.0] ARGENTI NA PROVINCES MOD Content: -23 Argentina´s provinces - Leaders (coming soon) - Possible Events - National Regions through alliances (Cuyo, NOA, NEA, etc.) ... Aclaration: English version available after of the new year. Content V2.0: - Sergio Uñac (San Juan governor) - Mariano Arcioni (Chubut governor) - Possibles events (argentinian 2019 elections, war beetwen the provinces,etc...) DOWNLOAD!
  11. Your leader kimmy the fat

    Mod Pictures

    You can post Screen Shots of your mods must be ON topic or you will go to the labor camp
  12. Spartan Assassin

    Total War: Three Kingdoms Soundtrack

    Hi guys, for your information Total War: Three Kingdoms is coming out on March 7 this year. There are a few trailers out already about the gameplay and faction trailers. But out of all the videos posted on youtube, my favorite is their soundtrack. After some researching, I managed to find the soundtracks at Total War Access and downloaded them. Changed the format from .wav to .ogg, all you need to do is to keep the original music folder in any folder/ desktop, replace the music folder and there you go. If no music, just go to audio and play one of it. Below are the musics. Credits to CA for making them free for download. Will add more when new soundtracks are released by CA😃😃. Link: music.rar
  13. Age of Civilizations II - Civilization Form,Mod + New World 1620. -Модификация "Civilization Form" нацелена на Формирование цивилизаций. -Какие года будут затронуты: 1200,1440,1792,1836,1936 -Мод будет доступен в WorkshopSteam (Так же будут добавляться со временем, небольшие Саб,. моды) (Данная модификация была объединена с сценарием "New World 1620") ---Различные ссылки--- "Civilization Form,.Mod" ---Скриншоты--- "New World 1620" ---Скриншоты--- ---Обновлённый Геймплей Ver,. 3.0--- ---Саб,. Моды---
  14. BarTSoNix

    Adding new language

    Hey, bros (and sis). Can you tell me how to add a new language to AoC2? I know it's necessary that file should be in the *.PROPERTIES format. Thanks in advance.
  15. RUSSIANEMPIREWWONE

    The Great War

    I've managed to not only learn how to use the map editor but i also have created The Great War scenario.
  16. VictorCrowley

