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  1. Bloody Europe II - it's a mod with a huge map of Europe. In these mod is: -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces) -Large count of scenarios from ancient times to alternative future -New fonts and music -Plenty of new civilizations, form civs and union -You will see changes in the game code that will change the game significantly Actual version - 1.1.8/1.1.7What's added in version 1.1.8: Update for Bloody Europe II - 1.1.8 • Vassals Changes: - Vassals will now be less likely to declare war on other countries - Making it harder to keep a vassal with more provinces - Diminished effect of attitudes on vassals' desire for freedom mechanics - Countries with more military/economic power will now have easier control over vassals • Changes in the battle system: - You can now summon more troops per call. - You can now call up more collaborators from an occupied province. - You can now summon more troops from an occupied ally's territory. - Decreased economic losses during looting - Population losses during looting increased - Changes in technological attack - Population losses during battles increased • Changes in Peace Conference: - Vassalization in peace conferences now costs less - Reparations lengthened • Alliance changes: - Reduced the effect of the "Strength of Civilization" modifier for joining an alliance • Economy: - Global change to the tax system in the game/mod: Taxes ( as a separate mechanic in the country's balance sheet ) now bring in a very large amount of revenue. - Reduced income from citizens - Now there will be no restrictions when investing in provinces. Development will continue even after 1.0. - Changed effects of buildings - Now the level of provinces on the special map shows a more accurate figure • Change of stability: - Happiness now has a stronger effect on stability. - Increased the maximum value of stability in the game - Population now gives less of a stability buff - Sickness now takes 20% of stability. Previously it was 35%. - Stability for provinces is 20% instead of 25%. - Armies in provinces now give 45% instead of 65% - Now army spreads stability to other provinces by 25% instead of 18% - Stability is now affected by buildings, each building is different, e.g. farm gives +3% to stability • Formable nations: - Added over 40 new formable nations - Changes in some of the conditions for creating formable nations • Forms of Government: - Balance changes - Added new flags and civilizations • AI(Artificial Intelligence) changes: - AI will now agree to peace talks if there is no fighting for 10 turns - AIs are now more likely to form large alliances with each other - Now the AI is better at leading armies - AI can now better manage their country's economy • Interface changes: - The army in the capital is now displayed in black - Added links to mod groups in the main menu - Renewed icons for social networks and Aos groups in the main menu - New boot menu design - New loading color changed - Added new interface elements, by adding new icons without replacing the old ones • Scenario: - Added a test scenario to test various mechanics - Removed the "World War 6" scenario - Fixed growth rates and economies in the "Modern World - Real Population" scenario • Bug fixes: - Partially fixed a visual bug with incorrect display of diplomacy points in the assimilation menu - Fixed a visual bug with incorrect display of the sign for "Education" technology - Fixed a visual bug, now 10000 coins are shown in the nation formation menu • Miscellaneous: - Now in the game start settings menu, you can set the relationship between countries to +250 (maximum in mod) - Technology attack and defense bonuses now give 0.65% instead of 0.55% - Time interval per turn will now be the same for all eras - Localization Changes - Changes in English localization - Relationships with neighbors are now even worse with aggressive expansion - Fixed some connections between provinces - Changes in military fatigue - Fixed errors in regions on the map - Weakened rebel reinforcements - Increased army attrition in encircled provinces - Start value of AI aggressiveness is now 50% - AI aggression in the "Age of Civilizations" mode is now 325% instead of 125% List of innovations in update 1.1.7: Changes in AI (Artificial Intelligence): - The AI is now better at assimilating provinces. - The AI is now better at allocating money to budget spending - The AI now sends fewer troops to the border with an unintended enemy - The AI now makes better use of festival mechanics - Now the AI is better at offering alliances and unions - The AI is now better at spending points in peace conferences - AI can now build larger alliances with each other more often Interface update: - Changed the load indicator interface - Added a volumetric flag to all interface types - Changed the color of boot menu lettering - Changed boot color to another Changes in Sandbox mode: - Now the maximum number of coins given out in the mode is !1! - Now the maximum number of action points given out is 1000 Vassal Changes: - The game now automatically puts 18% in the "tribute" tab for vassals. - The minimum value to increase a vassal's desire for freedom now starts at 20%. Changes to Buildings: - Port will now be built 1 turn - Changed cost of some buildings Console commands: - Localized commands into Russian - Added ability to open console by pressing "`" [PC] key Changes in the budget menu: - The research color in the budget menu is now white - Expenditure colors in the budget menu are now brighter. - Increased the efficiency of getting technology points through the budget menu - There will now be no limit when investing in a province, and development will continue even after reaching 1.0 Other changes: - Fixed mechanics of declaring independence - Wars can now only be declared after 10 turns - Population losses during battles increased - Technology fixes - Changed localization - Changes in military fatigue - Fixed errors in regions on the map - Fixed some connections between provinces - Changes in "technological" attack troops - Changed in ideology bonuses We hope you enjoy it! Here you can download the new versionPC:Google - Link - PCAndroid:Google - Link - android Installation:PC Installation instructions for the mod:move the folder from the archive to the desktop. To start the game, go to the folder and run Bloody_Europe II.jar (there are changes to the game code on the jar).Android1.Download and run the file;2. Install as normal game;3. (Recommended) Delete the game cache if another mod or original game is present on the device;4. Start the game (if the game freezes at 49% load, then turn off the game and start again).
