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Found 19 results

  1. The grandest project in age of history 2's history yet. This mod, made from the maker of "The Second Great War" will revolutionize and forever change the way you play age of History 2, by making the game into an entirely new experience, more difficult yet more interesting. The mod will focus on the concept of Empire in the modern era's terms, like colonial empires and expansionist states, as well as a new and more in depth look into your country and what events happened to it between the eras. The mod will add over 30 new scenarios, hundreds of new countries, alternate histories, real histories and much more. THE MAIN FOCUS: The main starting date is in 1815, just after the Congress of Vienna. This mod introduces objectives which your nation will need to complete to gain bonuses and the upper hand on other countries of the era, through the new ideology-based system of "industrialization". Following 5 ideologies, the development level of your country will go from uncivilized, to civilized, to non-industrialized (where European and colonial nations start as) , to partially industrialized, and finally industrialized. These ideologies will allow for greater growth and bigger armies as you upgrade them, bringing to armies on the hundreds of thousands being a normality in AOI (Age of Imperialism)'s battles. Aggressiveness has also been reworked, with the minimum now being 0% , which is highly suggested for scenarios with events. Among other things, AOI will include: - a new exclusive map created by the fusion of all terrain maps from the popular game Victoria II👑 - over 200 new provinces to make borders look better and create better "greater countries"⚔️ - 30 new scenarios 💥 - 5 scenarios of the 30 will include events ( for example the highly anticipated realistic world war 1 scenario, and the world war 2 scenario coming straight from The Second Great War mod, so you will be able to delete that mod since this one will include it in it's entirety)⚜️ -1 completely new "CONGRESS OF VIENNA" scenario with objectives, revolutions, industrialization mechanics, new colonial mechanics , historical and alternate history events and much more.⚙️ - A completely new UI✅ - new music🎶 This project is being worked on by a small modding team (Starfruit, Greenlion, James, stefan ecc...) headed by Italian P&C, so the progress, although slow, will keep going forward. It is my intention to release the mod this summer, as soon as it is finished. The only thing asked in exchange for the working on this mod is that you subscribe to the mod's creator on Youtube, Italian P&C: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g JOIN THE DISCORD NOW TO GET MORE INFORMATIONS AND ACHIEVEMENTS:https://discord.gg/H7EEf44QjS PC RELEASE: https://drive.google.com/u/1/uc?id=1WHzF4ou5aDRvxOo-nEade6IYSR_wkatQ&export=download ANDROID RELEASE: https://drive.google.com/u/0/uc?id=14EFBgXrKk2GTIaEaEHro38MtpWycFPIi&export=download VERSION 1.2
  2. The Crusaders mod is the best way to experience the middle ages in AoH2. Without many code changes, it let's the player get a completely new vibe from the game. The mod is heavily inspired by the PDX game Crusader Kings II Here is the Mod's trailer to get an idea of what you will come across: FEATURES: - Completely New UI🛠️ - New map (over 1500 provinces)🌍 - A second New map dedicated to Western Europe in the Migration Era - 4 scenarios ( 1 in the second one ) - 1204 MAIN SCENARIO with tons of events and 430+ Countries‼️ - Mission Trees for 18 countries in the 1204 scenario🧭 - a reworked formables system that focuses on increasing the realm's rank - land title province system🗺️ - CK2 soundtrack & sounds🎶 - Available for BOTH ANDROID📱 AND PC💻 - CRUSADE EVENTS (15 Christian countries can participate to Crusades)✝️ - 1 additional scenario without the Crusade events - over 500 new civilizations🏴 THE MOD IS TRANSLATED TO TURKISH, PORTUGUESE AND RUSSIAN (the last one only if you change the font on PC). Check out this video on the Italian P&C Channel to see the first released Gameplay🎮 of the mod: https://www.youtube.com/watch?v=RWP_6IqKhaU THE MOD HAS BEEN RELEASED, THE DOWNLOAD LINK IS IN THIS VIDEO'S DESCRIPTION: https://youtu.be/JDKJWNzkkzI Join the Italian P&C Discord to publish your achievements on the mod: https://discord.gg/H7EEf44QjS
