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Found 23 results

  1. The Ultimate Mod for AoH2! (PC ONLY) Alright the title might be a bit deceiving, this is defenitely not the ultimate mod for AoH2, but I think it's cool either way! I started working on this mod after temporarily cancel my other two mods: Shop Soy: Der Kalter Krieg and Vive la France! This mod will work as a base for me to remake those previous mods and hopefully other people too! There is not a download link yet but I should get a demo ready to publish soon enough! It's also important to mention I used @Chairman Baad's The Lost Update mod to make a base since I don't know how to program... He said on the mod's page that I didn't need to give credit but I want to make him smile ^^ Warning: This mod is only available for PC Features: -A bunch of new ideologies -Improved suggested owners -New historical civilizations -Slightly better UI (can't promise) -Some extra scenarios -Updated flags for some countries -A couple of new provinces DEMOv6 Features: -new leaders -new scenarios -new civilizations -new formable nations Download (MEGA): https://mega.nz/file/zrQlRYxQ#Q1vkJdRCcOyDEIYD6TpLRIyC2iRJyxodRzdhovQGSwA Download (DRIVE): https://drive.google.com/file/d/1Waw6k0ttHqjg6t2clI4eUljJBzmoHGv0/view?usp=sharing Pictures: New ideologies New scenarios
  2. Before I say everything else, I would like to preface it by saying I wish no hate on Lukasz, I just think there is so much he could have done to avoid coming to this point. (Also sorry for the text being bolded, I transferred it from Google Docs and some things are weird.) Age of History 2 is in a sad, sad state. Since the launch of the game in late 2018, the game has seen little to no updates in the past 4 years since it has come out. There has never been a worse time for mods, either. Except for a select few, most mods are announced, and then fade into obscurity or are never released due to things involving the creator. One example of this is Addon SC. For the past 2 years since it was announced, it was said that it would revolutionize the game. Everyone thought that it would save it, that it would bring it back to life, that it would basically be like AoH3 (More on that later.) But yet, it never was. The release date was pushed back farther and farther, with the deadline being missed every time, until this point, where the release deadline specified as “Before 2022” has been missed, and paired with the creator’s inactivity on the forum for the past 1 and ½ months, it is almost certain that the mod is dead. During the time of Addon SC’s “Development” many other great mods came and went. Some notable examples are @Italian PeC’s Age of Imperialism, which came from the same creator as the similarly critically acclaimed The Second Great War mod. The mod is still in active development, but the update schedule has slowed down, with Italian PeC going silent for a little bit. The difference was that at the end of this silence, he didn’t just delay the release date again, he came out with a good update and has stated he intends to keep working on it. This seems to be a very rare thing, with most developers just seeming to disappear and moving on with no notice. Another example is @Kerems2434's World+. The mod was supposed to be the successor to Project: Alpha, another Turkish community mod with a massive world map. The Turkish community was one of the biggest AoH2 communities for a long time, releasing many big and popular mods such as Conquerors, which seemed to die without explanation in early 2021. Unfortunately, the mod just never was completed for an unspecified reason. The Turkish community has largely left the game, and has moved on to other things, with even Kerem seeming to cease development of mods and moving away from the community as a whole. The last example is 11:59. This was the first big mod released for the game and while basic compared to the AoH2 mods of today, it pioneered many elements that would go on to be used to great success in later mods. Unfortunately, the creator, @11:59 Development Team, like so many others, realized that AoH2 could not be used to fulfill the true potential of the mod. So, he moved on to another game (A version of Paradox’s unreleased East vs West: A Hearts of Iron game, if anyone is curious.) And when that didn’t work out, development on any form of the mod ceased. There have been attempts at reviving it, but none have ever worked out. I have come up with a few reasons why mods seem to either die out or just go unfinished. The first one is the constant harassment of mod developers for download links and release dates. I don’t think any mod developer has not experienced this. Asking for the download link when the mod isn’t even released yet, getting mad when the mod is taking too long, and stuff like that. Why should we develop mods for people who don’t know how difficult and time consuming it is to make a mod for this game, and are constantly asking for release dates and whining when a release date isn’t given. It's a different story when the mod creator just leaves the community with no notice whatsoever and doesn’t tell anyone that the mod is canceled. I feel that anger is justified when this happens, but harassment of the owner is not, just like it is not in anything involving the community. The next one is over-saturation of the mod community. So many mods are just announced, and then abandoned overnight, as the creator moves on to another mod only to do the same thing when it does not get any attention. This makes the gems in the community harder to find, and the