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About Me

  1. Before I say everything else, I would like to preface it by saying I wish no hate on Lukasz, I just think there is so much he could have done to avoid coming to this point. (Also sorry for the text being bolded, I transferred it from Google Docs and some things are weird.) Age of History 2 is in a sad, sad state. Since the launch of the game in late 2018, the game has seen little to no updates in the past 4 years since it has come out. There has never been a worse time for mods, either. Except for a select few, most mods are announced, and then fade into obscurity or are never released due to things involving the creator. One example of this is Addon SC. For the past 2 years since it was announced, it was said that it would revolutionize the game. Everyone thought that it would save it, that it would bring it back to life, that it would basically be like AoH3 (More on that later.) But yet, it never was. The release date was pushed back farther and farther, with the deadline being missed every time, until this point, where the release deadline specified as “Before 2022” has been missed, and paired with the creator’s inactivity on the forum for the past 1 and ½ months, it is almost certain that the mod is dead. During the time of Addon SC’s “Development” many other great mods came and went. Some notable examples are @Italian PeC’s Age of Imperialism, which came from the same creator as the similarly critically acclaimed The Second Great War mod. The mod is still in active development, but the update schedule has slowed down, with Italian PeC going silent for a little bit. The difference was that at the end of this silence, he didn’t just delay the release date again, he came out with a good update and has stated he intends to keep working on it. This seems to be a very rare thing, with most developers just seeming to disappear and moving on with no notice. Another example is @Kerems2434's World+. The mod was supposed to be the successor to Project: Alpha, another Turkish community mod with a massive world map. The Turkish community was one of the biggest AoH2 communities for a long time, releasing many big and popular mods such as Conquerors, which seemed to die without explanation in early 2021. Unfortunately, the mod just never was completed for an unspecified reason. The Turkish community has largely left the game, and has moved on to other things, with even Kerem seeming to cease development of mods and moving away from the community as a whole. The last example is 11:59. This was the first big mod released for the game and while basic compared to the AoH2 mods of today, it pioneered many elements that would go on to be used to great success in later mods. Unfortunately, the creator, @11:59 Development Team, like so many others, realized that AoH2 could not be used to fulfill the true potential of the mod. So, he moved on to another game (A version of Paradox’s unreleased East vs West: A Hearts of Iron game, if anyone is curious.) And when that didn’t work out, development on any form of the mod ceased. There have been attempts at reviving it, but none have ever worked out. I have come up with a few reasons why mods seem to either die out or just go unfinished. The first one is the constant harassment of mod developers for download links and release dates. I don’t think any mod developer has not experienced this. Asking for the download link when the mod isn’t even released yet, getting mad when the mod is taking too long, and stuff like that. Why should we develop mods for people who don’t know how difficult and time consuming it is to make a mod for this game, and are constantly asking for release dates and whining when a release date isn’t given. It's a different story when the mod creator just leaves the community with no notice whatsoever and doesn’t tell anyone that the mod is canceled. I feel that anger is justified when this happens, but harassment of the owner is not, just like it is not in anything involving the community. The next one is over-saturation of the mod community. So many mods are just announced, and then abandoned overnight, as the creator moves on to another mod only to do the same thing when it does not get any attention. This makes the gems in the community harder to find, and the moving on from one mod to the next very frequently could be a direct result of the reasons why mods don’t get released. I also think many just feel as if their mod won’t get any attention due to the large amount of mods already on the forums, and just don’t bother making their mod ideas into reality. The last reason is the game itself. It is buggy. It has a lack of features beyond the base game editor. It needs more. It has been abandoned by the developer, so there is no chance of him just coming back and saving the game. There are a blessed few mod creators with the ability to code great new features into the game, such as @Mega4oSS's Nuclear Age, and @HUSKYFRESKO's World Crisis, both of which make groundbreaking additions to the game But alas, these advanced mods are few and far between. (More on this later) I have felt this so many times while working on my mod. The event system in particular is very buggy, with problems being so bad that for example, the "Decision Taken" trigger can break every other event, and has caused entire