  3. Fate of World: Remastered Edition | DOWNLOAD NOW! Hello, everyone, friends. We are re-designing Fate of World Mod, which we released 7 months ago and is still our most popular Mod. With more features, innovations and editing than the old Fate of World, we'll bring you an incredible mode. So, what features found in the Remastered Edition? - 47 New Scenarios (Totally 64 Scenarios) - Canals (such as Suez, Kiel, Panama..) - Improved UI - A more realistic new background - Around 20-30 new musics - New Icons - 80+ Events - More Formable Nations - More Leaders and Leaders Images - New Ideologies What The Scenarios Be Like? - Between 100 BC and 2020, scenarios that last every 50 years will be found. (Like BC 100 - BC 50 - 0 - 50 - 100 - 150 - 200......... - 2000) ........................ There are scenarios like that until 2100 year (TOTALLY 65 SCENARIOS)! YOU CAN LOOK ALL OF THE PICTURES OF SCENARIOS FROM HERE: http://www.ageofcivilizationsgame.com/topic/154243-fate-of-world-remastered-edition-download-now/page/2/?tab=comments#comment-198022 IDEOLOGIES: DOWNLOAD NOW FROM DESCIPTION OF THE VIDEO!: AoC2ModdingTR Discord Server: https://discord.gg/mNGn8CD AoC2ModdingTR Twitter: https://twitter.com/AoModding AoC2ModdingTR YouTube: https://youtube.com/c/AoC2ModdingTR AoC2ModdingTR | Donate Us: https://www.bynogame.com/destekle/AoC2ModdingTR AoC2ModdingTR Ideologies Maker: @Lim10 Scenarios Makers: @PrimeMus @Kerems2434 @MuzluKebap @urdekreiz UI Maker: @urdekreiz Background Maker: @urdekreiz
  4. Next Update Progress: 60% What Happen When u Mix Addon+ With Other Mods? Your experience will change, And You can't stop playing Video Games and ended up a loser without any job Here Some Screenshots: In The Name Of Tsar (Default Aoc2) Small Fixes For Scenarios Dark Background (From tno by Aren) Better Graphic (bold and soft Borders) Some small bug fixes and better Economy Management (Talirian Codes) Better events (Talirian code) THE PROJECT IS DONE AND WILL RELEASE SOON! ANDROID VERSION COMING SOON! Reza Shah#4307 Download Link: [PC] https://drive.google.com/file/d/10CrYKe1rc4iSgqrRHqsBpqNe2IVp8_PA/view?usp=drivesdk Download Link: [BETA] [Android] Huge thank to @PHZanoniGamer ♥️ Side note: Removed Music in android version so It can run faster (some bugs) https://drive.google.com/file/d/1LgtDzPWr8oQdCzrNbkBLeLbG0eyOverR/view?usp=drivesdk Background submod: https://drive.google.com/file/d/1VjE81H5L_JgFIa5WC0RyRa9SS83s25Na/view?usp=sharing Bloody Europe Version under development!
  5. Ironstate: 1914 is an early version (we have alot of plans!) of the Age of History II mod that brings 1914 and 1910 into the game! New UI, National Focus Trees (coming soon), nations, ideologies and more! Lead your empire to victory! UI - 100% Scenarios - 100% Events - 38% Got an idea for an event? Comment! Download Here DOWNLOAD
  6. The Gathering Storm UI Pack For Mobile As you know, the icons in the gathering storm mod are not like pc on mobile and for this I made a ui pack to be like on pc Download Link : https://drive.google.com/file/d/11guFQt7W5l4YYS7qNHTrZjTvuMgf13jG/view?usp=drivesdk
  7. This mod contains: +a lot of new civs, +new ideologies, +new leaders, +new flags, +new background, +new UI and new scenarios. Screenshots from the game: This mod is currently in development. sorry for my bad english.