    Warcraft: Draenor, the Savage World

    DESCRIPTION -------------------------------------------- "Ours is a savage world..." Draenor is a world of savagery and beauty, magma and steam, and extreme diversity. Many races inhabit this world: the Orcs, shamanic tribes who will soon be twisted into bloodthirsty conquerors. The Draenei, refugees from another world fleeing their eternal enemy, the Burning Legion. The graceful, winged Arakkoa and their mangled kin who they burn alive in the name of their Sun Goddess. The Ogres, masters of the arcane and the remnants of a once great empire. The Saberon, savage primitive creatures of blood and claw. The primals, creatures of nature locked in an eternal war with the Breakers, colossal giants of earth and steel. Soon, the fate of all of these peoples shall hang in the balance. FEATURES -------------------------------------------- 1100+ Provinces on one continent 760+ Sea provinces 7 full, lore-accurate scenarios spanning the entirety of both of Draenor's timelines 41 civilizations A complete, 61-track soundtrack hand-picked from "The Burning Crusade", "Warlords of Draenor", and "Battle for Azeroth" SCENARIOS (IN CHRONOLOGICAL ORDER) -------------------------------------------- PRIMORDIAL DRAENOR 25,000 years before the opening of the Dark Portal, Draenor is locked in an unending conflict between the Primals, a collective of the world's sapient plant life, and the Breakers, the children of the colossal elemental Grond who was the size of an entire continent. These two primeval forces fight endlessly, and if either side were to win, the entire world would be overwhelmed by the victor. Meanwhile, to the south, an avian race known as the arakkoa has created a glorious empire known as the Apexis. Incredibly advanced and powerful, the Apexis is the greatest civilization ever to exist on Draenor. But with the Primals advancing south with the intent to consume the arakkoa, the Apexis is going to have to fight for its very survival. FALL OF THE APEXIS The Apexis was governed by two religious orders: the Anhar, worshippers of Rukhmar and wielders of the Light; and the Skalax, worshippers of Anzu and masters of trickery. But now, the once-glorious empire has split into these two sides. The war that follows will define arakkoan society for the rest of the race's existence; and the victor will be ready to claim all of Draenor...and perhaps all of the Great Dark Beyond... TWO TIMELINES, TWO DESTINIES Draenor stands at a crossroads. In one history, the Burning Legion is about to corrupt the orcs and start a chain of events that would destroy the world itself; in another, a traveller from the future will unite the orcish clans into the Iron Horde and begin a conquest across all of existence. This is before either of these will come to pass; and perhaps, in your history, neither will... MAIN UNIVERSE - THE DRAENEI PURGE The orcs, once a relatively peaceful shamanistic race, have been corrupted by Gul'dan and the Burning Legion. They begin their savage conquest with the Draenei, a race of star-travellers who have fled the Legion for milennia. Cornered and endangered, the Draenei must fight for their very survival, as their eternal enemy has discovered them at last... MAIN UNIVERSE - SONS OF LOTHAR The orcs, succeeding in their purge of the Draenei, turned their sights on another world entirely: Azeroth. But they did not expect resistance; and the Sons of Lothar, a group of the Alliance sent to fight the orcs on their own turf, has come to turn the tide. With the fel horde falling to the resistance, time is running short; and Draenor will not survive much longer. ALTERNATE UNIVERSE - RISE OF THE IRON HORDE In another time, familiar yet oddly different, a stranger comes to the Warsong clan and shows its Warlord a vision of what would come. The orcs would soon reject their corruption, and instead banded together to form the Iron Horde. Armed with powerful technology and dreams of conquest, the Iron Horde began its great wars by building a new Dark Portal and invading Azeroth once more. But in a strange repeat of history, resistance came once again; and the Alliance and another Horde pushed back and destroyed the second Dark Portal. With the Iron Horde now trapped on their own world, the Alliance and Vol'jin's Horde must establish footholds and destroy this threat. ALTERNATE UNIVERSE - LIGHTBOUND For 35 years after the Iron Horde's end, the Draenei and the Mag'har remnants fought a crusade to wipe the Burning Legion from the face of Draenor. With their eventual success, the Draenei have begun to convert other races to their precious Light. Infusing their bodies with the Light itself, the Lightbound have begun converting the other races by force. Will the Mag'har be able to keep their identity, or will the Lightbound succeed in their crusade? "In the light, we are one..." DOWNLOAD -------------------------------------------- Download here! INSTALLATION -------------------------------------------- The installation process is relatively simple. 1. Download the .zip above. 2. Extract the "game", "map", and "music" folders inside this .zip into your Age of Civilizations folder. 3. If asked to replace any files, replace all of them. 4. Start Age of Civilizations and select the "Draenor V3" map. It works best on 1x scale but 3x scale is also provided. 5. Pick a scenario and begin! UNINSTALLATION -------------------------------------------- Uninstallation simply requires the following: 1. In steam, right-click on Age of Civilizations 2 and select "Properties." 2. Go to the local files tab. 3. Select "Verify integrity of game files." 4. Let the process run to completion! SCREENSHOTS --------------------------------------------
  17. Armolitskiy

    Mod.

    New governments: Nazism Dictatorship [new] Theocracy Militarism Partisans Socialism Technocracy Conservatism Federation And I did some changes to Communism. New diseases: HIV/AIDS (I'm not sure that I did everything right) Malaria Be sure to write what you want to see in the new version of the mod. INSTALL: Just put a folder from the archive in the game directory DOWNLOAD: Small mod by Armolitskiy.zip
  18. ' New Map mod! (in development)
  19. Simon

    San andreas: battleground gang 18+

    Карта игры GTA San Andreas. У нас будет множество сценариев о бандитских войнах
  20. Evidential

    WC4 - AOCII Mod

    Evidential Proudly Presents: Features: Conquest Mode Where Every Conquest Has A Number In (?) Then It Will Say: WW2 Europe Click On The One You Want to Do! This Mod is in Its Early Stages Please Wait For Incoming Updates 🙂 Version: 0.10 WC4 - AOCII Mod.rar
  21. xxAllu93xx

