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bug fixes 🌍 The Lost Update for Age of Civilizations II - Revision 5
Chairman Baad posted a topic in Mods
Here it is, my next AoH2 project. The Lost Update aims to fix bugs that aren't rooted in the game's code. As such, THIS PROJECT WILL NOT ADD ANY NEW SCENARIOS, PROVINCES, FORMABLES, ETC. Basically any bug or error that I can fix will be in this unofficial "update", as well as any enhancements that I can think of. I intend to have this act as a base for future mods due to the various improvements I've made. Currently implemented changes include: An app file updated to the latest version of the game, 1.01584_ELA. Corrected the capitals in some scenarios. Updated the Abyssinia formable to include Eritrean territory. More portraits for the existing leaders. Removed Gandhi as he never actually led India. Civ names now appear in white. Numerous improvements for the localization, including a reorganized language list and a fix for the September/August bug. Fixed a few misspelled leader names. Fixed some duplicate cities and province errors. Fixed the spelling of Edinburgh. You can use this for any AoH2 project. You don't need to give credit, but you can if you want to make me smile. Gimme the download link, Chairman! Changelog: -
The World 2: Electric Boogaloo (LMAO DEAD) “If the world is so great, why isn’t there a World 2?” Welcome to my brand new one-scenario joke mod. Having seen so many mods today limiting themselves to world history and alt-hist stuff, I’ve decided to create a mod that makes no fucking sense whatsoever. This mod is not meant to be taken seriously, nor is it meant to be reaped. I did that already (and twice for good measure) so you don’t have to. Also I update it frequently so there. What this mod has as of 2022.02.22: Nearly everything from vanilla AoH2 has been stripped away One scenario taking place after the ScArY wOrLd WaR 3 sCenArIo #92643598726439852 45 wonderful civilizations with their own wonderful tech levels and wonderful wonders Stuff from TCBC: the scripted action system with support for localization, the extended flag editor, the extra service ribbons, and a brand new ideology system from TCBC's private development Leaders are now built into the scripted action system, with the standard mechanic being renamed to "National Modifiers" Some very meme-y songs This mod has Sky This mod is absolutely NOT an allegory for any sort of motive or agenda, and if you decide to use it as such, then you’re dumb and you can expect to be made fun of in the next update. Universal download link (PC and Android together) Click for some super spicy lore Drop your suggestions here No pics, no clicks: Unfrequently Asked Questions (UAQ): Why did you add Sky?! Because LMAO. I want every single graphic in the mod to be replaced with porn! Hey Dulphun, shut your yap. I know that's you trying to troll me and I'll drone-strike you if you ever try and fuck with me again. Will there be more stuff? Oh yeah. More countries, events and decisions, even weirder leaders and wonders, that kind of thing. Amogus Gaming? Amogus Gaming wen updat? Good question! The way I've set up the download link allows for what I call live updating. Basically any change I make to the mod will be automatically pushed for release. This means you can get updates as soon as I make them, no matter how unfinished or buggy they may be. Dead mod? https://wheeldecide.com/index.php?c1=Dead&c2=Alive&t=The+World+2+is...&time=5 Proof of reaping: MOD REAPED (Vine boom) And one more time for good measure: MOD REAPED (Vine boom) IF YOU ADVERTISE ANY MOD OR PROJECT ON THIS THREAD, I WILL ROAST THE SHIT OUT OF IT IN THE NEXT UPDATE. YOU HAVE BEEN WARNED.
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- the best aoh2 mod there will ever be
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- amogus gaming
- mod reaped
- deez nuts
- kermit the frog!!!