mods to cease development. Needless to say, the game itself is in a pretty bad state. So, why don’t we just wait for AoH3? Because it is never coming out. Age of History 3 was announced 2 ½ years ago as a way to respond to a thread asking where AoH3 was (The thread was closed soon after.) My theory is that either no work has been done on the game, or it is progressing painfully slow. If it was in active development, why haven’t we heard anything about it since the initial 1 sentence announcement of it. I believe that it possibly was a quick thing to get people to stop asking for AoH3. Even a second thread like that in September failed to yield any results. It is time to accept that Age of History 3 is never coming out. If you’re looking for a game to fill the gap for modding, you can either go the more complicated route of modding for HoI4, or wait for Grey Eminence, (Truly psyched for it, big thanks to @Chairman Baad for making us all aware of it) which is the only game coming out that could truly fill the gap of Age of History 3, but even then there will be a huge experience gap, with Grey Eminence needing much more manual coding to mod it. The point is, AoH2 is not getting any more updates, and AoH3 is never coming out. So, what can be done to save it? I think mod developers need more cooperation between each other. With the way AoH2 is set up, it makes it impossible to collaboratively make events, which form the backbone of many mods, but there are elements of mods that can be collaboratively developed, like UI, and civilizations. But I think that we all need to work with each other more to find ways to help other people bring their mod ideas to life. We need to make tutorials on how to code in advanced features, how to polish your mod and make it look nice, and things like that. Giving this knowledge to everyone will once again bring truly great mods back to the forum, and revitalize the modding scene, which has been in the midst of a slow, agonizing decline for years now. We should also stop relying on the forums to serve as our only source of communication between the entire community. It has become unreliable with its large number of Chinese spambots and hundreds of pages worth of dead mods. That is why I have created a Discord server for the entire Age of History community to use. (Link: https://discord.gg/A9PvvH37ES) I feel that increasing communication between every corner of the AoH community will bring attention to many new mods, and increase the quality through the power of help and cooperation. Those are my thoughts on the state of the mod community. Constructive criticism would be good, and I would like to know what you all think of the points I made, and various other things mentioned in her. Thank you for your time. - BTTBStudios (RTECH)
  2. Cruel Ages II - The Successor of Cruel Ages Cruel Ages II is a symbiosis of Sieg Edition and Bloody Europe II dedicated to the era from the 15th to the 21st century, full of many scenarios, countries and other features. Features mod Cruel Ages II Main features: ⦁ 35 historical scenarios between the 15th and 21st centuries ⦁ All scenarios have new screensavers and introductory events ⦁ Bloody Europe II 1.2.2.1 engine ⦁ Extended SiegEdition map (5137 provinces) ⦁ Fixed most of the bugs in both Cruel Ages and Sieg Edition ⦁ 45 songs ⦁ Complete (almost) fix of translation ⦁ In events implemented SVO, the collapse of the USSR and other conflicts. Additional improvements: ⦁ Added Antarctica to the map background (only there) ⦁ Added new map backgrounds ⦁ Changed all references to BEII to Cruel Ages II in the code ⦁ Fixed a bug with the lack of a background on phones ⦁ Sawed out the mechanics “Not included in the declaration of war” ⦁ Registered Wikipedia for all scenarios ⦁ Changed the image in the main menu ⦁ Compressed almost all tracks to save space ⦁ Removed unnecessary civilizations ⦁ Fixed a bug with Sieg Edition eras ⦁ Fixed a bug with missing country names on Android ⦁ Civilizations that were still in CA got normal flags, like for example KOMUCH ⦁ Fixed a bug with flags that was in Cruel Ages ⦁ Changed atomic strike event images ⦁ Removed unnecessary and non-working %Damages in atomic strike events ⦁ Fixed eras for accessing ideologies ⦁ Fixed HRE borders and members ⦁ A huge number of edits in scenarios compared to both Cruel Ages and Sieg Edition ⦁ Increased the number of formable civilizations to 290 ⦁ Fixed a bug where the game crashed while scrolling through the list of scenarios on Android ⦁ Made normal, unstretched images for events ⦁ Made a lot of changes in the interface ⦁ Added an additional cursor ⦁ Changed some links in the game ⦁ Fixed Growth Rate ⦁ Added new ideologies ⦁ Fixed a bug with losses of defenders ⦁ Made national spirits for a couple of countries ⦁ Fixed a bug with tribes ⦁ Slightly changed the flag of the rebels Screenshots Download mod AoH 2: Cruel Ages II Developer golaid Platform Age of History 2 release date February 2, 2023 Launching the PC version: Unpack to an empty folder and run "CAII.jar" (BE 2 stable version) or "cr_be1.2.3.jar" (BE new version). Launching the android version: Choose the original mod or the version without music, and install as a normal game. Download PC version Download for android Android without music From Mods.su