  2. Age of democracy 4 is a hoi4 style ww2 addon + mod FEATURES: 300+ new leaders Working elections (for the United States, China, Germany, British raj, Spain, etc New focus trees for thee united states (normal hoi4 focus tree), the soviet union (new no step back focus tree with new democratic focus trees), united kingdom (new fascist monarch tree), Japan, British raj(whole new focus tree), Communist China, France, Spain, Poland (new no step back focus tree), Austria, China, Mexico, Netherlands, Sweden, Germany, Belgium, etc Discord:https://discord.gg/C3zA5hAtBx New ideologies like Falangism, Anarchism, Democratic Socialism, National Bolshevik, Rexism, National solidaritism, Falangism, Mladorossi, Strasserism, etc leaders will change when they change ideologies through focus or puppeted UPDATE:I just added all the reichskommissariat leaders (you can form the reichskommissariat after you have done the "form the reichskommissariat" focus) 21|1|22 UPDATE:I have started adding the soviet union focuses and starting to add the democratic tree (kerensky portrait is from new ways mod for hoi4) 23|1|22 UPDATE:I have added the german british puppet portraits (also bukharin portrait that i forgot about it in the last update) 26/1/22 UPDATE:I have started work on the communist Chinese focus tree30/1/22 BIG UPDATE:choose wisely Soviet national bolshevism sorry for not uploading for a alot of days I will start adding the napoleon focus trees and french puppets (such as Quebec,Louisiana and French raj when franch puppets them) 1/2/21 UPDATE:I have added some new stuff I have updated the previous gfx 4/2/21 UPDATE:(Sorry for not updating you before) so I have added the napoleon focus tree and many other UPDATE:I need help. It's probably going to take me alot of time to finish this mod alone so if you can help pls tell me Mod wise I have been finishing the british raj focus tree and the german focus tree More on the pakistani focus tree after you have done the civil war you will get this event If you select the "united hindu-Muslim state" you will get abdul ghaffer khan as the leader of Pakistan as he was a non-violent secularist there would be no focuses that will declare war on nations but you can still expand but in non-violent ways like referendum on unionizing with pakistan Also I have added falangism into the mod 9/2/22 UPDATE:I have added national bank communist focus tree for mexico Huge credit to franco19391 for helping me make the focus tree It probably would have took a lot of time without him UPDATE:I'm currently adding the spanish focus tree and also my friend franco19391 needs help for his mod so help will be very appreciated 13/2/22 UPDATE:(probably my biggest update) I'm have completed the no step back monarchist and fascist focus trees for Poland MONARCHIST FOCUS TREE: I wanted the polish focus tree to be as vanilla hoi4 like as possible so after you have done Assemble the regency council sejmik council will become leader of poland and you will get the event "the habsburg candidate" FASCIST FOCUS TREE: 20/2/22 UPDATE:i have added the carlist and falangist focus tree of spain FALANGIST FOCUS TREE: CARLIST FOCUS TREE: 26/2/22 UPDATE:I have added the iran focus tree Mohammad mosaddegh:with mossadegh you can go democratic or become fascist THE fascist focus tree:You can go fascist there are 4 leaders you can have first is Mohammad reza Pahlavi: Fazlollah zahedi: Hasan arfa: Davud monshizadeh: Mohammad ali foroughi:The second democratic leader you can have is foroughi You can stay democratic or go communist: The communist focus tree: I am not going to be updating on post now I am making a discord where I will update the mod Hey if you want to help in development you can send a friend request to uagquq#4216 on discord Hey just a quick update I have added fascist and communist sweden focus tree and my friend Naryaser#2059 made the fascist belgium focus tree and monarchist austria and fascist and communist Sweden focus tree added new ideologies like rexism and national solidaritism
  3. Addin+ is a global modification that adds interest to the game process (last version 7.0). Download (Android) without Permissions: https://drive.google.com/open?id=1s1EQWUVJxZd-AbJeoyd38tiQgRfVuHn_ Join my discord server to get Addin+ PC link pls: https://discord.gg/nE32Cmy Installation: Download the document from the link above. Run the downloaded mod file, it will be opened. You don't need to delete your old original AoC2 or your other modded AoC2. Main innovations of update 7.0 ‣ Just 110 MB ‣ New +200 scenarios: 1910, 1914, 1918, 1930, 1933, 1936, 1939, 1941, 1943, 1944, Late 1944, 1945, 1949, 1961, 1988, 1991, Red World, Another World, Kaiserreich (original), Modern World (Modern world without diplomacy and precise geopolitical situation)... * No Music * New some ideologies/governments. * New some formed States. * New +5 Maps: Turkey, Fortnite, Middle East... * Changed some color palettes, these include Modern World, Modern Day, The New Order, Kaiserreich. * Just two languages: Turkish & English * Cut and rebalanced some ideologies. * For further development and optimization removed all leaders. * New font. * In some scenarios, it can often change the ideology. Reviews of the mod:
  4. Age of Korea made by basilio paleologo map list: Korea, Jeju, South Chungcheong, UlleungDownload:Google Drive
  5. The Ultimate Mod for AoH2! (PC ONLY) Alright the title might be a bit deceiving, this is defenitely not the ultimate mod for AoH2, but I think it's cool either way! I started working on this mod after temporarily cancel my other two mods: Shop Soy: Der Kalter Krieg and Vive la France! This mod will work as a base for me to remake those previous mods and hopefully other people too! There is not a download link yet but I should get a demo ready to publish soon enough! It's also important to mention I used @Chairman Baad's The Lost Update mod to make a base since I don't know how to program... He said on the mod's page that I didn't need to give credit but I want to make him smile ^^ Warning: This mod is only available for PC Features: -A bunch of new ideologies -Improved suggested owners -New historical civilizations -Slightly better UI (can't promise) -Some extra scenarios -Updated flags for some countries -A couple of new provinces DEMOv5 Features: -new scenarios -new custom nations -new formable nations Download (MEGA): https://mega.nz/file/nzJEVYwA#J9HI-aUpgIxVTaxhqMKZ9MEJ4BJDZSlnvpmMnY_on20 Download (DRIVE): https://drive.google.com/file/d/15RkWa2lDt5EH6AH4VnyxwZ1b6TPHOhW9/view?usp=sharing Pictures: New ideologies New scenarios