- as seen on the popular now list
- victoria 3
- grey eminence
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- lukasz come back to meeeee
- the chairman baad collection
- was a bad mod lol
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From Wikipedia: Pantone 448 C, also dubbed "the ugliest colour in the world", is a colour in the Pantone colour system. Described as a "drab dark brown", it was selected in 2012 as the colour for plain tobacco and cigarette packaging in Australia, after market researchers determined that it was the least attractive colour. https://drive.google.com/file/d/1t2w-RBbjMrmyIiq7IachCNqEehlv9NQC/view?usp=sharing
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- the ugliest color
- or colour whatever
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Download: HoI4-Colors.zip Usage: Place the extracted folder in <AoH2 directory>\game\pallets_of_civs_colors and then write HoI4-Colors; in the Age_of_Civilizations file.
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- hearts of iron 4
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This will replace U.S. President Donald Trump with Kermit the Frog. It won't add a new leader to the game. Kermit the Frog.zip
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No nation is safe. Place the contents of the extracted folder in civilizations_editor, add trollge; to the Age_of_Civilizations file, and then hide or cover yourself in oil. The Trollge.zip
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It's never coming back. I'm planning to buy Grey Eminence and continue there. Everything below this is irrelevant. TCBC was a very niche mod that only catered to my own interests. It was meant to be a personal mod that I could enjoy myself, and then give others a small chance to enjoy. But as time went on, I quickly became too stressed out and depressed to continue developing my mod any further. I didn't want to make updates or create any new content. I also had barely any time for development when I had several other projects and life events going on. But I have observed the behavior of some community members towards other modders who haven't yet released or updated their own mods. Some would simply ask "Release date?" or "Update?" Others would add a few more words: "When is the mod being released?" or "When is the next update?" But the worst I have seen comes from the people who bash and harass the modders and try to rush development. This has been happening to ivr17, the creator of Addon, in an effort to get a beta or an early release. This kind of attitude towards the people who place their blood, sweat, and tears into the content they serve you is nothing short of rude and disrespectful. As a community, we need to acknowledge that harassing modders to try and get a release date or update just cannot and should not be accepted. This is something I never want to deal with, and so in not being able to make any new updates, I felt like I would end up facing the mob. So with my lack of time and will to make updates, combined with the playerbase harassing other modders for updates and releases, I had no other choice but to only develop for myself from now on and kill the mod for everyone else. Unfortunately, even after the deletion of the TCBC thread, I continue to receive messages about the mod. "Re-release TCBC". "Bring TCBC back". "Please go back to TCBC mode @Chairman Baad". But the truth is that the more I receive messages like this, the less I want to re-release the mod. It didn't have a ton of scenarios. It didn't have a lot of formables. There were barely any events and most of them felt unfinished. I felt like I didn't even have something worth releasing anyway. So why even bother with these requests? Other mods can provide the same sense of satisfaction that TCBC did, but on a much greater scale. Developers can put out more content in a week than I can in a month due to my lack of time. I have no place in a community saturated by mega-mods like Conquerors and Bloody Europe. And if I do release the mod, Addon and Age of Imperialism will wipe out any hope of its survival. But this can be accepted. I mentioned at the start that TCBC was a niche mod. It was only created to pique my own interests. A mod like that should have no hope of becoming popular with the community. That's why I could embrace this if I wanted. I could state something like "hey, this mod was only made for my own interests, so you might not enjoy it as much as other mods" in the mod description. And even if the game is dead/dying, a lot of what I do is related to dead games anyway, so modding this one turned out to be right up my alley. But even if I announce the purpose of the mod, what would stop people from trying to force me to make updates? The answer: Silence them completely. If I post in the Mods subforum, I have no control over the people's messages. But if I post in this club, I can lock my threads to stop people from nagging me and chanting "update" over and over. When you're dealing with a crowd of impatient players, going full 1984 on them might be your only escape. And that's exactly what I'm gonna do. I don't care if people don't like it. If you're gonna shout at me to release updates or put out more leaks, then I'm not even gonna bother with you. There are a few more problems before I can re-release my mod, but I can't solve them all on my own. I need everyone's co-operation for these last few. From MYSELF: I need more time to finish the stuff I implemented during private development. I have a couple events with missing loc, and I'm planning to replace a scenario. Once I get all that finished up, then I can put up a new download link. But that's the most I'm willing to do. Updates for the mod depend on everyone. From the COMMUNITY: We all need to stop nagging modders for updates and release dates. Even a simple "update?" repeated often could get to someone, as it did for me when I saw it happening to others and became worried for myself. Think of it this way: Questions about updates and release dates only take time away from development since a modder will have to answer the question to avoid people assuming the worst. From the MODDERS: It is clear that Lukasz won't update AoH2 any longer. That means he won't fix any of the major bugs in the game. But there are more and more modders who are accessing and editing the code directly! If we try hard enough, we can fix the bugs and make AoH2 greater than it ever was! The most critical one for TCBC is the event save bug. That's the one where saving and reloading a game clears all taken decisions, which can screw up "decision taken" events. If all of us can work on these three things, I'm certain that a new Collection can be born. I say "a new Collection" because if I re-release the mod, it probably won't even be "The Chairman Baad Collection" anymore. But until then, instead of a new version or a download link, all you get is... you guessed it...