  3. Welcome to Colonial Wars! So you might ask wtf is colonial wars? Colonial Wars is a mod that i've been working on for a long time, but due to some problems, it was dead. But its once more alive! So what is the lore of this mod? Well the main scenario starts in 1746, during The Age of Enlightenment... Europe is entering a new era, After the war of the Austrian succesation, The Habsburgs have lost their controll over Silesia, In the north Prussians are gaining more and more power and the new king, Frederick II is unpredictable. New Colonial Goverments are being stablished, The French - British Colonial Rivalry is growing really fast and there is big chance of a world war! The Diplomatic revolution has destabilized Europe and New alliance's are being formed... Fedualism is dying... Currently me and the other 10 people in our dscord modding team are working everyday on the mod, even tho we have a big modding team the progress is slow because of the high amount of research and wiritng that we must do. Countries that are planned to have content: -Spain: 100% done -France: 10% done -Britain: 10% done -Prussia: 70% done -Sweden: 0% done -Austria: 10% done -Russia: 10% done Features of this mod: -New songs! -New Leaders! -High resolution leader portraits! -New map background! -Historical accurate borders! -More than 200 new provinces! -New user interface1 -New icons! -New Scenario's! -New font! -Accurate world population (1946)! -New civilizations! -Diplomatic event tree for major countries! -National reform events for major countries! -Instruction event's for countries! -Alternate path's! -Seven years war events! -A lot of new goverment type's! -Leader buff's and de-buffs1 -Historical diplomatic relations and alliance's -African/American Trbies and their alliance's with colonial powers -Colonial Goverments and Puppet's Here we have some Screenshot's And Teaser's about the mod! National reform events Colonial Goverments Instruction events Diplomatic event tree Diplomatic Revolution Colonial revolutions Large resolution leader portraits --------------------------------------------------------------------------------------- How to contact me and give me ideas for the mod? Well, we have a discord server that we put the lastest new's and teaser's about the mod in it, we have a big community of more than 450 members that are giving us idea's and opinions. you can also join the server using this link: https://discord.gg/dfJd3rfd7F Make sure you give me your opinion and idea's about the mod down here in the comments! ❤️
  4. Android 11 In Android-Data i can't find any aoc2 mods or original Aoc2 And in 8x sandbox (root) the game stop at loading game data It's possible to export scenarios on Mobile Android 11 with NO root?
  5. Disclaimer: This mod doesn't aim for a realistic prediction of the future, neither tries to offend a specific group or promote any ideological agenda. It's just a work of my retarded imagination, and it will always be. Advice: This mod is still in beta, please report bugs. bun_dha3 introduces: Rise of the Phoenix is an alternate future mod which takes place on a timeline where no global power has any rule on the world, and everyone is trying to take the U.S.'s abandoned throne. It's an event based mod with 60 events at the moment. Mod's Characteristics The World in 2037 Mod Summary Mod Features Event Features Another Features Mod Plans Event Progress (pretty much 4-6%) Known Bugs Languages supported Link PC (BETA 3) Patch Version 0.3.1(Install BETA 3 First) Android What if you do an unofficial port of it? I'll put it there. I actually have no time for doing an Android port, by the means of it, Android will always release a bit later if a port is made. IOS Imagine. Just imagine. Miscellaneous (Support would help :P) ( Exclusive teasers here | Verification needed ) Questions nobody asked, yet important. Updates Patch 0.3.1 Beta 4 (0.4) WIP Update Plans Submods Want to have more fun? Try an alternative experience. New Horizons
  6. Português : vim mostra-los meu novo projeto chamado latin mod, eles serve para aquelas pessoas que gostam da história sul americana, ninguém, absolutamente ninguém da olhos para algum mod sul americano, então eu fui la e fiz, ok... fiquem com o mod. novas coisas adicionadas: novas 70 ideologias. novas 70 bandeiras. novos 30 cenarios nova fonte novos sons novas musicas english : i came to show you my new project called latin mod, they are for those people who like south american history, nobody, absolutely nobody gives an eye to some south american mod, so i went there and did it, ok... keep the mod . new things added: new 70 ideologies. new 70 flags. new 30 scenarios new font new sounds new songs spanish : vine a mostrarles mi nuevo proyecto llamado latin mod, son para esa gente que le gusta la historia sudamericana, nadie, absolutamente nadie le hace caso a algún mod sudamericano, así que fui allí y lo hice, ok... mod. cosas nuevas añadidas: 70 nuevas ideologías. nuevas 70 banderas. nuevos 30 escenarios nueva fuente nuevos sonidos canciones nuevas https://drive.google.com/file/d/1-0tNQwc4ZAvBeTWWjcDr7sOP13W76cNz/view?usp=drivesdk BR mod✓