  8. The WWII Mod The WWII Mod, a Mod based on WWII Expected to be in the Mod: 1... Scenarios: 1... 1936 (Has Events and accurate cores) 2... 1939 (Has accurate cores) 3... 1941 (Has accurate cores) 4... 1943 (Has accurate cores) 5... 1945 (Has accurate cores) 2... Further scenario information: 1... China is reworked, more accurate warlords and cliques. 2... Only for 1936, events are history based. 3... Equador finally has an accurate border. 3... Edited UI (limited edits): 1... New UI style, borders edited to look more gold. 2... Logo text changed to "The WWII Mod". 3... Flag UI changed, now has some texture. 4... New Ideologies 1... National Socialism 2... Socialism 3... Nationalism More can be added in the future. These are most of the things that will be in the Mod, more can be sugested in the comments of course. I will be providing screenshots in the future, also detailing how many events an nation has. Expected Release Date: Limited Release launched:
  9. +New Uİ +NEW MAP BACKGROUND +120 SCENARİO +6 MAP +22 GOVERNMENT (New Earth ## MAP) "memososisine ve keremshortest24 e tüm katkılarından dolayı teşekkür ediyorum" Mod producer's YouTube channel; https://www.youtube.com/channel/UCchGymDv9QXNDSGDY8YWMfw Mod PC link; https://drive.google.com/open?id=16wUcbNlHvP3mIK27rMp_vhsbogUcGE2W ⛔⛔⛔ Mod Android link; https://drive.google.com/file/d/1DXR3qQQK2gYGjMD7dwFhuE9GyriIdErF/view?usp=drivesdk
  10. Age of Victoria is the mod which fucus on the history in 19th era, which is important to understand modern history. This mod has combined with Ad Nova Aurora mod so I can deliver you a lot of fun! but the mod is too high quality to release soon so i decided share praphics before the mod complete. maybe praphic can chaged by decoding PC/Android Download (zip version) Android Version (--- version) Coming soon!
  11. Hello there. Can someone make a TNO style flag effect? I think the old TV style flags look great and would be cool if they were in this game. Example:
  12. aunitydevteam

    World 2300

    i decided to restart my mod instead of Europe 2300 i rather do the the whole world There's not much information i can give at this time but heres what i can give in this mod there will be New UI New Map Many new Civilizations that's everything for now you can follow latest updates in my discord server link https://discord.gg/4jA9XBc here the image of the new map
  13. AgentCreeper

    Darkest Hour

    Darkest Hour is a mod that will add a new map with around 2800 provinces and a revamped UI! It may also feature a better diplomatic system with features that had been left out in the base game.
  14. New Metallic UI and Background by @urdekreiz - Please get permission from the maker before using this project. (Projemi kullanmadan önce benden izin alınız.) - Don't try and edit the project. (Projemi editleyip kendi projeniz gibi kullanmayınız.) - I do not stop chasing thieves who want to steal the project. (Projemi çalan hırsızların peşine düşüyorum, yani çalarsanız sizinle fena uğraşırım.) Link: https://drive.google.com/file/d/1DzDwPE4foG2TKNvvhF2JuDwZh-oG3zwT/view?usp=sharing Please respect my labor. (Lütfen emeğime saygı duyun.) Good Games... My Discord Server for Turkish Player's: https://discord.gg/4M7Q98q AoC2ModdingTR Discord Server: https://discord.gg/74p33w9
  15. +70 scenario +20 Government +new currency +new castle tower and port view +5 map +new modern diseases Mod link; https://youtu.be/EHxa_KN8OVI Note: will come out within the PC as soon as possible.