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This is a recreation of the Sabaton Soundtrack DLCs for Hearts of Iron IV. The loading and console music are the normal songs from Kevin MacLeod. Everything else is Sabaton songs. PC (.zip) - Android (.obb) The original DLCs from HoI4 are here and here.
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- sabaton
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This is a set of 15 sounds from Victoria 2. It works best with a Victorian Era-themed mod. Unfortunately Vic2 didn't give me a lot to work with, so I had to make do with what I had. As such, a lot of sound files were simply copied instead of being all unique sounds. But in spite of everything, I hope this sound pack adds some flavor to your gameplay. Vic2 Sound Pack.zip
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This is a set of 17 additional sounds from HoI4 for use with Hearts of AoH2 or any other HoI4-styled mod. Like my previous sound pack, there are some sounds that replace ones from vanilla AoH2, and some sounds to replace ones you only hear in HoAoH. Additional Sound Pack for HoAoH2.zip
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- hearts of aoh2
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This is a set of 12 additional sounds from EU4 for use with Conquerors or any other EU4-styled mod. Some sounds replace ones from vanilla AoH2, while others were picked to replace sounds you normally hear in Conquerors. Additional Sound Pack for Conquerors.zip
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- conquerors
- sound pack
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Here are two civs I made while developing my personal mod, The Chairman Baad Collection. Ba'athist Iraq (use in any scenario dated 1968-1991) Libyan Arab Republic (use in any scenario dated 1972–1977) Download Ba'athist Iraq: irqb.zip Download the Libyan Arab Republic: libr.zip
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- its neutral
- the chairman baad collection
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Long ago, the heavenly kingdom of Chromatia sent 16 million people to establish governments and nations on Earth. Each nation had a specific national color, and nations with similar colors formed "realms". 1,266 years later, the nations began seeking to expand their "realm" across the entire world... The Colorful World is a scenario where all the nations and factions are based on colors. This scenario was made in Project Imperator, but you don't need it to play this. This scenario currently contains 32 nations. Updates are planned, but won't come out very often. Recent Updates 1.1: Added the orange, purple, pink, and brown realms. 1.0: Created the scenario! Planned Updates Create new nations for all the realms Events? The Colorful World.zip
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Always has been. This scenario features 7 civs, all Ohio with different government types. The scenario also comes with a custom palette. Open the game folder and put the palette in the pallets_of_civs_colors folder. It's All Ohio.zip
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- always has been
- memes dont die anymore apparently
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Here are two scenarios based on two different maps predicting what two different continents would look like in two different centuries. The first is a prediction of what Africa would look like in the 21st century. It is based on this map from 1963. The second is a prediction of what Europe would look like in the 20th century. This map was created by French writer Henri Dron in 1863. These scenarios come with 3 custom civs: two for Africa, one for Europe. Download here: Africa and Europe Predictions.zip