  7. Mod not mine!!!!! Description of Project "HYBRID": SiegRedux 1.4 + BE 1.1.8 The author of the project is Jabal Wagner. When merged, the SiegRedux v 1.4 mod and the Bloody Europe 2 v 1.1.8 code were used to add new features to the game. Also made additional changes to the Bloody Europe 2 code: English keyboard. New console commands. Assimilation does not reduce diplomacy points. Assimilation changed to 50 turns. No rebels. From the author: ATTENTION!!! 1) This project does not support certain brands of phones, causing the background of the map to turn black. I can't fix this issue as my phone is fine. 2) Combined mods will only be released for android devices, since there is no analogue of the Mt Manager program for a computer. If you still want to play on a PC, then use android emulators (it will work even better than on the mobile phone itself). List of console commands: hi = open console commands noliberity = no vassal release setarmy (number) / setarmy 1000 = set army commands * (number) / * 1000 = simple army commands army = +30000 army money = +30000 money population = +30000 population economy = + 30000 economy technology (number) / technology 900 = install technology fort = build a fort tower = build a tower port = build a port Sieg redux original- https://mods.su/age-of-civilizations-2/siegredux/ Sieg redux with bloody Europe 1.18 code(with English translation): https://files.mods.su/?download=1&kcccount=642 Mod not mine
  8. Age of democracy 4 is a hoi4 style ww2 addon + mod FEATURES: 300+ new leaders Working elections (for the United States, China, Germany, British raj, Spain, etc New focus trees for thee united states (normal hoi4 focus tree), the soviet union (new no step back focus tree with new democratic focus trees), united kingdom (new fascist monarch tree), Japan, British raj(whole new focus tree), Communist China, France, Spain, Poland (new no step back focus tree), Austria, China, Mexico, Netherlands, Sweden, Germany, Belgium, etc Discord:https://discord.gg/C3zA5hAtBx New ideologies like Falangism, Anarchism, Democratic Socialism, National Bolshevik, Rexism, National solidaritism, Falangism, Mladorossi, Strasserism, etc leaders will change when they change ideologies through focus or puppeted UPDATE:I just added all the reichskommissariat leaders (you can form the reichskommissariat after you have done the "form the reichskommissariat" focus) 21|1|22 UPDATE:I have started adding the soviet union focuses and starting to add the democratic tree (kerensky portrait is from new ways mod for hoi4) 23|1|22 UPDATE:I have added the german british puppet portraits (also bukharin portrait that i forgot about it in the last update) 26/1/22 UPDATE:I have started work on the communist Chinese focus tree30/1/22 BIG UPDATE:choose wisely Soviet national bolshevism sorry for not uploading for a alot of days I will start adding the napoleon focus trees and french puppets (such as Quebec,Louisiana and French raj when franch puppets them) 1/2/21 UPDATE:I have added some new stuff I have updated the previous gfx 4/2/21 UPDATE:(Sorry for not updating you before) so I have added the napoleon focus tree and many other UPDATE:I need help. It's probably going to take me alot of time to finish this mod alone so if you can help pls tell me Mod wise I have been finishing the british raj focus tree and the german focus tree More on the pakistani focus tree after you have done the civil war you will get this event If you select the "united hindu-Muslim state" you will get abdul ghaffer khan as the leader of Pakistan as he was a non-violent secularist there would be no focuses that will declare war on nations but you can still expand but in non-violent ways like referendum on unionizing with pakistan Also I have added falangism into the mod 9/2/22 UPDATE:I have added national bank communist focus tree for mexico Huge credit to franco19391 for helping me make the focus tree It probably would have took a lot of time without him UPDATE:I'm currently adding the spanish focus tree and also my friend franco19391 needs help for his mod so help will be very appreciated 13/2/22 UPDATE:(probably my biggest update) I'm have completed the no step back monarchist and fascist focus trees for Poland MONARCHIST FOCUS TREE: I wanted the polish focus tree to be as vanilla hoi4 like as possible so after you have done Assemble the regency council sejmik council will become leader of poland and you will get the event "the habsburg candidate" FASCIST FOCUS TREE: 20/2/22 UPDATE:i have added the carlist and falangist focus tree of spain FALANGIST FOCUS TREE: CARLIST FOCUS TREE: 26/2/22 UPDATE:I have added the iran focus tree Mohammad mosaddegh:with mossadegh you can go democratic or become fascist THE fascist focus tree:You can go fascist there are 4 leaders you can have first is Mohammad reza Pahlavi: Fazlollah zahedi: Hasan arfa: Davud monshizadeh: Mohammad ali foroughi:The second democratic leader you can have is foroughi You can stay democratic or go communist: The communist focus tree: I am not going to be updating on post now I am making a discord where I will update the mod Hey if you want to help in development you can send a friend request to uagquq#4216 on discord Hey just a quick update I have added fascist and communist sweden focus tree and my friend Naryaser#2059 made the fascist belgium focus tree and monarchist austria and fascist and communist Sweden focus tree added new ideologies like rexism and national solidaritism
  9. Help me! How can I download Map Editor on mobile