  6. 👇DOWNLOAD LINK AT THE END👇 HAYASTAN is the very first mod focused on Armenia, which has a long and interesting history. The borders of Armenia have changed over the years and you have the opportunity to sit on the throne of Armenia and make it Great again. The Hayastan mod includes a map consisting of 1068(43 new) Provinces, including the Armenian Highlands, all of Anatolia, Cilicia, part of Iran, Syria, Lebanon, Iraq, part of Bulgaria. Total of 42 Scenarios (17 new): Bronze Age (New) Kingdom of three lakes Greek liberator Artaxias I Rise of the Armenian Empire Third Mithridatic War (New) Historical regions of Armenia August world Red or blue? Division of the Roman Empire (New) Arab heritage (Totally remade) Feudal fragmentation of the Bagratids (New) Third Crusade (Totally remade) State of the Hulaguids (New) 1440 (New) Syunik Principality of David Bek (New) Russian campaign in the Caucasus (Historical improvements) Nationalities 1890 (New) Vilayets of the Ottoman Empire (New) The Great War Administrative division of the Russian Empire (New) In the name of The Tsar (Remade) First Armenian-Azerbaijani war (Historical improvements) Treaty of Sevres | With alternative events (only for Armenia) (New) Treaty of Sevres Second Armenian-Turkish War | Without Events Second Armenian-Turkish War | With Events Mountainous Armenia | Without events Mountainous Armenia | With events Administrative division of the Soviet Union (New) Kaisserreich: Dunkelheitdrohende The New Order: Armenien (Hayastan Edition) (New) Another world Fall of the Soviet Union (New) Miatsum! | With events Another World: Armenia (Hayastan Edition) (New) National composition: modern (New) Modern world | Without events Modern world | With events Lose in war Marzs of the Armenia Religious wars (New) Other changes: We have fully remade the cities so now there are 355 cities with their historical (armenian, greek etc.) names About 146 leaders (76 new) with its portraits. New governments: Anarchism, Theocracy, Socialism, National-Socialism, Military Junta. Atmospheric music soundpack with 17 soundtracks. About 34 forming civilizations About 100 events have been added. (Now the prefix "With events" is not for fun, but there are at least some events) AVAILABLE LANGUAGES: RUSSIAN, ENGLISH 👇DOWNLOAD👇 LINK FOR PC: https://bit.ly/3NUHcOH LINK FOR PHONE: https://bit.ly/3PhEQua
  7. VICTORIA II MOD REMAKE Long time ago we started the new mod Victoria II, but due to some special problems we had to leave... BUT IT COMING BACK. EVEN BETTER THAN BEFORE... This mod contains: - Victoria II map. - BEII Add-on - One very detailed scenario per 50 years. ( There will also be additional scenarios for important dates but they are not MUCH detailed.) - 4 backgrounds. - WW1 and WW2 scenarios with plenty of events. - Custom icons and gui. - Victoria II Musics and SFX. - Victoria II UI. - New ideologies - New font And much more! coming soon... Join our Discord for instantly informed of the slightest devlopoment: https://discord.gg/Wp4yFsX28x ALSO THANKS FOR UI and Old background: @Mka A.P.K.: @Victory Modding Realistic background: @urdekreiz BETA testing: @Looker Packet, auto-assimilation, country drop, withdrawing etc: Bloody Europe II (@Trans-Amur) Adveristing: @Aspect Scenarios: @OyunB/YT Reinhard @Berlinn -and you-
  8. The grandest project in age of history 2's history yet. This mod, made from the maker of "The Second Great War" will revolutionize and forever change the way you play age of History 2, by making the game into an entirely new experience, more difficult yet more interesting. The mod will focus on the concept of Empire in the modern era's terms, like colonial empires and expansionist states, as well as a new and more in depth look into your country and what events happened to it between the eras. The mod will add over 30 new scenarios, hundreds of new countries, alternate histories, real histories and much more. THE MAIN FOCUS: The main starting date is in 1815, just after the Congress of Vienna. This mod introduces objectives which your nation will need to complete to gain bonuses and the upper hand on other countries of the era, through the new ideology-based system of "industrialization". Following 5 ideologies, the development level of your country will go from uncivilized, to civilized, to non-industrialized (where European and colonial nations start as) , to partially industrialized, and finally industrialized. These ideologies will allow for greater growth and bigger armies as you upgrade them, bringing to armies on the hundreds of thousands being a normality in AOI (Age of Imperialism)'s battles. Aggressiveness has also been reworked, with the minimum now being 0% , which is highly suggested for scenarios with events. Among other things, AOI will include: - a new exclusive map created by the fusion of all terrain maps from the popular game Victoria II👑 - over 200 new provinces to make borders look better and create better "greater countries"⚔️ - 30 new scenarios 💥 - 5 scenarios of the 30 will include events ( for example the highly anticipated realistic world war 1 scenario, and the world war 2 scenario coming straight from The Second Great War mod, so you will be able to delete that mod since this one will include it in it's entirety)⚜️ -1 completely new "CONGRESS OF VIENNA" scenario with objectives, revolutions, industrialization mechanics, new colonial mechanics , historical and alternate history events and much more.⚙️ - A completely new UI✅ - new music🎶 This project is being worked on by a small modding team (Starfruit, Greenlion, James, stefan ecc...) headed by Italian P&C, so the progress, although slow, will keep going forward. It is my intention to release the mod this summer, as soon as it is finished. The only thing asked in exchange for the working on this mod is that you subscribe to the mod's creator on Youtube, Italian P&C: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g JOIN THE DISCORD NOW TO GET MORE INFORMATIONS AND ACHIEVEMENTS:https://discord.gg/H7EEf44QjS PC RELEASE: https://drive.google.com/u/1/uc?id=1WHzF4ou5aDRvxOo-nEade6IYSR_wkatQ&export=download ANDROID RELEASE: https://drive.google.com/u/0/uc?id=14EFBgXrKk2GTIaEaEHro38MtpWycFPIi&export=download VERSION 1.2
  9. So, TTA is a HUGE Russian mod very few people knows about because it hasn't been posted here and it's only on VK, and it's not famous at all. I am not the creator nor a contributor, but seeing no one uploaded it i have to. This enormous mod has: -6000 provinces -new music -a lot of scenarios -new portraits -new formable nations and much more.... Disclaimer:this mod is a rar file, meaning that you will most likely need WINrar to unzip it. Here's a link to download it: https://www.win-rar.com/start.html?&L=11 WARNING: THIS MOD IS PLAYABLE ONLY IN RUSSIAN, BUT IF SOMEONE WANTS TO TRANSLATE IT, WRITE HERE IN THE COMMENTS Links: PC:https://drive.google.com/file/d/1Lb5gmubY90qRLuP6D3ra4QAFbR6ZnIIX/view?usp=sharing Mobile:https://drive.google.com/file/d/17dap7SAhz-uTZDp5mZMY2ma0rP3pAPVV/view?usp=sharing
  10. Hi everyone! This mod as the name says is an adaptation of the HOI4 "Thousand Week Reich" mod to Aoh2 and will have content like German civil war (can be avoided) collapse of German Eastern Europe, Russian unification, etc. This mod will have updates at least every 3-5 months Features: • Many events • Edited provinces • New Countries • New UI • TWR scenario • New leaders • Change of leaders mechanic(thx to @Aryan ) First alpha version scheduled for August-September Discord: https://discord.gg/3HPW9QUarw Developed by me and @master_cumbender Some images (still in progress)
  11. Olá, vim aqui atualiza-los sobre meu novo projeto chamado, ENRICHED!!. ele pretende Adicionar eventos para muitos paises em 1936 > 1945. suas escolhas podem levar a algum fim histórico ou alternativo, e agora, qual você ira escolher? a estimativa é que o projeto termine em agosto, fazendo assim um grande projeto de eventos. peço a vocês que tenham calma, ja que tenho apenas 12 anos, e não tenho nenhum outro modder a me ajudar com o projeto, e por assim faço pela celular, deixando cada vez mais difícil continuar com o projeto firme e forte. mais espero que vocês me apoiem para podermos levar esse projeto adiante. english 👇 Hello, I came here to update you about my new project called, ENRICHED!!. he intends to add events for many countries in 1936 > 1945. your choices may lead to some historical or alternative ending, and now, which one will you choose? the estimate is that the project will finish in August, thus making a great event project. I ask you to take it easy, since I'm only 12 years old, and I don't have any other modder to help me with the project, and so I do it by cell phone, making it increasingly difficult to continue with the project firm and strong. but I hope you support me so that we can take this project forward.