    How to download mods

    Help
  22. A mod situated a few years after the fall of Alexander The Great's Empire and the rise of Rome Featuring : North Africa, Europe, Asia Minor, West Asia 78 Civilizations in total 50 New Civilizations including: 17 Established nations with custom flags AND 33 Ancient tribes Accurate and historical borders based of here Complete List of New Civilizations: Established Nations Ptolemaic Kingdom Seleucid Kingdom West Numidia East Numidia Bithynia Scyths Rhode Hellenic League Marseille Thrace Crete Olbia Pergamon Galatia Meroe Mascat Gerrha Complete List of New Civilizations: Tribes Berber Saharan Nomads Mande West African Nok Bantu Axumites Northern Bantu Western Bantu Eastern Bantu Khoisan Cushitic Finnish Baltic Ugrian Legae Iberians Saceans Dahae Siberian Tocharians ( Yue-Chi ) Hibernians Caledoni Britons Belgi Aquitani Celtiberians Helveti Ligurians Germanic Celtic Pactians Illyrians Changelog Version 1.0 Published ! (19/01) Version 1.1 Added a couple new relations, custom cores for every tribe's province to better simulate real life population dispersion across multiple civilizations, adjusted technology levels and starting money ,tinkered around with some events, but none are implemented yet. (21/01) Version 1.2 Added Macedon events, Macedon relations, A custom flag for every tribe in-game (25/01) Version 1.3 Added more Macedon, Roman Kingdom and Seleucid Empire events, 21 in total, added 5 formable civs : Macedonian Empire, Numidia, Kingdom of Numidia, Persian Empire, Bantu Tribes (26/01) Version 1.4 Added 15 new events, lots of bugfixing (29/01) Version 1.5 Added 5 new events, major bugfixes, southern tribes of Africa Future Additions: Formable Nations Events Custom Flags for every Civ Whole Asia Continent ( based of mod's popularity ) Whole Africa Continent ( based of mod's popularity ) America and South America Continent ( based of if I find new map sources and of mod's popularity ) How to download: Download this .zip file : 200 BC Mod 1.5.zip Go to: 200 BC Mod #.#.zip\Version #.#\Scenario Select the file and move it to: Game Files\map\Earth\scenarios Go to: 200 BC Mod #.#.zip\Version #.#\Civilizations Select all the files and move them to Game Files\game\civilizations_editor Go to 200 BC Mod #.#.zip\Version#.#\Formable Civs Select the files and move them to Game Files\map\Earth\formable_civs You are ready to play! #.# is the latest version of the mod I would be really happy to hear your thoughts on this project. Ideas, map sources which can be taken as a template or bug reports are always welcomed! GamingAccident
  23. fuzailhasan