  10. This age of civilization 1 mod deals with the year 570. The turkic khanate and the eastern Roman Empire are at their peak while the Persians are having a hard time fighting them both. The aztects and the mayans are at the Americas. In the far east, India China and Korea are separated into many small nations. language supported: Korean and English Scenario supported: 570 scenario only please make sure that you are playing the 570 scenario before you start the game.  download link : https://drive.google.com/file/d/158RrZLz0PmbzLq48ANuwIVKoEgfyK3X6/view?usp=sharing - 1/16 update : you can now download and play the game! have a fun time playing! devopment v1
  11. The Ultimate Mod for AoH2! (PC ONLY) Alright the title might be a bit deceiving, this is defenitely not the ultimate mod for AoH2, but I think it's cool either way! I started working on this mod after temporarily cancel my other two mods: Shop Soy: Der Kalter Krieg and Vive la France! This mod will work as a base for me to remake those previous mods and hopefully other people too! There is not a download link yet but I should get a demo ready to publish soon enough! It's also important to mention I used @Chairman Baad's The Lost Update mod to make a base since I don't know how to program... He said on the mod's page that I didn't need to give credit but I want to make him smile ^^ Warning: This mod is only available for PC Features: -A bunch of new ideologies -Improved suggested owners -New historical civilizations -Slightly better UI (can't promise) -Some extra scenarios -Updated flags for some countries -A couple of new provinces DEMOv6 Features: -new leaders -new scenarios -new civilizations -new formable nations Download (MEGA): https://mega.nz/file/zrQlRYxQ#Q1vkJdRCcOyDEIYD6TpLRIyC2iRJyxodRzdhovQGSwA Download (DRIVE): https://drive.google.com/file/d/1Waw6k0ttHqjg6t2clI4eUljJBzmoHGv0/view?usp=sharing Pictures: New ideologies New scenarios
  12. K4YK6

    Age of Colonies

    MOD INFORMATION: A new project started on 01/07/2023, being developed by me (K4YK6) Brazilian from São Paulo - SP. Only the Portuguese - BR, is 100% translated, we offer the English language and the Ukrainian that I would say to be at 50% Contains: -16 Forms of government -Ww1 scenario only with events -New formatable civilizations -New font (text style) -New background (map texture) (I don't remember the Creator) Remember that it is the first version of the mod, many things will be added and corrected. Mobile version available on ly. DOWNLOAD
  13. Hola Comunidad!!: Les comparto este increible mod que he estado haciendo para el juego de Age of History 2, el objetivo de esta modificacion es explotar todo el potencial que este juego tiene, con nuevas funciones, formas de gobierno y otras cosas para hacerlo más interesante: ¿Que contiene este mod? Alpha 1.0: * Nuevo Soundtrack "Dystopia" de Kevin Macleoud * 28 Nuevos líderes para añadir al juego (comparto imagen) * Agregué los mapas de Papers Please y de la primera guerra undial (los mapas son de otros creadores que veran en el video) * 10 nuevos escudos, 8 de ellos en alta resolucion para mejorar el apartado del editor de bandera * 11 nuevos tipos de gobierno/ideologías con sus respectivas mejoras para crear mapas mucho mas realistas, estos tipos de gobierno son Socialismo, Monarquía parlamentaria, Monarquía absoluta, Dictadura militar, República Presidencial, República Semipresidencial, República Federal, República Parlamentaria, Nacionalismo, Teocracia y Anarquismo (cabe aclarar que las nuevas monarquías no se adaptan a las banderas monarquicas de los paises, se adaptan a la bandera usada por la ideología "democracia" No parece un gran avance, pero en el futuro se añadiran nuevos escudos, ideologías, induatrias, y si es posible nuevas unidades, todo para ser más entretenido y completo el juego. *La modificacion solo esta disponible para Android* Les dejo un link al video donde se muestra más a detalle estas nuevas características, y se incluye el link de descarga al mod (y aclaro que si tienes instalado el juego original, el juego modificado lo reemplazará) Video de review y descarga del mod: Cualquier sugerencia para añadir, modificar o corregirlr al mod, comenten porfavor
  14. Eng: The mod is being developed on Bloody Europe 2. It is mainly based on the year 1936 and which is expected to last until modern times. The mod is still being developed and I think it should be finished in about six months. Initially the mod is being created in Polish, but at a later stage the mod will be exclusively available in English (There will be no shortage of easter eggs). Pl: Mod tworzony jest na Bloody Europe 2. Opiera się głównie na roku 1936 i który ma trwać do czasów współczesnych. Mod jest nadal tworzony i myślę że za około pół roku powinien zostać być zakończony. Początkowo mod jest tworzony w języku polskim, jednak w późniejszym stadium mod będzie wyłącznie dostępna po angielsku (Nie zabraknie easter eggów). Ru: Мод разрабатывается для игры Bloody Europe 2. В основном она основана на 1936 году и должна продлиться до наших дней. Мод все еще находится в разработке, и я думаю, что он должен быть закончен примерно через шесть месяцев. Изначально мод создается на польском языке, но позже он будет доступен исключительно на английском (в пасхальных яйцах недостатка не будет). Eng: Events already done: - Spanish Civil War. - Anschluss. Pl: Wydarzenia już skończone: - Hiszpańska Wojna Domowa. - Anschluss. Ru: Мероприятия уже проведены: - Гражданская война в Испании. - Аншлюс.