  16. TaDziK Flag Effect.rar
  17. ʜᴇʟʟᴏ ᴇᴇʀ ᴛʜɪs ᴍᴇ ᴘᴀɴᴛɪᴄ ᴛᴏᴅᴀʏ ɪ ᴡᴏᴜʟᴅ ʟɪᴋᴇ ᴛᴏ sʜᴀʀᴇᴅ ᴍʏ ᴜɪ ғɪʟᴇ ᴡɪᴛʜ ʏᴏᴜ ɢᴜʏs ᴍᴀɴʏ ᴘᴇᴏᴘʟᴇ ᴀsᴋᴇᴅ ᴍᴇ ᴜɪ ᴡʜᴇʀᴇᴀs ᴛʜᴇ ғɪʟᴇ 🙂 ɴᴏᴡ ʏᴏᴜ ᴄᴀɴ ᴅᴏᴡɴʟᴏᴀᴅ ɪᴛ ᴘʟᴇᴀsᴇ ᴅᴏɴ'ᴛ ᴜsᴇ ɪᴛ ᴛᴏ ᴇᴅɪᴛ ᴀɴᴅ ᴘᴜʙʟɪsʜ ɪᴛ, ᴏʀ ʏᴏᴜ ᴄᴀɴ ᴘᴜᴛ ᴍʏ ɴᴀᴍᴇ ᴏɴ ɪᴛ ɪғ ɪ sᴇᴇ ᴀɴʏ ɪɴᴛᴇʀᴇsᴛ ɪɴ ᴛʜᴇ sᴜʙᴊᴇᴄᴛ, ɪ'ʟʟ ᴇxᴘʟᴀɪɴ ʜᴏᴡ ᴀɴʏᴏɴᴇ ᴄᴀɴ ᴍᴀᴅᴇ ɪᴛ ᴏɴ ᴀɴᴅʀᴏɪᴅ How Install? PC Download the file Put it in the game file Same thing on android u can use --- editor / ea expoler Open --- game with on of those tools Go to UI file puts in there How use? Open game go to Settings~>UI~>choosing 1or2 Only Here we go pic & link what news? new color new map color *mine*map New Flag effect change Tools look and more U can remove my Logo on put urs *note: This screens pic Takes from GV 1,0 2 Beta mod* also The blue thing on screen on the right isn't part of the file, it's a gaming cheat program * Link* UI.zip my yotube channel pnc made it
  18. Welcome, I'd want this thread to be widespread because it containts a potential milestone in the history of the post-release AoC2 development. Łukasz, please do leave a note so I can know you are reading this. Economy in this game is fun but probably unattended by most players part of the game. And it is most likely to stay this way due to the fact, that it is also an extremely tiring process, which requires you to move your mouse like a mad man and click like some furious asian in dota. Let me tell you what you have to do in order to increase Economy, Development, Stability or Happiness in a single province. Here's what I do: Look at the bottom-left panel of the screen. Click a desired icon. I'll go for Development. Now you see a list of your provinces with their state. Now click on one of them twice. Move the slider all the way to the right side and confirm. Repeat all above for every province until your treasury is empty or you run out of movement points, click next turn. Repeat all above, continue until you maxed out all your provinces or you die of old age. This looks terrible when you read it, and it is just as terrible in-game as you would expect. Now let me tell you how I imagine it should be done: Again - Look at the bottom-left panel of the screen. Click a desired icon. List pops up but you can also interact with the map. You want to quickly fill the province with maximum amount of investment you are allowed to do using the slider, but withous using the slider. You click the Left Shift and on each province a pop up is displayed showing you the cost of that operation. Click Left Shift+LMB and it's done. This way you can swiftly boost multiple provinces in under 5 seconds. Why do I find it important? Because let me tell you - it's fun, it's faster than conquering and having 300 000 Economy doesn't leave you with 1000 Economy in each of your 300 provinces. Instead you have 20 provinces with 15 000 Economy each. It is too hard to acquire population Wars between two superpowers or atleast powers of equal strenght requires enlisting large portions of population, leaving all of your border provinces empty. Let's say that two empires of 500 000 men fought a war. They enlisted a total of 50 000 men each, and now both of them have 450 000 pop. Now these men will probably never be regained, because the growth is so incredibly slow, that the exploited provinces will be forever wastelands. Here's what I suggest you should do: There should be a way to invest in Immigration. Immigrants will quickly fill your empty provinces, but not with native population. As a result, the province Stability will decrease, but there is a fix to that already in the game. Immigration max investment per turn should not be based on the current state of population, but on the province's Economy. This text has been copied directly from my thread on Steam where no official answer had been received. https://steamcommunity.com/app/603850/discussions/0/3315110799624261356/
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