    AOC 2 CODE GEASS MOD

    ##CODE GEASS MOD FOR AGE OF CIVILIZATIOS 2## CREATOR : FUZAIL HASAN YOUTUbe ACCOUNT LINK : https://www.youtube.com/channel/UCRcfkXO2b1es6t38xyDsJ7w INFO : This Mod is based upon a popular anime called code geass this is an alternative scenario where British Empire won the American War Of Independence however in Napoliionic Wars The British Empire Lost British Isles and The British Government Exiled itslef to Canada where a new Nation was founded called Brittanian Empire the Brittanian Empire was made up of Many Parts of Colonial America and Canada since the colonial Administrations were dismissed and Imperial rule was established these Administrations revolted and Declared Independence from Brittania and Formed Canada and America the Brittanians Crushed there Independence and Conquered Entire North American Peninsula now after many years Brittania Controls 1/3 of the world and continues to advance will you be able to stop Brittanian Unjust Expansion or will you side with the oppresssors and dominate the world ! CODE GEASS MOD LINK:https://clk.ink/25KVMD How to Download COde geass mod video tutorial :
  24. Are you tired of playing the Modern World scenario which has no relations, alliances or more government types? Well, then I present you: PRESENT DAY MOD When I played the Modern World scenario for the first time, I noticed lots of inaccuracies, such as Guernsey being fully independent, Somalia having a fully funtional government and Cuba being democratic. So, I've made this mod to make a realistic modern world. MOD FEATURES: What the mod currently includes: United Nations Revamped UI Present Day scenario Renamed buildings, actions etc. New icons New soundtrack Mod size: 161 MB Less leaders, but more will be coming soon More excitement than Modern Day + NEW UPDATE: 2019/12/30 Fixed Aaland, Saint Pierre Buffed USA Russia-Ukraine relations Social Democracy and Federal Republic types of government New color palette! Fixed the Middle East (removed ISIS, added rebels in Syria) Nerfed communism NEW UPDATE: 2019/12/30 Balanced USA Fixed Egyptian-Sudan border Reduced the size of syrian rebels Buffed Social Democracy so it's a little bit less worse France is now a republic Changed the development and tech level of countries to reflect reality Modified Anarchy and Federal Republic NEW HUGE UPDATE: 2019/01/02 Added lots of new governments (par. republic, confederation, etc) and changed the govt types of lots countries Added Novorossiya Removed Social Democracy Updated flags New leaders for Brazil, South Africa, Cuba, Ukraine and India Renamed some governments (Communism is now Marxism-Leninism, Republic is now Presidential Republic, etc.) Expanded cores and relations between countries in the scenario Updated color pallete NEW UPDATE 2019/01/06 Added leaders for Australia, New Zealand, Indonesia, Serbia Fixed flags Added events for some countries, focused on the current geopolitical situation of the world Removed the text file in /game/civilizations_editor due to this advice. NEW UPDATE 2019/01/07 Fixed flags (again) The text file is back, since it's apparently necessary for the custom civ to work. Added two new ages: Solar Age and Space Age Cancer is no longer a disease Mars colonization events for USA Updated Age of Information to make diseases less likely and to lower game speed Updated Age of Tomorrow to make dieases much less likely NEW UPDATE 2019/01/18 Updated the mexican president Added real army sizes divided by 50, for 10 countries Added Kurdistan NEW HUGE UPDATE 2019/01/23 Now the mod includes the whole game folder (242 MB) Added the United Nations + renamed stuff (Credits to Vis Tacitus, I've used 2 of his 11:59 files). Modified map background to fix geography and add canals Added Panama Canal, Suez Canal and Kiel Canal Added icons for new buildings Modified graphics settings (Next update the UI will be revamped!) Added HOI4 cursor (Credits to Paradox Interactive, I don't own their content.) Added 1 more event Renamed Alliances Added music from SMM (Sabaton Music Mod) Added some new leaders Added more relations Fixed regions Added more governments: Theocracy, Military Junta, Islamism and Despotism. NEW UPDATE 2019/01/24 Removed AoC.exe and AoC2.jar, to lower file size and to prevent pirating Added city icons from 11:59 (Credits to Vis Tacitus, he makes awesome stuff!) Revamped the user interface Fixed Artsakh Modified events to make the AI have an equal chance of choosing decisions in an event, to make the game more unpredictable Removed leaders and almost all scenarios to make the game lighter in file size. The only civ that has a leader is the US, but I will be adding more in the future (with a custom background). Removed Sabaton songs, they were not fitting with the theme Added 6 music files from Machinimasound, I will be adding more in the future though. Your game will now start in the "Brazil" scenario, change it to "Present Day". New font: Prototype! Nerfed New Russia Fixed continents and regions Added more province connections Added Bornholm, I will also be adding more cities in the future Borders are based on reality (what goverment controls them), not if it's UN recognised or whatever. Now everything that I did was lost, because I forgot to edit "Age_of_Civilizations" text file. Press F to pay respects. I'm coming back to the game in 2 years, still I will upload Present Day to the workshop. You can copy this entire mod and continue developing it with you want. See you soon. HOW TO INSTALL THE MOD: README.txt! Mod is discontinued. (ModDB has the lastest working version. Download it, install it and continue developing the mod if you can). ModDB Recommended scenario: Present Day Recommended settings (for more realism): AA: 50% Game Speed: 50% Fog of War: Classic The rest is up to you. Feedback would be appreciated. DISCLAIMER: I do not own any copyrighted content by Paradox Interactive in this mod. Join my club: License: Public Domain No Known Copyright Preview: Screenshots:
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