  15. VICTORIA II MOD REMAKE Long time ago we started the new mod Victoria II, but due to some special problems we had to leave... BUT IT COMING BACK. EVEN BETTER THAN BEFORE... This mod contains: - Victoria II map. - BEII and Nuclear Age Add-ons - One very detailed scenario per 50 years. ( There will also be additional scenarios for important dates but they are not MUCH detailed.) - 4+ backgrounds. - 1836 and 1861 scenarios with plenty of events. - Custom icons and gui. - Victoria II Musics and SFX. - Victoria II UI. - Detailed form trees - New ideologies - New font And much more! coming soon... Join our Discord for instantly informed of the slightest devlopoment: https://discord.gg/Wp4yFsX28x ALSO THANKS FOR UI and Old background: @Mka A.P.K.: @Victory Modding Realistic background: @urdekreiz BETA testing: @Looker Packet, auto-assimilation, country drop, withdrawing etc: Bloody Europe II (@Trans-Amur) Adveristing: @Aspect Scenarios: @OyunB/YT Reinhard @Berlinn -and you-
  16. NEW MOD: Here Some Screenshots: In The Name Of Tsar (Default Aoc2) Small Fixes For Scenarios Dark Background (From tno by Aren) Better Graphic (bold and soft Borders) Some small bug fixes and better Economy Management (Talirian Codes) Better events (Talirian code) THE PROJECT IS DONE AND WILL RELEASE SOON! ANDROID VERSION COMING SOON! Reza Shah#4307 Download Link: [PC] https://drive.google.com/file/d/10CrYKe1rc4iSgqrRHqsBpqNe2IVp8_PA/view?usp=drivesdk Download Link: [BETA] [Android] Huge thank to @PHZanoniGamer ♥️ Side note: Removed Music in android version so It can run faster (some bugs) https://drive.google.com/file/d/1LgtDzPWr8oQdCzrNbkBLeLbG0eyOverR/view?usp=drivesdk Background submod: https://drive.google.com/file/d/1VjE81H5L_JgFIa5WC0RyRa9SS83s25Na/view?usp=sharing Bloody Europe Version under development!
  17. 👑 A Song of Ice and Fire / Game of Thrones Mod👑 Finally, after many hours of edition, I'm glad to present you the ASOIAF / GoT mod for Age of Civilizations II! This mod comes with a map with civilizations based on A Song of Ice and Fire book series by George R. R. Martin, which have been adapted in the critically acclaimed Game of Thrones TV series. Its main features are: A full map of the canon known world, including Westeros and Essos, and bits of Sothoryos and Ulthos. Contains 509 land provinces (604 including the ocean ones). More than 50 playable civilizations. Play as one of the Great Houses, command a Dothraki khalasar or rule one of the mysterious nations in the far east. Some of the main characters of the series appear as leaders of their respective civilizations. Terrains and population of the provinces have been defined as realistically as possible. For the moment, only one scenario has been created for the ASOIAF map. It corresponds to the beginning of both books and TV series, so you don't have to worry about spoilers. However, more scenarios are planned for the future. You can also create new scenarios with civilizations and leaders that come with the mod but are not still playable in the only scenario. Pictures A quasi-full map of the mod's map. Will Lord Tywin conquer Westeros? Terrains follow the canon map's geography. Some of the playable civilizations. The flags try to follow the canon lore, although they are prone to the ingame's editor limitations. Download link http://www.mediafire.com/file/7ax4z437qrqf2ax/AoC-ASOIAF-Mod.rar/file Installation instructions: Copy "game" and "map" folders into your game directory. In your game directory, go into "map" folder and open "Age of Civilizations.json". Add an extra folder and call it "ASOIAF". You can see how to edit it in step 11 of this thread: Hope you enjoy it! Comments and new scenarios are welcome!