  12. Fate of World: Remastered Edition | DOWNLOAD NOW! Hello, everyone, friends. We are re-designing Fate of World Mod, which we released 7 months ago and is still our most popular Mod. With more features, innovations and editing than the old Fate of World, we'll bring you an incredible mode. So, what features found in the Remastered Edition? - 47 New Scenarios (Totally 64 Scenarios) - Canals (such as Suez, Kiel, Panama..) - Improved UI - A more realistic new background - Around 20-30 new musics - New Icons - 80+ Events - More Formable Nations - More Leaders and Leaders Images - New Ideologies What The Scenarios Be Like? - Between 100 BC and 2020, scenarios that last every 50 years will be found. (Like BC 100 - BC 50 - 0 - 50 - 100 - 150 - 200......... - 2000) ........................ There are scenarios like that until 2100 year (TOTALLY 65 SCENARIOS)! YOU CAN LOOK ALL OF THE PICTURES OF SCENARIOS FROM HERE: http://www.ageofcivilizationsgame.com/topic/154243-fate-of-world-remastered-edition-download-now/page/2/?tab=comments#comment-198022 IDEOLOGIES: DOWNLOAD NOW FROM DESCIPTION OF THE VIDEO!: AoC2ModdingTR Discord Server: https://discord.gg/mNGn8CD AoC2ModdingTR Twitter: https://twitter.com/AoModding AoC2ModdingTR YouTube: https://youtube.com/c/AoC2ModdingTR AoC2ModdingTR | Donate Us: https://www.bynogame.com/destekle/AoC2ModdingTR AoC2ModdingTR Ideologies Maker: @Lim10 Scenarios Makers: @PrimeMus @Kerems2434 @MuzluKebap @urdekreiz UI Maker: @urdekreiz Background Maker: @urdekreiz
  13. Next Update Progress: 60% What Happen When u Mix Addon+ With Other Mods? Your experience will change, And You can't stop playing Video Games and ended up a loser without any job Here Some Screenshots: In The Name Of Tsar (Default Aoc2) Small Fixes For Scenarios Dark Background (From tno by Aren) Better Graphic (bold and soft Borders) Some small bug fixes and better Economy Management (Talirian Codes) Better events (Talirian code) THE PROJECT IS DONE AND WILL RELEASE SOON! ANDROID VERSION COMING SOON! Reza Shah#4307 Download Link: [PC] https://drive.google.com/file/d/10CrYKe1rc4iSgqrRHqsBpqNe2IVp8_PA/view?usp=drivesdk Download Link: [BETA] [Android] Huge thank to @PHZanoniGamer ♥️ Side note: Removed Music in android version so It can run faster (some bugs) https://drive.google.com/file/d/1LgtDzPWr8oQdCzrNbkBLeLbG0eyOverR/view?usp=drivesdk Background submod: https://drive.google.com/file/d/1VjE81H5L_JgFIa5WC0RyRa9SS83s25Na/view?usp=sharing Bloody Europe Version under development!