moving on from one mod to the next very frequently could be a direct result of the reasons why mods don’t get released. I also think many just feel as if their mod won’t get any attention due to the large amount of mods already on the forums, and just don’t bother making their mod ideas into reality. The last reason is the game itself. It is buggy. It has a lack of features beyond the base game editor. It needs more. It has been abandoned by the developer, so there is no chance of him just coming back and saving the game. There are a blessed few mod creators with the ability to code great new features into the game, such as @Mega4oSS's Nuclear Age, and @HUSKYFRESKO's World Crisis, both of which make groundbreaking additions to the game But alas, these advanced mods are few and far between. (More on this later) I have felt this so many times while working on my mod. The event system in particular is very buggy, with problems being so bad that for example, the "Decision Taken" trigger can break every other event, and has caused entire mods to cease development. Needless to say, the game itself is in a pretty bad state. So, why don’t we just wait for AoH3? Because it is never coming out. Age of History 3 was announced 2 ½ years ago as a way to respond to a thread asking where AoH3 was (The thread was closed soon after.) My theory is that either no work has been done on the game, or it is progressing painfully slow. If it was in active development, why haven’t we heard anything about it since the initial 1 sentence announcement of it. I believe that it possibly was a quick thing to get people to stop asking for AoH3. Even a second thread like that in September failed to yield any results. It is time to accept that Age of History 3 is never coming out. If you’re looking for a game to fill the gap for modding, you can either go the more complicated route of modding for HoI4, or wait for Grey Eminence, (Truly psyched for it, big thanks to @Chairman Baad for making us all aware of it) which is the only game coming out that could truly fill the gap of Age of History 3, but even then there will be a huge experience gap, with Grey Eminence needing much more manual coding to mod it. The point is, AoH2 is not getting any more updates, and AoH3 is never coming out. So, what can be done to save it? I think mod developers need more cooperation between each other. With the way AoH2 is set up, it makes it impossible to collaboratively make events, which form the backbone of many mods, but there are elements of mods that can be collaboratively developed, like UI, and civilizations. But I think that we all need to work with each other more to find ways to help other people bring their mod ideas to life. We need to make tutorials on how to code in advanced features, how to polish your mod and make it look nice, and things like that. Giving this knowledge to everyone will once again bring truly great mods back to the forum, and revitalize the modding scene, which has been in the midst of a slow, agonizing decline for years now. We should also stop relying on the forums to serve as our only source of communication between the entire community. It has become unreliable with its large number of Chinese spambots and hundreds of pages worth of dead mods. That is why I have created a Discord server for the entire Age of History community to use. (Link: https://discord.gg/A9PvvH37ES) I feel that increasing communication between every corner of the AoH community will bring attention to many new mods, and increase the quality through the power of help and cooperation. Those are my thoughts on the state of the mod community. Constructive criticism would be good, and I would like to know what you all think of the points I made, and various other things mentioned in her. Thank you for your time. - BTTBStudios (RTECH)
  3. HELLO EVERYBODY AND WELCOME TO THE FIRST UPDATE OF THE AGE OF MODERN EVENTS MOD! I HAVE BEEN WORKING ON THE MOD A BIT AND THESE ARE THE THINGS I HAVE ACCOMPLISHED!: - NEW MAP!(same provinces) - NEW IDEOLOGIES!(deleted horde, city-state, tribal added oligarchy, aristocrachy, capitalism and socialism) - ADDED ICONS FOR ALL CURRENT IDEOLOGIES! - STARTED MAKING THE GERMANY FOCUS TREE! Some Photos:
  4. CivEditor Write in Python & On top of libraries Features - Import Your Flag & Auto Resize for in-game image scale - Easy to Customize your civ & Easy to make a lot of Civ - Civilization Information Editor - flag & flagH function for Edit and Backup --Video Review-- 2019-08-19 16-16-41_1.mp4 How to Download & Install? 1. Python Source Version MegaDrive: https://mega.nz/#!eixg2KzC!liZDZaOpPvJGZ_zoiMV7SFhS69kU8dRYaT3nZcpigIo 2. PyInstaller (Execute) Version MegaDrive: https://mega.nz/#!nixiECwa!Z1TLvZmCH-ueGI1Uk-Cy9mrE4eEBIQsNp44MUaEiKhU (***This Is Update Link) What is Different between version? Source Version - Python Latast Version Required (Include Module) - Support for Dev & Hot Fix! - For debug need Python skill PyInstaller (Execute) Version - Execute to exe - Package include CivPack How to Use? - Import your Flag to "Import" folder - Open CivEditor Step-by-Step - Enter CivName - Enter flag filename + file extensions (like ".png", ".jpg") - Click Import - CivInfo is informations about your civ (like Wikipedia or Civ Status) - Click Create ***If you get error... delete file of error civ and plz step-by-step How to Import to game? - Copy your civ folder in Workspace folder to civilizations_editor in game folder - Add civ name to Age_of_Civilizations file - Open game and Edit Civ Color in game editor - Copy civ folder in FlagIO & FlagHIO to civilizations_editor ***Warning*** after import flag from FlagIO & FlagHIO to game, dont edit civ in game editor (Flag will return to blank) you can edit only name after import Dev Word & FAQ: - This tool cant edit civ color because color file is Java Serializable (Python have module to edit but need encoding skill) - Why flag show white frame? >> File is .png Transparent can show in white or black when show in image viewer - Now Library Update! & Android Version Release