  18. BLOODY EUROPE II С СОБЫТИЯМИ Описание и ссылка Bloody Europe II + (события) - это модификация для мода Bloody Europe II игры Age of Civilizations II, проще говоря подмод (сабмод), который добавляет события и другие полезные функции.Этот мод добавляет новые формируемые нации, музыку, новые иконки и разные события. Скачать мод можно ниже. Последняя обнова вышла 2 сентября (на ПК) и 7 сентября (для телефонов) Скачать версию для ПК или же версию для телефонов можно кликнув по ссылке (с гугл диска) Также есть версия без музыки для ПК (она весит намного меньше) Что добавлено в моде? Ряд новых событий и улучшений. В основном события добавлены для современного мира, 1936, 1444, 1880 и др. Новые сценарии, такие как "Luxemburg world" или 1880 год Новая замечательная музыка Новые формы правления, такие как "колониальное правительство" Новые формируемые нации Ряд фиксов и исправлений багов, новые национальные провинции и доработка сценариев для большего историзма (например, в 1936 году добавлены исторические отношения и новые страны) Где получить больше информации? Если вы хотите получить информацию о моде, вы можете посетить нашу группу в ВК: https://vk.com/bloody_europe3 , именно здесь вы ознакомитесь с конкретными изменениями, постами, фиксами и ссылками на мод, так что заходите! Здесь же, вы можете поделиться впечетлениями о моде, предложить что-то добавить, возможно, это новый сценарий или событие, или что-либо ещё. Поэтому всем удачи и приятной игры! Тизер сценария на 1880 год : Пример события на Сербию в 1881 году : Событие на Румынию в 1881 :
  19. *NOT MINE* Strong Edition v 1.6 Strong Edition The Strong Edition is based on the standalone Addon+ mod and Bloody Europe II code . The modification will gradually be replenished with updated sounds, music and icons. List of updates Update v 1.1: The interface has changed, which has become more pleasing to the eye. Update 1.2 is out! Changes: 1. New state colors. 2. Added more music. 3. Fixed bugs. 4. Changed some icons. Note: in order for the music to work, you need to go to the audio settings and turn on one of the available ones, then you will have music alternated in the background of the game. You should always do this when entering the game. Update 1.3! - Replaced the map from the mod " Sieg Edition 1.4.1". - Added new sounds. - Fixed bugs. Update 1.4! - Changed the font. - Tweaked fortification icons, etc. - Removed unnecessary scenarios. - Removed unnecessary music. - Other minor changes. Update 1.5! This update is very small, and most likely the last one. There may be patches with bug fixes. Changes: - Fixed a bug with the English language. - Changed state font. Release Strong Edition v 1.6! Transition to the new version of the code Bloody Europa 1.2.3. MOD ISN'T MINE Mod link: https://mods.su/age-of-civilizations-2/strongedition/ I don't give direct link because you can find on this website more best mods that aren't on this website
  20. I wanna share with you guys how to play Victoria 1 in android What you need: - The game file you can get it from numerous site here's one of them: https://www.google.com/url?sa=t&source=web&rct=j&url=https://igg-games.com/victoria-complete-free-download.html&ved=2ahUKEwjm3OfEgvPzAhVe83MBHaFdAjkQFnoECC8QAQ&usg=AOvVaw0ai1q3zSW75jSIxDwhDIHP - Zarchiver -exagear 3.0.2 Continue in the comments section👇
  21. Since aoh2 crashes everytime i load it up on pc therefore i play on android, i wanted to know if there is any good android mods that aren't dead I've tried bei2 already, it's cool n all but europe only gets kinda boring The New Era has kinda slow tuns and the 2021 scenario has no events Dead mod reccomendations are fine too but preferably alive mods, thanks 🙂
  22. Always wanted a modern day scenario reflecting diplomatic situation in the world now? This mod is for you! THE VERSION 1.0 IS RELEASED. DOWNLOAD BELOW! Discord : https://discord.gg/bWwgbeCU ANDROID HERE: https://drive.google.com/file/d/1-Zpir5mnZfrjcyTe_m0E8JFwdFFHokAM/view?usp=sharing (HUGE THANKS TO @Aryan, CREATOR OF AoH2 TNO) IF YOU ARE A DEVELOPER AND HAVE EXPERIENCE IN EDITING GAME BASE, CONTACT ME IN COMMENTS, I NEED TO PORT THE MOD ON ANDROID AND EDIT GAME BASE! Based on AddonRedux Hello! I started working on AOC2 mod about modern day based on AddonRedux. It`s my first mod. What will it include: Version 0.1.0 LINK (CLICK HERE) *Small UI updates *2022 scenario *Syrian events (Main branch, ISIS branch, Opposition branch, some other...) *Events about Kurdistan *Ukraine war events (not fully ready) *Ukraine assist events (not fully ready) *Some Lybian events *Balance events (economy balance) *Civil war correction (Fixed bug when two participants of civil war just signed peace)(not fully ready) *Diplomatic relations *National territories *Some new formables added *Increased revolutional risk *Other small fixes Version 0.2.0 (LINK) *More events for war in Ukraine *More events for China *More WW3 events *More scripted peace-deals *Improved diplomacy *More events that add intrest *Some other *Sound update Version 0.3.0 (LINK) *WW3 events (capitulations etc) *Events for United Kingdom (till 2024) *Ukraine assist and Russian sanctions events *Info events about your country *Events about taking the city (for ukrainian war) *Correction of civil wars *Pictures for nearly every event *Detailed event descriptions MOST INTRESTING COUNTRIES: Ukraine, Russia, United Kingdom, USA, China, Syria *Many more Version 0.4.0 (LINK) *New UI *New font *Added leaders (from President Mod (link)) *China Events *Scripted peace deals for many wars (China-NATO, NATO-some african countries other...) *More events for war in Ukraine MOST INTRESTING COUNTRIES: Ukraine, Russia, United Kingdom, USA, China, Syria VERSION 1.0 (LINK) *More scripted peacedeals *More events for Saudi Arabia and all the Arabian peninsula *Even more events for war in Ukraine *Post war Russia events *New images for some leaders! *Edited map (added pro-Russian separatist states in Ukraine, Crimean bridge) *New Crimean bridge mechanic! PHOTOS Nigeria event Kurdistan event UK info event Russian agression event Event list I`m working of adding superevents and android port, contact me if you know how to do this. After this, I will add events for many countries, mostly in Europe and release 1.0.0 version.
  23. Helo thare! I started to make a map in AoH2 called Alavida. Don't forget to follow and share your thoughts in the comments! I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update! Download Latest Version (PC Only): https://bit.ly/ageofalavidaupdated Support me on patreon please (click here) Join my discord server if you want news: https://bit.ly/kingpvzdiscord Download (version 1.0) (PC only): https://bit.ly/ageofalavida PROVINCES: 2565 NATIONS: 119 SCENARIOS: Test Scenario; 2022; 2013; Venostanian Civil War I; Mauritovanian Civil War; 1518; Stanovia; First Alavidian War 1946; Poprattian Civil War; First Alavidian War 1647; Second Alavidian War 1979; Second Alavidian War 1981; Second Alavidian War 1985; Second Alavidian War 1987; 1969; 1919; 1933; WW1; WW2 1939; WW2 1945; 1990; Help Fakoslovakia regain it's terriories!; ok wtf; Venostanian Civil War II - Phase 1; Venostanic Civil War II - Phase 2 PROVINCES DONE: New in 1.1: - 2 New Scenarios (Venostanian Civil War II - Phase 1; Venostanic Civil War II - Phase 2) - Updated 2021 Scenario (to 2022) - 3 New Nations Some useless population stats (3/13/22) Stanovian Federation: 190.7M - General Stanovian State: 63.1M - Slavic Stanovian State: 63.8M - Venes: 1.4M - Lapytovian Stanovia: 1.1M - Fourthy Union: 28.8M - Protipalia: 2M - North Stanovia: 895k - Nalian Zelav Stanovia: 714k - East Spikc: 1.4M - West Spikc: 9.9M - North Keban: 3.5M - South Keban: 4.8M - Kespral-Towiiu: 2.3M - Central Towiiu: 2.2M - Tkebekh: 771K - Eastern Zi: 607k - Islandia: 3.5M Martinovia: 356k - Tromp Province: 135k - Southern Province: 25.1k - Guinea: 22.9k - Province of Kadiaen: 203k Venostan: 12.8M - Tzie Kakükm': 7.1M - Tzie Be'trkom: 1.3M - Piskowsze Region: 3M - Letran Bë'ge: 611k - Nakaii Bë'ge: 847k Other Countries - Jurovia (without Avar): 24.8M - Avar: 23.4M - Zuzanovia: 91.3M - Venistan: 3.9M - Venestan: 982k - Suchovia: 324k - Slovakoria: 797k - Slovakioria: 562k - Johanca: 21.7M - Ukrevol Kingdom: 1.3M - Retwonia (with Stanovian Retwonia): 2.9M - Zelavian Empire (without Colonies): 1.8M - Zelavian Empire (only Colonies): 792k - Scann': 3M - Mauritovania: 10.2M - Martinovian Kingdomen: 872k - Venostan Kingdom: 1.4M
  24. VICTORIA 2 MAP ON AGE OF CIVILIZATIONS 2 A province map recreation from the game Victoria II to AoC2, 2 available maps and new reworked provinces. Link to download (374MB): https://drive.google.com/file/d/1sW9Oap3yf8qUTxKv0Y9g0gNr7bE00-7X/view?usp=share_link
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