  14. Age of History II : The Second Great war is an AoH2 mod with the objective of completely revamping the World War 2 Scenario by perfecting it and adding a completely new and exclusive mechanic : Event Trees THE MOD HAS BEEN RELEASED THE LINKS (BOTH ANDROID AND PC) ARE ON THE DESCRIPTION OF THIS VIDEO: The mod aims to be an immersive experience for the players of AoH2 that are bored of repeating the same stuff every time with different mods. While other mods aim to expand the map, add provinces or make more scenarios, "The Second Great War" (or just TSGW) for short gives a completely new spin to an already in game scenario, making it as interesting as possible, by perfecting the scenario (making it better gameplay wise, as well as adding cores and diplomacy) and most of all, Adding "Event Trees" aka an original mix between events and Hoi4-like Focus Trees. These event trees take you to different paths depending on the nation you choose to play as, with events popping up either as one-time decision with no excess influence or as complete game changers that can change your path and your following events down the line. Together with historical events, such as remilitarizing the Rhineland, opening of airports, building of museums, Historical wars, historical ultimatums and more, we also have completely new and different alternate unhistorical paths you can take your nation through. Want to ditch germany as fascist Italy and pursue an alliance with the Allies? You can! Want to focus on the economy as Germany? You can! Want to enter the Axis as a military government in Turkey? You can! Want to create the Intermarium as an alliance of sovereign states ? You can! Want to re-establish the Monarchy in Brazil after a violent year long civil war? Hell yes you can! This mod adds over 200 different events all over the world, with bigger Event Trees for important nations in the second great war , like Italy, Germany, Japan, the USSR and America , but also adding massive event trees to less popular nations, like Romania, Bulgaria, Brazil and more! examples: So when will the mod be out? Are you going to let this die and just leave this project unfinished like most modders? HELL NO! The mod has already been 4 month in development, and it's close to being finished, meaning that by the end of the month or even EARLIER, you could get to play it on both Android or PC with no problems! How do I support this mod? Where can I download it the second it comes out? You can find the download link (when it comes out), as well as showcases of the mod on my Youtube channel: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g PS we also have a discord: https://discord.gg/ZWa6WTqJ Download links: PC https://drive.google.com/file/d/1FsEgf1aH-aB1tehRO5MTAkd54k8wV637/view?usp=drivesdk Download links: Android https://drive.google.com/file/d/1G0j75ZQ6e9TVdpjTSW__aKtjziwkzStb/view?usp=drivesdk P.S. Great thanks to the developer of the mod for AoH2 called TNO, Aren, for helping me develop the Android version of this mod, I couldn't have done it without him ## UPDATE 1.1 HAS JUST ARRIVED! IT ADDS MANY NEW FEATURES LISTED HERE! Big thanks to Greenlion, Starlight and Stefan
  15. Bloody Europe II thawed! Now another person is in charge of the mod! I have recruited a development team and there will be updates in the future! Bloody Europe II - it's a mod with a huge map of Europe. In these mod is: -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces) -Large count of scenarios from ancient times to alternative future -New fonts and music -Plenty of new civilizations, form civs and unions Mod has been released! Actual version - 1.0 Download links: Android: Yandex.disk Google Drive Mail.ru PC: Yandex.disk Google Drive Mail.ru My group in VK- firstovinc My other mods: Age of Elder Scrolls Age of Pirates II Mods by friends: Addon Norrvägen
  16. Age of Gang - a mod created in honor of the GTA San Andreas game This mod has the following features: - Fictional ideologies of states - ≈1000 provinces on the map (this is only approximately, the mod is in the alpha test and it is not known how many provinces there will actually be). - New States(gangs) - New Fonts - Events on the history of GTA SA - Support for Russian and English languages - New formable states(gangs) - Other things Los Santos - 100% San Fierro - 100% Las Venturas - 100% Red County - 100% Bone County - 100% Flint County - 100% Whetstone - 100% Tierra Robada - 100%
  17. FrankReich Mod

    FrankReich

    FrankReich and a mod made by me, In this universe Napoleon won the Napoleonic wars after 70 years of the war would happen WW1 world against france, In the future I will pass this mod to HOI4 credits to: https://www.reddit.com/r/hoi4modding/comments/jq6971/napoleon_iv_and_ulysses_s_grant_free_to_use_if/ by Napoleon IV background and kaiserReich I will use temporarily Team: - @SavoiIV (Myself) if anyone wants to make a leader portrait I'll be accepting just send a message: @Sr Savoi#8134
  18. Hello everyone. As most of you know, the original version of Hearts of aoh2 had 16 thousand provinces, that is, until it suddenly disappeared. Well, no longer! I present you the ultimate version of Hearts of aoh2.. with old map, more civs, more ideologies, 10k+ flags and many more. Big thanks to @HillTainfor sending me the android Version. ❤️ I plan to add: • New scenarios, such as; - Fictional scenarios such as Führerreich, Red Flood, Tno and much more. -Real scenarios such as seven years war, Cold war, collapse of the Soviet union etc. •New ideologies. •Merging the mod with other grand mods such as MEGAMOD. •Various mechanics to the codes, such as: -New tress to spend your technology points. -Capitulation system. (Conquer 60-80% of the enemy territory and it'll automatically surrender.) -Diplomacy points are no more necessary to assimilate provinces. -And much more. • Possibly it'll have both Android and pc versions. •And many more. If you took part in the development or own rhe Hearts of Aoh2 mod and don't wish the continuation of this project, contact me and I'll take down the topic. The mod do not has a precise that of release, it'll depend of my will to continue the developing. If i ever give up, i guarantee i will at least release the version i have with me when i give up. Images for the mod will come soon. Thanks for reading.