  5. 1. Marine Coprs : A type of infantry that can only be trained with have a port states, these infantry can be indicated by a blue number, and if used on land, they lose 2 times more than land Infantry 2. Amphibious Ships : It could carry a total of 50 Marines per 1 ship, these could only be produced in a state with Port +80 developed ports 3. Tanks : 1 Tank could damage 5 Infantry and spend less movement points but a lot of gold, for example, 1000 tanks could triumph over 5000 Infantry and 1000 tanks could spend 20000 gold spenting 4. An event system that comes to everyone : For example, when setting up events, we had to choose a country, but why is it open to everyone and not interested in them ? 5. Changeable Leaders : For example, Putin : Look Now 528. celebrating my birthday 6. Democratic countries cannot declare war ! : Just like Hoi4 7. 2. Religions that will look like an ideology : We could change the religion of the country and its flag accordingly 8. Logistics : For example, like a gun
  6. Hi. I was trying to find the new update in internet but I can't. I buy the game from steam and update game on it. but it crash badly all the time. but the older version is working perfectly. if anyone have the original game file or even the setup, I would be thankful if you share it with me. It's two day I can't play this game and I'm getting crazy 🤪
  7. PL:Chciałbym podać sugestie którą można by było dodać do gry. Mianowicie chodzi tu o ranking globalny armii naszego państwa na przykład jak jest ranking ekonomi na świecie tak mógłby być taki ranking wojska/armii Powiedzcie co myślicie o tym pomyśle. ENG:I'd like to give some suggestions that could be added to the game. Namely, it is about the global ranking of our country's army, for example, as is the economy ranking in the world, it could be such a military / army ranking Tell me what you think about this idea
  8. UPDATE @Łukasz Jakowski A lot of modders made mods for the game 2 years. Too many players don't left your game with an update hope. Android players waited for a long time for a game like this, and they wanna just an update for the game now. Low system users, can't play games like EU, HOI4 etc and they are playing your game and they wait for an update. These guys supported you everytime, and they dont want much things now! We know you've worked so hard for this game. And we support you still, but a game producer should improve his game until be the best! You are game producer (amazing game producer) and you can do it, you should do it! Just write +1 to comments for support this topic, this game and an update!
  9. Dear, all My name : Yalro, I would like to share khmer language of AoC II. i has translate comple file locale: Game > language > Bundle.properties to Khmer 100% and continue to Game > Civilliation... For Khmer language of AoC II : Bundle_km.properties
  10. Esse é meu primeiro mapa, ele foi criado recentemente então coisas podem não funcionar lembrando que algumas fronteiras podem não estar certas (com a exceção do, Paraguai, Brasil,Argentina e uruguai, essas fronteiras foram criadas por min) eu coloquei alguns eventos. É isso caso algo não funcione me falem aqui. Eu atualizei e coloquei a america central, norte e a europa, possivelmente algumas naçoes da epoca podem nao existir ou estarem erradas. eu vou colocar em ingles e em portugues o post porque eu percebi que tem muita gente que fala em ingles e vi poucos Brs, é isso se algo não funcionar me avise e se quiser indicar alguma alteração indique por favor. adeus ENGLISH This is my first map, it was created recently so things may not work remembering that some borders may not be right (with the exception of Paraguay, Brazil, Argentina and Uruguay, these borders were created by min) I put some events. That's it if something doesn't work tell me here. I updated and added central america, north and europe, possibly some nations of the time may not exist or be wrong. I will put the post in English and Portuguese because I realized that there are a lot of people who speak English and I saw few Brs, that's it if something doesn't work let me know and if you want to indicate any changes please indicate. goodbye Paraguai.rar
  11. I've decided to continue making the 1960s scenario mod using the already existing addon+ mod. Why? Well funny story, on Saturday I downloaded the mod out of curiosity, however I did not expect it to fully wipe all my game progress. This includes the 1960 scenario data. So, I had to remake the entire thing, which took awhile, but I did it. Thankfully, all the custom leaders survived, but things like the custom ideologies I added are gone. Luckly, I have them saved in the scenario mod folder, but I'll have to find a way to reintegrate them into the game. Heres some screenshots of what the scenario looks like now
  12. What happened to this game lukasz we need an update you cant just leave the community in the dark like this even if you just tell us you abandoned the game Lukasz please we really need an update i understand that you are a single developer and that making games is hard but i love this game it is one of my favourite games and i really want some kind of update Lukasz please the community needs to know what happened
  13. Lativ

    Petition- save AoC2

    Me and my friend made a petition, let's show Łukasz how many of us there are! Link below. https://www.change.org/p/łukasz-jakowski-save-age-of-civilizations-2
  14. Age of Civilizations 2 — a great game that has a huge potential and a motley, large community. How many people have become her loyal fans, who are still waiting for updates on the game, which was released on November 22, 2018 quite raw and with a lot of bugs. Major updates or even simple bugfixes we have not seen, and the developer continues to ignore the messages of players and does not plan to develop his masterpiece. Łukasz, why did you start making a new game without finishing the old one? You have not yet completed your first, grandiose and large-scale project, updates for which are waiting for all the fans, but at the same time already strive to make a new game? Don't you realize that this very new project will be perceived by the audience with negative for the simple reason that you corny did not finish AOC 2? What do we players need? We want to see at least one update that will fix bugs, and in the best case-will introduce global innovations in the game, with new chips and mechanics. Łukasz, we, your loyal fans, will remember you as a wonderful developer, and the Creator of a large, and most importantly – a successful project, if you still do what we ask. Believe me, not every one of us wants to see a new project, while the existing one does not meet expectations and prospects. This can always be done later, you have a lot of time for new projects. First you need to bring to the ideal existing. After all, he really deserves it, and it will be better for everyone. Lukas, save AoC II. We will be especially happy and grateful if you respond to our spam-action, which we had to arrange to get your attention and response. Sincerely, dedicated players of your promising project.
  15. Age of Civilizations 2 — a great game that has a huge potential and a motley, large community. How many people have become her loyal fans, who are still waiting for updates on the game, which was released on November 22, 2018 quite raw and with a lot of bugs. Major updates or even simple bugfixes we have not seen, and the developer continues to ignore the messages of players and does not plan to develop his masterpiece. Łukasz, why did you start making a new game without finishing the old one? You have not yet completed your first, grandiose and large-scale project, updates for which are waiting for all the fans, but at the same time already strive to make a new game? Don't you realize that this very new project will be perceived by the audience with negative for the simple reason that you corny did not finish AOC 2? What do we players need? We want to see at least one update that will fix bugs, and in the best case-will introduce global innovations in the game, with new chips and mechanics. Łukasz, we, your loyal fans, will remember you as a wonderful developer, and the Creator of a large, and most importantly – a successful project, if you still do what we ask. Believe me, not every one of us wants to see a new project, while the existing one does not meet expectations and prospects. This can always be done later, you have a lot of time for new projects. First you need to bring to the ideal existing. After all, he really deserves it, and it will be better for everyone. Lukas, save AoC II. We will be especially happy and grateful if you respond to our spam-action, which we had to arrange to get your attention and response. Sincerely, dedicated players of your promising project.
  16. Attention!! We don't know what does really Lukasz is doing. But maybe he plans to surprise us for a big update. Let us just give our idea to make this game better anytime soon to the update. Ideas to be sent: Release a new country from the old country's provinces and that new country would be the old country's puppet or colony Can change the flag and name of a country on the spot on the game (flag editor would be included too to be on the spot) Once the country and its rebels get peace now, rebels can change their self (like on my second idea) and choose their fate if they want to be an independent new country or join another country (they want to join because of its core and maybe the rebel to that country because they've been conquered) (but once you're the player of a rebel country, once you join you'll gonna control now the country you've to join. but once your not the player, you won't control it and vice versa) More!!! (Actually not 'cause I have no other ideas xD) So Please Let Us Help Lukasz for Ideas to Make the Game Better You can also give your ideas Help me send this to Lukasz
  17. I play on android so I'm not sure how it is on other platforms but andriod hasn't been updated since December 28 of last year and its really needing an update
  18. Siwy_Witold

    WHY?

    Czemu Od DAWNA Nie ma większych Aktualizacji? Why From the GREAT There are no major Updates?
  19. When are they going to update Age of Civilizations II on Android?
  20. Hey Łukas! It would be cool If there could be more commands in the game! Like to: Start a revolution in a country Increase the Diplo. points instead of just 0.4 And more! xD Best regrets ~AreenLord.
  21. It would be cool to add the in-game search system to increase defense and attack in the provinces, especially maritima so as not to lose many troops in the naval battle.
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