  19. Welcome to WW1.... The aoc2 game dosent even have a scenario for one of the most interesting time periods in the history of the world. I have fixed that. It will have historical and non-historical event trees. Join discord to get more info_ https://discord.gg/eba2D8dynE Updates in Beta 1.0 1. Complete events till 1916- 80% Major Events done 2. Background- Done 3.Cores- Done 4.Add realistic population, economy Done 5.Remove rebellions- Done Updates for Beta 1.1 1. Decision Menu is here. Want more detailed gameplay? Look no more! Decision menu will have a hoi4 style menu where you can control your colonies, change your national policies etc... 2. Bettter UI 3. Bug fixes And many more small features..... Download link for Beta 1.0 Android- Mega - https://mega.nz/file/VLx22Lob#j2mkzjE53FVSgkBfQbUMtpNN6vEHVv5gq9eIOwxvwxg Google drive https://drive.google.com/file/d/1-JfRq5tESjD3s1RDwdu8thD_i7tiH6wS/view?usp=drivesdk Pc Google drive https://drive.google.com/file/d/1hh-iXN3KlF6gewUBhHr0Uv9k5mLUOJj2/view?usp=sharing Install instructions Android- Just use one of the links and download and install the --- Pc
  20. Ukraina+ – this is a modification dedicated to Ukraine from 1917 to present time and it contains: • A lot of new civs (number not yet known) • Mod available only on english, ukrainian, polish and russian • 10+ new scenarios • New ideologies • New map of Ukraine • New governors of oblasts and new leaders • and many other things DEMO LINK: COMING SOON SCREENSHOTS: COMING SOON
  21. Age of Civilizations 2: Ultimate Overhaul It's been a while! Welcome, dear people, who are still interested in the Development of UO! I do not know why the discord invite is invalid, i set it to forever, lmao. So, I'm back. (Again), and we are still working on the mod. But due to the current situation of the Virus in europe, this all can just crumble down. I am happy, that I didn' t stop development, because these last time were incredibly harsh. But I'm back. (Fixed the Discord server link.) We need Scenario & event creators! Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc... This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is going to be an overhaul for both these things. Unfortunately, a mod with the same goals named Addon+ is being created right now. My mod is still in a Debug alpha phase, and i can't release it in a state like this. This mod will include the following list of things: Translated Loading Screens Scenarios: The Great War (World War I) With historical events, leaders and custom civilizations, starting in 1st of January, 1914. (I've started doing it, The events are halfway done!) Overhauling the World War II Scenario in the following ways: Adding historical events with descisions. Setting an other start time for the Scenario for better readiness. Giving More corresponding bonuses to leaders given by their personality. Scenario "Die Folge" (The aftermath) happening right after the first world war, (Yes, believe it or not, lots of stuff happened after the first world war) containing a variety of events. Scenario "A Modern Mona Lisa" Containing the events of mostly Hitler taking control over germany (1920-1930). If you want to play as a country, that is falling apart at the moment, this is for you. A Cold War Scenario is also being made, but i'm not promising anything for this one. Backgrounds: Including a large variety of backgrounds, from a realistic one with every little mountain on earth, to a low resolution one for computers that can't handle the mod that good. Government, ideologies: From the leftist Communism the the Extreme right Fascism there are an estimate of ~15 ideologies being made right now including governments that are only avalible on 1 country in real life, or none anymore such as Patriotism (Hungary) Democratic Republic, Despotic Monarchy, so on and so forth. Planning on creating an election system for democratic countries just like in Hearts of Iron IV. Languages: Yes, every Scenario, Custom Leader, Loading screen and such will be translated into other*1 languages. Custom Maps: Custom Maps will be added to the mod, with custom scenarios, so people can create something new on a new map. Current map plans include Hungary, Austria, Germany, Washington, Budapest and The map of Graz. Leaders: Of course, if we make scenarios, we need to make sure, that we have good leaders for each scenario. From a Revolutionary Gavrillo Princip to an alternative timeline Franz Ferdinand, there will be as much leaders as possible. Thank you for reading! Current Status: Started with V0.0.4.8 on 22nd of january 2020 Systems: -A HOI4 style focus tree, but in this mod, it's called "Descision Tree", to avoid being sued by Paradox. (I can't show you the whole thing just yet.) -There will be lots of new stuff in the game, as we just decompiled it. These new system include: -More types of Vassals (Dominion, Colony, Crown Colony, State, Soviet Socialist State, etc, etc...) -Democratic elections all four years, if the country is: Democratic, Republic, City State, Patriotism -Ideological support system (See: hearts of iron 4) as you do your actions -Changing the values of terrains, planning before war nescessary -Adding seasons, each one having it's own effects on attacks, income and happiness -Adding religions -Adding a "secret service" action, where up to 400 people can work on a specific assignment, such as: Assasination Espionage Capture Recapture Special Operations *1: Other: This mod will not be translated to all languages, as that would be pretty hard to make. If you'd like to translate to your own, come to our discord! If you want to help me create the mod, or get a look in the development diary with more images about the mod, feel free to join our discord server!: https://discord.gg/MnYRMxh
  22. Colonial Wars is mod based on the historical conflict of The seven years war - The mod includes scenarios with events from 1550 - 1900 and the main scenario is 1748 The Seven Years War - There will be a lot of new provinces for historical accurace borders and better gameplay (+200 new provinces done!) - We created an quest mission event system that you have to compelete them to make a better and stronger civilizations there will be historical events and leader change codes - also mod has alterantive endings based on your gameplay. Mod capabilities: -New custom UI -New Leaders -Custom font -New map background -Events -New Civilizations -New Font -Own color pallet -New sounds -New custom icons -New Goverment types -Fully detailed Civilization Names -Detailed and Remade Flags -New Music -Decisions -HIstorical Events -Alterantive Endings/Decisions -New Custom Cursor -Realistic Technology Levels Scenarios that we added for now: 1440: The rise of ottomans 1600: The Renaissance 1748: The Seven Years War (Events: Yes) 1836: The Victorian Era (Events: Yes) 13 Ideologies! Starting discription Event! Historical Realistic Borders! Detailed and better flags! New leaders! Vassals! Beta Version: Ready! Android: https://drive.google.com/file/d/1Cza56ljEWs2z9uI91wdxwQPceWDIpT7V/view?usp=sharing PC: https://drive.google.com/file/d/1BNiMe-6XPCYaIIQU_3ro7ImFXXzJ5UjR/view?usp=sharing PC: https://drive.google.com/file/d/1BNiMe-6XPCYaIIQU_3ro7ImFXXzJ5UjR/view?usp=sharing Also dont froget to give me ideas for events or anything else 🙂
  23. LATEST PROGRESS UPDATE Released 16:40 UTC, 19 May 2022 Alpha 1.3 Released! WotEC now has a Discord server: https://discord.gg/qr9zZpKErP War of the Eight Continents is a total overhaul mod for Age of History II, featuring an all-new, balanced world inspired by various popular fantasy series. It is currently under complete remake, with a completely new map with 9,657 provinces, better and more complex history and scenarios, while also retaining the civilizations from before the remake and giving them a whole new lore. Alpha 1.3.3 files: Download mod for PC Release Date: 19 May 2022 (open README.txt file for instructions) (171 MB compressed, 195 MB uncompressed) Alpha 1.3.3 patch (04/08/2022) Download mod for Android (160 MB), best played with 8-core devices Older versions: Alpha 1.3.1: Download patch for PC Download mod for Android (160 MB) Alpha 1.3: Download mod for Android (160 MB) Alpha 1.2: Download mod for PC (12/03/2022, 169/191 MB) Alpha 1.2.1 patch (13/03/2022) Download mod for Android (158 MB) Alpha 1.1: Download mod for PC (08/01/2022, 158/178 MB) Download mod for Android (147 MB) Alpha 1.0: Download mod for PC (05/12/2021, 156/175 MB) Download mod for Android (145 MB) Current WotEC version: Alpha 1.3.3 (OLD) Demo 1 + Demo 2 Download link: https://drive.google.com/file/d/1qOYpnWU8OKhY_3mdCYg9Eh5KLnn8T8yG/view?usp=sharing Release Date: 5 August 2021 (OLD) Demo 1.1 Download link: https://drive.google.com/file/d/12AWkjeYdRBsEpANeAM6xW4V7oq9mfKs-/view?usp=sharing Release Date: 4 July 2021 (OLD) Demo 1 Download link: https://drive.google.com/file/d/1N7MGP961tQ1R2g2f4CtmtsZ4_2yTRe7A/view?usp=sharing Release Date: 24 June 2021 Post bug reports in the comments. (version color markers): Demo 1, Demo 2 Pre-Alpha Alpha Beta Final Candidate Final CURRENT MAPS First Demo Map (551 provinces, 7 scenarios) (select "War of the Eight Continents (Demo 1)" map) Second Demo Map (1,091 provinces, 15 scenarios) (select "War of the Eight Continents (Demo 2)" map) The Known World/War of Six Continents/V2 World Map (9,657 provinces, 51 scenarios) - 321 super-regions, ~1,120 regions (select "The Known World" map) PLANNED MAPS Simple V2 World Map (~1,350 provinces planned) - V2's regions as provinces Complete World Map/War of Eight Continents (~12,000!!! >14,000!!!!! provinces planned, maybe ~14,000!!!!! just to beat Project Alpha's 13,316 provinces) CIVILIZATIONS 147 civilizations in the First Demo and 619 in the Second Demo, over 2,300 in Alpha 1.3.3! 408 formable civilizations in Alpha 1.3.3 5 new ideologies (Imperial Core, Imperial Province, Kaal and Socialism are already in Alpha 1.3.3 scenarios, rest will come in subsequent versions) FUTURE: Over a dozen new ideologies, many with unique playstyles GAMEPLAY Post update: more detailed Increased population and economy growth for higher realism More realistic populations, with province growth rates up to 200% New government types, and adjustments to existing ones More terrain types, with more powerful modifiers HRE replaced with Empire of Dacanium Capitulation system, based on that of Bloody Europe II Global events, prototype for future super-events Other minor code changes, as well as a color randomizer for game civilization editor: Ultimatum max relations changed from -10 to +25 Increased minimum army to attack from 10 to 50 Miscellaneous general changes FUTURE: Overhauled game mechanics, extended settings, super-events, restored features*, including: Major bugfixes, for things like self-warring (i.e. two countries from the same alliance at war with each other), army disappearances, Improved modding and event tools Army mechanics changes, armies now have subdivisions (increasing in size with later eras), and inclusion of basic combat mechanics to make battles more than just throwing soldiers at each other FUTURE: Empire of Dacanium has actual gameplay effects FUTURE: Move to more RTS-style gameplay, with simulated battles (not just units throwing each other to deal damage), sieges of fortified areas, and time-based unit movement * Talking about spies and nukes, the localization for which still exist. And making an unofficial patch to fix many of the game's bugs TOTAL REMAKE IN PROGRESS ETA: Released! (first demo), Released! (second demo), Released! (Alpha 1.0-1.2), ~6 months? (Beta 1.0), unknown (Final 1.0) < all subject to change! First demo: the first playable demo of the new world map encompassing a few super-regions, with a few hundred provinces and a handful of scenarios. Second demo: a larger-scale demo with parts of one continent playable (around 1,000 provinces), more complex scenarios, new biomes and other improvements Alpha 0.1: the first "true" version of the new mod, with 1/3 of the provinces complete (~3,500), a few major, event-including scenarios and several smaller scenarios, beginning of mechanics overhauls Beta 1.0: completion of the new world map (all 9,424 provinces done), development of first full-feature scenarios, completion of important civilizations, implementation of mechanics overhauls, addition of super-events Final 1.0: the final version of the mod, with complete set of full-feature scenarios, civilizations and new game mechanics, development will continue from here on, adding more scenarios and civilizations over time Beyond: a walk to oblivion begins here... maybe the FULL world map will be turned into a Hearts of Iron 4 mod? Or the subject of a recoded, AoH-like RTS game? Remake progress articles: Sunset on the Old World January 2020 - June 2021 Map Sectioning: How to Balance and Beautify a Map (24/05/2021) Test World: the first New Generation map* (24/05/2021) Preliminary Map Statistics (27/05/2021) The World of Six Continents: A 7,500-Province Pipedream (27/05/2021) A 13,600 Province Map - The Reality (WIP) (27/05/2021) More, Yes, MORE Biomes! (28/05/2021) Changes to War Mechanics: The Plan (29/05/2021) Heightmap of the World (31/05/2021) Climates of the World (05/06/2021) T.O.R.: The Definitive Edition (05/06/2021) - END OF OLD MOD DEVELOPMENT A New Dawn Begins June 2021 - August 2021 First Demo: Province Map (11/06/2021) - BEGINNING OF NEW MOD DEVELOPMENT Rainbow of Random Civ Colors (11/06/2021) New Mod, New Name (13/06/2021) First Demo Progress: Part 1 (14/06/2021) First Demo Progress: Part 2 (16/06/2021) First Demo Progress: Part 3 - Map Complete (17/06/2021) First Demo Progress: Part 4 - Connecting the Dots (18/06/2021) First Demo Progress: Part 5 - Testing, Testing, Testing... (18/06/2021) First Demo Progress: Part 6 - A Lot of Flags... (20/06/2021) First Demo Progress: Part 7 - Almost Done... (24/06/2021) First Demo: Released! (24/06/2021) Second Demo Progress: Part 1 - More Background Completion (29/06/2021) Second Demo Progress: Part 2 - A Darkness Falls on the World... (30/06/2021) Second Demo Progress: Part 3 - Background Complete! (01/07/2021) Second Demo Progress: Part 4 - Province Drawing 2 Electric Boogaloo (02/07/2021) First Demo: Scenario Update (04/07/2021) Second Demo Progress: Part 5 - Still Scribbling... (05/07/2021) A Time-Based Solution for Province Movement (06/07/2021) The Technology Question (09/07/2021) Second Demo Progress: Part 6 - Too Many Provinces... (13/07/2021) Second Demo Progress: Part 7 - The Province Genocide (16/07/2021) Second Demo Progress: Part 8 - Provinces in the Map Editor (17/07/2021) Second Demo Progress: Part 9 - Nearing Completion (18/07/2021) Second Demo Progress: Part 10 - Province Statistics (19/07/2021) Second Demo Progress: Part 11 - A Civil War of Sorts (19/07/2021) Second Demo Progress: Part 12 - The World in 2021 (20/07/2021) Second Demo Progress: Part 13 - Divide and... Conquer? (22/07/2021) Second Demo Progress: Part 14 - Pick Your Poison (25/07/2021) Second Demo Progress: Part 15 - The Eastern Rekoviad (27/07/2021) Scenario Showcase: Mythic Dynasties (28/07/2021) Scenario Showcase: Winter is Coming (30/07/2021) Scenario Showcase: Between East and West (30/07/2021) Scenario Showcase: The New Age (31/07/2021) Scenario Showcase: Century of Humiliation (01/08/2021) Scenario Showcase: Shattering of the Flower (01/08/2021) Scenario Showcase: Superregion Wars (03/08/2021) Scenario Showcase: Turn of the Old Millennium (03/08/2021) Scenario Showcase: Age of Darkness (04/08/2021) Second Demo: Released! (05/08/2021) - END OF DEMO DEVELOPMENT Leaving the Boundaries (making of full 10,000 province map and Alpha development) August 2021 - December 2021 Full Map Progress: Part 1 - Yet Another Beginning (07/08/2021) - BEGINNING OF FULL MAP DEVELOPMENT Full Map Progress: Part 2 - The First Thousand (08/08/2021) Full Map Progress: Part 3 - Going East (09/08/2021) Full Map Progress: Part 4 - A Little Break Now... (12/08/2021) Full Map Progress: Part 5 - War of 2.5 Continents (28/08/2021) Full Map Progress: Part 6 - The Sun Shines Over the Full Map (01/09/2021) Alpha Progress: Part 1 - Watch your Terrain (05/09/2021) Alpha Progress: Part 2 - Civilization Confetti (27/09/2021) Alpha Progress: Part 3 - I'm sure it's grown out now... (03/10/2021) Alpha Progress: Part 4 - Forward Through Time (14/10/2021) Alpha Progress: Part 5 - A Thousand Years of Progress (05/11/2021) A Change Beyond Any (Beta development and implementing of new features and mechanics) December 2021 - ? Reaching the Finish Line (progress towards Final version) ? - ??? * New Generation: maps made using map sectioning (splitting maps into multiple layers of provinces, regions and super-regions) and more careful province drawing Statistics below for the old, pre-remake version. Current old mod version: FINAL 2.0 (The Definitive Edition, OLD VERSION/T.O.R. Mod) FINAL 2.0 (The Definitive Edition) download link: https://drive.google.com/file/d/1rYAY2SdzSD6rx0iL8nqHH9D9g6yB9fKx/view?usp=sharing (backup your game first) FINAL 1.0 (pre-Definitive Edition) download link: https://drive.google.com/file/d/18ptLK3ulpRbviU86PevUwgHNRHudW1ZD/view?usp=sharing (backup your game first) Features of Old FINAL 2.0: MAPS V1 World Map (1617/~1750-1800 provinces) (select "ToR" map) Map of Ravenfield (WIP, 1890 provinces) (select "ToR Ravenfield" map) Test Worlds (60 and 205 provinces) (select "Map Sectioning Test" and "Map Sectioning Test - Expanded" maps) CIVILIZATIONS Over 200 new civilizations (over 800 planned) 31 formable civilizations GAMEPLAY Increased population and economy growth for higher realism New government types, and adjustments to existing ones HRE replaced with Ravenfielder Empire LANGUAGES - English (always complete) - Russian (incomplete and undergoing major revisions) - Lithuanian (incomplete)
  24. Welcome Back Gennosen! Its been a while since the first update of the mod so i decided to update yall on what im currently working on and i must tell yall that i have some pretty cool stuff prepared. So without further ado, lets check out the change log for this years changes to the mod. Name change As you can see the name of the mod has been changed from "Eurasian Madness | What if germany won WW2? |" to in my opinion cooler sounding "Fires of Eurasia | A very diffirent take on the history of the 20th century |" or FoE for short. Map related changes 1. I changed the background of the map to be entirely black. It gives the map this TNO-ish vibe to it. 2. Changed a bunch of city names and working on changing more of them Border changes the west african states have been merged into two entities: The 4th french republic and the central saharan republic to stray further from the mod looking like a walmart copy of TNO Reworking the russian warlord states. Asia has been reworked to look more like the war there ended in a stalemate and not in japanese domination. Brazil doseant look like hungary after the treaty of trianon anymore, although the puppet states of falagnist bolivia and paraguay remain New ideologies I added a couple of new ideologies including stuff like despotism, diffirent kinds of democracy, communism, 3 types of nazi related ideolgies and an SS aristocracy ideology. For now thats all of them but im palnning on adding more and maby even releasing them as a seperate mod called ideologies+ or something. I sadly had no better option than to use hoi4 icons for these ideologies and i think i might stick to them until i find someone who could make some icons for me Better portraits Allright i have to admit that i tottaly copied the style of hoi4 leader portraits and put them in my mod, but for my defence i made them black and white so they kinda stick out??? Idk but they look cool and i made almost 200 of them by now. Heres some of my favourites: William Pratt Siegfried Kasche Admiral Horthy and the Indian drip master yet again Updated Reichkommisariat flags and new flags flags of all these reichkommisariats have been updated: RK Ukraine RK Ostland RK Moskowien RK Kaukasus RK Ost-Kuste RK Turkestan RK Daenmark RK Norwegen RK Zentral, Ost, West and Sud Afrika RK Arktis RK Karabik And so on Old flags 🤮🤢💩: New flags 😲😳💯: Some cool new country flags: Unzaga's Bolivia Duchy of Byuratia RK Madagaskar New font Replaced the font with a more TNO-ish font Some last words... And thats about it for now. The release date still is predicted on the end of 2022 unless there will be some dificulties with stuff like school and such. Most of the custom portraits and nations are done so soon i will start working on events and actually progressing the game from 1954. Also im thinking about making a DC server for this mod where yall can talk about it and leave your sugestions and so on. I would really apreaciate it, if you would spreat word about this mod since it has a bunch of potential that i will definatly work on. for now thats it, stay safe and good night. -Kaiser Wilhelm 2nd
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